nejde jobs

Technická podpora k herním serverům Minecraft a Tekkit
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dzukyn9
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Registrován: 30 bře 2012, 19:27
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nejde jobs

#1 Příspěvekod dzukyn9 » 27 kvě 2013, 05:46

ip:93.91.240.151:27632
port:27632
Ahoj všichni potřeboval by jsem pomoct s pluginem jobs nic mi nefunguje a když dám /plugins tak svítí červeně


general config
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#   The general configuration for the jobs plugin mostly includes how often the plugin
# saves user data (when the user is in the game), the storage method, whether
# to broadcast a message to the server when a user goes up a skill level.
#   It also allows admins to set the maximum number of jobs a player can have at
# any one time.

# storage method, can be MySQL, sqlite, h2
storage-method: sqlite
# Requires Mysql.
mysql-username: gs_37671_1
mysql-password: *********
mysql-url: jdbc:mysql://localhost:3306/minecraft
mysql-table-prefix: ''
# How often in minutes you want it to save, 0 disables periodic saving and
# the system will only save on logout
save-period: 10
# Do all players get a message when somone goes up a skill level?
broadcast-on-skill-up: false
# Do all players get a message when somone goes up a level?
broadcast-on-level-up: false
# Maximum number of jobs a player can join.
# Use 0 for no maximum
max-jobs: 3
# Hide jobs from player if they lack the permission to join the job
hide-jobs-without-permission: false
# option to allow payment to be made when killing mobs from a spawner
enable-pay-near-spawner: false
# option to allow payment to be made in creative mode
enable-pay-creative: false
# Modifys chat to add chat titles.  If you're using a chat manager, you may add the tag {jobs} to your chat format and disable this.
modify-chat: true
# Changes how how many players are paid per payment batch.  Setting this too high may cause tick lag.
economy-batch-size: 1
# Changes how often, in seconds, players are paid out.  Default is 5 seconds.
# Setting this too low may cause tick lag.  Increase this to improve economy performance (at the cost of delays in payment)
economy-batch-delay: 5


jobs config
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# Jobs configuration.
#
# Stores information about each job.
#
# For example configurations, visit http://dev.bukkit.org/server-mods/jobs/.

