Residence - přestala fungovat

Technická podpora k herním serverům Minecraft a Tekkit
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zdenek76
Příspěvky: 19
Registrován: 15 pro 2012, 13:16
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Residence - přestala fungovat

#1 Příspěvekod zdenek76 » 22 dub 2013, 16:22

Server: 93.91.250.135:27389

Ahoj, po ranním restartu serveru mi z ničeho nic přestal chodit plugin Residence. Při spouštění serveru vždy vyhodí tohle:

Kód: Vybrat vše

2013-04-22 16:02:43 [INFO] [Residence] Enabling Residence v2.6.6.4
2013-04-22 16:02:43 [INFO] [Residence] Found Vault using permissions plugin:PermissionsEx
2013-04-22 16:02:43 [INFO] [Residence] Scanning for economy systems...
2013-04-22 16:02:43 [INFO] [Residence] Found Vault using economy system: iConomy 7
2013-04-22 16:02:43 [SEVERE] null
unacceptable character 'ž' (0x9E) special characters are not allowed
in "<reader>", position 166327
   at org.yaml.snakeyaml.reader.StreamReader.checkPrintable(StreamReader.java:98)
   at org.yaml.snakeyaml.reader.StreamReader.update(StreamReader.java:191)
   at org.yaml.snakeyaml.reader.StreamReader.forward(StreamReader.java:117)
   at org.yaml.snakeyaml.reader.StreamReader.forward(StreamReader.java:107)
   at org.yaml.snakeyaml.scanner.ScannerImpl.fetchValue(ScannerImpl.java:756)
   at org.yaml.snakeyaml.scanner.ScannerImpl.fetchMoreTokens(ScannerImpl.java:305)
   at org.yaml.snakeyaml.scanner.ScannerImpl.checkToken(ScannerImpl.java:179)
   at org.yaml.snakeyaml.parser.ParserImpl$ParseBlockMappingKey.produce(ParserImpl.java:563)
   at org.yaml.snakeyaml.parser.ParserImpl.peekEvent(ParserImpl.java:161)
   at org.yaml.snakeyaml.parser.ParserImpl.checkEvent(ParserImpl.java:146)
   at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:230)
   at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160)
   at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:237)
   at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160)
   at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:237)
   at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160)
   at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:237)
   at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160)
   at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:237)
   at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160)
   at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:237)
   at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160)
   at org.yaml.snakeyaml.composer.Composer.composeDocument(Composer.java:123)
   at org.yaml.snakeyaml.composer.Composer.getSingleNode(Composer.java:106)
   at org.yaml.snakeyaml.constructor.BaseConstructor.getSingleData(BaseConstructor.java:121)
   at org.yaml.snakeyaml.Yaml.loadFromReader(Yaml.java:480)
   at org.yaml.snakeyaml.Yaml.load(Yaml.java:423)
   at com.bekvon.bukkit.residence.persistance.YMLSaveHelper.load(YMLSaveHelper.java:59)
   at com.bekvon.bukkit.residence.Residence.loadYml(Residence.java:672)
   at com.bekvon.bukkit.residence.Residence.onEnable(Residence.java:267)
   at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217)
   at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:457)
   at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381)
   at org.bukkit.craftbukkit.v1_5_R2.CraftServer.loadPlugin(CraftServer.java:282)
   at org.bukkit.craftbukkit.v1_5_R2.CraftServer.enablePlugins(CraftServer.java:264)
   at net.minecraft.server.v1_5_R2.MinecraftServer.j(MinecraftServer.java:303)
   at net.minecraft.server.v1_5_R2.MinecraftServer.e(MinecraftServer.java:282)
   at net.minecraft.server.v1_5_R2.MinecraftServer.a(MinecraftServer.java:242)
   at net.minecraft.server.v1_5_R2.DedicatedServer.init(DedicatedServer.java:150)
   at net.minecraft.server.v1_5_R2.MinecraftServer.run(MinecraftServer.java:381)
   at net.minecraft.server.v1_5_R2.ThreadServerApplication.run(SourceFile:573)
2013-04-22 16:02:43 [SEVERE] [Residence] Unable to load save file
unacceptable character 'ž' (0x9E) special characters are not allowed
in "<reader>", position 166327
   at org.yaml.snakeyaml.reader.StreamReader.checkPrintable(StreamReader.java:98)
   at org.yaml.snakeyaml.reader.StreamReader.update(StreamReader.java:191)
   at org.yaml.snakeyaml.reader.StreamReader.forward(StreamReader.java:117)
   at org.yaml.snakeyaml.reader.StreamReader.forward(StreamReader.java:107)
   at org.yaml.snakeyaml.scanner.ScannerImpl.fetchValue(ScannerImpl.java:756)
   at org.yaml.snakeyaml.scanner.ScannerImpl.fetchMoreTokens(ScannerImpl.java:305)
   at org.yaml.snakeyaml.scanner.ScannerImpl.checkToken(ScannerImpl.java:179)
   at org.yaml.snakeyaml.parser.ParserImpl$ParseBlockMappingKey.produce(ParserImpl.java:563)
   at org.yaml.snakeyaml.parser.ParserImpl.peekEvent(ParserImpl.java:161)
   at org.yaml.snakeyaml.parser.ParserImpl.checkEvent(ParserImpl.java:146)
   at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:230)
   at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160)
   at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:237)
   at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160)
   at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:237)
