residence

Technická podpora k herním serverům Minecraft a Tekkit
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pe89dro
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residence

#1 Příspěvekod pe89dro » 09 lis 2012, 12:44

Server: 93.91.250.116:27087
mam to dobre? lebo mne to nechce server zobrat hadze chybu:
Spoiler: zobrazit

Kód: Vybrat vše

#These are Global Settings for Residence.
Global:
    # This loads the <language>.yml file in the Residence Language folder
    # All Residence text comes from this file. (NOT DONE YET)
    Language: Czech
    # Wooden Axe is the default selection tool for Residence.
    # You can change it to another item ID listed here: http://www.minecraftwiki.net/wiki/Data_values
    SelectionToolId: 271
    # This determins which tool you can use to see info on residences, default is String.
    # Simply equip this tool and hit a location inside the residence and it will display the info for it.
    InfoToolId: 287
    # The interval, in milliseconds, between movement checks.
    # Reducing this will increase the load on the server.
    # Increasing this will allow players to move further in movement restricted zones before they are teleported out.
    MoveCheckInterval: 500
    # The interval, in minutes, between residence saves.
    SaveInterval: 10
    # The default group to use if Permissions fails to attach or your not using Permissions.
    DefaultGroup: default
    # Enable / Disable the Lease System.
    UseLeaseSystem: false
    # The interval, in minutes, between residence lease checks (if leases are enabled).
    LeaseCheckInterval: 10
    # Allows leases to automatically renew so long as the player has the money, if economy is disabled, this setting does nothing.
    LeaseAutoRenew: true
    # Whether or not to use the Permissions system in conjunction with this config.
    EnablePermissions: true
    # Set to true if NOT using Permissions or PermissionsBukkit, or using a really old version of Permissions
    LegacyPermissions: false
    # Enable / Disable Residence's Economy System (iConomy, MineConomy, Essentials, BOSEconomy, and RealEconomy supported).
    EnableEconomy: true
    # Enables or disables the Rent System
    EnableRentSystem: false
    # The interval, in minutes, between residence rent expiration checks (if the rent system is enabled).
    RentCheckInterval: 10
    # Enable or disable residence chat channels.
    ResidenceChatEnable: true
    # Color of residence chat.
    ResidenceChatColor: DARK_PURPLE
    # Whether or not to ignore the usual Permission flags and only allow OPs and groups with 'residence.admin' to change residences.
    AdminOnlyCommands: false
    # Setting this to true makes server OPs admins.
    AdminOPs: true
    # This is the name of the plugin you use for multiworld, if you dont have a multiworld plugin you can safely ignore this.
    # The only thing this does is check to make sure the multiworld plugin is enabled BEFORE Residence, to ensure properly loading residences for other worlds.
    MultiWorldPlugin: Multiverse-Core
    # Setting this to true causes subzones to inherit flags from their parent zones.
    ResidenceFlagsInherit: true
    # Setting this to false will allow rented residences to be modified by the renting player.
    PreventRentModify: true
    # Setting this to false will cause residence to continue to load even if a error is detected in the save file.
    StopOnSaveFault: true
    # This is the residence name filter, that filters out invalid characters.  Google "Java RegEx" or "Java Regular Expressions" for more info on how they work.
    ResidenceNameRegex: '[^a-zA-Z0-9\\-\\_]'
    # Setting this to true sends a message to the console every time Residence does a rent expire check or a lease expire check.
    ShowIntervalMessages: false
    # Experimental - The following settings are lists of block IDs to be used as part of the checks for the "container" and "use" flags when using mods.
    CustomContainers: []
    CustomBothClick: []
    CustomRightClick: []
    # These are world flags that are applied when the player is NOT within a residence.
    Flags:
        Global: #these are default for all worlds unless specified below, they can be overridden per group
            use: true
            build: true
            ignite: true
            firespread: true
            damage: true
            creeper: true
            tnt: true
            pvp: true
        WorldNameHere: #here you can set flags for individual worlds, these override Global
            #build: true
    # This gives permission to change certain flags to all groups, unless specifically denied to the group.
    FlagPermission:
        move: true
        build: true
        place: true
        destroy: true
        use: true
        container: true
        pvp: true
        tp: true
        ignite: true
        firespread: true
        bucket: true
        flow: true
        lavaflow: true
        waterflow: true
        creeper: true
        tnt: true
        monsters: true
        animals: true
        subzone: true
        healing: true
        piston: true
        diode: true
        lever: true
        button: true
        door: true
        table: true
        enchant: true
        brew: true
        bed: true
        cake: true
        note: true
        trample: false
        burn: true
        explode: false
        fireball: true
    # These are default flags applied to all residences from any user group.
    ResidenceDefault:
        build: false
        use: false
        container: false
        pvp: false
        tnt: false
        creeper: false
        flow: false
        piston: false
        ignite: false
        firespread: false
    # These are default flags applied to the residence creator of any group.
    CreatorDefault:
        build: true
        move: true
        use: true
        ignite: true
        container: true
     # These are default group flags applied to a residence made by a user of any group.
    GroupDefault:
        #default: #group name
            #build: true
   
# These groups correspond to the Permissions groups defined in your '<worldname>.yml'
Groups:
    Default: default
       # Information about the Residence zone that the player can define.
       #Uncomment the lines below to mirror this config to other groups.
       #Mirror:
         #- 'group1'
         #- 'group2'
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: true
           # The maximum number of Residences a player can have.
           MaxResidences: 2
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 2
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 25
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 25
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 256
           # The lowest altitude this group is allowed to protect.
           MinHeight: 0
           # The highest altitude this group is allowed to protect.
           MaxHeight: 255
            # The maximum recursive depth that subzones can go.
            # A subzone within a subzone within the Residence zone would be a depth of 2.
            # Set to 0 to disable subzones.
           SubzoneDepth: 3
           # Whether or not to allow teleporting to Residences.
           CanTeleport: true
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: true
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
           # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
           ItemListAccess: true
       # Options relating to enter and leave messages on the residence.
       Messaging:
           # Whether or not the player can change the Residence enter and leave messages.
           CanChange: true
           # The default enter message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultEnter: Welcome %player to %residence, owned by %owner.
           # The default leave message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultLeave: Now leaving %residence.
       # Options relating to the Lease system.
       Lease:
          # The maximum number of days to allow leases.
          MaxDays: 16
          # The number of days to add to the lease following a '/res lease renew' command.
          RenewIncrement: 14
       #Options related to the rent system
       Rent:
           #determines how many residences can be rented by players of this group at once
           MaxRents: 3
           #determines how many residences can be set for rent by players of this group at once
           MaxRentables: 3
       # Options relating to the Residence Economy.
       Economy:
          # Whether or not players in this group can buy other Residences that are for sale.
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: false
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 5.00
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 1.00
       # Flags are checked in the order:
       # 1: Player
       # 2: Group
       # 3: Owner
       # 4: If all others are undefined, reverts to default value (usually true).
       # Flag permissions default to false.
       # These flags settings override the globals.
       Flags:
          # Specifically allow or deny this group from changing certain flags.
          Permission:
               #build: true
          # Specifys the flags that are applied at residence creation for players of this group.
          Default:
              #build: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
                     #build: false
               
# These groups correspond to the Permissions groups defined in your '<worldname>.yml'

    VIP: #group name
       # Information about the Residence zone that the player can define.
       #Uncomment the lines below to mirror this config to other groups.
       #Mirror:
         #- 'group1'
         #- 'group2'
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: true
           # The maximum number of Residences a player can have.
           MaxResidences: 4
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 4
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 50
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 50
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 256
           # The lowest altitude this group is allowed to protect.
           MinHeight: 0
           # The highest altitude this group is allowed to protect.
           MaxHeight: 255
            # The maximum recursive depth that subzones can go.
            # A subzone within a subzone within the Residence zone would be a depth of 2.
            # Set to 0 to disable subzones.
           SubzoneDepth: 3
           # Whether or not to allow teleporting to Residences.
           CanTeleport: true
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: true
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
           # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
           ItemListAccess: true
       # Options relating to enter and leave messages on the residence.
       Messaging:
           # Whether or not the player can change the Residence enter and leave messages.
           CanChange: true
           # The default enter message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultEnter: Welcome %player to %residence, owned by %owner.
           # The default leave message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultLeave: Now leaving %residence.
       # Options relating to the Lease system.
       Lease:
          # The maximum number of days to allow leases.
          MaxDays: 16
          # The number of days to add to the lease following a '/res lease renew' command.
          RenewIncrement: 14
       #Options related to the rent system
       Rent:
           #determines how many residences can be rented by players of this group at once
           MaxRents: 3
           #determines how many residences can be set for rent by players of this group at once
           MaxRentables: 3
       # Options relating to the Residence Economy.
       Economy:
          # Whether or not players in this group can buy other Residences that are for sale.
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: false
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 4.50
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 1.00
       # Flags are checked in the order:
       # 1: Player
       # 2: Group
       # 3: Owner
       # 4: If all others are undefined, reverts to default value (usually true).
       # Flag permissions default to false.
       # These flags settings override the globals.
       Flags:
          # Specifically allow or deny this group from changing certain flags.
          Permission:
               #build: true
          # Specifys the flags that are applied at residence creation for players of this group.
          Default:
              #build: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
                     #build: false

