Dobrý deň chcem sa opýtať ako si nastavím namiesto dolarov ja neviem napriklad Epi$ a namiesto coin Epicent$
Tu je config iconomy ja som to tam aj nasiel ale nechcem to nedajboze pokaslat tak prosim napiste ako to ma byt podla prikladu co som dal
Spoiler: zobrazit
Kód: Vybrat vše
# iConomy 6.0.8b
# @author Nijikokun <nijikokun@gmail.com>
# @license GPLv2
# @copyright Copyright AniGaiku LLC (C) 2010-2011
##
# Setup Notes
# - Seconds
# Basic Table:
# 1 minute = 60 seconds
# 1 hour = 1 minute * 60 = 3600 seconds
# 1 day = 1 hour * 24 = 86400 seconds
# 1 week = 1 day * 7 = 604800 seconds
# - Database
# Do not use remote databases from free sites, please use either a
# remote database from a personal hosted VPS or DEDI or a local
# database. This will prevent any 'timeout' or 'invalid settings'
# or 'cannot connect to database' issues. Thank you :)!
##
System:
Permissions:
Use:
# Should a user have the 'iConomy.holdings' to use /money
# By default this is false, so that people stop complaining that
# iConomy doesn't work. Yes, people actually report that.
# If you are one of those people, leave this false.
Holdings: false
Default:
Currency:
# Major is the first segment [Major].Minor
# Major ([Major].Minor) 1.00 Dollar (With Seperate 1 Dollar)
Major: [ 'Dollar', 'Dollars' ]
# Minor (Major.[Minor]) 0.23 Coins (With Seperate 0 Dollars, 23 Coins)
Minor: [ 'Coin', 'Coins' ]
Account:
# Default account balance when created
Holdings: 30.0
# Controls how money is formatted through methods
Formatting:
# Minor allows you to use the Minor amounts for amounts <1
# Example (true) 0.23 Coins and 1.23 Dollars (false) 0.23 Dollars and 1.23 Dollars
Minor: false
# Seperate allows your money to be shown in an alternative way,
# instead of 1.32 it will show as 1 Dollar 23 Coins
# !!! NOTICE: This only works if Minor is set to true !!!
Seperate: false # Example (true) 1 Dollar, 23 Coins (false) 1.23 Dollars (Only if Minor is true)
# Single shows your money in another alternative way.
# Instead of 1.23 Dollars you will see: 1 Dollar.
# If your money is 0.23 you will see 0 Dollars if Minor is false, 23 Coins if Minor is true.
# !!! Notice: This overrides seperate !!!
Single: false
# Logs all monetary transactions passed through iConomy
Logging:
Enabled: false
# Purges Default Balances at Loading
# Good way to keep unused accounts or default accounts wiped out and lower database usage.
Purging:
Enabled: true
# Controls amount of money gained at a set interval.
Interest:
Enabled: false
# Only give interest to players who are currently online?
Online: true
Announce:
# Send a message when the player gains interest?
Enabled: false
Interval:
# Interval is done in seconds, here is a easy reference table for commonly set intervals:
# 1 minute = 60 seconds
# 1 hour = 1 minute * 60 = 3600 seconds
# 1 day = 1 hour * 24 = 86400 seconds
# 1 week = 1 day * 7 = 604800 seconds
Seconds: 60
Amount:
# The balance to be met where we stop giving interest.
# 0.0 for no limit
Cutoff: 0.0
# Percentage of holdings to give / take (Negative to take) (Overrides Min/Max)
Percent: 0.0
# This is range based, to set a "flat" or "constant" rate, set each (Maximum and Minimum) to the same number.
# If the two numbers are different, it will be a random amount in-between the two.
Maximum: 1
Minimum: 2
Database:
# Databases Supported:
# Flatfile, FF, mini, minidb
# - These all equate to miniDB
##
# item, items, inventory, inventoryDB
# - These all equate to InventoryDB, which uses inventory for storage
##
# xp, exp, orb, xpdb, expdb, orbdb
# - These all equate to ExperienceDB, which relies on Experience for balance.
##
# mysql, mysqldb
# - These will attempt to connect to MySQL
##
# sqlite, sqlite2, sqlite3, sqlitedb
# - These will attempt to create & connect to SQLite
##
# postgre, postgreSQL, postgreDB
# - These will attempt to connect to PostgreSQL
Type: 'minidb'
