Kód: Vybrat vše
# WorldEdit's configuration file
#
# About editing this file:
# - DO NOT USE TABS. You MUST use spaces or Bukkit will complain. If
# you use an editor like Notepad++ (recommended for Windows users), you
# must configure it to "replace tabs with spaces." In Notepad++, this can
# be changed in Settings > Preferences > Language Menu.
# - Don't get rid of the indents. They are indented so some entries are
# in categories (like "max-blocks-changed" is in the "limits"
# category.
# - If you want to check the format of this file before putting it
# into WorldEdit, paste it into http://yaml-online-parser.appspot.com/
# and see if it gives "ERROR:".
# - Lines starting with # are commentsand so they are ignored.
#
limits:
allow-extra-data-values: false
max-blocks-changed:
default: -1
maximum: -1
max-polygonal-points:
default: -1
maximum: 20
max-radius: -1
max-super-pickaxe-size: 5
max-brush-radius: 5
butcher-radius:
default: -1
maximum: -1
disallowed-blocks: [6, 7, 14, 15, 16, 26, 27, 28, 29, 39, 31, 32, 33, 34, 36, 37, 38, 39, 40, 46, 50, 51, 56, 59, 69, 73, 74, 75, 76, 77, 81, 83]
use-inventory:
enable: false
allow-override: true
creative-mode-overrides: false
logging:
log-commands: false
file: worldedit.log
super-pickaxe:
drop-items: true
many-drop-items: false
snapshots:
directory:
navigation-wand:
item: 345
max-distance: 100
scripting:
timeout: 3000
dir: craftscripts
saving:
dir: schematics
files:
allow-symbolic-links: false
history:
size: 15
expiration: 10
wand-item: 271
shell-save-type:
no-double-slash: false
no-op-permissions: false
debug: false
Kód: Vybrat vše
Database:
## MySQL, the database type, can be SQLite, MySQL or H2
Type: SQLite
## host, the MySQL host name
host: localhost
## port, the MySQL port
port: 3306
## user, the MySQL user name
user: root
## pass, the MySQL password, '' if none.
pass: 123
## database, the MySQL database to be used by this plugin
database: minecraft
## prefix, the prefix used to create the tables in the sql database
prefix: crcr_
## This section will define which group the player will be added when he changes his gamemode.
Permissions:
## ChangeGroups, if true, creative players will be added to the 'CreativeGroup'
ChangeGroups: false
## CreativeGroup, the group that the player will be put on when changing to creative
CreativeGroup: MembersCreative
## KeepCurrentGroup, if true, the player will not lose his current group, the creative group will just be added to its current groups.
KeepCurrentGroup: true
## OpHasPerm, if true, ops will have all the permissions and will not be checked by your permissions plugin
OpHasPerm: false
Queue:
## Threads, the number of threads to be use to process the database
Threads: 2
## Speed, the speed of the queue, if your server is taking too long to shutdown, increase this option.
Speed: 0.1
Cache:
## MaxCapacity, the maximum cache capacity, higher this value is, better will be the performance, but also the memory usage will increase.
MaxCapacity: 15000
## PreCache, the amount of items to be cached on startup, if you have a big database, this may increase the load time.
PreCache: 10000
Configurations:
## Single, if true, only the world.yml file will be used, other ones will be ignored.
Single: false
## Conflict, if true, if required, some functions of this plugin will be automatically disabled to avoid conflict.
Conflict: true
## FriendSystem, if true, the friend system will be enabled, this may take a bit of resources, just a bit.
FriendSystem: false
Updater:
## Check for updates?
Enabled: true
Selection:
## UseWorldEdit, if true, worldedit will be used to make selections. Otherwise the tool defined below will be used.
UseWorldEdit: true
## The Item ID used to select regions, if UseWorldEdit is false
Tool: 369
Events:
## Use PlayerMoveEvent? This may take a lot of resources on large servers, but is required to Creative/Survival regions work.
PlayerMove: false
## Enable MiscProtections? Not recommended to use, I'll probably remove it on future releases.
MiscProtection: false
PlayerData:
## Inventory, if true, players will have an inventory to survival, other to creative an other to adventurer
Inventory: true
## Status, if true, will save the player survival status [e.g Health, Food, etc]
Status: true
## Teleport, if true, the player will be teleported to the floor on login if needed
Teleport: false
## SetSurvival, if true, the player will be set to survival on login (ATTENTTION: THIS MAY GLITCH WITH AUTH PLUGINS)
SetSurvival: false
## FallGlith, if true, if the player is falling and right before hitting the ground he change its gamemode to survival he wont take damage
FallGlitch: false
## HideInventory, if true, the player inventory will be hidden until login using an auth plugin
HideInventory: false
## This section will define the armor to set on every creative player, for advanced options, while wearing the armor type /cc set armor.
CreativeArmor:
## Helmet, the player helmet
Helmet: 0
## Chestplate, the player chestplate
Chestplate: 0
## Leggings, the player leggings
Leggings: 0
## Boots, the player boots
Boots: 0
Communicator:
## Quiet, if true, any messages will be displayed
Quiet: false
Debug:
## Console, if true, debug messages will be displayed in the console
Console: false
## Stack, if true, common errors will be printed by full [leave it true C:]
Stack: true
# End of the file -->