# These groups correspond to the Permissions groups defined in your '<worldname>.yml'

    VIPmax: #group name
       # Information about the Residence zone that the player can define.
       #Uncomment the lines below to mirror this config to other groups.
       #Mirror:
         #- 'group1'
         #- 'group2'
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: true
           # The maximum number of Residences a player can have.
           MaxResidences: 6
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 6
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 100
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 100
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 256
           # The lowest altitude this group is allowed to protect.
           MinHeight: 0
           # The highest altitude this group is allowed to protect.
           MaxHeight: 255
            # The maximum recursive depth that subzones can go.
            # A subzone within a subzone within the Residence zone would be a depth of 2.
            # Set to 0 to disable subzones.
           SubzoneDepth: 3
           # Whether or not to allow teleporting to Residences.
           CanTeleport: true
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: true
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
           # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
           ItemListAccess: true
       # Options relating to enter and leave messages on the residence.
       Messaging:
           # Whether or not the player can change the Residence enter and leave messages.
           CanChange: true
           # The default enter message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultEnter: Welcome %player to %residence, owned by %owner.
           # The default leave message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultLeave: Now leaving %residence.
       # Options relating to the Lease system.
       Lease:
          # The maximum number of days to allow leases.
          MaxDays: 16
          # The number of days to add to the lease following a '/res lease renew' command.
          RenewIncrement: 14
       #Options related to the rent system
       Rent:
           #determines how many residences can be rented by players of this group at once
           MaxRents: 3
           #determines how many residences can be set for rent by players of this group at once
           MaxRentables: 3
       # Options relating to the Residence Economy.
       Economy:
          # Whether or not players in this group can buy other Residences that are for sale.
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: false
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 4.00
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 1.00
       # Flags are checked in the order:
       # 1: Player
       # 2: Group
       # 3: Owner
       # 4: If all others are undefined, reverts to default value (usually true).
       # Flag permissions default to false.
       # These flags settings override the globals.
       Flags:
          # Specifically allow or deny this group from changing certain flags.
          Permission:
               #build: true
          # Specifys the flags that are applied at residence creation for players of this group.
          Default:
              #build: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
                     #build: false

# You can manually specify the group a player is in below, this overrides their permissions group.
GroupAssignments:
     bekvon: default
     player: default

ItemList: #this is where you can create blacklists / whitelists
     DefaultList: #list name is not important, as long as it is unique. Its good to use a descripive name.
        #type of the list, can be blacklist, whitelist, or ignorelist
        Type: blacklist
        #If you want, you can have this list only apply to one world, otherwise it applys to all worlds
        #World: world
        #You can also have the list apply only to one group, otherwise it applys for all groups
        #Group: default
        #this is the actual list of material names that this list allows or dissallows
        #You can look up the material name by item ID in game by typing /res material <id>
        #Alternativly, you can simply use the item ID in the list, but its less descriptive and harder to see what the list allows or dissallows at a glance
        Items:
           - 'BEDROCK'
           - 'LAVA'
           - 'WATER'
           - 'STATIONARY_LAVA'
           - 'STATIONARY_WATER'
           - 'MOB_SPAWNER'
# Used to determine which major revision of Residence this config is from, dont change this.
ResidenceVersion: 2



Spoiler: zobrazit

Kód: Vybrat vše

> 11:41:29 [INFO] [Residence] Enabling Residence v2.6.5.2
> 11:41:29 [SEVERE] Cannot load plugins/Residence/config.yml
org.bukkit.configuration.InvalidConfigurationException: unacceptable character '�' (0xFFFD) special characters are not allowed
in "<string>", position 7475
at org.bukkit.configuration.file.YamlConfiguration.loadFromString(YamlConfiguration.java:55)
at org.bukkit.configuration.file.FileConfiguration.load(FileConfiguration.java:138)
at org.bukkit.configuration.file.FileConfiguration.load(FileConfiguration.java:105)
at org.bukkit.configuration.file.YamlConfiguration.loadConfiguration(YamlConfiguration.java:175)
at org.bukkit.plugin.java.JavaPlugin.reloadConfig(JavaPlugin.java:117)
at org.bukkit.plugin.java.JavaPlugin.getConfig(JavaPlugin.java:111)
at com.bekvon.bukkit.residence.Residence.onEnable(Residence.java:186)
at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217)
at com.bekvon.bukkit.residence.Residence.setEnabled(Residence.java:546)
at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:374)
at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381)
at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:266)
at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:248)
at org.bukkit.craftbukkit.CraftServer.reload(CraftServer.java:574)
at org.bukkit.Bukkit.reload(Bukkit.java:183)
at org.bukkit.command.defaults.ReloadCommand.execute(ReloadCommand.java:21)
at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:168)
at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:498)
at org.bukkit.craftbukkit.CraftServer.dispatchServerCommand(CraftServer.java:490)
at net.minecraft.server.DedicatedServer.ai(DedicatedServer.java:249)
at net.minecraft.server.DedicatedServer.q(DedicatedServer.java:214)
at net.minecraft.server.MinecraftServer.p(MinecraftServer.java:473)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:405)
at net.minecraft.server.ThreadServerApplication.run(SourceFile:539)
Caused by: unacceptable character '�' (0xFFFD) special characters are not allowed
in "<string>", position 7475
at org.yaml.snakeyaml.reader.StreamReader.checkPrintable(StreamReader.java:70)
at org.yaml.snakeyaml.reader.StreamReader.<init>(StreamReader.java:50)
at org.yaml.snakeyaml.Yaml.load(Yaml.java:399)
at org.bukkit.configuration.file.YamlConfiguration.loadFromString(YamlConfiguration.java:53)
... 23 more
Ak ti niekto pomohol daj mu karmu :)

Uživatelský avatar
PanadoL
Příspěvky: 179
Registrován: 01 kvě 2012, 16:44
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Re: residence

#2 Příspěvekod PanadoL » 09 lis 2012, 13:34

Config dávej vždy v code.. :D Takže sem ho dej v Code jestly máš dobré formátování
Pokud sem ti pomohl, Karma potěší :)
http://vaolet.eu/

pe89dro
Příspěvky: 116
Registrován: 29 říj 2012, 18:30
Reputation: 0

Re: residence

#3 Příspěvekod pe89dro » 09 lis 2012, 13:54

on je prve v spoiler a potom v code
Ak ti niekto pomohol daj mu karmu :)

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Shaggy84675
Příspěvky: 1239
Věk: 28
Registrován: 23 srp 2011, 12:53
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Re: residence

#4 Příspěvekod Shaggy84675 » 09 lis 2012, 14:21

Máš chyby ve formátování ale neřeknu ti přesně, kde protože jsem teď na školním počítači.
Omluvte prosím moji nefunkčnost podpisu. Momentálně přesouvám podpis na svůj webserver.

Uživatelský avatar
nejento
Příspěvky: 9815
Registrován: 28 lis 2011, 14:09
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Re: residence

