Essentials

Technická podpora k herním serverům Minecraft a Tekkit
Message
Autor
karlik97
Příspěvky: 143
Registrován: 13 srp 2015, 07:28
Reputation: 0

Essentials

#1 Příspěvekod karlik97 » 09 črc 2016, 15:31

82.208.17.36:27475
Dobrý den mohli byste mi poradit proč se mi v chatu nezobrazuje když se hráč odpojí,ale když se připojí tak to píše. Děkuji K+

Config Essentials

Kód: Vybrat vše

############################################################
# +------------------------------------------------------+ #
# |                       Notes                          | #
# +------------------------------------------------------+ #
############################################################

# If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI.
# If you receive an error when Essentials loads, ensure that:
#   - No tabs are present: YAML only allows spaces
#   - Indents are correct: YAML hierarchy is based entirely on indentation
#   - You have "escaped" all apostrophes in your text: If you want to write "don't", for example, write "don''t" instead (note the doubled apostrophe)
#   - Text with symbols is enclosed in single or double quotation marks

# If you have problems join the Essentials help support channel: http://tiny.cc/EssentialsChat

############################################################
# +------------------------------------------------------+ #
# |                 Essentials (Global)                  | #
# +------------------------------------------------------+ #
############################################################

# A color code between 0-9 or a-f. Set to 'none' to disable.
ops-name-color: ''

# The character(s) to prefix all nicknames, so that you know they are not true usernames.
nickname-prefix: ''

# The maximum length allowed in nicknames. The nickname prefix is included in this.
max-nick-length: 1

# Disable this if you have any other plugin, that modifies the displayname of a user.
change-displayname: true

# When this option is enabled, the (tab) player list will be updated with the displayname.
# The value of change-displayname (above) has to be true.
#change-playerlist: true

# When EssentialsChat.jar isn't used, force essentials to add the prefix and suffix from permission plugins to displayname.
# This setting is ignored if EssentialsChat.jar is used, and defaults to 'true'.
# The value of change-displayname (above) has to be true.
# Do not edit this setting unless you know what you are doing!
#add-prefix-suffix: false

# If the teleport destination is unsafe, should players be teleported to the nearest safe location?
# If this is set to true, Essentials will attempt to teleport players close to the intended destination.
# If this is set to false, attempted teleports to unsafe locations will be cancelled with a warning.
teleport-safety: true

# The delay, in seconds, required between /home, /tp, etc.
teleport-cooldown: 0

# The delay, in seconds, before a user actually teleports.  If the user moves or gets attacked in this timeframe, the teleport never occurs.
teleport-delay: 0

# The delay, in seconds, a player can't be attacked by other players after they have been teleported by a command.
# This will also prevent the player attacking other players.
teleport-invulnerability: 4

# The delay, in seconds, required between /heal or /feed attempts.
heal-cooldown: 60

# What to prevent from /item and /give.
# e.g item-spawn-blacklist: 10,11,46
item-spawn-blacklist:

# Set this to true if you want permission based item spawn rules.
# Note: The blacklist above will be ignored then.
# Example permissions (these go in your permissions manager):
#  - essentials.itemspawn.item-all
#  - essentials.itemspawn.item-[itemname]
#  - essentials.itemspawn.item-[itemid]
#  - essentials.give.item-all
#  - essentials.give.item-[itemname]
#  - essentials.give.item-[itemid]
#  - essentials.unlimited.item-all
#  - essentials.unlimited.item-[itemname]
#  - essentials.unlimited.item-[itemid]
#  - essentials.unlimited.item-bucket # Unlimited liquid placing
#
# For more information, visit http://wiki.ess3.net/wiki/Command_Reference/ICheat#Item.2FGive
permission-based-item-spawn: false

# Mob limit on the /spawnmob command per execution.
spawnmob-limit: 10

# Shall we notify users when using /lightning?
warn-on-smite: true

# The motd and rules are now configured in the files motd.txt and rules.txt.

# When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take priority.
# Commands in this list, will tell Essentials to 'not give up' the command to other plugins.
# In this state, which plugin 'wins' appears to be almost random.
#
# If you have two plugin with the same command and you wish to force Essentials to take over, you need an alias.
# To force essentials to take 'god' alias 'god' to 'egod'.
# See http://wiki.bukkit.org/Commands.yml#aliases for more information.

