Residence Group

Technická podpora k herním serverům Minecraft a Tekkit
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Arxee77
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Residence Group

#1 Příspěvekod Arxee77 » 14 kvě 2013, 21:00

Server: 93.91.250.127:27480

Zdravím, chcel by som poradiť s pluginom residence. Potrebujem vedieť ako môžem spraviť aby hráči mali residenciu napr. 20x20 a VIP 50x50. Všade to hladám nikde som nič nenašiel ... hladal som tu na fóre aj u strýčka googla a aj na bukkit.org

Vopred díky za odpovede :)
Obrázek Obrázek

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Shadowhacker
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Re: Residence Group

#2 Příspěvekod Shadowhacker » 14 kvě 2013, 21:01

Stačí udělat v configu novou skupinu s názvem takovým, jako je PEX. Nic víc. Jen tam dáš větší čísla do té skupiny. Zkopíruj default a vlož za tu default a nazvi ji uplně stejně jako VIP skupinu. A jen uprav, nic víc.
Obrázek

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Arxee77
Příspěvky: 226
Registrován: 11 pro 2012, 18:45
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Re: Residence Group

#3 Příspěvekod Arxee77 » 14 kvě 2013, 21:05

Presne toto robím ale stále to nefunguje ...

config.yml(časť s group)
Spoiler: zobrazit

Kód: Vybrat vše

Groups:
    Hrac:
       # Information about the Residence zone that the player can define.
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: false
           # The maximum number of Residences a player can have.
           MaxResidences: 3
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 2
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 16
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 16
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 127
           # The lowest altitude this group is allowed to protect.
           MinHeight: 0
           # The highest altitude this group is allowed to protect.
           MaxHeight: 127
            # The maximum recursive depth that subzones can go.
            # A subzone within a subzone within the Residence zone would be a depth of 2.
            # Set to 0 to disable subzones.
           SubzoneDepth: 3
           # Whether or not to allow teleporting to Residences.
           CanTeleport: false
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: false
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
       # Options relating to enter and leave messages on the residence.
       Messaging:
           # Whether or not the player can change the Residence enter and leave messages.
           CanChange: true
           # The default enter message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultEnter: Welcome %player to %residence, owned by %owner.
           # The default leave message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultLeave: Now leaving %residence.
       # Options relating to the Lease system.
       Lease:
          # The maximum number of days to allow leases.
          MaxDays: 16
          # The number of days to add to the lease following a '/res lease renew' command.
          RenewIncrement: 14
       #Options related to the rent system
       Rent:
           #determines how many residences can be rented by players of this group at once
           MaxRents: 30
           #determines how many residences can be set for rent by players of this group at once
           MaxRentables: 30
       # Options relating to the Residence Economy.
       Economy:
          # Whether or not players in this group can buy other Residences that are for sale.
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: false
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of buying a Residence or adding a area to it.
          BuyCost: 0.05
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 0.02
       # Flags are checked in the order:
       # 1: Player
       # 2: Group
       # 3: Owner
       # 4: If all others are undefined, reverts to default value (usually true).
       # Flag permissions default to false.
       # These flags settings override the globals.
       Flags:
          # Specifically allow or deny this group from changing certain flags.
          Permission:
               #build: true
          # Specifys the flags that are applied at residence creation for players of this group.
          Default:
              #build: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
                     #build: false