#5 Příspěvekod nejento » 09 lis 2012, 19:00

Zkus takhle, měl jsi tam mezery navíc:
Spoiler: zobrazit

Kód: Vybrat vše

#These are Global Settings for Residence.
Global:
    # This loads the <language>.yml file in the Residence Language folder
    # All Residence text comes from this file. (NOT DONE YET)
    Language: Czech
    # Wooden Axe is the default selection tool for Residence.
    # You can change it to another item ID listed here: http://www.minecraftwiki.net/wiki/Data_values
    SelectionToolId: 271
    # This determins which tool you can use to see info on residences, default is String.
    # Simply equip this tool and hit a location inside the residence and it will display the info for it.
    InfoToolId: 287
    # The interval, in milliseconds, between movement checks.
    # Reducing this will increase the load on the server.
    # Increasing this will allow players to move further in movement restricted zones before they are teleported out.
    MoveCheckInterval: 500
    # The interval, in minutes, between residence saves.
    SaveInterval: 10
    # The default group to use if Permissions fails to attach or your not using Permissions.
    DefaultGroup: default
    # Enable / Disable the Lease System.
    UseLeaseSystem: false
    # The interval, in minutes, between residence lease checks (if leases are enabled).
    LeaseCheckInterval: 10
    # Allows leases to automatically renew so long as the player has the money, if economy is disabled, this setting does nothing.
    LeaseAutoRenew: true
    # Whether or not to use the Permissions system in conjunction with this config.
    EnablePermissions: true
    # Set to true if NOT using Permissions or PermissionsBukkit, or using a really old version of Permissions
    LegacyPermissions: false
    # Enable / Disable Residence's Economy System (iConomy, MineConomy, Essentials, BOSEconomy, and RealEconomy supported).
    EnableEconomy: true
    # Enables or disables the Rent System
    EnableRentSystem: false
    # The interval, in minutes, between residence rent expiration checks (if the rent system is enabled).
    RentCheckInterval: 10
    # Enable or disable residence chat channels.
    ResidenceChatEnable: true
    # Color of residence chat.
    ResidenceChatColor: DARK_PURPLE
    # Whether or not to ignore the usual Permission flags and only allow OPs and groups with 'residence.admin' to change residences.
    AdminOnlyCommands: false
    # Setting this to true makes server OPs admins.
    AdminOPs: true
    # This is the name of the plugin you use for multiworld, if you dont have a multiworld plugin you can safely ignore this.
    # The only thing this does is check to make sure the multiworld plugin is enabled BEFORE Residence, to ensure properly loading residences for other worlds.
    MultiWorldPlugin: Multiverse-Core
    # Setting this to true causes subzones to inherit flags from their parent zones.
    ResidenceFlagsInherit: true
    # Setting this to false will allow rented residences to be modified by the renting player.
    PreventRentModify: true
    # Setting this to false will cause residence to continue to load even if a error is detected in the save file.
    StopOnSaveFault: true
    # This is the residence name filter, that filters out invalid characters.  Google "Java RegEx" or "Java Regular Expressions" for more info on how they work.
    ResidenceNameRegex: '[^a-zA-Z0-9\\-\\_]'
    # Setting this to true sends a message to the console every time Residence does a rent expire check or a lease expire check.
    ShowIntervalMessages: false
    # Experimental - The following settings are lists of block IDs to be used as part of the checks for the "container" and "use" flags when using mods.
    CustomContainers: []
    CustomBothClick: []
    CustomRightClick: []
    # These are world flags that are applied when the player is NOT within a residence.
    Flags:
        Global: #these are default for all worlds unless specified below, they can be overridden per group
            use: true
            build: true
            ignite: true
            firespread: true
            damage: true
            creeper: true
            tnt: true
            pvp: true
        WorldNameHere: #here you can set flags for individual worlds, these override Global
            #build: true
    # This gives permission to change certain flags to all groups, unless specifically denied to the group.
    FlagPermission:
        move: true
        build: true
        place: true
        destroy: true
        use: true
        container: true
        pvp: true
        tp: true
        ignite: true
        firespread: true
        bucket: true
        flow: true
        lavaflow: true
        waterflow: true
        creeper: true
        tnt: true
        monsters: true
        animals: true
        subzone: true
        healing: true
        piston: true
        diode: true
        lever: true
        button: true
        door: true
        table: true
        enchant: true
        brew: true
        bed: true
        cake: true
        note: true
        trample: false
        burn: true
        explode: false
        fireball: true
    # These are default flags applied to all residences from any user group.
    ResidenceDefault:
        build: false
        use: false
        container: false
        pvp: false
        tnt: false
        creeper: false
        flow: false
        piston: false
        ignite: false
        firespread: false
    # These are default flags applied to the residence creator of any group.
    CreatorDefault:
        build: true
        move: true
        use: true
        ignite: true
        container: true
     # These are default group flags applied to a residence made by a user of any group.
    GroupDefault:
        #default: #group name
            #build: true
   
# These groups correspond to the Permissions groups defined in your '<worldname>.yml'
Groups:
    Default: default
       # Information about the Residence zone that the player can define.
       #Uncomment the lines below to mirror this config to other groups.
       #Mirror:
         #- 'group1'
         #- 'group2'
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: true
           # The maximum number of Residences a player can have.
           MaxResidences: 2
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 2
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 25
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 25
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 256
           # The lowest altitude this group is allowed to protect.
           MinHeight: 0
           # The highest altitude this group is allowed to protect.
           MaxHeight: 255
            # The maximum recursive depth that subzones can go.
            # A subzone within a subzone within the Residence zone would be a depth of 2.
            # Set to 0 to disable subzones.
           SubzoneDepth: 3
           # Whether or not to allow teleporting to Residences.
           CanTeleport: true
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: true
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
           # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
           ItemListAccess: true
       # Options relating to enter and leave messages on the residence.
       Messaging:
           # Whether or not the player can change the Residence enter and leave messages.
           CanChange: true
           # The default enter message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultEnter: Welcome %player to %residence, owned by %owner.
           # The default leave message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultLeave: Now leaving %residence.
       # Options relating to the Lease system.
       Lease:
          # The maximum number of days to allow leases.
          MaxDays: 16
          # The number of days to add to the lease following a '/res lease renew' command.
          RenewIncrement: 14
       #Options related to the rent system
       Rent:
           #determines how many residences can be rented by players of this group at once
           MaxRents: 3
           #determines how many residences can be set for rent by players of this group at once
           MaxRentables: 3
       # Options relating to the Residence Economy.
       Economy:
          # Whether or not players in this group can buy other Residences that are for sale.
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: false
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 5.00
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 1.00
       # Flags are checked in the order:
       # 1: Player
       # 2: Group
       # 3: Owner
       # 4: If all others are undefined, reverts to default value (usually true).
       # Flag permissions default to false.
       # These flags settings override the globals.
       Flags:
          # Specifically allow or deny this group from changing certain flags.
          Permission:
               #build: true
          # Specifys the flags that are applied at residence creation for players of this group.
          Default:
              #build: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
                     #build: false
               
# These groups correspond to the Permissions groups defined in your '<worldname>.yml'
    VIP: #group name
       # Information about the Residence zone that the player can define.
       #Uncomment the lines below to mirror this config to other groups.
       #Mirror:
         #- 'group1'
         #- 'group2'
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: true
           # The maximum number of Residences a player can have.
           MaxResidences: 4
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 4
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 50
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 50
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 256
           # The lowest altitude this group is allowed to protect.
           MinHeight: 0
           # The highest altitude this group is allowed to protect.
           MaxHeight: 255
            # The maximum recursive depth that subzones can go.
            # A subzone within a subzone within the Residence zone would be a depth of 2.
            # Set to 0 to disable subzones.
           SubzoneDepth: 3
           # Whether or not to allow teleporting to Residences.
           CanTeleport: true
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: true
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
           # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
           ItemListAccess: true
       # Options relating to enter and leave messages on the residence.
       Messaging:
           # Whether or not the player can change the Residence enter and leave messages.
           CanChange: true
           # The default enter message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultEnter: Welcome %player to %residence, owned by %owner.
           # The default leave message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultLeave: Now leaving %residence.
       # Options relating to the Lease system.
       Lease:
          # The maximum number of days to allow leases.
          MaxDays: 16
          # The number of days to add to the lease following a '/res lease renew' command.
          RenewIncrement: 14
       #Options related to the rent system
       Rent:
           #determines how many residences can be rented by players of this group at once
           MaxRents: 3
           #determines how many residences can be set for rent by players of this group at once
           MaxRentables: 3
       # Options relating to the Residence Economy.
       Economy:
          # Whether or not players in this group can buy other Residences that are for sale.
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: false
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 4.50
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 1.00
       # Flags are checked in the order:
       # 1: Player
       # 2: Group
       # 3: Owner
       # 4: If all others are undefined, reverts to default value (usually true).
       # Flag permissions default to false.
       # These flags settings override the globals.
       Flags:
          # Specifically allow or deny this group from changing certain flags.
          Permission:
               #build: true
          # Specifys the flags that are applied at residence creation for players of this group.
          Default:
              #build: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
                     #build: false