overridden-commands:
#  - god
#  - info

# Disabling commands here will prevent Essentials handling the command, this will not affect command conflicts.
# You should not have to disable commands used in other plugins, they will automatically get priority.
# See http://wiki.bukkit.org/Commands.yml#aliases to map commands to other plugins.
disabled-commands:
#  - nick
#  - clear

# These commands will be shown to players with socialSpy enabled.
# You can add commands from other plugins you may want to track or
# remove commands that are used for something you dont want to spy on.
# Set - '*' in order to listen on all possible commands.
socialspy-commands:
  - msg
  - w
  - r
  - mail
  - m
  - t
  - whisper
  - emsg
  - tell
  - er
  - reply
  - ereply
  - email
  - action
  - describe
  - eme
  - eaction
  - edescribe
  - etell
  - ewhisper
  - pm

# If you do not wish to use a permission system, you can define a list of 'player perms' below.
# This list has no effect if you are using a supported permissions system.
# If you are using an unsupported permissions system, simply delete this section.
# Whitelist the commands and permissions you wish to give players by default (everything else is op only).
# These are the permissions without the "essentials." part.
player-commands:
  - afk
  - afk.auto
  - back
  - back.ondeath
  - balance
  - balance.others
  - balancetop
  - build
  - chat.color
  - chat.format
  - chat.shout
  - chat.question
  - clearinventory
  - compass
  - depth
  - delhome
  - getpos
  - geoip.show
  - help
  - helpop
  - home
  - home.others
  - ignore
  - info
  - itemdb
  - kit
  - kits.tools
  - list
  - me
  - motd
  - msg
  - msg.color
  - nick
  - near
  - pay
  - ping
  - protect
  - r
  - rules
  - realname
  - seen
  - sell
  - sethome
  - setxmpp
  - signs.create.protection
  - signs.create.trade
  - signs.break.protection
  - signs.break.trade
  - signs.use.balance
  - signs.use.buy
  - signs.use.disposal
  - signs.use.enchant
  - signs.use.free
  - signs.use.gamemode
  - signs.use.heal
  - signs.use.info
  - signs.use.kit
  - signs.use.protection
  - signs.use.repair
  - signs.use.sell
  - signs.use.time
  - signs.use.trade
  - signs.use.warp
  - signs.use.weather
  - spawn
  - suicide
  - time
  - tpa
  - tpaccept
  - tpahere
  - tpdeny
  - warp
  - warp.list
  - world
  - worth
  - xmpp

# Note: All items MUST be followed by a quantity!
# All kit names should be lower case, and will be treated as lower in permissions/costs.
# Syntax: - itemID[:DataValue/Durability] Amount [Enchantment:Level].. [itemmeta:value]...
# For Item Meta information visit http://wiki.ess3.net/wiki/Item_Meta
# 'delay' refers to the cooldown between how often you can use each kit, measured in seconds.
# Set delay to -1 for a one time kit.
# For more information, visit http://wiki.ess3.net/wiki/Kits
kits:
  tools:
    delay: 10
    items:
      - 272 1
      - 273 1
      - 274 1
      - 275 1
  dtools:
    delay: 600
    items:
      - 278 1 efficiency:1 durability:1 fortune:1 name:&4Gigadrill lore:The_drill_that_&npierces|the_heavens
      - 277 1 digspeed:3 name:Dwarf lore:Diggy|Diggy|Hole
      - 298 1 color:255,255,255 name:Top_Hat lore:Good_day,_Good_day
      - 279:780 1
  notch:
    delay: 6000
    items:
      - 397:3 1 player:Notch
  color:
    delay: 6000
    items:
      - 387 1 title:&4Book_&9o_&6Colors author:KHobbits lore:Ingame_color_codes book:Colors
  firework:
    delay: 6000
    items:
      - 401 1 name:Angry_Creeper color:red fade:green type:creeper power:1
      - 401 1 name:StarryNight color:yellow,orange fade:blue type:star effect:trail,twinkle power:1
      - 401 2 name:SolarWind color:yellow,orange fade:red shape:large effect:twinkle color:yellow,orange fade:red shape:ball effect:trail color:red,purple fade:pink shape:star effect:trail power:1