   at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160)
   at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:237)
   at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160)
   at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:237)
   at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160)
   at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:237)
   at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160)
   at org.yaml.snakeyaml.composer.Composer.composeDocument(Composer.java:123)
   at org.yaml.snakeyaml.composer.Composer.getSingleNode(Composer.java:106)
   at org.yaml.snakeyaml.constructor.BaseConstructor.getSingleData(BaseConstructor.java:121)
   at org.yaml.snakeyaml.Yaml.loadFromReader(Yaml.java:480)
   at org.yaml.snakeyaml.Yaml.load(Yaml.java:423)
   at com.bekvon.bukkit.residence.persistance.YMLSaveHelper.load(YMLSaveHelper.java:59)
   at com.bekvon.bukkit.residence.Residence.loadYml(Residence.java:672)
   at com.bekvon.bukkit.residence.Residence.onEnable(Residence.java:267)
   at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217)
   at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:457)
   at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381)
   at org.bukkit.craftbukkit.v1_5_R2.CraftServer.loadPlugin(CraftServer.java:282)
   at org.bukkit.craftbukkit.v1_5_R2.CraftServer.enablePlugins(CraftServer.java:264)
   at net.minecraft.server.v1_5_R2.MinecraftServer.j(MinecraftServer.java:303)
   at net.minecraft.server.v1_5_R2.MinecraftServer.e(MinecraftServer.java:282)
   at net.minecraft.server.v1_5_R2.MinecraftServer.a(MinecraftServer.java:242)
   at net.minecraft.server.v1_5_R2.DedicatedServer.init(DedicatedServer.java:150)
   at net.minecraft.server.v1_5_R2.MinecraftServer.run(MinecraftServer.java:381)
   at net.minecraft.server.v1_5_R2.ThreadServerApplication.run(SourceFile:573)
2013-04-22 16:02:43 [INFO] [Residence] Disabling Residence v2.6.6.4
2013-04-22 16:02:43 [INFO] [Residence] - FAILED INITIALIZATION! DISABLED! ERROR:
2013-04-22 16:02:43 [SEVERE] null
unacceptable character 'ž' (0x9E) special characters are not allowed
in "<reader>", position 166327
   at org.yaml.snakeyaml.reader.StreamReader.checkPrintable(StreamReader.java:98)
   at org.yaml.snakeyaml.reader.StreamReader.update(StreamReader.java:191)
   at org.yaml.snakeyaml.reader.StreamReader.forward(StreamReader.java:117)
   at org.yaml.snakeyaml.reader.StreamReader.forward(StreamReader.java:107)
   at org.yaml.snakeyaml.scanner.ScannerImpl.fetchValue(ScannerImpl.java:756)
   at org.yaml.snakeyaml.scanner.ScannerImpl.fetchMoreTokens(ScannerImpl.java:305)
   at org.yaml.snakeyaml.scanner.ScannerImpl.checkToken(ScannerImpl.java:179)
   at org.yaml.snakeyaml.parser.ParserImpl$ParseBlockMappingKey.produce(ParserImpl.java:563)
   at org.yaml.snakeyaml.parser.ParserImpl.peekEvent(ParserImpl.java:161)
   at org.yaml.snakeyaml.parser.ParserImpl.checkEvent(ParserImpl.java:146)
   at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:230)
   at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160)
   at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:237)
   at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160)
   at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:237)
   at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160)
   at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:237)
   at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160)
   at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:237)
   at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160)
   at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:237)
   at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160)
   at org.yaml.snakeyaml.composer.Composer.composeDocument(Composer.java:123)
   at org.yaml.snakeyaml.composer.Composer.getSingleNode(Composer.java:106)
   at org.yaml.snakeyaml.constructor.BaseConstructor.getSingleData(BaseConstructor.java:121)
   at org.yaml.snakeyaml.Yaml.loadFromReader(Yaml.java:480)
   at org.yaml.snakeyaml.Yaml.load(Yaml.java:423)
   at com.bekvon.bukkit.residence.persistance.YMLSaveHelper.load(YMLSaveHelper.java:59)
   at com.bekvon.bukkit.residence.Residence.loadYml(Residence.java:672)
   at com.bekvon.bukkit.residence.Residence.onEnable(Residence.java:267)
   at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217)
   at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:457)
   at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381)
   at org.bukkit.craftbukkit.v1_5_R2.CraftServer.loadPlugin(CraftServer.java:282)
   at org.bukkit.craftbukkit.v1_5_R2.CraftServer.enablePlugins(CraftServer.java:264)
   at net.minecraft.server.v1_5_R2.MinecraftServer.j(MinecraftServer.java:303)
   at net.minecraft.server.v1_5_R2.MinecraftServer.e(MinecraftServer.java:282)
   at net.minecraft.server.v1_5_R2.MinecraftServer.a(MinecraftServer.java:242)
   at net.minecraft.server.v1_5_R2.DedicatedServer.init(DedicatedServer.java:150)
   at net.minecraft.server.v1_5_R2.MinecraftServer.run(MinecraftServer.java:381)
   at net.minecraft.server.v1_5_R2.ThreadServerApplication.run(SourceFile:573)