# These groups correspond to the Permissions groups defined in your '<worldname>.yml'
    VIPmax: #group name
       # Information about the Residence zone that the player can define.
       #Uncomment the lines below to mirror this config to other groups.
       #Mirror:
         #- 'group1'
         #- 'group2'
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: true
           # The maximum number of Residences a player can have.
           MaxResidences: 6
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 6
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 100
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 100
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 256
           # The lowest altitude this group is allowed to protect.
           MinHeight: 0
           # The highest altitude this group is allowed to protect.
           MaxHeight: 255
            # The maximum recursive depth that subzones can go.
            # A subzone within a subzone within the Residence zone would be a depth of 2.
            # Set to 0 to disable subzones.
           SubzoneDepth: 3
           # Whether or not to allow teleporting to Residences.
           CanTeleport: true
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: true
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
           # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
           ItemListAccess: true
       # Options relating to enter and leave messages on the residence.
       Messaging:
           # Whether or not the player can change the Residence enter and leave messages.
           CanChange: true
           # The default enter message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultEnter: Welcome %player to %residence, owned by %owner.
           # The default leave message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultLeave: Now leaving %residence.
       # Options relating to the Lease system.
       Lease:
          # The maximum number of days to allow leases.
          MaxDays: 16
          # The number of days to add to the lease following a '/res lease renew' command.
          RenewIncrement: 14
       #Options related to the rent system
       Rent:
           #determines how many residences can be rented by players of this group at once
           MaxRents: 3
           #determines how many residences can be set for rent by players of this group at once
           MaxRentables: 3
       # Options relating to the Residence Economy.
       Economy:
          # Whether or not players in this group can buy other Residences that are for sale.
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: false
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 4.00
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 1.00
       # Flags are checked in the order:
       # 1: Player
       # 2: Group
       # 3: Owner
       # 4: If all others are undefined, reverts to default value (usually true).
       # Flag permissions default to false.
       # These flags settings override the globals.
       Flags:
          # Specifically allow or deny this group from changing certain flags.
          Permission:
               #build: true
          # Specifys the flags that are applied at residence creation for players of this group.
          Default:
              #build: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
                     #build: false

# You can manually specify the group a player is in below, this overrides their permissions group.
GroupAssignments:
     bekvon: default
     player: default

ItemList: #this is where you can create blacklists / whitelists
     DefaultList: #list name is not important, as long as it is unique. Its good to use a descripive name.
        #type of the list, can be blacklist, whitelist, or ignorelist
        Type: blacklist
        #If you want, you can have this list only apply to one world, otherwise it applys to all worlds
        #World: world
        #You can also have the list apply only to one group, otherwise it applys for all groups
        #Group: default
        #this is the actual list of material names that this list allows or dissallows
        #You can look up the material name by item ID in game by typing /res material <id>
        #Alternativly, you can simply use the item ID in the list, but its less descriptive and harder to see what the list allows or dissallows at a glance
        Items:
           - 'BEDROCK'
           - 'LAVA'
           - 'WATER'
           - 'STATIONARY_LAVA'
           - 'STATIONARY_WATER'
           - 'MOB_SPAWNER'
# Used to determine which major revision of Residence this config is from, dont change this.
ResidenceVersion: 2
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pe89dro
Příspěvky: 116
Registrován: 29 říj 2012, 18:30
Reputation: 0

Re: residence

#6 Příspěvekod pe89dro » 09 lis 2012, 19:06

nepomohlo to
Ak ti niekto pomohol daj mu karmu :)

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nejento
Příspěvky: 9815
Registrován: 28 lis 2011, 14:09
Reputation: 55
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Re: residence

#7 Příspěvekod nejento » 09 lis 2012, 19:38

Znova. Server.log.
Server jsi restartoval?
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pe89dro
Příspěvky: 116
Registrován: 29 říj 2012, 18:30
Reputation: 0

Re: residence

#8 Příspěvekod pe89dro » 09 lis 2012, 19:43

dal som reload a teraz som to zase skusil ale vypol som a potom zapol a tu je log:
Spoiler: zobrazit