# Essentials Sign Control
# See http://wiki.ess3.net/wiki/Sign_Tutorial for instructions on how to use these.
# To enable signs, remove # symbol. To disable all signs, comment/remove each sign.
# Essentials colored sign support will be enabled when any sign types are enabled.
# Color is not an actual sign, it's for enabling using color codes on signs, when the correct permissions are given.

enabledSigns:
  #- color
  #- balance
  #- buy
  #- sell
  #- trade
  #- free
  #- disposal
  #- warp
  #- kit
  #- enchant
  #- gamemode
  #- heal
  #- info
  #- spawnmob
  #- repair
  #- time
  #- weather

# How many times per second can Essentials signs be interacted with per player.
# Values should be between 1-20, 20 being virtually no lag protection.
# Lower numbers will reduce the possibility of lag, but may annoy players.
sign-use-per-second: 4

# Backup runs a batch/bash command while saving is disabled.
backup:
  # Interval in minutes.
  interval: 30
  # Unless you add a valid backup command or script here, this feature will be useless.
  # Use 'save-all' to simply force regular world saving without backup.
  #command: 'rdiff-backup World1 backups/World1'

# Set this true to enable permission per warp.
per-warp-permission: false

# Sort output of /list command by groups.
# You can hide and merge the groups displayed in /list by defining the desired behaviour here.
# Detailed instructions and examples can be found on the wiki: http://wiki.ess3.net/wiki/List
list:
    # To merge groups, list the groups you wish to merge
    #Staff: owner admin moderator
    Admins: owner admin
    # To limit groups, set a max user limit
    #builder: 20
    # To hide groups, set the group as hidden
    #default: hidden
    # Uncomment the line below to simply list all players with no grouping
    #Players: '*'

# More output to the console.
debug: false

# Set the locale for all messages.
# If you don't set this, the default locale of the server will be used.
# For example, to set language to English, set locale to en, to use the file "messages_en.properties".
# Don't forget to remove the # in front of the line.
# For more information, visit http://wiki.ess3.net/wiki/Locale
#locale: en

# Turn off god mode when people leave the server.
remove-god-on-disconnect: false

# Auto-AFK
# After this timeout in seconds, the user will be set as AFK.
# This feature requires the player to have essentials.afk.auto node.
# Set to -1 for no timeout.
auto-afk: 300

# Auto-AFK Kick
# After this timeout in seconds, the user will be kicked from the server.
# essentials.afk.kickexempt node overrides this feature.
# Set to -1 for no timeout.
auto-afk-kick: -1

# Set this to true, if you want to freeze the player, if the player is AFK.
# Other players or monsters can't push the player out of AFK mode then.
# This will also enable temporary god mode for the AFK player.
# The player has to use the command /afk to leave the AFK mode.
freeze-afk-players: false

# When the player is AFK, should he be able to pickup items?
# Enable this, when you don't want people idling in mob traps.
disable-item-pickup-while-afk: false

# This setting controls if a player is marked as active on interaction.
# When this setting is false, the player would need to manually un-AFK using the /afk command.
cancel-afk-on-interact: true

# Should we automatically remove afk status when a player moves?
# Player will be removed from AFK on chat/command regardless of this setting.
# Disable this to reduce server lag.
cancel-afk-on-move: true

# You can disable the death messages of Minecraft here.
death-messages: true

# Should players with permissions be able to join and part silently?
# You can control this with essentials.silentjoin and essentials.silentquit permissions if it is enabled.
# In addition, people with essentials.silentjoin.vanish will be vanished on join.
allow-silent-join-quit: false

# You can set a custom join message here, set to "none" to disable.
# You may use color codes, use {USERNAME} the player's name or {PLAYER} for the player's displayname.
custom-join-message: "&a| &7Hráč &a{USERNAME} &7se připojil!"

# You can set a custom quit message here, set to "none" to disable.
# You may use color codes, use {USERNAME} the player's name or {PLAYER} for the player's displayname.
custom-quit-message: "&c| &7Hráč &c{USERNAME} &7se odpojil!"

