Nejdou kity

Technická podpora k herním serverům Minecraft a Tekkit
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cz_martin_k
Příspěvky: 478
Registrován: 12 kvě 2012, 17:54
Reputation: 0

Nejdou kity

#1 Příspěvekod cz_martin_k » 29 pro 2012, 21:29

93.91.250.119:27802

Zdravím, udělal jsem nový kit, ale nejde. Používám Essentials a mám to správně odřádkované. Je to ten kit darecek.

Úprava:

Kód: Vybrat vše

jidlo:
    delay: 604800
    items:
      - 260 32
      - 322 2
      - 357 32
  zaklad:
    delay: 605800000
    items:
      - 4 32
      - 3 32
      - 17 8
      - 17:1 8
      - 17:2 8
      - 92 5
      - 12 32
      - 256 1
      - 257 1
      - 258 1
      - 267 1
      - 260 16
      - 314 1
      - 315 1
      - 316 1
      - 317 1
  darecek:
    delay: 60480000
    items:
      - 289 64
      - 311 1 protection:4 projectileprotection:4
      - 339 64
      - 57 1
      - 364 32
      - 352 32
      - 41 16
      - 42 4
      - 141 32
      - 142 32
      - 276 1 sharpness:2 smite:2 fireaspect:1 looting:2
      - 17 64
      - 17 64
      - 17 64
      - 17 64    


Chyba:

Kód: Vybrat vše

20:27:40 [INFO] cz_martin_k issued server command: /essentials reload
> 20:27:40 [SEVERE] The file /hlserver/27802/plugins/Essentials/config.yml is broken, it has been renamed to /hlserver/27802/plugins/Essentials/config.yml.broken.1356809260139
while scanning for the next token
found character '\t' that cannot start any token
in "<string>", line 274, column 14:
- 17 64   
^

at org.yaml.snakeyaml.scanner.ScannerImpl.fetchMoreTokens(ScannerImpl.java:358)
at org.yaml.snakeyaml.scanner.ScannerImpl.checkToken(ScannerImpl.java:179)
at org.yaml.snakeyaml.parser.ParserImpl$ParseBlockSequenceEntry.produce(ParserImpl.java:509)
at org.yaml.snakeyaml.parser.ParserImpl.peekEvent(ParserImpl.java:161)
at org.yaml.snakeyaml.parser.ParserImpl.checkEvent(ParserImpl.java:146)
at org.yaml.snakeyaml.composer.Composer.composeSequenceNode(Composer.java:203)
at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:158)
at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:237)
at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160)
at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:237)
at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160)
at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:237)
at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160)
at org.yaml.snakeyaml.composer.Composer.composeDocument(Composer.java:123)
at org.yaml.snakeyaml.composer.Composer.getSingleNode(Composer.java:106)
at org.yaml.snakeyaml.constructor.BaseConstructor.getSingleData(BaseConstructor.java:121)
at org.yaml.snakeyaml.Yaml.loadFromReader(Yaml.java:480)
at org.yaml.snakeyaml.Yaml.load(Yaml.java:399)
at org.bukkit.configuration.file.YamlConfiguration.loadFromString(YamlConfiguration.java:53)
at com.earth2me.essentials.EssentialsConf.load(EssentialsConf.java:136)
at com.earth2me.essentials.Settings.reloadConfig(Settings.java:416)
at com.earth2me.essentials.Essentials.reload(Essentials.java:289)
at com.earth2me.essentials.commands.Commandessentials.run_reload(Commandessentials.java:97)
at com.earth2me.essentials.commands.Commandessentials.run(Commandessentials.java:54)
at com.earth2me.essentials.commands.EssentialsCommand.run(EssentialsCommand.java:102)
at com.earth2me.essentials.commands.EssentialsCommand.run(EssentialsCommand.java:96)
at com.earth2me.essentials.Essentials.onCommandEssentials(Essentials.java:380)
at com.earth2me.essentials.Essentials.onCommand(Essentials.java:299)
at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44)
at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:186)
at org.bukkit.craftbukkit.v1_4_6.CraftServer.dispatchCommand(CraftServer.java:510)
at net.minecraft.server.v1_4_6.PlayerConnection.handleCommand(PlayerConnection.java:979)
at net.minecraft.server.v1_4_6.PlayerConnection.chat(PlayerConnection.java:897)
at net.minecraft.server.v1_4_6.PlayerConnection.a(PlayerConnection.java:852)
at net.minecraft.server.v1_4_6.Packet3Chat.handle(Packet3Chat.java:44)
at net.minecraft.server.v1_4_6.NetworkManager.b(NetworkManager.java:290)
at net.minecraft.server.v1_4_6.PlayerConnection.d(PlayerConnection.java:112)
at net.minecraft.server.v1_4_6.ServerConnection.b(SourceFile:39)
at net.minecraft.server.v1_4_6.DedicatedServerConnection.b(SourceFile:30)
at net.minecraft.server.v1_4_6.MinecraftServer.r(MinecraftServer.java:598)
at net.minecraft.server.v1_4_6.DedicatedServer.r(DedicatedServer.java:224)
at net.minecraft.server.v1_4_6.MinecraftServer.q(MinecraftServer.java:494)
at net.minecraft.server.v1_4_6.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.v1_4_6.ThreadServerApplication.run(SourceFile:849)