Neví prosím někdo, co s tím? Doufám, že nebudu muset smazat save residence...
Předem děkuji za Vaše odpovědi.

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nejento
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Re: Residence - přestala fungovat

#2 Příspěvekod nejento » 22 dub 2013, 20:36

Dej sem config a případně ten save :) Do Code a Spoileru. Pokud se ti sem nevejde ten save, tak ho nahraj třeba na Pastebin.
Obrázek

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zdenek76
Příspěvky: 19
Registrován: 15 pro 2012, 13:16
Reputation: 0

Re: Residence - přestala fungovat

#3 Příspěvekod zdenek76 » 22 dub 2013, 21:07

Config je tady:
Spoiler: zobrazit

Kód: Vybrat vše

#These are Global Settings for Residence.
Global:
    # This loads the <language>.yml file in the Residence Language folder
    # All Residence text comes from this file. (NOT DONE YET)
    Language: Czech
    # Wooden Axe is the default selection tool for Residence.
    # You can change it to another item ID listed here: http://www.minecraftwiki.net/wiki/Data_values
    SelectionToolId: 271
    # This determins which tool you can use to see info on residences, default is String.
    # Simply equip this tool and hit a location inside the residence and it will display the info for it.
    InfoToolId: 288
    # The interval, in milliseconds, between movement checks.
    # Reducing this will increase the load on the server.
    # Increasing this will allow players to move further in movement restricted zones before they are teleported out.
    MoveCheckInterval: 500
    # The interval, in minutes, between residence saves.
    SaveInterval: 5
    # The default group to use if Permissions fails to attach or your not using Permissions.
    DefaultGroup: default
    # Enable / Disable the Lease System.
    UseLeaseSystem: false
    # The interval, in minutes, between residence lease checks (if leases are enabled).
    LeaseCheckInterval: 10
    # Allows leases to automatically renew so long as the player has the money, if economy is disabled, this setting does nothing.
    LeaseAutoRenew: true
    # Whether or not to use the Permissions system in conjunction with this config.
    EnablePermissions: true
    # Set to true if NOT using Permissions or PermissionsBukkit, or using a really old version of Permissions
    LegacyPermissions: true
    # Enable / Disable Residence's Economy System (iConomy, MineConomy, Essentials, BOSEconomy, and RealEconomy supported).
    EnableEconomy: true
    # Enables or disables the Rent System
    EnableRentSystem: true
    # The interval, in minutes, between residence rent expiration checks (if the rent system is enabled).
    RentCheckInterval: 5
    # Enable or disable residence chat channels.
    ResidenceChatEnable: false
    # Color of residence chat.
    ResidenceChatColor: DARK_PURPLE
    # Whether or not to ignore the usual Permission flags and only allow OPs and groups with 'residence.admin' to change residences.
    AdminOnlyCommands: false
    # Setting this to true makes server OPs admins.
    AdminOPs: true
    # This is the name of the plugin you use for multiworld, if you dont have a multiworld plugin you can safely ignore this.
    # The only thing this does is check to make sure the multiworld plugin is enabled BEFORE Residence, to ensure properly loading residences for other worlds.
    MultiWorldPlugin: MultiWorld
    # Setting this to true causes subzones to inherit flags from their parent zones.
    ResidenceFlagsInherit: true
    # Setting this to false will allow rented residences to be modified by the renting player.
    PreventRentModify: true
    # Setting this to false will cause residence to continue to load even if a error is detected in the save file.
    StopOnSaveFault: true
    # This is the residence name filter, that filters out invalid characters.  Google "Java RegEx" or "Java Regular Expressions" for more info on how they work.
    ResidenceNameRegex: '[^a-zA-Z0-9\\-\\_]'
    # Setting this to true sends a message to the console every time Residence does a rent expire check or a lease expire check.
    ShowIntervalMessages: false
    # Experimental - The following settings are lists of block IDs to be used as part of the checks for the "container" and "use" flags when using mods.
    CustomContainers: []
    CustomBothClick: []
    CustomRightClick: []
    # These are world flags that are applied when the player is NOT within a residence.
    Flags:
        Global: #these are default for all worlds unless specified below, they can be overridden per group
            use: true
            build: true
            ignite: true
            firespread: true
            damage: true
            creeper: true
            tnt: true
            pvp: true
        WorldNameHere: #here you can set flags for individual worlds, these override Global
            #build: true