# Add worlds to this list, if you want to automatically disable god mode there.
no-god-in-worlds:
#  - world_nether

# Set to true to enable per-world permissions for teleporting between worlds with essentials commands.
# This applies to /world, /back, /tp[a|o][here|all], but not warps.
# Give someone permission to teleport to a world with essentials.worlds.<worldname>
# This does not affect the /home command, there is a separate toggle below for this.
world-teleport-permissions: false

# The number of items given if the quantity parameter is left out in /item or /give.
# If this number is below 1, the maximum stack size size is given. If over-sized stacks.
# are not enabled, any number higher than the maximum stack size results in more than one stack.
default-stack-size: -1

# Over-sized stacks are stacks that ignore the normal max stack size.
# They can be obtained using /give and /item, if the player has essentials.oversizedstacks permission.
# How many items should be in an over-sized stack?
oversized-stacksize: 64

# Allow repair of enchanted weapons and armor.
# If you set this to false, you can still allow it for certain players using the permission.
# essentials.repair.enchanted
repair-enchanted: true

# Allow 'unsafe' enchantments in kits and item spawning.
# Warning: Mixing and overleveling some enchantments can cause issues with clients, servers and plugins.
unsafe-enchantments: false

#Do you want Essentials to keep track of previous location for /back in the teleport listener?
#If you set this to true any plugin that uses teleport will have the previous location registered.
register-back-in-listener: false

#Delay to wait before people can cause attack damage after logging in.
login-attack-delay: 5

#Set the max fly speed, values range from 0.1 to 1.0
max-fly-speed: 0.8

#Set the max walk speed, values range from 0.1 to 1.0
max-walk-speed: 0.8

#Set the maximum amount of mail that can be sent within a minute.
mails-per-minute: 1000

# Set the maximum time /tempban can be used for in seconds.
# Set to -1 to disable, and essentials.tempban.unlimited can be used to override.
max-tempban-time: 432000

############################################################
# +------------------------------------------------------+ #
# |                   EssentialsHome                     | #
# +------------------------------------------------------+ #
############################################################

# Allows people to set their bed at daytime.
update-bed-at-daytime: true

# Set to true to enable per-world permissions for using homes to teleport between worlds.
# This applies to the /home only.
# Give someone permission to teleport to a world with essentials.worlds.<worldname>
world-home-permissions: false

# Allow players to have multiple homes.
# Players need essentials.sethome.multiple before they can have more than 1 home.
# You can set the default number of multiple homes using the 'default' rank below.
# To remove the home limit entirely, give people 'essentials.sethome.multiple.unlimited'.
# To grant different home amounts to different people, you need to define a 'home-rank' below.
# Create the 'home-rank' below, and give the matching permission: essentials.sethome.multiple.<home-rank>
# For more information, visit http://wiki.ess3.net/wiki/Multihome
sethome-multiple:
  default: 3
  vip: 5
  staff: 10

# In this example someone with 'essentials.sethome.multiple' and 'essentials.sethome.multiple.vip' will have 5 homes.
# Remember, they MUST have both permission nodes in order to be able to set multiple homes.

# Set the timeout, in seconds for players to accept a tpa before the request is cancelled.
# Set to 0 for no timeout.
tpa-accept-cancellation: 120

############################################################
# +------------------------------------------------------+ #
# |                   EssentialsEco                      | #
# +------------------------------------------------------+ #
############################################################

# For more information, visit http://wiki.ess3.net/wiki/Essentials_Economy

# Defines the balance with which new players begin. Defaults to 0.
starting-balance: 0

# worth-# defines the value of an item when it is sold to the server via /sell.
# These are now defined in worth.yml

# Defines the cost to use the given commands PER USE.
# Some commands like /repair have sub-costs, check the wiki for more information.
command-costs:
  # /example costs $1000 PER USE
  #example: 1000
  # /kit tools costs $1500 PER USE
  #kit-tools: 1500

# Set this to a currency symbol you want to use.
# Remember, if you want to use special characters in this document,
# such as accented letters, you MUST save the file as UTF-8, not ANSI.
currency-symbol: 'Avicoin'

# Set the maximum amount of money a player can have.
# The amount is always limited to 10 trillion because of the limitations of a java double.
max-money: 10000000000000