Kód: Vybrat vše

2012-11-09 18:41:26 [INFO] Starting minecraft server version 1.3.2
2012-11-09 18:41:26 [INFO] Loading properties
2012-11-09 18:41:26 [INFO] Default game type: SURVIVAL
2012-11-09 18:41:26 [INFO] Generating keypair
2012-11-09 18:41:26 [INFO] Starting Minecraft server on 93.91.250.116:27087
2012-11-09 18:41:27 [INFO] This server is running CraftBukkit version git-Bukkit-1.3.2-R1.0-b2377jnks (MC: 1.3.2) (Implementing API version 1.3.2-R1.0)
2012-11-09 18:41:27 [WARNING] ----- Bukkit Auto Updater -----
2012-11-09 18:41:27 [WARNING] Your version of CraftBukkit is out of date. Version 1.3.2-R3.0 (build #2403) was released on Sun Oct 28 01:15:12 CEST 2012.
2012-11-09 18:41:27 [WARNING] Details: /downloads/craftbukkit/view/01479_1.3.2-R3.0/
2012-11-09 18:41:27 [WARNING] Download: /downloads/craftbukkit/get/01479_1.3.2-R3.0/craftbukkit.jar
2012-11-09 18:41:27 [WARNING] ----- ------------------- -----
2012-11-09 18:41:27 [INFO] Starting FakaHedaMinequery server on 93.91.250.116:28087
2012-11-09 18:41:27 [INFO] [PermissionsEx] sql backend registered!
2012-11-09 18:41:27 [INFO] [PermissionsEx] file backend registered!
2012-11-09 18:41:27 [INFO] [PermissionsEx] PermissionEx plugin initialized.
2012-11-09 18:41:27 [INFO] [Orebfuscator] Loading Orebfuscator v1.6.x-MC1.3
2012-11-09 18:41:27 [INFO] [Kivi] Loading Kivi v1.05
2012-11-09 18:41:27 [INFO] [FakaHedaMinequery] Loading FakaHedaMinequery v1.1
2012-11-09 18:41:27 [INFO] [WorldEdit] Loading WorldEdit v5.4.3
2012-11-09 18:41:27 [INFO] [NoCheatPlus] Loading NoCheatPlus v3.7.10-RC-MC1.3.2-b201
2012-11-09 18:41:27 [INFO] [SpamGuard] Loading SpamGuard v1.1
2012-11-09 18:41:27 [INFO] [Vault] Loading Vault v1.2.19-b248
2012-11-09 18:41:27 [INFO] [PermissionsEx] Loading PermissionsEx v1.19.3
2012-11-09 18:41:27 [INFO] [PermissionsEx] Initializing file backend
2012-11-09 18:41:27 [INFO] [LogBlock] Loading LogBlock v1.59
2012-11-09 18:41:27 [INFO] [LogBlock] [LogBlock] Connecting to gs_27087_1@jdbc:mysql://localhost:3306/gs_27087_1...
2012-11-09 18:41:28 [INFO] [LWC] Loading LWC v4.3.0 (b736-git-1b1150b1) (August 08, 2012)
2012-11-09 18:41:28 [INFO] [WorldGuard] Loading WorldGuard v5.6.3
2012-11-09 18:41:28 [INFO] [dynmap] Loading dynmap v0.90-1347
2012-11-09 18:41:28 [INFO] [AdminChat] Loading AdminChat v1.1
2012-11-09 18:41:28 [INFO] [Spectate] Loading Spectate v1.9.1
2012-11-09 18:41:28 [INFO] [AuthMe] Loading AuthMe v2.6.6
2012-11-09 18:41:28 [INFO] [OpenInv] Loading OpenInv v1.8.8
2012-11-09 18:41:28 [INFO] [BKCommonLib] Loading BKCommonLib v1.32
2012-11-09 18:41:28 [INFO] [TimedMessages] Loading TimedMessages v1.2.2
2012-11-09 18:41:28 [INFO] [AntiReklama] Loading AntiReklama v1.1
2012-11-09 18:41:28 [INFO] [SimpleReserve] Loading SimpleReserve v0.5.0
2012-11-09 18:41:28 [INFO] [MobArena] Loading MobArena v0.94.4.81
2012-11-09 18:41:28 [INFO] [Essentials] Loading Essentials v2.9.4
2012-11-09 18:41:28 [INFO] [Jobs] Loading Jobs v2.8.5
2012-11-09 18:41:28 [INFO] [WorldBorder] Loading WorldBorder v1.5.4
2012-11-09 18:41:28 [INFO] [CommandSigns] Loading CommandSigns v1.8.3
2012-11-09 18:41:28 [INFO] [EssentialsProtect] Loading EssentialsProtect v2.9.4
2012-11-09 18:41:28 [INFO] MLog clients using java 1.4+ standard logging.
2012-11-09 18:41:28 [INFO] [EssentialsSpawn] Loading EssentialsSpawn v2.9.4
2012-11-09 18:41:28 [INFO] [Ultrabans] Loading Ultrabans v2.0.1
2012-11-09 18:41:28 [INFO] [EssentialsAntiBuild] Loading EssentialsAntiBuild v2.9.4
2012-11-09 18:41:28 [INFO] [NoLagg] Loading NoLagg v1.88.7
2012-11-09 18:41:28 [INFO] [ChestShop] Loading ChestShop v3.46
2012-11-09 18:41:28 [INFO] [EssentialsChat] Loading EssentialsChat v2.9.4
2012-11-09 18:41:28 [INFO] [Residence] Loading Residence v2.6.5.2
2012-11-09 18:41:28 [INFO] [ResidenceSigns] Loading ResidenceSigns v2.9
2012-11-09 18:41:28 [INFO] [Orebfuscator] Enabling Orebfuscator v1.6.x-MC1.3
2012-11-09 18:41:28 [INFO] [OFC] Version 1.6.x-MC1.3 enabled!
2012-11-09 18:41:28 [INFO] [Vault] Enabling Vault v1.2.19-b248
2012-11-09 18:41:28 [INFO] [Vault][Economy] Essentials Economy found: Waiting
2012-11-09 18:41:28 [INFO] [Vault][Permission] PermissionsEx found: Waiting
2012-11-09 18:41:28 [INFO] [Vault][Permission] SuperPermissions loaded as backup permission system.
2012-11-09 18:41:28 [INFO] [Vault][Chat] PermissionsEx found: Waiting
2012-11-09 18:41:28 [INFO] [Vault] Enabled Version 1.2.19-b248
2012-11-09 18:41:28 [INFO] [LWC] Enabling LWC v4.3.0 (b736-git-1b1150b1) (August 08, 2012)
2012-11-09 18:41:28 [INFO] [LWC] Loaded 209 locale strings (0 overrides)
2012-11-09 18:41:28 [INFO] [LWC] Permissions API: §4VaultPermissions
2012-11-09 18:41:28 [INFO] [LWC] Currency API: §4VaultCurrency
2012-11-09 18:41:28 [INFO] [LWC] Connecting to SQLite
2012-11-09 18:41:28 [INFO] [LWC] Performing any necessary database updates
2012-11-09 18:41:28 [INFO] [LWC] Using database: Native
2012-11-09 18:41:28 [INFO] [LWC] Precached 6 protections
2012-11-09 18:41:28 [INFO] [LWC] Enabled plugin support for MobArena
2012-11-09 18:41:28 [INFO] [BKCommonLib] Enabling BKCommonLib v1.32
2012-11-09 18:41:28 [INFO] BKCommonLib version 1.32 enabled!
2012-11-09 18:41:28 [INFO] [NoLagg] Enabling NoLagg v1.88.7
2012-11-09 18:41:28 [INFO] [NoLagg Saving] will write world data to all region files every 12000 ticks (10.0 minutes)
2012-11-09 18:41:28 [INFO] [NoLagg Chunks] Orebfuscation has been detected and will be used when sending chunks
2012-11-09 18:41:28 [INFO] [NoLagg Chunks] Note that this may require you to set more threads used for sending!
2012-11-09 18:41:28 [INFO] NoLagg version 1.88.7 enabled!
2012-11-09 18:41:28 [INFO] Preparing level "world"
2012-11-09 18:41:28 [INFO] Preparing start region for level 0 (Seed: -2731025942842306880)
2012-11-09 18:41:29 [INFO] Preparing start region for level 1 (Seed: -2731025942842306880)
2012-11-09 18:41:29 [INFO] Preparing spawn area: 44%
2012-11-09 18:41:29 [INFO] Preparing start region for level 2 (Seed: -2731025942842306880)
2012-11-09 18:41:30 [INFO] [Kivi] Enabling Kivi v1.05
2012-11-09 18:41:30 [INFO] Kivi version 1.05 is now enabled!
2012-11-09 18:41:30 [INFO] [FakaHedaMinequery] Enabling FakaHedaMinequery v1.1
2012-11-09 18:41:30 [INFO] [WorldEdit] Enabling WorldEdit v5.4.3
2012-11-09 18:41:30 [INFO] WEPIF: Using the Bukkit Permissions API.
2012-11-09 18:41:30 [INFO] [NoCheatPlus] Enabling NoCheatPlus v3.7.10-RC-MC1.3.2-b201
2012-11-09 18:41:30 [INFO] [NoCheatPlus] Version 3.7.10-RC-MC1.3.2-b201 is enabled.
2012-11-09 18:41:30 [INFO] [SpamGuard] Enabling SpamGuard v1.1
2012-11-09 18:41:30 [INFO] [SpamGuard] 0 bans loaded.
2012-11-09 18:41:30 [INFO] ------------------------------------------------------
2012-11-09 18:41:30 [INFO] SpamGuard version 1.1 is now enabled.
2012-11-09 18:41:30 [INFO] Please consider donating! http://tiny.cc/sgdonate
2012-11-09 18:41:30 [INFO] Project dev page: http://tiny.cc/spamguard
2012-11-09 18:41:30 [INFO] ------------------------------------------------------
2012-11-09 18:41:31 [INFO] [SpamGuard] SpamGuard is up to date!
2012-11-09 18:41:31 [INFO] [SpamGuard] Server info saved.
2012-11-09 18:41:31 [INFO] [PermissionsEx] Enabling PermissionsEx v1.19.3
2012-11-09 18:41:31 [INFO] [PermissionsEx] Superperms support enabled.
2012-11-09 18:41:31 [INFO] [PermissionsEx] v1.19.3 enabled
2012-11-09 18:41:31 [INFO] WEPIF: PermissionsEx detected! Using PermissionsEx for permissions.
2012-11-09 18:41:31 [INFO] [Vault][Permission] PermissionsEx hooked.
2012-11-09 18:41:31 [INFO] [Vault][Chat] PermissionsEx_Chat hooked.
2012-11-09 18:41:31 [INFO] [LogBlock] Enabling LogBlock v1.59
2012-11-09 18:41:31 [INFO] [LogBlock] [LogBlock] Scheduled consumer with bukkit scheduler.
2012-11-09 18:41:31 [INFO] [WorldGuard] Enabling WorldGuard v5.6.3
2012-11-09 18:41:31 [INFO] [WorldGuard] (world) TNT ignition is PERMITTED.
2012-11-09 18:41:31 [INFO] [WorldGuard] (world) Lighters are PERMITTED.
2012-11-09 18:41:31 [INFO] [WorldGuard] (world) Lava fire is blocked.
2012-11-09 18:41:31 [INFO] [WorldGuard] (world) Fire spread is UNRESTRICTED.
2012-11-09 18:41:31 [INFO] [WorldGuard] Loaded configuration for world 'world'
2012-11-09 18:41:31 [INFO] [WorldGuard] (world_nether) TNT ignition is PERMITTED.
2012-11-09 18:41:31 [INFO] [WorldGuard] (world_nether) Lighters are PERMITTED.
2012-11-09 18:41:31 [INFO] [WorldGuard] (world_nether) Lava fire is blocked.
2012-11-09 18:41:31 [INFO] [WorldGuard] (world_nether) Fire spread is UNRESTRICTED.
2012-11-09 18:41:31 [INFO] [WorldGuard] Loaded configuration for world 'world_nether'
2012-11-09 18:41:31 [INFO] [WorldGuard] (world_the_end) TNT ignition is PERMITTED.
2012-11-09 18:41:31 [INFO] [WorldGuard] (world_the_end) Lighters are PERMITTED.
2012-11-09 18:41:31 [INFO] [WorldGuard] (world_the_end) Lava fire is blocked.
2012-11-09 18:41:31 [INFO] [WorldGuard] (world_the_end) Fire spread is UNRESTRICTED.
2012-11-09 18:41:31 [INFO] [WorldGuard] Loaded configuration for world 'world_the_end'
2012-11-09 18:41:31 [INFO] [WorldGuard] 0 regions loaded for 'world'
2012-11-09 18:41:31 [INFO] [WorldGuard] 0 regions loaded for 'world_nether'
2012-11-09 18:41:31 [INFO] [WorldGuard] 0 regions loaded for 'world_the_end'
2012-11-09 18:41:31 [INFO] [dynmap] Enabling dynmap v0.90-1347
2012-11-09 18:41:31 [INFO] [dynmap] Using PermissionsEx 1.19.3 for access control
2012-11-09 18:41:32 [INFO] [dynmap] Loaded 21 shaders.
2012-11-09 18:41:32 [INFO] [dynmap] Loaded 82 perspectives.
2012-11-09 18:41:32 [INFO] [dynmap] Loaded 12 lightings.
2012-11-09 18:41:32 [INFO] [dynmap] Web server started on address 0.0.0.0:29087
2012-11-09 18:41:32 [INFO] [dynmap] version 0.90-1347 is enabled - core version 0.90-373
2012-11-09 18:41:32 [INFO] [dynmap] Loaded 3 maps of world 'world'.
2012-11-09 18:41:32 [INFO] [dynmap] Loaded 2 maps of world 'world_nether'.
2012-11-09 18:41:32 [INFO] [dynmap] Loaded 2 maps of world 'world_the_end'.
2012-11-09 18:41:32 [INFO] [dynmap] Enabled
2012-11-09 18:41:32 [INFO] [AdminChat] Enabling AdminChat v1.1
2012-11-09 18:41:32 [INFO] [Spectate] Enabling Spectate v1.9.1
2012-11-09 18:41:32 [INFO] [Spectate] Spectate v1.9.1 enabled!
2012-11-09 18:41:32 [INFO] [AuthMe] Enabling AuthMe v2.6.6
2012-11-09 18:41:32 [INFO] [AuthMe] Loading Configuration File...
2012-11-09 18:41:32 [INFO] [AuthMe] Merge new Config Options..
2012-11-09 18:41:32 [INFO] [AuthMe] Set Language: en
2012-11-09 18:41:32 [INFO] [AuthMe] Authme 2.6.6 enabled
2012-11-09 18:41:32 [INFO] [OpenInv] Enabling OpenInv v1.8.8
2012-11-09 18:41:32 [INFO] [OpenInv] version 1.8.8 enabled!
2012-11-09 18:41:32 [INFO] [TimedMessages] Enabling TimedMessages v1.2.2
2012-11-09 18:41:32 [INFO] [AntiReklama] Enabling AntiReklama v1.1
2012-11-09 18:41:32 [INFO] [SimpleReserve] Enabling SimpleReserve v0.5.0
2012-11-09 18:41:32 [FINER] [SimpleReserve] Created SimpleReserveListener with kickMessage: "Bol si vyhodeny aby sa vytvorilo miesto pre VIP/VIPmax!" and fullMessage: "Server je plny!"
2012-11-09 18:41:32 [INFO] [SimpleReserve] SimpleReserve version 0.5.0 enabled!
2012-11-09 18:41:32 [INFO] [MobArena] Enabling MobArena v0.94.4.81
2012-11-09 18:41:33 [WARNING] [MobArena] SPEC_ARG_NEEDED is not a valid key. Check announcements-file.
2012-11-09 18:41:33 [INFO] [MobArena] v0.94.4.81 enabled.
2012-11-09 18:41:33 [INFO] [Essentials] Enabling Essentials v2.9.4
2012-11-09 18:41:33 [INFO] [Vault][Economy] Essentials Economy hooked.
2012-11-09 18:41:33 [INFO] Essentials: Using PermissionsEx based permissions.
2012-11-09 18:41:33 [INFO] [Jobs] Enabling Jobs v2.8.5
2012-11-09 18:41:33 [SEVERE] [Jobs] Job Brewer has an invalid REDSTONE_DUST Brew type property. Skipping!
2012-11-09 18:41:33 [INFO] [Jobs] Started database save task
2012-11-09 18:41:33 [INFO] [Jobs] [Jobs] Successfully linked with Vault.
2012-11-09 18:41:33 [INFO] [Jobs] Database save task shutdown
2012-11-09 18:41:33 [INFO] [Jobs] Login manager started
2012-11-09 18:41:33 [INFO] [Jobs] Started database save task
2012-11-09 18:41:33 [INFO] [Jobs] Plugin has been enabled succesfully.
2012-11-09 18:41:33 [INFO] [WorldBorder] Enabling WorldBorder v1.5.4
2012-11-09 18:41:33 [INFO] [WorldBorder] [CONFIG] Using round border, knockback of 3.0 blocks, and timer delay of 5.
2012-11-09 18:41:33 [INFO] [WorldBorder] [CONFIG] Border-checking timed task started.
2012-11-09 18:41:33 [INFO] [WorldBorder] [CONFIG] Successfully hooked into DynMap for the ability to display borders.
2012-11-09 18:41:33 [INFO] For reference, the main world's spawn location is at X: -236.0 Y: 64.0 Z: 252.0
2012-11-09 18:41:33 [INFO] [CommandSigns] Enabling CommandSigns v1.8.3
2012-11-09 18:41:33 [INFO] [CommandSigns] Loaded 45 messages.
2012-11-09 18:41:33 [INFO] [CommandSigns] No signs found.
2012-11-09 18:41:33 [INFO] [CommandSigns] Plugin metrics enabled! Thank you!
2012-11-09 18:41:33 [INFO] [EssentialsProtect] Enabling EssentialsProtect v2.9.4
2012-11-09 18:41:33 [INFO] [AdminChat] AdminChat is up to date!
2012-11-09 18:41:33 [INFO] Initializing c3p0-0.9.1.2 [built 21-May-2007 15:04:56; debug? true; trace: 10]
2012-11-09 18:41:33 [INFO] [EssentialsSpawn] Enabling EssentialsSpawn v2.9.4
2012-11-09 18:41:33 [INFO] [Ultrabans] Enabling Ultrabans v2.0.1
2012-11-09 18:41:34 [INFO] [Ultrabans] No Updates found on dev.bukkit.org.
2012-11-09 18:41:34 [INFO] [Ultrabans] Loaded. 0 secs.
2012-11-09 18:41:34 [INFO] [EssentialsAntiBuild] Enabling EssentialsAntiBuild v2.9.4
2012-11-09 18:41:34 [INFO] [ChestShop] Enabling ChestShop v3.46
2012-11-09 18:41:34 [INFO] [ChestShop] LWC version 4.3.0 (b736-git-1b1150b1) (August 08, 2012) loaded.
2012-11-09 18:41:34 [INFO] [ChestShop] Vault loaded - using Essentials Economy
2012-11-09 18:41:34 [INFO] [EssentialsChat] Enabling EssentialsChat v2.9.4
2012-11-09 18:41:34 [INFO] [Residence] Enabling Residence v2.6.5.2
2012-11-09 18:41:34 [SEVERE] Cannot load plugins/Residence/config.yml
org.bukkit.configuration.InvalidConfigurationException: while parsing a block mapping
 in "<string>", line 137, column 5:
        Default: default
        ^
expected <block end>, but found BlockMappingStart
 in "<string>", line 143, column 8:
           Residence:
           ^