    # This gives permission to change certain flags to all groups, unless specifically denied to the group.
    FlagPermission:
        move: true
        build: true
        place: true
        destroy: true
        use: true
        container: true
        pvp: true
        tp: true
        ignite: true
        firespread: true
        bucket: true
        flow: true
        lavaflow: true
        waterflow: true
        creeper: true
        tnt: true
        monsters: true
        animals: true
        subzone: true
        healing: true
        piston: true
        diode: true
        lever: true
        button: true
        door: true
        table: true
        enchant: true
        brew: true
        bed: true
        cake: true
        note: true
        trample: false
        burn: true
        explode: false
        fireball: true
    # These are default flags applied to all residences from any user group.
    ResidenceDefault:
        build: false
        use: false
        container: false
        pvp: false
        tnt: false
        creeper: false
        flow: true
        piston: true
        ignite: true
        firespread: false
    # These are default flags applied to the residence creator of any group.
    CreatorDefault:
        build: true
        move: true
        use: true
        ignite: true
        container: true
     # These are default group flags applied to a residence made by a user of any group.
    GroupDefault:
        #default: #group name
            #build: true
   
# These groups correspond to the Permissions groups defined in your '<worldname>.yml'
Groups:
    Default: #group name
       # Information about the Residence zone that the player can define.
       #Uncomment the lines below to mirror this config to other groups.
       #Mirror:
         #- 'group1'
         #- 'group2'
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: true
           # The maximum number of Residences a player can have.
           MaxResidences: 5
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 2
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 256
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 256
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 256
           # The lowest altitude this group is allowed to protect.
           MinHeight: 0
           # The highest altitude this group is allowed to protect.
           MaxHeight: 255
            # The maximum recursive depth that subzones can go.
            # A subzone within a subzone within the Residence zone would be a depth of 2.
            # Set to 0 to disable subzones.
           SubzoneDepth: 3
           # Whether or not to allow teleporting to Residences.
           CanTeleport: true
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: true
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
           # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
           ItemListAccess: true
       # Options relating to enter and leave messages on the residence.
       Messaging:
           # Whether or not the player can change the Residence enter and leave messages.
           CanChange: true
           # The default enter message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultEnter: Vstoupil jsi do residence %residence, kterou vlastni hrac %owner.
           # The default leave message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultLeave: Opoustis residenci %residence.
       # Options relating to the Lease system.
       Lease:
          # The maximum number of days to allow leases.
          MaxDays: 16
          # The number of days to add to the lease following a '/res lease renew' command.
          RenewIncrement: 14
       #Options related to the rent system
       Rent:
           #determines how many residences can be rented by players of this group at once
           MaxRents: 5
           #determines how many residences can be set for rent by players of this group at once
           MaxRentables: 3
       # Options relating to the Residence Economy.
       Economy:
          # Whether or not players in this group can buy other Residences that are for sale.
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: true
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 0.025
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 0.02
       # Flags are checked in the order:
       # 1: Player
       # 2: Group
       # 3: Owner
       # 4: If all others are undefined, reverts to default value (usually true).
       # Flag permissions default to false.
       # These flags settings override the globals.
       Flags:
          # Specifically allow or deny this group from changing certain flags.
          Permission:
               #build: true
          # Specifys the flags that are applied at residence creation for players of this group.
          Default:
              #build: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
                     #build: false