# Set the minimum amount of money a player can have (must be above the negative of max-money).
# Setting this to 0, will disable overdrafts/loans completely.  Users need 'essentials.eco.loan' perm to go below 0.
min-money: -10000

# Enable this to log all interactions with trade/buy/sell signs and sell command.
economy-log-enabled: false

############################################################
# +------------------------------------------------------+ #
# |                   EssentialsHelp                     | #
# +------------------------------------------------------+ #
############################################################

# Show other plugins commands in help.
non-ess-in-help: true

# Hide plugins which do not give a permission.
# You can override a true value here for a single plugin by adding a permission to a user/group.
# The individual permission is: essentials.help.<plugin>, anyone with essentials.* or '*' will see all help regardless.
# You can use negative permissions to remove access to just a single plugins help if the following is enabled.
hide-permissionless-help: true

############################################################
# +------------------------------------------------------+ #
# |                   EssentialsChat                     | #
# +------------------------------------------------------+ #
############################################################

# This section requires the EssentialsChat.jar to work.

chat:

  # If EssentialsChat is installed, this will define how far a player's voice travels, in blocks.  Set to 0 to make all chat global.
  # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
  # Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
  # Users with essentials.chat.question can override this by prefixing text with a question mark (?)
  # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
  radius: 0

  # Chat formatting can be done in two ways, you can either define a standard format for all chat.
  # Or you can give a group specific chat format, to give some extra variation.
  # For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting

  format: '{DISPLAYNAME}&b » &e{MESSAGE}'
  #format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}'

  group-formats:
  #  Default: '{WORLDNAME} {DISPLAYNAME}&7:&r {MESSAGE}'
  #  Admins: '{WORLDNAME} &c[{GROUP}]&r {DISPLAYNAME}&7:&c {MESSAGE}'

  # If you are using group formats make sure to remove the '#' to allow the setting to be read.

############################################################
# +------------------------------------------------------+ #
# |                 EssentialsProtect                    | #
# +------------------------------------------------------+ #
############################################################

# This section requires the EssentialsProtect.jar to work.

protect:

  # General physics/behavior modifications.
  prevent:
    lava-flow: false
    water-flow: false
    water-bucket-flow: false
    fire-spread: true
    lava-fire-spread: true
    flint-fire: false
    lightning-fire-spread: true
    portal-creation: false
    tnt-explosion: false
    tnt-playerdamage: false
    tnt-minecart-explosion: false
    tnt-minecart-playerdamage: false
    fireball-explosion: false
    fireball-fire: false
    fireball-playerdamage: false
    witherskull-explosion: false
    witherskull-playerdamage: false
    wither-spawnexplosion: false
    wither-blockreplace: false
    creeper-explosion: false
    creeper-playerdamage: false
    creeper-blockdamage: false
    enderdragon-blockdamage: true
    enderman-pickup: false
    villager-death: false
    # Monsters won't follow players.
    # permission essentials.protect.entitytarget.bypass disables this.
    entitytarget: false
    # Prevent the spawning of creatures.
    spawn:
      creeper: false
      skeleton: false
      spider: false
      giant: false
      zombie: false
      slime: false
      ghast: false
      pig_zombie: false
      enderman: false
      cave_spider: false
      silverfish: false
      blaze: false
      magma_cube: false
      ender_dragon: false
      pig: false
      sheep: false
      cow: false
      chicken: false
      squid: false
      wolf: false
      mushroom_cow: false
      snowman: false
      ocelot: false
      iron_golem: false
      villager: false
      wither: false
      bat: false
      witch: false
      horse: false

  # Maximum height the creeper should explode. -1 allows them to explode everywhere.
  # Set prevent.creeper-explosion to true, if you want to disable creeper explosions.
  creeper:
    max-height: -1

  # Disable various default physics and behaviors.
  disable:
    # Should fall damage be disabled?
    fall: false

    # Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true.
    # They will be unable to attack users without that same permission node.
    pvp: false

    # Should drowning damage be disabled?
    # (Split into two behaviors; generally, you want both set to the same value.)
    drown: false
    suffocate: false

