CreativeControl

Technická podpora k herním serverům Minecraft a Tekkit
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adam1999
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Registrován: 25 říj 2013, 05:45
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Re: CreativeControl

#11 Příspěvekod adam1999 » 08 led 2014, 07:47

ja viem ale ak nemám CreativeControl tak worldedit ide ale ja ho potrebujem. Worldedit

Kód: Vybrat vše

# WorldEdit's configuration file
#
# About editing this file:
# - DO NOT USE TABS. You MUST use spaces or Bukkit will complain. If
#   you use an editor like Notepad++ (recommended for Windows users), you
#   must configure it to "replace tabs with spaces." In Notepad++, this can
#   be changed in Settings > Preferences > Language Menu.
# - Don't get rid of the indents. They are indented so some entries are
#   in categories (like "max-blocks-changed" is in the "limits"
#   category.
# - If you want to check the format of this file before putting it
#   into WorldEdit, paste it into http://yaml-online-parser.appspot.com/
#   and see if it gives "ERROR:".
# - Lines starting with # are commentsand so they are ignored.
#
 
limits:
    allow-extra-data-values: false
    max-blocks-changed:
        default: -1
        maximum: -1
    max-polygonal-points:
        default: -1
        maximum: 20
    max-radius: -1
    max-super-pickaxe-size: 5
    max-brush-radius: 5
    butcher-radius:
        default: -1
        maximum: -1
    disallowed-blocks: [6, 7, 14, 15, 16, 26, 27, 28, 29, 39, 31, 32, 33, 34, 36, 37, 38, 39, 40, 46, 50, 51, 56, 59, 69, 73, 74, 75, 76, 77, 81, 83]
 
use-inventory:
    enable: false
    allow-override: true
    creative-mode-overrides: false
 
logging:
    log-commands: false
    file: worldedit.log
 
super-pickaxe:
    drop-items: true
    many-drop-items: false
 
snapshots:
    directory:
 
navigation-wand:
    item: 345
    max-distance: 100
 
scripting:
    timeout: 3000
    dir: craftscripts
 
saving:
    dir: schematics
 
files:
    allow-symbolic-links: false
 
history:
    size: 15
    expiration: 10
 
wand-item: 271
shell-save-type:
no-double-slash: false
no-op-permissions: false
debug: false
 
CreativeControl

Kód: Vybrat vše

 Database:
  ## MySQL, the database type, can be SQLite, MySQL or H2
  Type: SQLite
  ## host, the MySQL host name
  host: localhost
  ## port, the MySQL port
  port: 3306
  ## user, the MySQL user name
  user: root
  ## pass, the MySQL password, '' if none.
  pass: 123
  ## database, the MySQL database to be used by this plugin
  database: minecraft
  ## prefix, the prefix used to create the tables in the sql database
  prefix: crcr_
 
## This section will define which group the player will be added when he changes his gamemode.
Permissions:
  ## ChangeGroups, if true, creative players will be added to the 'CreativeGroup'
  ChangeGroups: false
  ## CreativeGroup, the group that the player will be put on when changing to creative
  CreativeGroup: MembersCreative
  ## KeepCurrentGroup, if true, the player will not lose his current group, the creative group will just be added to its current groups.
  KeepCurrentGroup: true
  ## OpHasPerm, if true, ops will have all the permissions and will not be checked by your permissions plugin
  OpHasPerm: false
 
Queue:
  ## Threads, the number of threads to be use to process the database
  Threads: 2
  ## Speed, the speed of the queue, if your server is taking too long to shutdown, increase this option.
  Speed: 0.1
 
Cache:
  ## MaxCapacity, the maximum cache capacity, higher this value is, better will be the performance, but also the memory usage will increase.
  MaxCapacity: 15000
  ## PreCache, the amount of items to be cached on startup, if you have a big database, this may increase the load time.
  PreCache: 10000
 
Configurations:
  ## Single, if true, only the world.yml file will be used, other ones will be ignored.
  Single: false
  ## Conflict, if true, if required, some functions of this plugin will be automatically disabled to avoid conflict.
  Conflict: true
  ## FriendSystem, if true, the friend system will be enabled, this may take a bit of resources, just a bit.
  FriendSystem: false
 
Updater:
  ## Check for updates?
  Enabled: true
 
Selection:
  ## UseWorldEdit, if true, worldedit will be used to make selections. Otherwise the tool defined below will be used.
  UseWorldEdit: true
  ## The Item ID used to select regions, if UseWorldEdit is false
  Tool: 369
 
Events:
  ## Use PlayerMoveEvent? This may take a lot of resources on large servers, but is required to Creative/Survival regions work.
  PlayerMove: false
  ## Enable MiscProtections? Not recommended to use, I'll probably remove it on future releases.
  MiscProtection: false
 
PlayerData:
  ## Inventory, if true, players will have an inventory to survival, other to creative an other to adventurer
  Inventory: true
  ## Status, if true, will save the player survival status [e.g Health, Food, etc]
  Status: true
  ## Teleport, if true, the player will be teleported to the floor on login if needed
  Teleport: false
  ## SetSurvival, if true, the player will be set to survival on login (ATTENTTION: THIS MAY GLITCH WITH AUTH PLUGINS)
  SetSurvival: false
  ## FallGlith, if true, if the player is falling and right before hitting the ground he change its gamemode to survival he wont take damage
  FallGlitch: false
  ## HideInventory, if true, the player inventory will be hidden until login using an auth plugin
  HideInventory: false
 
## This section will define the armor to set on every creative player, for advanced options, while wearing the armor type /cc set armor.
CreativeArmor:
  ## Helmet, the player helmet
  Helmet: 0
  ## Chestplate, the player chestplate
  Chestplate: 0
  ## Leggings, the player leggings
  Leggings: 0
  ## Boots, the player boots
  Boots: 0
 
Communicator:
  ## Quiet, if true, any messages will be displayed
  Quiet: false
 
Debug:
  ## Console, if true, debug messages will be displayed in the console
  Console: false
  ## Stack, if true, common errors will be printed by full [leave it true C:]
  Stack: true
 
# End of the file -->
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