# You can manually specify the group a player is in below, this overrides their permissions group.
GroupAssignments:
     bekvon: default
     player: default

ItemList: #this is where you can create blacklists / whitelists
     DefaultList: #list name is not important, as long as it is unique. Its good to use a descripive name.
        #type of the list, can be blacklist, whitelist, or ignorelist
        Type: blacklist
        #If you want, you can have this list only apply to one world, otherwise it applys to all worlds
        #World: world
        #You can also have the list apply only to one group, otherwise it applys for all groups
        #Group: default
        #this is the actual list of material names that this list allows or dissallows
        #You can look up the material name by item ID in game by typing /res material <id>
        #Alternativly, you can simply use the item ID in the list, but its less descriptive and harder to see what the list allows or dissallows at a glance
        Items:
           - 'BEDROCK'
           - 'LAVA'
           - 'WATER'
           - 'STATIONARY_LAVA'
           - 'STATIONARY_WATER'
           - 'MOB_SPAWNER'
# Used to determine which major revision of Residence this config is from, dont change this.
ResidenceVersion: 2


A který soubor sem mám hodit ze složky Save? Je tam: rent, permlists, leases, forsale a pak ještě složka Worlds s dalšími soubory...

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nejento
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Re: Residence - přestala fungovat

#4 Příspěvekod nejento » 22 dub 2013, 21:22

To ve worlds a přesně jenom ten svět na kterém jsou Residence nejvíc využívány.
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zdenek76
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Re: Residence - přestala fungovat

#5 Příspěvekod zdenek76 » 22 dub 2013, 21:47


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Re: Residence - přestala fungovat

#6 Příspěvekod Shadowhacker » 23 dub 2013, 06:20

Pravděpodobně to bylo tím, že jeden nejmenovaný hráč udělal místo příkazu

Kód: Vybrat vše

/res set message enter blabla
---
/res set message enter "bla bla"

Což má být bez uvozovek
Na odkazu máš opravu, zkus to.. Nejsem si jist, zda to tím bylo..
http://pastebin.com/hJdf343r
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zdenek76
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Re: Residence - přestala fungovat

#7 Příspěvekod zdenek76 » 23 dub 2013, 14:09

Bohužel to nepomohlo, ale všimnul jsem si jednoho rozdílu v chybové zprávě kterou to teď při načítání hází do logu - na jednom řádku předtím bylo číslo 166327, teď je tam 166326. Možná na tom něco bude:
Předtím:

Kód: Vybrat vše

2013-04-22 16:02:43 [SEVERE] null
unacceptable character 'ž' (0x9E) special characters are not allowed
in "<reader>", position 166327

Teď:

Kód: Vybrat vše

2013-04-23 13:53:43 [SEVERE] null
unacceptable character 'ž' (0x9E) special characters are not allowed
in "<reader>", position 166326

vojtamaniak
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Re: Residence - přestala fungovat

#8 Příspěvekod vojtamaniak » 23 dub 2013, 14:21

Řešení by možná bylo smazat tu residenci ajaxik, ve které je ta chyba, a pak tomu hráči udělat novou :-)

zdenek76
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Re: Residence - přestala fungovat

#9 Příspěvekod zdenek76 » 23 dub 2013, 14:31

Tak nakonec jsem si to vyřešil sám :D Otevřel jsem ten save v Notepadu++ a přešel na pozici 166326. Nic závadného tam nebylo, kurzor se objevil uprostřed jednoho slova v EnterMessage nějaké resky... Tak jsem zkusil smazat všechny řádky, které se té resky týkaly (prostě jsem ji z tama smazal), a světe div se, ono to funguje :D

Takže vyřešeno, děkuji za Vaši ochotu, i když jsem na to přišel sám :D :)

EDIT: hm ta reska kterou jsem smazal byla jiná :D


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