Děkuji moc.
Karmu udělím!

Hromadu dárků, co srdce pohladí, rodinu, přátele, co nikdy nezradí. K bohatství krůček, ke štěstí krok - prostě nádherné Vánoce a šťastný Nový rok.

Uživatelský avatar
Arxee77
Příspěvky: 226
Registrován: 11 pro 2012, 18:45
Reputation: 0

Re: Nejdou kity

#2 Příspěvekod Arxee77 » 01 led 2013, 16:29

Kód: Vybrat vše

in "<string>", line 274, column 14:
- 17 64   
^

Ak si všimneš máš nejakú chybu (píše že chyba je v tej -) ale neviem aká tam môže byť chyba skús to takto:

Kód: Vybrat vše

  darecek:
    delay: 60480000
    items:
      - 289 64
      - 311 1 protection:4 projectileprotection:4
      - 339 64
      - 57 1
      - 364 32
      - 352 32
      - 41 16
      - 42 4
      - 141 32
      - 142 32
      - 276 1 sharpness:2 smite:2 fireaspect:1 looting:2
      - 17 64
      - 17 64
      - 17 64     
Ak to pôjde tak to tam skús ešte raz napísať
Obrázek Obrázek

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Sejsel
Příspěvky: 4131
Registrován: 19 čer 2011, 09:43
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Re: Nejdou kity

#3 Příspěvekod Sejsel » 01 led 2013, 21:18

Před kitem jídlo chybí dvě mezery.
01101110011101010110001001110111

cz_martin_k
Příspěvky: 478
Registrován: 12 kvě 2012, 17:54
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Re: Nejdou kity

#4 Příspěvekod cz_martin_k » 01 led 2013, 22:26

Sejsel píše:Před kitem jídlo chybí dvě mezery.

Tak to se mi asi špatně zkopírovalo, protože v editoru jsem to viděl správně.

cz_martin_k
Příspěvky: 478
Registrován: 12 kvě 2012, 17:54
Reputation: 0

Re: Nejdou kity

#5 Příspěvekod cz_martin_k » 01 led 2013, 22:29

Arxee77 píše:

Kód: Vybrat vše

in "<string>", line 274, column 14:
- 17 64   
^

Ak si všimneš máš nejakú chybu (píše že chyba je v tej -) ale neviem aká tam môže byť chyba skús to takto:

Kód: Vybrat vše

  darecek:
    delay: 60480000
    items:
      - 289 64
      - 311 1 protection:4 projectileprotection:4
      - 339 64
      - 57 1
      - 364 32
      - 352 32
      - 41 16
      - 42 4
      - 141 32
      - 142 32
      - 276 1 sharpness:2 smite:2 fireaspect:1 looting:2
      - 17 64
      - 17 64
      - 17 64     
Ak to pôjde tak to tam skús ešte raz napísať

To já jsem věděl, že to je vtom řádku, jenže, když jsem odstranil to 3x - 17 64, tak byla chyba zase někde jinde. Jinak jsem asi 15x to zkoušel předtím upravit a restartovat server a najednou to šlo, ale nevím, čím to bylo, karmu ti dám.