   at org.bukkit.configuration.file.YamlConfiguration.loadFromString(YamlConfiguration.java:55)
   at org.bukkit.configuration.file.FileConfiguration.load(FileConfiguration.java:138)
   at org.bukkit.configuration.file.FileConfiguration.load(FileConfiguration.java:105)
   at org.bukkit.configuration.file.YamlConfiguration.loadConfiguration(YamlConfiguration.java:175)
   at org.bukkit.plugin.java.JavaPlugin.reloadConfig(JavaPlugin.java:117)
   at org.bukkit.plugin.java.JavaPlugin.getConfig(JavaPlugin.java:111)
   at com.bekvon.bukkit.residence.Residence.onEnable(Residence.java:186)
   at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217)
   at com.bekvon.bukkit.residence.Residence.setEnabled(Residence.java:546)
   at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:374)
   at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381)
   at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:266)
   at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:248)
   at net.minecraft.server.MinecraftServer.i(MinecraftServer.java:297)
   at net.minecraft.server.MinecraftServer.d(MinecraftServer.java:276)
   at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:226)
   at net.minecraft.server.DedicatedServer.init(DedicatedServer.java:140)
   at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:377)
   at net.minecraft.server.ThreadServerApplication.run(SourceFile:539)
Caused by: while parsing a block mapping
 in "<string>", line 137, column 5:
        Default: default
        ^
expected <block end>, but found BlockMappingStart
 in "<string>", line 143, column 8:
           Residence:
           ^