# These are for InventoryDB only.
#
# InventoryDB is essentially Physical Money.
# It isn't logged in a database, its based on the users inventory
# and the two items selected below.
#
# MajorItem is the item or block ID of the major currency
# MinorItem is the item or block ID of the minor currency
# e.g. MajorItem: 266, MinorItem: 265 for Gold/Iron
MajorItem: 266
MinorItem: 265
# This controls the database name, by default it is iConomy
Table: 'iConomy'
# URL is for SQL Databases Only
##
# Path to iConomy folder is easy, it's the COMPLETE path.
# (Mine) G:\MineCraft\plugins\iConomy\
# Won't be the same as yours, but it usually looks like that.
##
# [H2DB Default] h2:path/to/iConomy/folder/iConomy;AUTO_RECONNECT=TRUE
# [SQLite Default] sqlite:path/to/iConomy/folder/iConomy.db
##
# Binary Databases use ip:port style connections.
# ip
# - is the connection identifier (internet protocol)
# - for ipv6 usually encased in brackets [::1]
# port
# - the port that the database is listening on
# - defaults: 3306 for mysql, postgre is either 5740 or 5432
##
# [MySQL Default] mysql://localhost:3306/iConomy
# [Postgre Default] postgresql://localhost:5740/iConomy
URL: 'mysql://localhost:3306/iConomy'
# Login details for binary databases
Username: 'root'
Password: ''
##############################################################
# !!! Conversion is not your database settings !!!
##############################################################
# Conversion allows you to convert your old 5.x to the new 6.x
# All is currently unused.
##############################################################
# URL is for MySQL only, H2DB doesn't use it.
##############################################################
Conversion:
# Set to True, After converting, change this back to false!
Enabled: false
# Database Type, H2DB or MySQL
Type: 'H2DB'
# Database Table
Table: 'iConomy'
# Database URL without table at the end.
URL: 'mysql://localhost:3306'
# Username / Password
# H2DB does not use this. MySQL Only.
Username: 'root'
Password: ''
# Unused ATM.
All: true
Spoiler: zobrazit
Kód: Vybrat vše
############################################################
# +------------------------------------------------------+ #
# | Notes | #
# +------------------------------------------------------+ #
############################################################
# If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI.
# If you receive an error when Essentials loads, ensure that:
# - No tabs are present: YAML only allows spaces
# - Indents are correct: YAML heirarchy is based entirely on indentation
# - You have "escaped" all apostrophes in your text: If you want to write "don't", for example, write "don''t" instead (note the doubled apostrphe)
# - List items are prefixed with a hyphen and indented:
# lists:
# - look like this
# not:
# - like this
# - Text with symbols is enclosed in single or double quotation marks
# - CraftBukkit and Permissions have been updated: CraftBukkit and Essentials almost always line up, but sometimes other plugins fall behind CraftBukkit's multiple daily updates
# - You have saved the document as UTF-8, NOT the default, ANSI
############################################################
# +------------------------------------------------------+ #
# | Essentials (Global) | #
# +------------------------------------------------------+ #
############################################################
# A color code between 0-9 or a-f. Set to 'none' to disable.
ops-name-color: '4'
# The character(s) to prefix all nicknames, so that you know they are not true usernames.
nickname-prefix: '2'
# Disable this if you have any other plugin, that modifies the displayname of a user.
change-displayname: true
# When this option is enabled, the (tab) player list will be updated with the displayname.
# The value of change-displayname (above) has to be true.
#change-playerlist: true
# Adds the prefix and suffix to the displayname of the player, so it will be displayed in messages and lists.
# The prefix/suffix can be set using Permissions, Group Manager or PermissionsEx.
# The value of change-displayname (above) has to be true.
# If you don't set this, it will default to true if essentials chat is installed.
# Don't forget to remove the # infront of the line
#add-prefix-suffix: false
# The delay, in seconds, required between /home, /tp, etc.
teleport-cooldown: 0
# The delay, in seconds, before a user actually teleports. If the user moves or gets attacked in this timeframe, the teleport never occurs.