    VIP:
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: false
           # The maximum number of Residences a player can have.
           MaxResidences: 20
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 1
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 20
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 20
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 50
           # The lowest altitude this group is allowed to protect.
           MinHeight: 0
           # The highest altitude this group is allowed to protect.
           MaxHeight: 127
            # The maximum recursive depth that subzones can go.
            # A subzone within a subzone within the Residence zone would be a depth of 2.
            # Set to 0 to disable subzones.
           SubzoneDepth: 3
           # Whether or not to allow teleporting to Residences.
           CanTeleport: false
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: false
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
       # Options relating to enter and leave messages on the residence.
       Messaging:
           # Whether or not the player can change the Residence enter and leave messages.
           CanChange: true
           # The default enter message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultEnter: Welcome %player to %residence, owned by %owner.
           # The default leave message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultLeave: Now leaving %residence.
       # Options relating to the Lease system.
       Lease:
          # The maximum number of days to allow leases.
          MaxDays: 16
          # The number of days to add to the lease following a '/res lease renew' command.
          RenewIncrement: 14
       #Options related to the rent system
       Rent:
           #determines how many residences can be rented by players of this group at once
           MaxRents: 3
           #determines how many residences can be set for rent by players of this group at once
           MaxRentables: 3
       # Options relating to the Residence Economy.
       Economy:
          # Whether or not players in this group can buy other Residences that are for sale.
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: false
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of buying a Residence or adding a area to it.
          BuyCost: 0.01
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 0.01
       # Flags are checked in the order:
       # 1: Player
       # 2: Group
       # 3: Owner
       # 4: If all others are undefined, reverts to default value (usually true).
       # Flag permissions default to false.
       # These flags settings override the globals.
       Flags:
          # Specifically allow or deny this group from changing certain flags.
          Permission:
               #build: true
               move: true
               build: true
               place: true
               destroy: true
               use: true
               container: true
               pvp: false
               tp: false
               ignite: true
               firespread: false
               bucket: true
               flow: false
               lavaflow: true
               waterflow: true
               creeper: false
               tnt: false
               monsters: false
               animals: false
               subzone: true
               healing: false
          # Specifys the flags that are applied at residence creation for players of this group.
          Default:
              #build: true
               build: false
               use: false
               tnt: false
               pvp: false
               creeper: true
               firespread: false
               container: true
               lavaflow: true
               waterflow: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
               move: true
               build: true
               use: true
               container: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
                     #build: false
    EVIP:
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: false
           # The maximum number of Residences a player can have.
           MaxResidences: 90
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 5
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 50
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 50
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 100
           # The lowest altitude this group is allowed to protect.
           MinHeight: 0
           # The highest altitude this group is allowed to protect.
           MaxHeight: 127
            # The maximum recursive depth that subzones can go.
            # A subzone within a subzone within the Residence zone would be a depth of 2.
            # Set to 0 to disable subzones.
           SubzoneDepth: 3
           # Whether or not to allow teleporting to Residences.
           CanTeleport: false
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: false
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
       # Options relating to enter and leave messages on the residence.
       Messaging:
           # Whether or not the player can change the Residence enter and leave messages.
           CanChange: true
           # The default enter message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultEnter: Welcome %player to %residence, owned by %owner.
           # The default leave message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultLeave: Now leaving %residence.
       # Options relating to the Lease system.
       Lease:
          # The maximum number of days to allow leases.
          MaxDays: 16
          # The number of days to add to the lease following a '/res lease renew' command.
          RenewIncrement: 14
       #Options related to the rent system
       Rent:
           #determines how many residences can be rented by players of this group at once
           MaxRents: 3
           #determines how many residences can be set for rent by players of this group at once
           MaxRentables: 3
       # Options relating to the Residence Economy.
       Economy:
          # Whether or not players in this group can buy other Residences that are for sale.
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: false
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of buying a Residence or adding a area to it.
          BuyCost: 0.01
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 0.01
       # Flags are checked in the order:
       # 1: Player
       # 2: Group
       # 3: Owner
       # 4: If all others are undefined, reverts to default value (usually true).
       # Flag permissions default to false.
       # These flags settings override the globals.
       Flags:
          # Specifically allow or deny this group from changing certain flags.
          Permission:
               #build: true
               move: true
               build: true
               place: true
               destroy: true
               use: true
               container: true
               pvp: false
               tp: false
               ignite: true
               firespread: false
               bucket: true
               flow: false
               lavaflow: true
               waterflow: true
               creeper: false
               tnt: false
               monsters: false
               animals: false
               subzone: true
               healing: false
          # Specifys the flags that are applied at residence creation for players of this group.
          Default:
              #build: true
               build: false
               use: false
               tnt: false
               pvp: false
               creeper: true
               firespread: false
               container: true
               lavaflow: true
               waterflow: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
               move: true
               build: true
               use: true
               container: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
                     #build: false