Jobs:
  Woodcutter:
    fullname: Woodcutter
    shortname: W
    ChatColour: GREEN
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Break:
      LOG:
        income: 5.0
        experience: 5.0
    Place:
      SAPLING:
        income: 1.0
        experience: 1.0
      WOOD:
        income: 2.0
        experience: 2.0
    Kill:
      Player:
        income: 7.5
        experience: 7.5
    custom-kill:
      Woodcutter:
        income: 10.0
        experience: 10.0
    permissions:
      aaaaaatest.node:
        value: true
        level: 0
      aaaaaatest.node2:
        value: true
        level: 10
  Miner:
    fullname: Miner
    shortname: M
    ChatColour: DARK_GRAY
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Break:
      STONE:
        income: 2.0
        experience: 2.0
      COAL_ORE:
        income: 3.0
        experience: 3.0
      GLOWING_REDSTONE_ORE:
        income: 3.0
        experience: 3.0
      IRON_ORE:
        income: 4.0
        experience: 4.0
      GOLD_ORE:
        income: 5.0
        experience: 5.0
      LAPIS_ORE:
        income: 5.0
        experience: 5.0
      DIAMOND_ORE:
        income: 6.0
        experience: 6.0
      OBSIDIAN:
        income: 7.5
        experience: 7.5
      MOSSY_COBBLESTONE:
        income: 6.0
        experience: 6.0
    Place:
      RAILS:
        income: 2.0
        experience: 2.0
      IRON_ORE:
        income: -5.0
        experience: -5.0
      GOLD_ORE:
        income: -6.0
        experience: -6.0
    Kill:
      Player:
        income: 7.5
        experience: 7.5
    custom-kill:
      Miner:
        income: 10.0
        experience: 10.0
  Builder:
    fullname: Builder
    shortname: B
    ChatColour: WHITE
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Place:
      COBBLESTONE:
        income: 1.0
        experience: 1.0
      WOOD:
        income: 1.5
        experience: 1.5
      FENCE:
        income: 1.5
        experience: 1.5
      WOOL:
        income: 1.5
        experience: 1.5
      STONE:
        income: 2.25
        experience: 2.25
      GLOWSTONE:
        income: 3.0
        experience: 3.0
      SANDSTONE:
        income: 2.0
        experience: 2.0
      GLASS:
        income: 3.0
        experience: 3.0
      BRICK:
        income: 4.0
        experience: 4.0
      LAPIS_BLOCK:
        income: 5.0
        experience: 5.0
      DOUBLE_STEP:
        income: 2.0
        experience: 2.0
      STEP:
        income: 2.0
        experience: 2.0
      BOOKSHELF:
        income: 3.0
        experience: 3.0
      WOOD_STAIRS:
        income: 2.0
        experience: 2.0
      COBBLESTONE_STAIRS:
        income: 2.0
        experience: 2.0
      MOSSY_COBBLESTONE:
        income: 5.0
        experience: 5.0
      DIAMOND_BLOCK:
        income: 5.0
        experience: 5.0
      GOLD_BLOCK:
        income: 5.0
        experience: 5.0
    Kill:
      Player:
        income: 7.5
        experience: 7.5
    custom-kill:
      Builder:
        income: 10.0
        experience: 10.0
  Digger:
    fullname: Digger
    shortname: D
    ChatColour: GOLD
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Break:
      DIRT:
        income: 2.0
        experience: 2.0
      GRASS:
        income: 2.0
        experience: 2.0
      GRAVEL:
        income: 2.0
        experience: 2.0
      SAND:
        income: 2.0
        experience: 2.0
      CLAY:
        income: 2.0
        experience: 2.0
    Kill:
      Player:
        income: 7.5
        experience: 7.5
    custom-kill:
      Digger:
        income: 10.0
        experience: 10.0
  Farmer:
    fullname: Farmer
    shortname: Fa
    ChatColour: BLUE
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Break:
      CROPS-7:
        income: 4.0
        experience: 4.0
      SUGAR_CANE_BLOCK:
        income: 4.0
        experience: 4.0
    Place:
      CROPS-0:
        income: 3.0
        experience: 3.0
      SUGAR_CANE_BLOCK:
        income: 1.0
        experience: 1.0
    Kill:
      Player:
        income: 7.5
        experience: 7.5
    custom-kill:
      Farmer:
        income: 10.0
        experience: 10.0
  Hunter:
    fullname: Hunter
    shortname: H
    ChatColour: RED
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Kill:
      Chicken:
        income: 2.5
        experience: 2.5
      Cow:
        income: 2.5
        experience: 2.5
      Pig:
        income: 2.5
        experience: 2.5
      Sheep:
        income: 2.5
        experience: 2.5
      Wolf:
        income: 5.0
        experience: 5.0
      Creeper:
        income: 10.0
        experience: 10.0
      Skeleton:
        income: 10.0
        experience: 10.0
      Spider:
        income: 10.0
        experience: 10.0
      Zombie:
        income: 10.0
        experience: 10.0
      Player:
        income: 7.5
        experience: 7.5
    custom-kill:
      Woodcutter:
        income: 10.0
        experience: 10.0
      Miner:
        income: 10.0
        experience: 10.0
      Digger:
        income: 10.0
        experience: 10.0
      Farmer:
        income: 10.0
        experience: 10.0
      Builder:
        income: 10.0
        experience: 10.0
      Hunter:
        income: 20.0
        experience: 20.0
  Fisherman:
    fullname: Fisherman
    shortname: Fi
    ChatColour: AQUA
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Fish:
      RAW_FISH:
        income: 4.0
        experience: 4.0
    Kill:
      Player:
        income: 7.5
        experience: 7.5
    custom-kill:
      Fisherman:
        income: 10.0
        experience: 10.0
  Weaponsmith:
    fullname: Weaponsmith
    shortname: W
    ChatColour: DARK_PURPLE
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Craft:
      WOOD_SWORD:
        income: 1.0
        experience: 1.0
      IRON_SWORD:
        income: 2.0
        experience: 2.0
      GOLD_SWORD:
        income: 3.0
        experience: 3.0
      DIAMOND_SWORD:
        income: 4.0
        experience: 4.0
    Smelt:
      IRON_INGOT:
        income: 2.0
        experience: 2.0
      GOLD_INGOT:
        income: 2.0
        experience: 2.0
  Brewer:
    fullname: Brewer
    shortname: Br
    ChatColour: LIGHT_PURPLE
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Brew:
      NETHER_STALK:
        income: 1.0
        experience: 1.0
      REDSTONE:
        income: 2.0
        experience: 2.0
      GLOWSTONE_DUST:
        income: 2.0
        experience: 2.0
      SPIDER_EYE:
        income: 2.0
        experience: 2.0
      FERMENTED_SPIDER_EYE:
        income: 2.0
        experience: 2.0
      BLAZE_POWDER:
        income: 2.0
        experience: 2.0
      SUGAR:
        income: 2.0
        experience: 2.0
      SPECKLED_MELON:
        income: 4.0
        experience: 4.0
      MAGMA_CREAM:
        income: 4.0
        experience: 4.0
      GHAST_TEAR:
        income: 4.0
        experience: 4.0
  Enchanter:
    fullname: Enchanter
    shortname: E
    ChatColour: DARK_BLUE
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Enchant:
      WOOD_SWORD:
        income: 4.0
        experience: 4.0
      IRON_SWORD:
        income: 6.0
        experience: 6.0
      GOLD_SWORD:
        income: 8.0
        experience: 8.0
      DIAMOND_SWORD:
        income: 10.0
        experience: 10.0
  None:
    fullname: None
    shortname: N
    ChatColour: WHITE
    chat-display: none
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Kill:
      Player:
        income: 7.5