teleport-delay: 0
# The delay, in seconds, a player can't be attacked by other players after he has been teleported by a command
# This will also prevent that the player can attack other players
teleport-invulnerability: 0
# The delay, in seconds, required between /heal attempts
heal-cooldown: 60
# What to prevent from /i /give
# e.g item-spawn-blacklist: 46,11,10
item-spawn-blacklist:
# Set this to true if you want permission based item spawn rules
# Note: The blacklist above will be ignored then.
# Permissions:
# - essentials.itemspawn.item-all
# - essentials.itemspawn.item-[itemname]
# - essentials.itemspawn.item-[itemid]
# - essentials.give.item-all
# - essentials.give.item-[itemname]
# - essentials.give.item-[itemid]
permission-based-item-spawn: false
# Mob limit on spawnmob
spawnmob-limit: 10
# Shall we notify users when using /lightning
warn-on-smite: true
# motd and rules are now configured in the files motd.txt and rules.txt
# When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take
# priority. If a command is in this list, Essentials will try to give ITSELF priority. This does not always work:
# usually whichever plugin was updated most recently wins out. However, the full name of the command will always work.
# For example, if WorldGuard and Essentials are both enabled, and WorldGuard takes control over /god, /essentials:god
# will still map to Essentials, whereas it might normally get forced upon WorldGuard. Commands prefixed with an "e",
# such as /egod, will always grant Essentials priority.
# We should try to take priority over /god. If this doesn't work, use
# /essentials:god or /egod. If god is set using WorldGuard, use /ungod to remove then use whichever you see fit.
overridden-commands:
- god
# Disabled commands will be completely unavailable on the server.
disabled-commands:
# - nick
# Restricted commands have been removed.
# Now we have a whitelist, all commands not on this list are only available to ops.
# These will have NO EFFECT if you have Permissions installed!
# They are here only if you want something simpler than Permissions.
# These are the permissions without the "essentials." part.
player-commands:
- afk
- back
- back.ondeath
- balance
- balance.others
- balancetop
- chat.shout
- chat.question
- clearinventory
- compass
- depth
- delhome
- getpos
- geoip.show
- help
- helpop
- home
- home.others
- ignore
- info
- itemdb
- list
- mail
- mail.send
- me
- motd
- msg
- msg.color
- nick
- near
- pay
- ping
- powertool
- powertooltoggle
- protect
- r
- rules
- realname
- seen
- #sell
- sethome
- setxmpp
- signs.create.protection
- signs.create.trade
- signs.break.protection
- signs.break.trade
- signs.use.balance
- signs.use.buy
- signs.use.disposal
- signs.use.free
- signs.use.heal
- signs.use.mail
- signs.use.protection
- signs.use.sell
- signs.use.time
- signs.use.trade
- signs.use.warp
- signs.use.weather
- spawn
- suicide
- time
- tpa
- tpaccept
- tpahere
- tpdeny
- warp
- warp.list
- world
- worth
- xmpp
# Note: All items MUST be followed by a quantity!
# All kit names should be lower case, and will be treated as lower in permissions/costs.
# Syntax: - itemID[:DataValue] Amount [Enchantment:Level]..
# Times are measured in seconds.
kits:
dtools:
delay: 10
items:
- 277 1 efficiency:1
- 278 1
- 279:780 1
tools:
delay: 10
items:
- 272 1
- 273 1
- 274 1
- 275 1
# Essentials Sign Control
# See http://ess.khhq.net/wiki/Sign_Tutorial for instructions on how to use these.
# To enable signs, remove # symbol. To disable all signs, comment/remove each sign.
# Essentials Colored sign support will be enabled when any sign types are enabled.
# We recommend not enabling chest protection signs if you don't intend to use them, (or are using LWC/Lockette).
enabledSigns:
#- color
#- balance
#- buy
#- sell
#- trade
#- free
#- disposal
#- warp
#- kit
#- mail
#- enchant
#- gamemode
#- heal
#- spawnmob
#- time
#- weather
#- protection
# Backup runs a command while saving is disabled
backup:
# Interval in minutes
interval: 30
# Unless you add a valid backup command or script here, this feature will be useless.
# Use 'save-all' to simply force regular world saving without backup.
#command: 'rdiff-backup World1 backups/World1'