       # Information about the Residence zone that the player can define.
    Support:
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: false
           # The maximum number of Residences a player can have.
           MaxResidences: 200
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 6
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 70
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 70
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 100
           # The lowest altitude this group is allowed to protect.
           MinHeight: 0
           # The highest altitude this group is allowed to protect.
           MaxHeight: 127
            # The maximum recursive depth that subzones can go.
            # A subzone within a subzone within the Residence zone would be a depth of 2.
            # Set to 0 to disable subzones.
           SubzoneDepth: 3
           # Whether or not to allow teleporting to Residences.
           CanTeleport: false
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: false
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
       # Options relating to enter and leave messages on the residence.
       Messaging:
           # Whether or not the player can change the Residence enter and leave messages.
           CanChange: true
           # The default enter message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultEnter: Welcome %player to %residence, owned by %owner.
           # The default leave message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultLeave: Now leaving %residence.
       # Options relating to the Lease system.
       Lease:
          # The maximum number of days to allow leases.
          MaxDays: 16
          # The number of days to add to the lease following a '/res lease renew' command.
          RenewIncrement: 14
       #Options related to the rent system
       Rent:
           #determines how many residences can be rented by players of this group at once
           MaxRents: 3
           #determines how many residences can be set for rent by players of this group at once
           MaxRentables: 3
       # Options relating to the Residence Economy.
       Economy:
          # Whether or not players in this group can buy other Residences that are for sale.
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: false
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of buying a Residence or adding a area to it.
          BuyCost: 0.01
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 0.01
       # Flags are checked in the order:
       # 1: Player
       # 2: Group
       # 3: Owner
       # 4: If all others are undefined, reverts to default value (usually true).
       # Flag permissions default to false.
       # These flags settings override the globals.
       Flags:
          # Specifically allow or deny this group from changing certain flags.
          Permission:
               #build: true
               move: true
               build: true
               place: true
               destroy: true
               use: true
               container: true
               pvp: false
               tp: false
               ignite: true
               firespread: false
               bucket: true
               flow: false
               lavaflow: true
               waterflow: true
               creeper: false
               tnt: false
               monsters: false
               animals: false
               subzone: true
               healing: false
          # Specifys the flags that are applied at residence creation for players of this group.
          Default:
              #build: true
               build: false
               use: false
               tnt: false
               pvp: false
               creeper: true
               firespread: false
               container: true
               lavaflow: true
               waterflow: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
               move: true
               build: true
               use: true
               container: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
                     #build: false
       # Information about the Residence zone that the player can define.
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: true
           # The maximum number of Residences a player can have.
           MaxResidences: 100
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 50
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 1000
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 1000
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 2560
           # The lowest altitude this group is allowed to protect.
           MinHeight: 0
           # The highest altitude this group is allowed to protect.
           MaxHeight: 1270
            # The maximum recursive depth that subzones can go.
            # A subzone within a subzone within the Residence zone would be a depth of 2.
            # Set to 0 to disable subzones.
           SubzoneDepth: 100
           # Whether or not to allow teleporting to Residences.
           CanTeleport: true
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: true
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
       # Options relating to enter and leave messages on the residence.
       Messaging:
           # Whether or not the player can change the Residence enter and leave messages.
           CanChange: true
           # The default enter message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultEnter: Welcome %player to %residence, owned by %owner.
           # The default leave message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultLeave: Now leaving %residence.
       # Options relating to the Lease system.
       Lease:
          # The maximum number of days to allow leases.
          MaxDays: 16
          # The number of days to add to the lease following a '/res lease renew' command.
          RenewIncrement: 14
       #Options related to the rent system
       Rent:
           #determines how many residences can be rented by players of this group at once
           MaxRents: 3
           #determines how many residences can be set for rent by players of this group at once
           MaxRentables: 3
       # Options relating to the Residence Economy.
       Economy:
          # Whether or not players in this group can buy other Residences that are for sale.
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: false
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of buying a Residence or adding a area to it.
          BuyCost: 0.0001
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 0.001
       # Flags are checked in the order:
       # 1: Player
       # 2: Group
       # 3: Owner
       # 4: If all others are undefined, reverts to default value (usually true).
       # Flag permissions default to false.
       # These flags settings override the globals.
       Flags:
          # Specifically allow or deny this group from changing certain flags.
          Permission:
               #build: true
               move: true
               build: true
               place: true
               destroy: true
               use: true
               container: true
               pvp: true
               tp: true
               ignite: true
               firespread: true
               bucket: true
               flow: true
               lavaflow: true
               waterflow: true
               creeper: true
               tnt: true
               monsters: true
               animals: true
               subzone: true
               healing: true
          # Specifys the flags that are applied at residence creation for players of this group.
          Default:
              #build: true
               build: false
               use: false
               tnt: false
               pvp: false
               creeper: true
               firespread: false
               container: true
               lavaflow: true
               waterflow: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
               move: true
               build: true
               use: true
               container: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
                     #build: false


# You can manually specify the group a player is in below, this overrides their permissions group.


EDIT: Ak si dám skupinu napr. VIP a dám /res limits tak tam píše permissions group: hrac a malo by tam písať permissions group: vip nie?
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Uživatelský avatar
Shadowhacker
Příspěvky: 640
Věk: 30
Registrován: 23 led 2012, 18:31
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Re: Residence Group

#4 Příspěvekod Shadowhacker » 14 kvě 2013, 21:31

A v PEX máš taky "VIP" ? Dbej na velký/malý písmena, zkus dát v PEX i tady malý písmenka ..
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Arxee77
Příspěvky: 226
Registrován: 11 pro 2012, 18:45
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Re: Residence Group

#5 Příspěvekod Arxee77 » 14 kvě 2013, 21:36

v PEX mám VIP a v residence mám VIP ... no skúsim dať malé písmenká

-- 15 kvě 2013, 13:29 --

Shadowhacker Už to funguje ... aktualizoval som Vault a ide to :)
ale KARMU si zaslúžiš :)
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