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Sejsel
Příspěvky: 4131
Registrován: 19 čer 2011, 09:43
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Bydliště: /home/sejsel/
Kontaktovat uživatele:

Re: Nejdou kity

#6 Příspěvekod Sejsel » 02 led 2013, 14:28

Dej to sem celý.
01101110011101010110001001110111

cz_martin_k
Příspěvky: 478
Registrován: 12 kvě 2012, 17:54
Reputation: 0

Re: Nejdou kity

#7 Příspěvekod cz_martin_k » 02 led 2013, 16:18

Tady to je celé, ale upozorňuji, že mi ty kity už jdou.

Kód: Vybrat vše

############################################################
# +------------------------------------------------------+ #
# |                       Notes                          | #
# +------------------------------------------------------+ #
############################################################

# If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI.
# If you receive an error when Essentials loads, ensure that:
#   - No tabs are present: YAML only allows spaces
#   - Indents are correct: YAML hierarchy is based entirely on indentation
#   - You have "escaped" all apostrophes in your text: If you want to write "don't", for example, write "don''t" instead (note the doubled apostrophe)
#   - Text with symbols is enclosed in single or double quotation marks

# If you have problems join the Essentials help support channel: http://tiny.cc/EssentialsChat

############################################################
# +------------------------------------------------------+ #
# |                 Essentials (Global)                  | #
# +------------------------------------------------------+ #
############################################################

# A color code between 0-9 or a-f. Set to 'none' to disable.
ops-name-color: 'a'

# The character(s) to prefix all nicknames, so that you know they are not true usernames.
nickname-prefix: '~'

# Disable this if you have any other plugin, that modifies the displayname of a user.
change-displayname: true

# When this option is enabled, the (tab) player list will be updated with the displayname.
# The value of change-displayname (above) has to be true.
change-playerlist: true

# Adds the prefix and suffix to the displayname of the player, so it will be displayed in messages and lists.
# The prefix/suffix can be set using Permissions, Group Manager or PermissionsEx.
# The value of change-displayname (above) has to be true.
# If you don't set this, it will default to true if essentials chat is installed.
# Don't forget to remove the # in front of the line
add-prefix-suffix: true

# The delay, in seconds, required between /home, /tp, etc.
teleport-cooldown: 0

# The delay, in seconds, before a user actually teleports.  If the user moves or gets attacked in this timeframe, the teleport never occurs.
teleport-delay: 0

# The delay, in seconds, a player can't be attacked by other players after they have been teleported by a command
# This will also prevent the player attacking other players
teleport-invulnerability: 4

# The delay, in seconds, required between /heal attempts
heal-cooldown: 60

# What to prevent from /i /give
# e.g item-spawn-blacklist: 46,11,10
item-spawn-blacklist:

# Set this to true if you want permission based item spawn rules
# Note: The blacklist above will be ignored then.
# Permissions:
#  - essentials.itemspawn.item-all
#  - essentials.itemspawn.item-[itemname]
#  - essentials.itemspawn.item-[itemid]
#  - essentials.give.item-all
#  - essentials.give.item-[itemname]
#  - essentials.give.item-[itemid]
permission-based-item-spawn: false

# Mob limit on the /spawnmob command per execution
spawnmob-limit: 10

# Shall we notify users when using /lightning
warn-on-smite: true

# motd and rules are now configured in the files motd.txt and rules.txt

# When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take priority.
# Commands in in this list, will tell Essentials to 'not give up' the command to other plugins.
# In this state, which plugin 'wins' appears to be almost random.
#
# If you have two plugin with the same command and you wish to force Essentials to take over, you need an alias.
# To force essentials to take 'god' alias 'god' to 'egod'.
# See http://wiki.bukkit.org/Bukkit.yml#aliases for more information

overridden-commands:
#  - god

# Disabled commands will be completely unavailable on the server.
# Disabling commands here will have no effect on command conflicts.
disabled-commands:
# - nick