# Set this true to enable permission per warp.
per-warp-permission: false
# Sort output of /list command by groups
sort-list-by-groups: false
# More output to the console
debug: false
# Set the locale for all messages
# If you don't set this, the default locale of the server will be used.
# Don't forget to remove the # infront of the line
#locale: de_DE
# Turn off god mode when people exit
remove-god-on-disconnect: false
# Use the permission system of bukkit
# This only works if no other permission plugins are installed
use-bukkit-permissions: false
# Auto-AFK
# After this timeout in seconds, the user will be set as afk.
# Set to -1 for no timeout.
auto-afk: 300
# Auto-AFK Kick
# After this timeout in seconds, the user will be kicked from the server.
# Set to -1 for no timeout.
auto-afk-kick: -1
# Set this to true, if you want to freeze the player, if he is afk.
# Other players or monsters can't push him out of afk mode then.
# This will also enable temporary god mode for the afk player.
# The player has to use the command /afk to leave the afk mode.
freeze-afk-players: false
# When the player is afk, should he be able to pickup items?
# Enable this, when you don't want people idling in mob traps.
disable-item-pickup-while-afk: true
# You can disable the death messages of minecraft here
death-messages: true
# Add worlds to this list, if you want to automatically disable god mode there
no-god-in-worlds:
# - world_nether
# Set to true to enable per-world permissions for teleporting with /world, /tp ,/tpa and /tpo.
# Give someone permission to teleport to a world with essentials.world.<worldname>
world-teleport-permissions: false
# The number of items given if the quantity parameter is left out in /item or /give.
# If this number is below 1, the maximum stack size size is given. If oversized stacks
# is not enabled, any number higher then the maximum stack size results in more than one stack.
default-stack-size: -1
# Oversized stacks are stacks that ignore the normal max stacksize.
# They can be obtained using /give and /item, if the player has essentials.oversizedstacks permission.
# How many items should be in a oversized stack?
oversized-stacksize: 64
# Do you allow to repair enchanted weapons and armor?
# If you set this to false, you can still allow it for certain players using the permission
# essentials.repair.enchanted
repair-enchanted: true
#Do you want essentials to keep track of previous location for /back in the teleport listener?
#If you set this to true any plugin that uses teleport will have the previous location registered.
register-back-in-listener: false
############################################################
# +------------------------------------------------------+ #
# | EssentialsHome | #
# +------------------------------------------------------+ #
############################################################
# If no home is set, send players to spawn when /home is used
spawn-if-no-home: true
# Allows people to set their bed at daytime
update-bed-at-daytime: true
# Allow players to have multiple homes.
# Players need essentials.sethome.multiple before they can have more than 1 home, default to 'default' below.
# Define different amounts of multiple homes for different permissions, e.g. essentials.sethome.multiple.vip
# People with essentials.sethome.multiple.unlimited are not limited by these numbers.
sethome-multiple:
default: 3
# essentials.sethome.multiple.vip
vip: 5
# essentials.sethome.multiple.staff
staff: 10
# Set timeout in seconds for players to accept tpa before request is cancelled.
# Set to 0 for no timeout
tpa-accept-cancellation: 0
############################################################
# +------------------------------------------------------+ #
# | EssentialsEco | #
# +------------------------------------------------------+ #
############################################################
# Defines the balance with which new players begin. Defaults to 0.
starting-balance: 0
# worth-# defines the value of an item when it is sold to the server via /sell.
# These are now defined in worth.yml
# Defines the cost to use the given commands PER USE
command-costs:
# /example costs $1000 PER USE
#example: 1000
# /kit tools costs $1500 PER USE
#kit-tools: 1500
# Set this to a currency symbol you want to use.
currency-symbol: '$'
# Set the maximum amount of money a player can have
# The amount is always limited to 10 trillions because of the limitations of a java double
max-money: 10000000000000
# Set the minimum amount of money a player can have (must be above the negitive of max-money).
# Setting this to 0, will disable overdrafts/loans completely. Users need 'essentials.eco.loan' perm to go below 0.
min-money: -10000
# Enable this to log all interactions with trade/buy/sell signs and sell command
economy-log-enabled: false
############################################################
# +------------------------------------------------------+ #
# | EssentialsHelp | #
# +------------------------------------------------------+ #
############################################################
# Show other plugins commands in help
non-ess-in-help: true
# Hide plugins which dont give a permission
# You can override a true value here for a single plugin by adding a permission to a user/group.
# The individual permission is: essentials.help.<plugin>, anyone with essentials.* or '*' will see all help this setting reguardless.
# You can use negitive permissions to remove access to just a single plugins help if the following is enabled.
hide-permissionless-help: true
############################################################
# +------------------------------------------------------+ #
# | EssentialsChat | #
# +------------------------------------------------------+ #
############################################################
chat:
# If EssentialsChat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global.
# Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
# Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
# Or with essentials.chat.question can override this by prefixing text with a question mark (?)
# You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
radius: 0
# Chat formatting can be done in two ways, you can either define a standard format for all chat
# Or you can give a group specific chat format, to give some extra variation.
# If set to the default chat format which "should" be compatible with ichat.
# For more information of chat formatting, check out the wiki: http://ess.khhq.net/wiki/Chat_Formatting
format: '<{DISPLAYNAME}> {MESSAGE}'
#format: '&7[{GROUP}]&f {DISPLAYNAME}&7:&f {MESSAGE}'
group-formats:
# Default: '{WORLDNAME} {DISPLAYNAME}&7:&f {MESSAGE}'
# Admins: '{WORLDNAME} &c[{GROUP}]&f {DISPLAYNAME}&7:&c {MESSAGE}'
# If your using group formats make sure to remove the '#' to allow the setting to be read.
############################################################
# +------------------------------------------------------+ #
# | EssentialsProtect | #
# +------------------------------------------------------+ #
############################################################
protect:
# Database settings for sign/rail protection
# mysql or sqlite
# We strongly recommend against using mysql here, unless you have a good reason.
# Sqlite seems to be faster in almost all cases, and in some cases mysql can be much slower.
datatype: 'sqlite'
# If you specified MySQL above, you MUST enter the appropriate details here.
# If you specified SQLite above, these will be IGNORED.
username: 'root'
password: 'root'
mysqlDb: 'jdbc:mysql://localhost:3306/minecraft'
# For which block types would you like to be alerted?
# You can find a list of IDs in plugins/Essentials/items.csv after loading Essentials for the first time.
# 10 = lava :: 11 = still lava :: 46 = TNT :: 327 = lava bucket
alert:
on-placement: 10,11,46,327
on-use: 327
on-break:
blacklist:
# Which blocks should people be prevented from placing
placement: 10,11,46,327,7,133
# Which items should people be prevented from using
usage: 327,7,133,388
# Which blocks should people be prevented from breaking
break: 7,
# Which blocks should not be pushed by pistons
piston:
# General physics/behavior modifications
prevent:
lava-flow: false
water-flow: false
water-bucket-flow: false
fire-spread: true
lava-fire-spread: true
flint-fire: false
lightning-fire-spread: true
portal-creation: false
tnt-explosion: false
tnt-playerdamage: false
fireball-explosion: false
fireball-fire: false
fireball-playerdamage: false
creeper-explosion: false
creeper-playerdamage: false
creeper-blockdamage: false
enderdragon-blockdamage: true
enderman-pickup: false
villager-death: false
# Monsters won't follow players
# permission essentials.protect.entitytarget.bypass disables this
entitytarget: false
# Prevent the spawning of creatures
spawn:
creeper: false
skeleton: false
spider: false
giant: false
zombie: false
slime: false
ghast: false
pig_zombie: false
enderman: false
cave_spider: false
silverfish: false
blaze: false
magma_cube: false
ender_dragon: false
pig: false
sheep: false
cow: false
chicken: false
squid: false
wolf: false
mushroom_cow: false
snowman: false
ocelot: false
iron_golem: false
villager: false
# Maximum height the creeper should explode. -1 allows them to explode everywhere.
# Set prevent.creeper-explosion to true, if you want to disable creeper explosions.
creeper:
max-height: -1
# Protect various blocks.
protect:
# Protect all signs
signs: true
# Prevent users from destroying rails
rails: true
# Blocks below rails/signs are also protected if the respective rail/sign is protected.
# This makes it more difficult to circumvent protection, and should be enabled.
# This only has an effect if "rails" or "signs" is also enabled.
block-below: true
# Prevent placing blocks above protected rails, this is to stop a potential griefing
prevent-block-on-rails: false
# Store blocks / signs in memory before writing
memstore: false
# Disable various default physics and behaviors
disable:
# Should fall damage be disabled?
fall: false
# Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true.
# They will be unable to attack users without that same permission node.
pvp: false
# Should drowning damage be disabled?
# (Split into two behaviors; generally, you want both set to the same value)
drown: false
suffocate: false
# Should damage via lava be disabled? Items that fall into lava will still burn to a crisp. ;)
lavadmg: false
# Should arrow damage be disabled
projectiles: false
# This will disable damage from touching cacti.
contactdmg: false
# Burn, baby, burn! Should fire damage be disabled?
firedmg: false
# Should the damage after hit by a lightning be disabled?
lightning: false
# Should people with build: false in permissions be allowed to build
# Set true to disable building for those people
build: true
# Should people with build: false in permissions be allowed to use items
# Set true to disable using for those people
use: true
# Should we tell people they are not allowed to build
warn-on-build-disallow: true
# Disable weather options
weather:
storm: true
thunder: true
lightning: true
############################################################
# +------------------------------------------------------+ #
# | Essentials Spawn / New Players | #
# +------------------------------------------------------+ #
############################################################
newbies:
# Should we announce to the server when someone logs in for the first time?
# If so, use this format, replacing {DISPLAYNAME} with the player name.
# If not, set to ''
#announce-format: ''
announce-format: '&1Vitaj {DISPLAYNAME}&1 na nasom servery!'