message config
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# Configuration file for the messages
#
# Replace the messages if you want.
#
# ChatColor.<Color> will make any words following (including spaces that colour).
#
# Supported colors:
#    BLACK
#    DARK_BLUE
#    DARK_GREEN
#    DARK_AQUA
#    DARK_RED
#    DARK_PURPLE
#    GOLD
#    GRAY
#    DARK_GRAY
#    BLUE
#    GREEN
#    AQUA
#    RED
#    LIGHT_PURPLE
#    YELLOW
#    WHITE
#
# Each message has slightly different parameters. The parameters available
# are the ones that are already in the message (and none others)
#
# NOTE:
#   Any character other than normal characters will not get read and will crash the
# configuration.


stats-no-job: ChatColor.REDPlease join a job first.
stats-job: 'lvl%joblevel% %jobcolour%%jobname%ChatColor.WHITE : %jobexp%/%jobmaxexp%
  exp'
browse-no-jobs: There are no jobs you can join.
browse-jobs-header: 'You are allowed to join the following jobs :'
browse-jobs-footer: For more information type in /jobs info [JobName]
admin-command-success: Your command has been performed.
admin-command-failed: ChatColor.REDThere was an error in the command.
fire-target: You have been fired from %jobcolour%%jobname%.
fire-target-no-job: Plyer does not have the job %jobcolour%%jobname%.
employ-target: You have been employed in %jobcolour%%jobname%.
promote-target: You have been promoted %levelsgained% levels in %jobcolour%%jobname%.
demote-target: You have been demoted %levelslost% levels in %jobcolour%%jobname%.
grantxp-target: You have been granted %expgained% experience in %jobcolour%%jobname%.
removexp-target: You have lost %explost% experience in %jobcolour%%jobname%.
transfer-target: You have been transferred from %oldjobcolour%%oldjobname% to %newjobcolour%%newjobname%.
join-too-many-jobs: ChatColor.REDYou have already joined too many jobs.
break-header: 'Break:'
place-header: 'Place:'
kill-header: 'Kill:'
fish-header: 'Fish:'
craft-header: 'Craft:'
smelt-header: 'Smelt:'
brew-header: 'Brew:'
enchant-header: Enchant
break-info-no-sub: ChatColor.WHITE    %item% - %income% ChatColor.GREENincomeChatColor.WHITE. %experience% ChatColor.YELLOWexp
break-info-sub: ChatColor.WHITE    %item%:%subitem% - %income% ChatColor.GREENincomeChatColor.WHITE. %experience% ChatColor.YELLOWexp
place-info-no-sub: ChatColor.WHITE    %item% - %income% ChatColor.GREENincomeChatColor.WHITE. %experience% ChatColor.YELLOWexp
place-info-sub: ChatColor.WHITE    %item%:%subitem% - %income% ChatColor.GREENincomeChatColor.WHITE. %experience% ChatColor.YELLOWexp
kill-info-no-sub: ChatColor.WHITE    %item% - %income% ChatColor.GREENincomeChatColor.WHITE. %experience% ChatColor.YELLOWexp
kill-info-sub: ChatColor.WHITE    %item%:%subitem% - %income% ChatColor.GREENincomeChatColor.WHITE. %experience% ChatColor.YELLOWexp
fish-info-no-sub: ChatColor.WHITE    %item% - %income% ChatColor.GREENincomeChatColor.WHITE. %experience% ChatColor.YELLOWexp
fish-info-sub: ChatColor.WHITE    %item%:%subitem% - %income% ChatColor.GREENincomeChatColor.WHITE. %experience% ChatColor.YELLOWexp
craft-info-no-sub: ChatColor.WHITE    %item% - %income% ChatColor.GREENincomeChatColor.WHITE. %experience% ChatColor.YELLOWexp
craft-info-sub: ChatColor.WHITE    %item%:%subitem% - %income% ChatColor.GREENincomeChatColor.WHITE. %experience% ChatColor.YELLOWexp
smelt-info-no-sub: ChatColor.WHITE    %item% - %income% ChatColor.GREENincomeChatColor.WHITE. %experience% ChatColor.YELLOWexp
smelt-info-sub: ChatColor.WHITE    %item%:%subitem% - %income% ChatColor.GREENincomeChatColor.WHITE. %experience% ChatColor.YELLOWexp
brew-info-no-sub: ChatColor.WHITE    %item% - %income% ChatColor.GREENincomeChatColor.WHITE. %experience% ChatColor.YELLOWexp
brew-info-sub: ChatColor.WHITE    %item%:%subitem% - %income% ChatColor.GREENincomeChatColor.WHITE. %experience% ChatColor.YELLOWexp
enchant-info-no-sub: ChatColor.WHITE    %item% - %income% ChatColor.GREENincomeChatColor.WHITE. %experience% ChatColor.YELLOWexp
enchant-info-sub: ChatColor.WHITE    %item%:%subitem% - %income% ChatColor.GREENincomeChatColor.WHITE. %experience% ChatColor.YELLOWexp
break-none: '%jobcolour%%jobname%ChatColor.WHITE does not get money for breaking anything.'
place-none: '%jobcolour%%jobname%ChatColor.WHITE does not get money for placing anything.'
kill-none: '%jobcolour%%jobname%ChatColor.WHITE does not get money for killing anything.'
fish-none: '%jobcolour%%jobname%ChatColor.WHITE does not get money for fishing.'
craft-none: '%jobcolour%%jobname%ChatColor.WHITE does not get money from crafting.'
smelt-none: '%jobcolour%%jobname%ChatColor.WHITE does not get money from smelting.'
brew-none: '%jobcolour%%jobname%ChatColor.WHITE does not get money from brewing.'
enchant-none: '%jobcolour%%jobname%ChatColor.WHITE does not get money from enchanting.'
at-max-level: ChatColor.YELLOW-- You have reached the maximum level --
skill-up-broadcast: '%playername% has been promoted to a %titlecolour%%titlename%
  %jobcolour%%jobname%ChatColor.WHITE.'
skill-up-no-broadcast: Congratulations, you have been promoted to a %titlecolour%%titlename% %jobcolour%%jobname%ChatColor.WHITE.
level-up-broadcast: '%playername% is now a level %joblevel% %jobcolour%%jobname%ChatColor.WHITE.'
level-up-no-broadcast: You are now a level %joblevel% %jobcolour%%jobname%ChatColor.WHITE.
join-job-success: You have joined the job %jobcolour%%jobname%ChatColor.WHITE.
join-job-failed-already-in: You are already in the job %jobcolour%%jobname%ChatColor.WHITE.
join-job-failed-too-many: You have already joined too many jobs.
join-job-failed-no-slots: You cannot join the job %jobcolour%%jobname%ChatColor.WHITE, there are no slots available.
leave-job-sucess: You have left the job %jobcolour%%jobname%ChatColor.WHITE.
error-no-job: ChatColor.REDThe job you have selected does not exist!
error-no-permission: ChatColor.REDYou do not have permission to do that!
join-too-many-job: ChatColor.REDYou have joined too many jobs.
leave-job-failed-too-many: ChatColor.REDYou have joined too many jobs!
leave-job-success: You have left the job %jobcolour%%jobname%ChatColor.WHITE.