# If you do not wish to use a permission system, you can define a list of 'player perms' below.
# This list has no effect if your using a supported permissions system.
# If your using an unsupported permissions system simply delete this section.
# Whitelist the commands and permissions you wish to give players by default (everything else is op only).
# These are the permissions without the "essentials." part.
player-commands:
  - afk
  - afk.auto
  - back
  - back.ondeath
  - balance
  - balance.others
  - balancetop
  - build
  - chat.color
  - chat.format
  - chat.shout
  - chat.question
  - clearinventory
  - compass
  - depth
  - delhome
  - getpos
  - geoip.show
  - help
  - helpop
  - home
  - home.others
  - ignore
  - info
  - itemdb
  - kit
  - kits.tools
  - list
  - mail
  - mail.send
  - me
  - motd
  - msg
  - msg.color
  - nick
  - near
  - pay
  - ping
  - protect
  - r
  - rules
  - realname
  - seen
  - sell
  - sethome
  - setxmpp
  - signs.create.protection
  - signs.create.trade
  - signs.break.protection
  - signs.break.trade
  - signs.use.balance
  - signs.use.buy
  - signs.use.disposal
  - signs.use.enchant
  - signs.use.free
  - signs.use.gamemode
  - signs.use.heal
  - signs.use.info
  - signs.use.kit
  - signs.use.mail
  - signs.use.protection
  - signs.use.repair
  - signs.use.sell
  - signs.use.time
  - signs.use.trade
  - signs.use.warp
  - signs.use.weather
  - spawn
  - suicide
  - time
  - tpa
  - tpaccept
  - tpahere
  - tpdeny
  - warp
  - warp.list
  - world
  - worth
  - xmpp

# Note: All items MUST be followed by a quantity!
# All kit names should be lower case, and will be treated as lower in permissions/costs.
# Syntax: - itemID[:DataValue] Amount [Enchantment:Level]..
# 'delay' refers to the cooldown between how often you can use each kit, measured in seconds.
kits:
  vip_denne:
    delay: 86400
    items:
      - 277 1 efficiency:2 durability:2 unbreaking:2 fortune:2
      - 278 1 efficiency:2 durability:2 unbreaking:2 fortune:2
      - 279 1 efficiency:2 durability:2 unbreaking:2 fortune:2
      - 133 1
      - 41 1
      - 42 1
      - 57 1
      - 354 5
      - 364 32
  vip_tydne:
    delay: 604800
    items:
      - 276 1 sharpness:2 smite:2 knockback:2 looting:2
      - 261 1 power:1 flame:1 punch:1 infinity:1
      - 310 1 protection:2 respiration:2 projectileprotection:2
      - 311 1 protection:2 projectileprotection:2 
      - 312 1 protection:2 projectileprotection:2
      - 313 1 protection:2 projectileprotection:2
  start:
    delay: 604800
    items:
      - 272 1 sharpness:1 knockback:1
      - 273 1 efficiency:1 durability:1
      - 274 1 efficiency:1 durability:1
      - 275 1 efficiency:1 durability:1
      - 298 1 protection:1 projectileprotection:1
      - 299 1 protection:1 projectileprotection:1
      - 300 1 protection:1 projectileprotection:1
      - 301 1 protection:1 projectileprotection:1
  naradi:
    delay: 10
    items:
      - 277 1 efficiency:4 durability:3 unbreaking:3 fortune:3
      - 278 1 efficiency:4 durability:3 unbreaking:3 fortune:3
      - 279 1 efficiency:4 durability:3 unbreaking:3 fortune:3
  vyzbroj:
    delay: 10
    items:
      - 276 1 sharpness:5 smite:5 fireaspect:2 looting:3
      - 261 1 power:4 flame:1 punch:2 infinity:1
      - 310 1 protection:4 respiration:3 projectileprotection:4
      - 311 1 protection:4 projectileprotection:4
      - 312 1 protection:4 projectileprotection:4
      - 313 1 protection:4 projectileprotection:4
  jidlo:
    delay: 604800
    items:
      - 260 32
      - 322 2
      - 357 32
  zaklad:
    delay: 605800000
    items:
      - 4 32
      - 3 32
      - 17 8
      - 17:1 8
      - 17:2 8
      - 92 5
      - 12 32
      - 256 1
      - 257 1
      - 258 1
      - 267 1
      - 260 16
      - 314 1
      - 315 1
      - 316 1
      - 317 1
      - 322 2
      - 357 32
      - 260 32
  darecek:
    delay: 6048000
    items:
      - 289 64
      - 311 1 protection:4 projectileprotection:4
      - 339 64
      - 57 1
      - 364 32
      - 352 32
      - 41 16
      - 42 4
      - 141 32
      - 142 32
      - 276 1 sharpness:2 smite:2 fireaspect:1 looting:2
      - 17 64