# When we spawn for the first time, which spawnpoint do we use?
# Set to "none" if you want to use the spawn point of the world.
spawnpoint: newbies
# Do we want to give users anything on first join? Set to '' to disable
# This kit will be given reguardless of cost, and permissions.
#kit: ''
kit: tools
# Set this to lowest, if you want Multiverse to handle the respawning
# Set this to high, if you want EssentialsSpawn to handle the respawning
# Set this to highest, if you want to force EssentialsSpawn to handle the respawning
respawn-listener-priority: high
# When users die, should they respawn at their first home or bed, instead of the spawnpoint?
respawn-at-home: false
# End of File <-- No seriously, you're done with configuration.
Spoiler: zobrazit
Kód: Vybrat vše
#Configuration file of AdminCmd
#Plugin Version: 6.5.2 (BUILD 08.08.2012 @ 14:14:08)
#
#MessageOfTheDay : if true, display MOTD on join (Default : true)
#DisplayNewsOnJoin : If true, display the news message on Join (Default : true)
#DisplayRulesOnJoin : If true, display the rules on Join (Default : true)
#DisplayRulesOnlyOnFirstJoin : If true, display the rules ONLY ON FIRST JOIN
#(override the above parameter DisplayRulesOnJoin) (Default : false)
#DefaultVulcanPower : Default value for Vulcan power (Default : 4.0)
#DefaultFireBallPower : Default value for Fireball power (Default : 1.0)
#forceOfficialBukkitPerm : Only useful when using bridge with SuperPerm,
#to avoid the use of the bridge. (Default : false)
#locale : Language of messages displayed in the plugin. (Default : en_US)
#noMessage : Disable every message of the plugin (Default : false)
#autoAfk : Activate the autoAfk, meaning the player
#will be set AFK after the given time (Default : true)
#afkTimeInSecond : Time before setting the player AFK (Default : 60)
#autoKickAfkPlayer : Activate the auto kick AFK people after the given time (Default : false)
#afkKickInMinutes : Time before kicking the AFK player (Default : 3)
#statusCheckInSec : After how many seconds the plugin will check
#if the player didn't move for the AFK
#Also used to send update about the Invisible status. (Default : 20)
#maxHomeByUser : How many homes a user can have. 0 = Infinite, max = 150 (Default : 0)
#maxItemAmount : How many Items a user can spawn at once. 0 = Infinite, max = 150 (Default : 0)
#firstConnectionToSpawnPoint : If true and if it's the first time that the player connect,
#he will be spawn at the spawn point you set (Default : false)
#resetPowerWhenTpAnotherWorld : Fly,God,vulcan, etc ... are power.
#If true, these power are lost when tp to another world. (Default : true)
#fakeQuitWhenInvisible : Fake quit when you become invisible (Default : true)
#InvisAndNoPickup : Setting this to true, will disable the auto-picking item when invisible (Default : true)
#fly.DefaultFlyPower : Default value for Fly power (Default : 1.75)
#fly.maxFlyValue : Maximum value for the fly commands (Default : 2.0)
#fly.glideWhenFallingInFlyMode : Activate the parachute when falling in fly mode (Default : true)
#fly.gliding.newYvelocity : New velocity to slower the fall (Default : -0.5)
#fly.gliding.YvelocityCheckToGlide : Velocity needed to open the parachute (Default : -0.2)
#fly.gliding.multiplicator : Gliding multiplicator (Default : 0.1)
#ColoredSign : Activate the color sign, using & to select the color. (Default : true)
#mutedPlayerCantPm : Disallow muted player to send private message (Default : false)
#maxRangeForTpAtSee : Max Range in block for the tp at see. (Default : 312)
#tpRequestActivatedByDefault : Mean, when you want to tp to a player or tp the player,
#he'll receive a request that he can ignore or accept.