   at org.yaml.snakeyaml.parser.ParserImpl$ParseBlockMappingKey.produce(ParserImpl.java:575)
   at org.yaml.snakeyaml.parser.ParserImpl.peekEvent(ParserImpl.java:161)
   at org.yaml.snakeyaml.parser.ParserImpl.checkEvent(ParserImpl.java:146)
   at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:230)
   at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160)
   at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:237)
   at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160)
   at org.yaml.snakeyaml.composer.Composer.composeDocument(Composer.java:123)
   at org.yaml.snakeyaml.composer.Composer.getSingleNode(Composer.java:106)
   at org.yaml.snakeyaml.constructor.BaseConstructor.getSingleData(BaseConstructor.java:121)
   at org.yaml.snakeyaml.Yaml.loadFromReader(Yaml.java:480)
   at org.yaml.snakeyaml.Yaml.load(Yaml.java:399)
   at org.bukkit.configuration.file.YamlConfiguration.loadFromString(YamlConfiguration.java:53)
   ... 18 more
2012-11-09 18:41:34 [INFO] [Residence] Wrote default config...
2012-11-09 18:41:34 [INFO] [Residence] Disabling Residence v2.6.5.2
2012-11-09 18:41:34 [SEVERE] Error occurred while disabling Residence v2.6.5.2 (Is it up to date?)
java.lang.NullPointerException
   at com.bekvon.bukkit.residence.Residence.onDisable(Residence.java:155)
   at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:219)
   at com.bekvon.bukkit.residence.Residence.setEnabled(Residence.java:546)
   at org.bukkit.plugin.java.JavaPluginLoader.disablePlugin(JavaPluginLoader.java:400)
   at org.bukkit.plugin.SimplePluginManager.disablePlugin(SimplePluginManager.java:400)
   at com.bekvon.bukkit.residence.Residence.onEnable(Residence.java:343)
   at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217)
   at com.bekvon.bukkit.residence.Residence.setEnabled(Residence.java:546)
   at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:374)
   at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381)
   at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:266)
   at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:248)
   at net.minecraft.server.MinecraftServer.i(MinecraftServer.java:297)
   at net.minecraft.server.MinecraftServer.d(MinecraftServer.java:276)
   at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:226)
   at net.minecraft.server.DedicatedServer.init(DedicatedServer.java:140)
   at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:377)
   at net.minecraft.server.ThreadServerApplication.run(SourceFile:539)
2012-11-09 18:41:34 [INFO] [Residence] - FAILED INITIALIZATION! DISABLED! ERROR:
2012-11-09 18:41:34 [SEVERE] null
java.io.FileNotFoundException: config.yml (No such file or directory)
   at java.io.FileInputStream.open(Native Method)
   at java.io.FileInputStream.<init>(FileInputStream.java:138)
   at org.bukkit.configuration.file.FileConfiguration.load(FileConfiguration.java:105)
   at org.bukkit.configuration.file.FileConfiguration.load(FileConfiguration.java:158)
   at com.bekvon.bukkit.residence.Residence.onEnable(Residence.java:188)
   at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217)
   at com.bekvon.bukkit.residence.Residence.setEnabled(Residence.java:546)
   at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:374)
   at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381)
   at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:266)
   at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:248)
   at net.minecraft.server.MinecraftServer.i(MinecraftServer.java:297)
   at net.minecraft.server.MinecraftServer.d(MinecraftServer.java:276)
   at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:226)
   at net.minecraft.server.DedicatedServer.init(DedicatedServer.java:140)
   at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:377)
   at net.minecraft.server.ThreadServerApplication.run(SourceFile:539)
2012-11-09 18:41:34 [INFO] [ResidenceSigns] Enabling ResidenceSigns v2.9
2012-11-09 18:41:34 [SEVERE] Error occurred while enabling ResidenceSigns v2.9 (Is it up to date?)
java.lang.NoClassDefFoundError: com/bekvon/bukkit/residence/Residence
   at brandenBoegh.ResidenceSigns.ResidenceSignsListener.<init>(ResidenceSignsListener.java:31)
   at brandenBoegh.ResidenceSigns.ResidenceSigns.onEnable(ResidenceSigns.java:70)
   at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217)
   at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:374)
   at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381)
   at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:266)
   at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:248)
   at net.minecraft.server.MinecraftServer.i(MinecraftServer.java:297)
   at net.minecraft.server.MinecraftServer.d(MinecraftServer.java:276)
   at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:226)
   at net.minecraft.server.DedicatedServer.init(DedicatedServer.java:140)
   at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:377)
   at net.minecraft.server.ThreadServerApplication.run(SourceFile:539)
Caused by: java.lang.ClassNotFoundException: com.bekvon.bukkit.residence.Residence
   at java.net.URLClassLoader$1.run(URLClassLoader.java:366)
   at java.net.URLClassLoader$1.run(URLClassLoader.java:355)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.net.URLClassLoader.findClass(URLClassLoader.java:354)
   at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:44)
   at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:29)
   at java.lang.ClassLoader.loadClass(ClassLoader.java:423)
   at java.lang.ClassLoader.loadClass(ClassLoader.java:356)
   ... 13 more
2012-11-09 18:41:34 [INFO] Server permissions file permissions.yml is empty, ignoring it
2012-11-09 18:41:34 [INFO] Done (6.010s)! For help, type "help" or "?"
2012-11-09 18:41:34 [INFO] Starting GS4 status listener
2012-11-09 18:41:34 [WARNING] Debugging is enabled, performance maybe reduced!
2012-11-09 18:41:34 [INFO] registerSocket: java.net.DatagramSocket@335494e4
2012-11-09 18:41:34 [INFO] Starting remote control listener
2012-11-09 18:41:34 [INFO] Query running on 93.91.250.116:27087
2012-11-09 18:41:34 [WARNING] Debugging is enabled, performance maybe reduced!
2012-11-09 18:41:34 [WARNING] Unable to initialise rcon on 93.91.250.116:27087 : Address already in use
Ak ti niekto pomohol daj mu karmu :)

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Příspěvky: 9815
Registrován: 28 lis 2011, 14:09
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Re: residence

#9 Příspěvekod nejento » 09 lis 2012, 19:51

Hopla. Mala chybka. Zkus takhle:
Spoiler: zobrazit

Kód: Vybrat vše

#These are Global Settings for Residence.
Global:
    # This loads the <language>.yml file in the Residence Language folder
    # All Residence text comes from this file. (NOT DONE YET)
    Language: Czech
    # Wooden Axe is the default selection tool for Residence.
    # You can change it to another item ID listed here: http://www.minecraftwiki.net/wiki/Data_values
    SelectionToolId: 271
    # This determins which tool you can use to see info on residences, default is String.
    # Simply equip this tool and hit a location inside the residence and it will display the info for it.
    InfoToolId: 287
    # The interval, in milliseconds, between movement checks.
    # Reducing this will increase the load on the server.
    # Increasing this will allow players to move further in movement restricted zones before they are teleported out.
    MoveCheckInterval: 500
    # The interval, in minutes, between residence saves.
    SaveInterval: 10
    # The default group to use if Permissions fails to attach or your not using Permissions.
    DefaultGroup: default
    # Enable / Disable the Lease System.
    UseLeaseSystem: false
    # The interval, in minutes, between residence lease checks (if leases are enabled).
    LeaseCheckInterval: 10
    # Allows leases to automatically renew so long as the player has the money, if economy is disabled, this setting does nothing.
    LeaseAutoRenew: true
    # Whether or not to use the Permissions system in conjunction with this config.
    EnablePermissions: true
    # Set to true if NOT using Permissions or PermissionsBukkit, or using a really old version of Permissions
    LegacyPermissions: false
    # Enable / Disable Residence's Economy System (iConomy, MineConomy, Essentials, BOSEconomy, and RealEconomy supported).
    EnableEconomy: true
    # Enables or disables the Rent System
    EnableRentSystem: false
    # The interval, in minutes, between residence rent expiration checks (if the rent system is enabled).
    RentCheckInterval: 10
    # Enable or disable residence chat channels.
    ResidenceChatEnable: true
    # Color of residence chat.
    ResidenceChatColor: DARK_PURPLE
    # Whether or not to ignore the usual Permission flags and only allow OPs and groups with 'residence.admin' to change residences.
    AdminOnlyCommands: false
    # Setting this to true makes server OPs admins.
    AdminOPs: true
    # This is the name of the plugin you use for multiworld, if you dont have a multiworld plugin you can safely ignore this.
    # The only thing this does is check to make sure the multiworld plugin is enabled BEFORE Residence, to ensure properly loading residences for other worlds.
    MultiWorldPlugin: Multiverse-Core
    # Setting this to true causes subzones to inherit flags from their parent zones.
    ResidenceFlagsInherit: true
    # Setting this to false will allow rented residences to be modified by the renting player.
    PreventRentModify: true
    # Setting this to false will cause residence to continue to load even if a error is detected in the save file.
    StopOnSaveFault: true
    # This is the residence name filter, that filters out invalid characters.  Google "Java RegEx" or "Java Regular Expressions" for more info on how they work.
    ResidenceNameRegex: '[^a-zA-Z0-9\\-\\_]'
    # Setting this to true sends a message to the console every time Residence does a rent expire check or a lease expire check.
    ShowIntervalMessages: false
    # Experimental - The following settings are lists of block IDs to be used as part of the checks for the "container" and "use" flags when using mods.
    CustomContainers: []
    CustomBothClick: []
    CustomRightClick: []
    # These are world flags that are applied when the player is NOT within a residence.
    Flags:
        Global: #these are default for all worlds unless specified below, they can be overridden per group
            use: true
            build: true
            ignite: true
            firespread: true
            damage: true
            creeper: true
            tnt: true
            pvp: true
        WorldNameHere: #here you can set flags for individual worlds, these override Global
            #build: true
    # This gives permission to change certain flags to all groups, unless specifically denied to the group.
    FlagPermission:
        move: true
        build: true
        place: true
        destroy: true
        use: true
        container: true
        pvp: true
        tp: true
        ignite: true
        firespread: true
        bucket: true
        flow: true
        lavaflow: true
        waterflow: true
        creeper: true
        tnt: true
        monsters: true
        animals: true
        subzone: true
        healing: true
        piston: true
        diode: true
        lever: true
        button: true
        door: true
        table: true
        enchant: true
        brew: true
        bed: true
        cake: true
        note: true
        trample: false
        burn: true
        explode: false
        fireball: true
    # These are default flags applied to all residences from any user group.
    ResidenceDefault:
        build: false
        use: false
        container: false
        pvp: false
        tnt: false
        creeper: false
        flow: false
        piston: false
        ignite: false
        firespread: false
    # These are default flags applied to the residence creator of any group.
    CreatorDefault:
        build: true
        move: true
        use: true
        ignite: true
        container: true
     # These are default group flags applied to a residence made by a user of any group.
    GroupDefault:
        #default: #group name
            #build: true
   