title.config
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# Title configuration
#
# Stores the titles people gain at certain levels.
# Each title requres to have a name, short name (used when the player has more than
# 1 job) the colour of the title and the level requrirement to attain the title.
#
# It is recommended but not required to have a title at level 0.
#
# Titles are completely optional.
#
# Titles:
#   Apprentice:
#     Name: Apprentice
#     ShortName: A
#     ChatColour: WHITE
#     levelReq: 0
#   Novice:
#     Name: Novice
#     ShortName: N
#     ChatColour: GRAY
#     levelReq: 30
#   Journeyman:
#     Name: Journeyman
#     ShortName: J
#     ChatColour: GOLD
#     levelReq: 60
#   Master:
#     Name: Master
#     ShortName: M
#     ChatColour: BLACK
#     levelReq: 90


Titles: {}

newím co stím :(

vojtamaniak
Příspěvky: 3512
Věk: 26
Registrován: 18 úno 2012, 21:02
Reputation: 11

Re: nejde jobs

#2 Příspěvekod vojtamaniak » 27 kvě 2013, 06:36

Configy se zdají být správné. Máš na serveru plugin Vault? Jobs bez něj nefunguje...

dzukyn9
Příspěvky: 310
Registrován: 30 bře 2012, 19:27
Reputation: 0

Re: nejde jobs

#3 Příspěvekod dzukyn9 » 27 kvě 2013, 07:23

ok dal jsem tam ten vault a vše jde moc děkuju karma +
mužete LOCK

//LOCK


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