    # Should damage via lava be disabled?  Items that fall into lava will still burn to a crisp. ;)
    lavadmg: false

    # Should arrow damage be disabled?
    projectiles: false

    # This will disable damage from touching cacti.
    contactdmg: false

    # Burn, baby, burn!  Should fire damage be disabled?
    firedmg: false

    # Should the damage after hit by a lightning be disabled?
    lightning: false

    # Should Wither damage be disabled?
    wither: false

    # Disable weather options?
    weather:
      storm: false
      thunder: false
      lightning: false

############################################################
# +------------------------------------------------------+ #
# |                EssentialsAntiBuild                   | #
# +------------------------------------------------------+ #
############################################################

  # This section requires the EssentialsAntiBuild.jar to work.

  # Disable various default physics and behaviors
  # For more information, visit http://wiki.ess3.net/wiki/AntiBuild

    # Should people with build: false in permissions be allowed to build?
    # Set true to disable building for those people.
    # Setting to false means EssentialsAntiBuild will never prevent you from building.
    build: true

    # Should people with build: false in permissions be allowed to use items?
    # Set true to disable using for those people.
    # Setting to false means EssentialsAntiBuild will never prevent you from using items.
    use: true

    # Should we tell people they are not allowed to build?
    warn-on-build-disallow: true

  # For which block types would you like to be alerted?
  # You can find a list of IDs in plugins/Essentials/items.csv after loading Essentials for the first time.
  # 10 = lava :: 11 = still lava :: 46 = TNT :: 327 = lava bucket
  alert:
    on-placement: 10,11,46,327
    on-use: 327
    on-break:

  blacklist:

    # Which blocks should people be prevented from placing?
    placement: 10,11,46,327

    # Which items should people be prevented from using?
    usage: 327

    # Which blocks should people be prevented from breaking?
    break:

    # Which blocks should not be pushed by pistons?
    piston:

    # Which blocks should not be dispensed by dispensers
    dispenser:

############################################################
# +------------------------------------------------------+ #
# |            Essentials Spawn / New Players            | #
# +------------------------------------------------------+ #
############################################################

# This section requires essentialsspawn.jar to work.

newbies:
  # Should we announce to the server when someone logs in for the first time?
  # If so, use this format, replacing {DISPLAYNAME} with the player name.
  # If not, set to ''
  #announce-format: ''
  announce-format: '&6{DISPLAYNAME}&e je zde poprvé!'

  # When we spawn for the first time, which spawnpoint do we use?
  # Set to "none" if you want to use the spawn point of the world.
  spawnpoint: newbies

  # Do we want to give users anything on first join? Set to '' to disable
  # This kit will be given regardless of cost and permissions, and will not trigger the kit delay.
  #kit: ''
  kit: tools

# Set this to lowest, if you want Multiverse to handle the respawning.
# Set this to high, if you want EssentialsSpawn to handle the respawning.
# Set this to highest, if you want to force EssentialsSpawn to handle the respawning.
respawn-listener-priority: high

# When users die, should they respawn at their first home or bed, instead of the spawnpoint?
respawn-at-home: false

# End of file <-- No seriously, you're done with configuration

Config AuthMe

Kód: Vybrat vše

DataSource:
    # What type of database do you want to use?
    # Valid values: sqlite, mysql
    backend: 'SQLITE'
    # Enable database caching, should improve database performance
    caching: true
    # Database host address
    mySQLHost: '127.0.0.1'
    # Database port
    mySQLPort: '3306'
    # Username about Database Connection Infos
    mySQLUsername: 'authme'
    # Password about Database Connection Infos
    mySQLPassword: '12345'
    # Database Name, use with converters or as SQLITE database name
    mySQLDatabase: 'authme'
    # Table of the database
    mySQLTablename: 'authme'
    # Column of IDs to sort data
    mySQLColumnId: 'id'
    # Column for storing or checking players nickname
    mySQLColumnName: 'username'
    # Column for storing or checking players RealName
    mySQLRealName: 'realname'
    # Column for storing players passwords
    mySQLColumnPassword: 'password'
    # Column for storing players emails
    mySQLColumnEmail: 'email'
    # Column for storing if a player is logged in or not
    mySQLColumnLogged: 'isLogged'
    # Column for storing players ips
    mySQLColumnIp: 'ip'
    # Column for storing players lastlogins
    mySQLColumnLastLogin: 'lastlogin'
    # Column for storing player LastLocation - X
    mySQLlastlocX: 'x'
    # Column for storing player LastLocation - Y
    mySQLlastlocY: 'y'
    # Column for storing player LastLocation - Z
    mySQLlastlocZ: 'z'
    # Column for storing player LastLocation - World Name
    mySQLlastlocWorld: 'world'
    # Enable this when you allow registration through a website
    mySQLWebsite: false