# These groups correspond to the Permissions groups defined in your '<worldname>.yml'
Groups:
    Default: # default
       # Information about the Residence zone that the player can define.
       #Uncomment the lines below to mirror this config to other groups.
       #Mirror:
         #- 'group1'
         #- 'group2'
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: true
           # The maximum number of Residences a player can have.
           MaxResidences: 2
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 2
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 25
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 25
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 256
           # The lowest altitude this group is allowed to protect.
           MinHeight: 0
           # The highest altitude this group is allowed to protect.
           MaxHeight: 255
            # The maximum recursive depth that subzones can go.
            # A subzone within a subzone within the Residence zone would be a depth of 2.
            # Set to 0 to disable subzones.
           SubzoneDepth: 3
           # Whether or not to allow teleporting to Residences.
           CanTeleport: true
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: true
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
           # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
           ItemListAccess: true
       # Options relating to enter and leave messages on the residence.
       Messaging:
           # Whether or not the player can change the Residence enter and leave messages.
           CanChange: true
           # The default enter message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultEnter: Welcome %player to %residence, owned by %owner.
           # The default leave message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultLeave: Now leaving %residence.
       # Options relating to the Lease system.
       Lease:
          # The maximum number of days to allow leases.
          MaxDays: 16
          # The number of days to add to the lease following a '/res lease renew' command.
          RenewIncrement: 14
       #Options related to the rent system
       Rent:
           #determines how many residences can be rented by players of this group at once
           MaxRents: 3
           #determines how many residences can be set for rent by players of this group at once
           MaxRentables: 3
       # Options relating to the Residence Economy.
       Economy:
          # Whether or not players in this group can buy other Residences that are for sale.
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: false
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 5.00
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 1.00
       # Flags are checked in the order:
       # 1: Player
       # 2: Group
       # 3: Owner
       # 4: If all others are undefined, reverts to default value (usually true).
       # Flag permissions default to false.
       # These flags settings override the globals.
       Flags:
          # Specifically allow or deny this group from changing certain flags.
          Permission:
               #build: true
          # Specifys the flags that are applied at residence creation for players of this group.
          Default:
              #build: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
                     #build: false
               
# These groups correspond to the Permissions groups defined in your '<worldname>.yml'
    VIP: #group name
       # Information about the Residence zone that the player can define.
       #Uncomment the lines below to mirror this config to other groups.
       #Mirror:
         #- 'group1'
         #- 'group2'
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: true
           # The maximum number of Residences a player can have.
           MaxResidences: 4
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 4
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 50
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 50
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 256
           # The lowest altitude this group is allowed to protect.
           MinHeight: 0
           # The highest altitude this group is allowed to protect.
           MaxHeight: 255
            # The maximum recursive depth that subzones can go.
            # A subzone within a subzone within the Residence zone would be a depth of 2.
            # Set to 0 to disable subzones.
           SubzoneDepth: 3
           # Whether or not to allow teleporting to Residences.
           CanTeleport: true
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: true
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
           # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
           ItemListAccess: true
       # Options relating to enter and leave messages on the residence.
       Messaging:
           # Whether or not the player can change the Residence enter and leave messages.
           CanChange: true
           # The default enter message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultEnter: Welcome %player to %residence, owned by %owner.
           # The default leave message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultLeave: Now leaving %residence.
       # Options relating to the Lease system.
       Lease:
          # The maximum number of days to allow leases.
          MaxDays: 16
          # The number of days to add to the lease following a '/res lease renew' command.
          RenewIncrement: 14
       #Options related to the rent system
       Rent:
           #determines how many residences can be rented by players of this group at once
           MaxRents: 3
           #determines how many residences can be set for rent by players of this group at once
           MaxRentables: 3
       # Options relating to the Residence Economy.
       Economy:
          # Whether or not players in this group can buy other Residences that are for sale.
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: false
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 4.50
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 1.00
       # Flags are checked in the order:
       # 1: Player
       # 2: Group
       # 3: Owner
       # 4: If all others are undefined, reverts to default value (usually true).
       # Flag permissions default to false.
       # These flags settings override the globals.
       Flags:
          # Specifically allow or deny this group from changing certain flags.
          Permission:
               #build: true
          # Specifys the flags that are applied at residence creation for players of this group.
          Default:
              #build: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
                     #build: false

# These groups correspond to the Permissions groups defined in your '<worldname>.yml'
    VIPmax: #group name
       # Information about the Residence zone that the player can define.
       #Uncomment the lines below to mirror this config to other groups.
       #Mirror:
         #- 'group1'
         #- 'group2'
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: true
           # The maximum number of Residences a player can have.
           MaxResidences: 6
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 6
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 100
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 100
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 256
           # The lowest altitude this group is allowed to protect.
           MinHeight: 0
           # The highest altitude this group is allowed to protect.
           MaxHeight: 255
            # The maximum recursive depth that subzones can go.
            # A subzone within a subzone within the Residence zone would be a depth of 2.
            # Set to 0 to disable subzones.
           SubzoneDepth: 3
           # Whether or not to allow teleporting to Residences.
           CanTeleport: true
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: true
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
           # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
           ItemListAccess: true
       # Options relating to enter and leave messages on the residence.
       Messaging:
           # Whether or not the player can change the Residence enter and leave messages.
           CanChange: true
           # The default enter message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultEnter: Welcome %player to %residence, owned by %owner.
           # The default leave message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultLeave: Now leaving %residence.
       # Options relating to the Lease system.
       Lease:
          # The maximum number of days to allow leases.
          MaxDays: 16
          # The number of days to add to the lease following a '/res lease renew' command.
          RenewIncrement: 14
       #Options related to the rent system
       Rent:
           #determines how many residences can be rented by players of this group at once
           MaxRents: 3
           #determines how many residences can be set for rent by players of this group at once
           MaxRentables: 3
       # Options relating to the Residence Economy.
       Economy:
          # Whether or not players in this group can buy other Residences that are for sale.
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: false
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 4.00
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 1.00
       # Flags are checked in the order:
       # 1: Player
       # 2: Group
       # 3: Owner
       # 4: If all others are undefined, reverts to default value (usually true).
       # Flag permissions default to false.
       # These flags settings override the globals.
       Flags:
          # Specifically allow or deny this group from changing certain flags.
          Permission:
               #build: true
          # Specifys the flags that are applied at residence creation for players of this group.
          Default:
              #build: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
                     #build: false

# You can manually specify the group a player is in below, this overrides their permissions group.
GroupAssignments:
     bekvon: default
     player: default

ItemList: #this is where you can create blacklists / whitelists
     DefaultList: #list name is not important, as long as it is unique. Its good to use a descripive name.
        #type of the list, can be blacklist, whitelist, or ignorelist
        Type: blacklist
        #If you want, you can have this list only apply to one world, otherwise it applys to all worlds
        #World: world
        #You can also have the list apply only to one group, otherwise it applys for all groups
        #Group: default
        #this is the actual list of material names that this list allows or dissallows
        #You can look up the material name by item ID in game by typing /res material <id>
        #Alternativly, you can simply use the item ID in the list, but its less descriptive and harder to see what the list allows or dissallows at a glance
        Items:
           - 'BEDROCK'
           - 'LAVA'
           - 'WATER'
           - 'STATIONARY_LAVA'
           - 'STATIONARY_WATER'
           - 'MOB_SPAWNER'
# Used to determine which major revision of Residence this config is from, dont change this.
ResidenceVersion: 2
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pe89dro
Příspěvky: 116
Registrován: 29 říj 2012, 18:30
Reputation: 0

Re: residence

#10 Příspěvekod pe89dro » 09 lis 2012, 19:58

diki
Ak ti niekto pomohol daj mu karmu :)


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