SRCDS UPDATE 2010-08-27
- Mysteria
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Re: SRCDS UPDATE 2010-08-06
Pokud jsi příhlášenej a máš od FH nějaký server, tak ti na něj kliknout půjde (Control Panel), pokdu ti to nejde, nebo se nic nestane, tak buď nejsi přihlášenej, nebo nemáš od Fakahedy server. Máš od Fakahedy server nebo ne?
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Spoiler: zobrazit
- Austin
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Re: SRCDS UPDATE 2010-08-25
Kód: Vybrat vše
Checking bootstrapper version ...
Updating Installation
Updating 'Counter-Strike Source Shared Content' from version 87 to version 88
12.20% downloading ./orangebox/cstrike/bin/server.dll
33.98% downloading ./orangebox/cstrike/bin/server.dylib
67.58% downloading ./orangebox/cstrike/bin/server.so
78.96% downloading ./orangebox/cstrike/steam.inf
Checking/Installing 'Base Source Shared Models' version 4
Checking/Installing 'Base Source Shared Sounds' version 4
Checking/Installing 'Base Source Shared Materials' version 8
Updating 'OB Linux Dedicated Server' from version 56 to version 57
80.07% downloading ./orangebox/bin/datacache.so
81.46% downloading ./orangebox/bin/dedicated.so
88.67% downloading ./orangebox/bin/engine.so
89.30% downloading ./orangebox/bin/libtier0.so
89.77% downloading ./orangebox/bin/libvstdlib.so
93.03% downloading ./orangebox/bin/materialsystem.so
93.21% downloading ./orangebox/bin/scenefilecache.so
93.43% downloading ./orangebox/bin/shaderapiempty.so
93.90% downloading ./orangebox/bin/soundemittersystem.so
95.63% downloading ./orangebox/bin/studiorender.so
100.00% downloading ./orangebox/bin/vphysics.so
HLDS installation up to date
Checking bootstrapper version ...
Updating Installation
Updates to Counter-Strike: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Counter-Strike: Source
Added a new server ConVar "sv_competitive_minspec" that enforces the following restrictions on clients when set to 1:
r_drawdetailprops 1
r_staticprop_lod (-1 to 3)
fps_max minimum 60 (or 0)
cl_detailfade minimum 400
cl_detaildist minimum 1200
cl_interp (0 to 0.031)
cl_interp_ratio (1 to 2)
Fixed ragdolls popping when using mp_fadetoblack 1
Fixed a buffer overrun exploit that could be used to attack/crash servers.
Fixed a crash at startup when no sound emitter scripts were loaded.
Fixed a crash that could happen if a custom model was loaded with missing materials.
Fixed a crashed related to alt-tab.
Fixed a potential crash in the shaders.
Fixed a crash when running custom maps with missing model files
Removed the client console commands "mat_supress" and "mat_debug"
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- Austin
- Site Admin
- Příspěvky: 1251
- Věk: 38
- Registrován: 07 pro 2009, 23:58
- Reputation: 4
- Kontaktovat uživatele:
Re: SRCDS UPDATE 2010-08-25
Kód: Vybrat vše
Checking bootstrapper version ...
Updating Installation
Updating 'Counter-Strike Source Shared Content' from version 88 to version 89
14.18% downloading ./orangebox/cstrike/bin/server.dll
39.37% downloading ./orangebox/cstrike/bin/server.dylib
78.25% downloading ./orangebox/cstrike/bin/server.so
91.59% downloading ./orangebox/cstrike/materials/vgui/gfx/vgui/t_random.vtf
91.66% downloading ./orangebox/cstrike/resource/ui/csstatssummary.res
91.66% downloading ./orangebox/cstrike/scripts/weapon_hegrenade.ctx
91.66% downloading ./orangebox/cstrike/steam.inf
Checking/Installing 'Base Source Shared Models' version 4
Checking/Installing 'Base Source Shared Sounds' version 4
Checking/Installing 'Base Source Shared Materials' version 8
Updating 'OB Linux Dedicated Server' from version 58 to version 59
100.00% downloading ./orangebox/bin/engine.so
HLDS installation up to date
Source Engine Changes (CS:S, DoD:S, TF2)
Fixed a crash on startup with some video drivers
Fixed a bug where the speaker config would be lost on Windows Vista / 7
Fixed a case where alt-tab would stop rendering models
Made the ‘X’ that closes the achievements screen visible by default in 1280x720 resolution
Made disconnect messages wrap so they don’t get truncated
Made kick / disconnect messages more legible
Counter-Strike: Source
Fixed a memory leak in the dedicated server
Fixed a problem that could cause the crosshair to expand briefly after the trigger is released
Made crosshair scale independently of framerate, matching the old behavior at 100 fps. This does not affect actual recoil, fire rate, or spread – only the expansion of the crosshair. Added cl_legacy_crosshair, which defaults to the new behavior
Made the crosshair for the Glock and Famas scale correctly upon firing in burst mode
Removed ability to jump to inaccessible locations using grenades (flashboosting). Added sv_enableboost (defaulted to 0) for those who prefer to allow this behavior
Fixed an issue with involving incorrect armor protection vs. grenade damage. Added sv_legacy_grenade_damage (defaulted to 0) to allow servers to revert to the original behavior
Fixed an issue that sometimes caused the freezecam sound to be heard when spectating a player who dies
Fixed an issue that could cause KeyHintText to generate junk characters
Prevented ragdoll spasm that could occur when using the jointeam command
Addressed a problem with the sniper rifles that prevented unzooming during auto-reload after shooting all the bullets in a clip
Fixed an issue with the AWP and Scout that could cause their zooms to vibrate briefly after a reload
Fixed map cycling so that the cycle now starts from the map selected by the user instead of going back to the first map
Fixed mp_restartgame so that it resets MVPs as well as score and deaths
Removed fun fact from achievements summary screen and associated playerblotter functionality
Throttled warning messages for disabled achievements to no more than once every 60 seconds
Made the silhouette that appears when you hit AUTO-SELECT on the Terrorist choose a class screen fit within its borders
Fixed lock radar rotation option in the GUI. Setting this option now works
Fixed a potential crash with custom huds
Fixed a bug in walk prediction
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