# Essentials Sign Control
# See http://wiki.ess3.net/wiki/Sign_Tutorial for instructions on how to use these.
# To enable signs, remove # symbol. To disable all signs, comment/remove each sign.
# Essentials Colored sign support will be enabled when any sign types are enabled.
# Color is not an actual sign, its for enabling using color codes on signs, when the correct permissions are given.

enabledSigns:
  - color
  - balance
  - buy
  - sell
  - trade
  - free
  - disposal
  - warp
  - kit
  - mail
  - enchant
  - gamemode
  - heal
  - info
  - spawnmob
  - repair
  - time
  - weather 
 
# How many times per second can Essentials signs be interacted with per player.
# Values should be between 1-20, 20 being virtually no lag protection.
# Lower numbers will reduce the possibility of lag, but may annoy players.
sign-use-per-second: 4

# Backup runs a batch/bash command while saving is disabled
backup:
  # Interval in minutes
  interval: 30
  # Unless you add a valid backup command or script here, this feature will be useless.
  # Use 'save-all' to simply force regular world saving without backup.
  #command: 'rdiff-backup World1 backups/World1'

# Set this true to enable permission per warp.
per-warp-permission: false

# Sort output of /list command by groups
sort-list-by-groups: true

# More output to the console
debug: false

# Set the locale for all messages
# If you don't set this, the default locale of the server will be used.
# Don't forget to remove the # in front of the line
locale: cs_CZ

# Turn off god mode when people exit
remove-god-on-disconnect: false

# Auto-AFK
# After this timeout in seconds, the user will be set as afk.
# Set to -1 for no timeout.
auto-afk: 120

# Auto-AFK Kick
# After this timeout in seconds, the user will be kicked from the server.
# Set to -1 for no timeout.
auto-afk-kick: -1

# Set this to true, if you want to freeze the player, if he is afk.
# Other players or monsters can't push him out of afk mode then.
# This will also enable temporary god mode for the afk player.
# The player has to use the command /afk to leave the afk mode.
freeze-afk-players: true

# When the player is afk, should he be able to pickup items?
# Enable this, when you don't want people idling in mob traps.
disable-item-pickup-while-afk: false

# Should we automatically remove afk status when the player moves?
# Player will be removed from afk on chat/command regardless of this setting.
# Disable this to reduce server lag.
cancel-afk-on-move: true

# You can disable the death messages of Minecraft here
death-messages: false

# Add worlds to this list, if you want to automatically disable god mode there
no-god-in-worlds:
#  - world_nether

# Set to true to enable per-world permissions for teleporting between worlds with essentials commands
# This applies to /world, /back, /tp[a|o][here|all], but not warps.
# Give someone permission to teleport to a world with essentials.worlds.<worldname>
# This does not effect the /home command, there is a separate toggle below for this.
world-teleport-permissions: false

# The number of items given if the quantity parameter is left out in /item or /give.
# If this number is below 1, the maximum stack size size is given. If over-sized stacks
# are not enabled, any number higher then the maximum stack size results in more than one stack.
default-stack-size: -1

# Over-sized stacks are stacks that ignore the normal max stack size.
# They can be obtained using /give and /item, if the player has essentials.oversizedstacks permission.
# How many items should be in an over-sized stack?
oversized-stacksize: 64

# Allow repair of enchanted weapons and armor.
# If you set this to false, you can still allow it for certain players using the permission
# essentials.repair.enchanted
repair-enchanted: true

#Do you want essentials to keep track of previous location for /back in the teleport listener?
#If you set this to true any plugin that uses teleport will have the previous location registered.
register-back-in-listener: false

#Delay to wait before people can cause attack damage after logging in
login-attack-delay: 5

#Set the max fly speed, values range from 0.1 to 1.0
max-fly-speed: 0.5

############################################################
# +------------------------------------------------------+ #
# |                   EssentialsHome                     | #
# +------------------------------------------------------+ #
############################################################

# Allows people to set their bed at daytime
update-bed-at-daytime: true

# Set to true to enable per-world permissions for using homes to teleport between worlds
# This applies to the /home only.
# Give someone permission to teleport to a world with essentials.worlds.<worldname>
world-home-permissions: false

# Allow players to have multiple homes.
# Players need essentials.sethome.multiple before they can have more than 1 home, defaults to 'default' below.
# Define different amounts of multiple homes for different permissions, e.g. essentials.sethome.multiple.vip
# People with essentials.sethome.multiple.unlimited are not limited by these numbers.
sethome-multiple: 
  default: 3
  # essentials.sethome.multiple.vip
  vip: 8
  # essentials.sethome.multiple.staff
  staff: 15