#By setting this option to true,
#the tp request will be activated by default. (Default : false)
#tpRequestTimeOutInMinutes : How much minute before a tp request become invalid. (Default : 1)
#verboseLog : Disable some "debug" message when launching the plugin
#(change it to true only if you have a good reason to do it.) (Default : false)
#logPrivateMessages : Private message send with command /msg are logged in the server.log (Default : true)
#broadcastServerReload : Broadcast a message to every player when reloading the server. (Default : true)
#help.entryPerPage : Number of help entry per page (Default : 9)
#help.shortenEntries : Shorten the help text (Default : false)
#help.useWordWrap : Check the word to do the new line (Default : false)
#help.wordWrapRight : Wrap by the right (Default : false)
#help.getHelpForAllPlugins : If set to true, get the commands of every plugins installed
#Else only from the folder HelpFiles where you set your help files. (Default : true)
#superBreakerItem : ID of the item used for the SuperBreaker mode (Default : 278)
#DateAndTime.Format : Date/Time format (Default : dd/MM/yy - HH:mm:ss)
#DateAndTime.GMToffset : TimeZone to be displayed, only Use GMT or UTC here (Default : GMT+00:00)
#useImmunityLvl : if you want to use the immunity level explained in the Read Me. (Default : false)
#defaultImmunityLvl : Level assigned by default to an user. (Default : 1)
#useDisplayName : Use the DisplayName of the player when using the player name (Default : true)
#debug : To activate the debug log (debug.log file) (Default : false)
#globalRespawnSetting : To change the global Respawn point
#Can be : globalSpawn, bed, home, group, none (Default : globalSpawn)
#checkTeleportLocation : When using a Spawn/Home command, the plugin will check
#if the player didn't moved (Default : false)
#teleportDelay : Delay before teleporting (Spawn/Home) in ticks (20 Ticks = 1 Sec). 0 for no delay. (Default : 0)
#logAllCmd : To log all command in the console and server.log (Default : false)
#useJoinQuitMsg : To activate the change of the Join/Quit message
#(that can be configured in the locale file) (Default : true)
#delayBeforeWriteUserFileInSec : Delay before writing the user file on the disk (in seconds) (Default : 120)
#groupNames : Will be used in a later version (Default : [default, mod, admin])
#timeOutScale : When using the parameter -t in power commands (god, fly, etc ...)
#Configure the scale used for the time (here 60 sec).
#It mean if you type /god -t 5 you will be god for 5 minutes (Default : 60)
#timeInSecBeforeStop : Time before stopping the server when using the AdminCmd command Stop. (Default : 0)
#tpInDiffWorld : Allow users to teleport to other user that are in a different world.
#If FALSE the player that want to tp to another player that is in an another world will have to have the permission node :
#admincmd.tp.world.WORLDNAME (where WORLDNAME is the name of the world where the space are replaced by underscore (_) ) (Default : true)
#armorKitOverride : When using an armored kit, if this options is set to true, it will override what the player is wearing to replace it by the armor of the kit. (Default : true)
#usePSfix : Use the prefix and the suffix when displaying names (Default : true)
#egg.killer.defaultRadiusInBlock : When the Killer Egg is used, this radius will be used if no radius is set in the command. (Default : 15)
#egg.killer.maxRadiusInBlock : When the Killer Egg is used, this radius will be the max radius possible for the command. (Default : 30)
#egg.block.Timeout : How much time the new blocks stay (in sec) when using the BlockEgg. Put 0 for never change back. (Default : 5)
#egg.block.defaultRadiusInBlock : Default freeze radius when using the Block (Default : 8)
#egg.block.maxRadiusInBlock : Maximum radius for the BlockEgg (Default : 12)
#egg.freezer.Timeout : How much time the ice stay (in sec) when using the FreezerEgg. Put 0 for never change back. (Default : 5)
#egg.freezer.defaultRadiusInBlock : Default freeze radius when using the FreezerEgg (Default : 8)
#egg.freezer.maxRadiusInBlock : Maximum radius for the FreezergEgg (Default : 12)
#egg.explosion.defaultRadiusInBlock : Default freeze radius when using the ExplosionEgg (Default : 8)
#egg.explosion.maxRadiusInBlock : Maximum radius for the ExplosionEgg (Default : 12)
#egg.high.Timeout : How much time (in sec) the high effect least. (Default : 20)
#egg.high.defaultRadiusInBlock : Default radius when using the HighEgg (Default : 5)
#egg.high.maxRadiusInBlock : Maximum radius for the HighEgg (Default : 12)
#importBannedPlayersTXT : If set to true, this will import any player which does not exist in the banned.yml, afterwards it will be set to false! (Default : false)
#supBlacklist : With this mode, the users that don't have the admincmd.spec.noblacklist can't pickup/drop/use any blacklisted items. (Default : false)
#editSignRightClick : When true, when you right click a sign, you'll be able to edit it. If you delete every lines, the sign will be deleted and droped. (Default : true)
#logSameIP : When set to true all players joining from the same IP will be loged in the console and a message is sent to all players with the permission: admincmd.spec.ipbroadcast (Default : false)
#nbItemsPerPageInList : How many items are displayed per page in banlist/mutelist etc ... (Default : 8)
#importFrom.essentials : If set to true AdminCmd will look for Essential datas the next time the server starts, import them if they exist and deactivate this feature. (Default : true)
#turnPowersOff : If set to true all powers(god etc.) are removed from a player when he leaves the game. (Default : false)
#deathMessage : If set to true a death message will be broadcasted if a player dies. (Default : true)
#turnCustomDeathMessageOff : If set to true only MC default death messages will be displayed. (Default : false)
#executeCommandsOnNewJoin : If set to true, the commands set in the commands.yml section onNewJoin will be executed on the player that join the server for the first time. (Default : false)
#dataWrapper : DON'T TOUCH !
