DarkCore píše:Musí to jít i bez origoše když ty znaky maj normálně lidi na serveru, ty sis jich nevšim? Takový ruzný tečky a blbosti v nicku
to cervene si zmen, nick zo znakmi ti nepojde lebo notepad tie znaky neberie , to preco to ostatnym ide to je preto lebo to steam povoluje...
Rev.ini píše:[Emulator]
# CacheEnabled set to true to enable loading apps from GCF.
# If it is true, and a clientregistry.blob file is not supplied,
# then you must supply revApps.ini file with the correct cache requirements.
# See the example revApps.ini, however it is highly recommended that you use
# a clientregistry.blob file for maximum compatibility
#
# Default = False
#
CacheEnabled = False
# CachePath - set to the folder where your GCF files are located
# Not used if CacheEnabled is set to false!
#
# Default = (n/a)
#
#CachePath = E:\Steam\SteamApps
# Language - rev emu will automagically load the correct language files.
# This can be English, French, Italian, German, Spanish, sChinese,
# Korean, Koreana, tChinese, Japanese, Russian, Thai, or Portugeuse
#
# revEmu will try to set the Language key in the following order:
# Use the Language key in the this rev.ini if it is present
# Use the Steam Language key in the registry if it is present
# Default the Language to English
#
Language = English
# Change Logging to True to enable/disable log file output for steam.dll
#
# Default = False
#
Logging=False
# Change SteamDll to point to your official Steam client DLL.
# This setting is required for Steam UserID Validation functions
# to support legit Steam IDs. Otherwise, all non-RevEmu clients
# would get IDs generated from their IP addresses.
# Also make sure you uncomment the line below (remove "#")
# if you want to use this setting!
# Note that this setting only applies to games using SteamGameServer
# up to version 003. (e.g. CS: Source, Half-Life 2 Deathmatch)
#
# Default = (n/a)
#
SteamDll=.\bin\Steam\Steam.dll
# Change SteamClient to True if you want to use the steamclient emulator.
# There is no need to use this setting when running a game server.
# You also don't need to use this setting with old source engine games.
#
# Default = False
#
SteamClient = True
# Change SteamUser to the steam username that you wish to use with revEmu
#
# Defaults to revCrew if not specified
#
SteamUser = nick
# Change the setting below to force your GameServer to allow only revEmu clients,
# and optionally legitimate Steam clients if SteamDLL is enabled.
# Note that this only applies for old source engine games which use Steam2 validation,
# and only in case you don't use steamclient.dll from revEmu
#
# Default value is False
#
ForceRevClient = False
[Log]
# If Logging is set to True, choose which functions would you like to log.
#
# Default = False
#
FileSystem=False
Account=False
UserID=False
[steamclient]
################################### NOTE ####################################
# These settings may apply even if you don't choose to use steamclient.dll! #
#############################################################################
#
# Change the setting below to set your PlayerName
#
# Default = REVOLUTiON
#
PlayerName = nick
# Change the setting below to enable GameOverlay
#
SteamExe=C:\Steam\Steam.exe
[GameServer]
# GameServer policy rules
# Allow revEmu v9.63 ~ 9.73 clients to join your server
# revEmu v9.62 and below will be rejected nevertheless
#
# Default = True
#
#AllowOldRev=False
# Allow unknown clients to join your server
#
# Default = True
#
#AllowUnknown=False
# Allow cracked Steam clients to join your server
#
# Default = True
#
#AllowCrackedSteam=False
# Allow legitimate Steam clients to join your server
#
# Default = True
#
#AllowLegitSteam=False