# Set timeout in seconds for players to accept tpa before request is cancelled.
# Set to 0 for no timeout
tpa-accept-cancellation: 0

############################################################
# +------------------------------------------------------+ #
# |                   EssentialsEco                      | #
# +------------------------------------------------------+ #
############################################################

# Defines the balance with which new players begin.  Defaults to 0.
starting-balance: 0

# worth-# defines the value of an item when it is sold to the server via /sell.
# These are now defined in worth.yml

# Defines the cost to use the given commands PER USE
# Some commands like /repair have sub-costs, check the wiki for more information.
command-costs:
  # /example costs $1000 PER USE
  #example: 1000
  # /kit tools costs $1500 PER USE
  #kit-tools: 1500

# Set this to a currency symbol you want to use.
currency-symbol: '$'

# Set the maximum amount of money a player can have
# The amount is always limited to 10 trillions because of the limitations of a java double
max-money: 10000000000000

# Set the minimum amount of money a player can have (must be above the negative of max-money).
# Setting this to 0, will disable overdrafts/loans completely.  Users need 'essentials.eco.loan' perm to go below 0.
min-money: -10000

# Enable this to log all interactions with trade/buy/sell signs and sell command
economy-log-enabled: false

############################################################
# +------------------------------------------------------+ #
# |                   EssentialsHelp                     | #
# +------------------------------------------------------+ #
############################################################

# Show other plugins commands in help
non-ess-in-help: true

# Hide plugins which do not give a permission
# You can override a true value here for a single plugin by adding a permission to a user/group.
# The individual permission is: essentials.help.<plugin>, anyone with essentials.* or '*' will see all help regardless.
# You can use negative permissions to remove access to just a single plugins help if the following is enabled.
hide-permissionless-help: true

############################################################
# +------------------------------------------------------+ #
# |                   EssentialsChat                     | #
# +------------------------------------------------------+ #
############################################################

chat:

  # If EssentialsChat is installed, this will define how far a player's voice travels, in blocks.  Set to 0 to make all chat global.
  # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
  # Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
  # Users with essentials.chat.question can override this by prefixing text with a question mark (?)
  # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
  radius: 0

  # Chat formatting can be done in two ways, you can either define a standard format for all chat
  # Or you can give a group specific chat format, to give some extra variation.
  # If set to the default chat format which "should" be compatible with ichat.
  # For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting 

  format: '{DISPLAYNAME} {MESSAGE}'
  #format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}'

  group-formats:
  #  Default: '{WORLDNAME} {DISPLAYNAME}&7:&r {MESSAGE}'
  #  Admins: '{WORLDNAME} &c[{GROUP}]&r {DISPLAYNAME}&7:&c {MESSAGE}'

  # If you are using group formats make sure to remove the '#' to allow the setting to be read.

############################################################
# +------------------------------------------------------+ #
# |                 EssentialsProtect                    | #
# +------------------------------------------------------+ #
############################################################

protect:
  # Database settings for sign/rail protection

  # mysql or sqlite
  # We strongly recommend against using mysql here, unless you have a good reason.
  # Sqlite seems to be faster in almost all cases, and in some cases mysql can be much slower.
  datatype: 'sqlite'

  # If you specified MySQL above, you MUST enter the appropriate details here.
  # If you specified SQLite above, these will be IGNORED.
  username: 'root'
  password: 'root'
  mysqlDb: 'jdbc:mysql://localhost:3306/minecraft'

  # General physics/behavior modifications
  prevent:
    lava-flow: false
    water-flow: false
    water-bucket-flow: false
    fire-spread: false
    lava-fire-spread: false
    flint-fire: false
    lightning-fire-spread: true
    portal-creation: false
    tnt-explosion: false
    tnt-playerdamage: false
    fireball-explosion: false
    fireball-fire: false
    fireball-playerdamage: false
    creeper-explosion: false
    creeper-playerdamage: false
    creeper-blockdamage: true
    enderdragon-blockdamage: true
    enderman-pickup: true
    villager-death: true
    # Monsters won't follow players
    # permission essentials.protect.entitytarget.bypass disables this
    entitytarget: false
    # Prevent the spawning of creatures
    spawn:
      creeper: false
      skeleton: false
      spider: false
      giant: false
      zombie: false
      slime: false
      ghast: false
      pig_zombie: false
      enderman: false
      cave_spider: false
      silverfish: false
      blaze: false
      magma_cube: false
      ender_dragon: false
      pig: false
      sheep: false
      cow: false
      chicken: false
      squid: false
      wolf: false
      mushroom_cow: false
      snowman: false
      ocelot: false
      iron_golem: false
      villager: false