#IF YOU WANT TO CHANGE IT USE THE CONVERTINTO.
#How the player data, world data are saved. Possible options : mysql,sqlite,yml. (Default : yml)
#convertInto : By setting this parameter, you tell AdminCmd that it have to convert the data to the new format. Possible format : mysql,sqlite,yml.
# Mysql need the host,user,database,password to be setIF the DataWrapper is the same as the convertInto NO CONVERSION WILL BE DONE. (Default : sqlite)
#mysql.host : Host to be set if mysql used. (Default : localhost)
#mysql.user : Username to connect to mysql database (Default : root)
#mysql.password : Password to connect to mysql database (Default : toor)
#mysql.database : Database name (Default : minecraft)
MessageOfTheDay: true
DisplayNewsOnJoin: true
DisplayRulesOnJoin: true
DisplayRulesOnlyOnFirstJoin: false
DefaultVulcanPower: 4.0
DefaultFireBallPower: 1.0
forceOfficialBukkitPerm: false
locale: en_US
noMessage: false
autoAfk: true
afkTimeInSecond: 60
autoKickAfkPlayer: false
afkKickInMinutes: 3
statusCheckInSec: 20
maxHomeByUser: 0
maxItemAmount: 0
firstConnectionToSpawnPoint: false
resetPowerWhenTpAnotherWorld: true
fakeQuitWhenInvisible: true
InvisAndNoPickup: true
fly:
DefaultFlyPower: 1.75
maxFlyValue: 2.0
glideWhenFallingInFlyMode: true
gliding:
newYvelocity: -0.5
YvelocityCheckToGlide: -0.2
multiplicator: 0.1
ColoredSign: true
mutedPlayerCantPm: false
maxRangeForTpAtSee: 312
tpRequestActivatedByDefault: false
tpRequestTimeOutInMinutes: 1
verboseLog: false
logPrivateMessages: true
broadcastServerReload: true
help:
entryPerPage: 9
shortenEntries: false
useWordWrap: false
wordWrapRight: false
getHelpForAllPlugins: true
superBreakerItem: 278
DateAndTime:
Format: dd/MM/yy - HH:mm:ss
GMToffset: GMT+00:00
useImmunityLvl: false
defaultImmunityLvl: 1
useDisplayName: true
debug: false
globalRespawnSetting: globalSpawn
checkTeleportLocation: false
teleportDelay: 0
logAllCmd: false
useJoinQuitMsg: true
delayBeforeWriteUserFileInSec: 120
groupNames:
- default
- mod
- admin
timeOutScale: 60
timeInSecBeforeStop: 0
tpInDiffWorld: true
armorKitOverride: true
usePSfix: true
egg:
killer:
defaultRadiusInBlock: 15
maxRadiusInBlock: 30
block:
Timeout: 5
defaultRadiusInBlock: 8
maxRadiusInBlock: 12
freezer:
Timeout: 5
defaultRadiusInBlock: 8
maxRadiusInBlock: 12
explosion:
defaultRadiusInBlock: 8
maxRadiusInBlock: 12
high:
Timeout: 20
defaultRadiusInBlock: 5
maxRadiusInBlock: 12
importBannedPlayersTXT: false
supBlacklist: false
editSignRightClick: true
logSameIP: false
nbItemsPerPageInList: 8
importFrom:
essentials: false
turnPowersOff: false
deathMessage: true
turnCustomDeathMessageOff: false
executeCommandsOnNewJoin: false
dataWrapper: sqlite
convertInto: sqlite
mysql:
host: localhost
user: root
password: toor
database: minecraft