  # Maximum height the creeper should explode. -1 allows them to explode everywhere.
  # Set prevent.creeper-explosion to true, if you want to disable creeper explosions.
  creeper:
    max-height: -1

  # Protect various blocks.
  protect:
    # Protect all signs
    signs: false

    # Prevent users from destroying rails
    rails: false

    # Blocks below rails/signs are also protected if the respective rail/sign is protected.
    # This makes it more difficult to circumvent protection, and should be enabled.
    # This only has an effect if "rails" or "signs" is also enabled.
    block-below: true

    # Prevent placing blocks above protected rails, this is to stop a potential griefing
    prevent-block-on-rails: false

    # Store blocks / signs in memory before writing
    memstore: false

  # Disable various default physics and behaviors
  disable:
    # Should fall damage be disabled?
    fall: false

    # Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true.
    # They will be unable to attack users without that same permission node.
    pvp: false

    # Should drowning damage be disabled?
    # (Split into two behaviors; generally, you want both set to the same value)
    drown: false
    suffocate: false

    # Should damage via lava be disabled?  Items that fall into lava will still burn to a crisp. ;)
    lavadmg: false

    # Should arrow damage be disabled
    projectiles: false

    # This will disable damage from touching cacti.
    contactdmg: false

    # Burn, baby, burn!  Should fire damage be disabled?
    firedmg: false

    # Should the damage after hit by a lightning be disabled?
    lightning: false

    # Disable weather options
    weather:
      storm: false
      thunder: false
      lightning: false     

############################################################
# +------------------------------------------------------+ #
# |                EssentialsAntiBuild                   | #
# +------------------------------------------------------+ #
############################################################

  # Disable various default physics and behaviors

    # Should people with build: false in permissions be allowed to build
    # Set true to disable building for those people
    # Setting to false means EssentialsAntiBuild will never prevent you from building
    build: true

    # Should people with build: false in permissions be allowed to use items
    # Set true to disable using for those people
    # Setting to false means EssentialsAntiBuild will never prevent you from using
    use: true

    # Should we tell people they are not allowed to build
    warn-on-build-disallow: true

  # For which block types would you like to be alerted?
  # You can find a list of IDs in plugins/Essentials/items.csv after loading Essentials for the first time.
  # 10 = lava :: 11 = still lava :: 46 = TNT :: 327 = lava bucket
  alert:
    on-placement: 10,11,46,327
    on-use: 327
    on-break:

  blacklist:

    # Which blocks should people be prevented from placing
    placement: 10,11,46,327

    # Which items should people be prevented from using
    usage: 327

    # Which blocks should people be prevented from breaking
    break:

    # Which blocks should not be pushed by pistons
    piston:

############################################################
# +------------------------------------------------------+ #
# |            Essentials Spawn / New Players            | #
# +------------------------------------------------------+ #
############################################################

newbies:
  # Should we announce to the server when someone logs in for the first time?
  # If so, use this format, replacing {DISPLAYNAME} with the player name.
  # If not, set to ''
  #announce-format: ''
  announce-format: '&dVitej {DISPLAYNAME}&d na serveru!'
                   
  # When we spawn for the first time, which spawnpoint do we use?
  # Set to "none" if you want to use the spawn point of the world.
  spawnpoint: newbies

  # Do we want to give users anything on first join? Set to '' to disable
  # This kit will be given regardless  of cost, and permissions.
  #kit: ''
  kit: start

# Set this to lowest, if you want Multiverse to handle the respawning
# Set this to high, if you want EssentialsSpawn to handle the respawning
# Set this to highest, if you want to force EssentialsSpawn to handle the respawning
respawn-listener-priority: high

# When users die, should they respawn at their first home or bed, instead of the spawnpoint?
respawn-at-home: false

# End of File <-- No seriously, you're done with configuration.


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