ExternalBoardOptions:
    # Column for storing players passwords salts
    mySQLColumnSalt: ''
    # Column for storing players groups
    mySQLColumnGroup: ''
    # -1 means disabled. If you want that only activated players
    # can log into your server, you can set here the group number
    # of unactivated users, needed for some forum/CMS support
    nonActivedUserGroup: -1
    # Other MySQL columns where we need to put the username (case-sensitive)
    mySQLOtherUsernameColumns: []
    # How much log2 rounds needed in BCrypt (do not change if you do not know what it does)
    bCryptLog2Round: 10
    # phpBB table prefix defined during the phpBB installation process
    phpbbTablePrefix: 'phpbb_'
    # phpBB activated group ID; 2 is the default registered group defined by phpBB
    phpbbActivatedGroupId: 2
    # Wordpress prefix defined during WordPress installation
    wordpressTablePrefix: 'wp_'

Converter:
    Rakamak:
        # Rakamak file name
        fileName: 'users.rak'
        # Rakamak use IP?
        useIP: false
        # Rakamak IP file name
        ipFileName: 'UsersIp.rak'
    CrazyLogin:
        # CrazyLogin database file name
        fileName: 'accounts.db'

settings:
    # The name shown in the help messages
    helpHeader: 'AuthMeReloaded'
    sessions:
        # Do you want to enable the session feature?
        # If enabled, when a player authenticates successfully,
        # his IP and his nickname is saved.
        # The next time the player joins the server, if his IP
        # is the same as last time and the timeout hasn't
        # expired, he will not need to authenticate.
        enabled: true
        # After how many minutes should a session expire?
        # 0 for unlimited time (Very dangerous, use it at your own risk!)
        # Remember that sessions will end only after the timeout, and
        # if the player's IP has changed but the timeout hasn't expired,
        # the player will be kicked from the server due to invalid session
        timeout: 10
        # Should the session expire if the player tries to log in with
        # another IP address?
        sessionExpireOnIpChange: true
    # Message language, available: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, lt, it, ko, pt
    messagesLanguage: 'cz'
    restrictions:
        # Can not authenticated players chat and see the chat log?
        # Keep in mind that this feature also blocks all commands not
        # listed in the list below.
        allowChat: false
        # Allow unlogged users to use all the commands if registration is not forced!
        # WARNING: use this only if you need it!)
        allowAllCommandsIfRegistrationIsOptional: false
        # Allowed commands for unauthenticated players
        allowCommands:
        - '/login'
        - '/register'
        - '/l'
        - '/reg'
        - '/email'
        - '/captcha'
        # Max number of allowed registrations per IP
        maxRegPerIp: 1
        # Minimum allowed username length
        minNicknameLength: 4
        # Maximum allowed username length
        maxNicknameLength: 16
        # When this setting is enabled, online players can't be kicked out
        # due to "Logged in from another Location"
        # This setting will prevent potential security exploits.
        ForceSingleSession: true
        # If enabled, every player will be teleported to the world spawnpoint
        # after successful authentication.
        # The quit location of the player will be overwritten.
        # This is different from "teleportUnAuthedToSpawn" that teleport player
        # back to his quit location after the authentication.
        ForceSpawnLocOnJoinEnabled: false
        # This option will save the quit location of the players.
        SaveQuitLocation: false
        # To activate the restricted user feature you need
        # to enable this option and configure the AllowedRestrictedUser field.
        AllowRestrictedUser: false
        # The restricted user feature will kick players listed below
        # if they don't match the defined IP address.
        # Example:
        #     AllowedRestrictedUser:
        #     - playername;127.0.0.1
        AllowedRestrictedUser:
        - 'playername;127.0.0.1'
        # Should unregistered players be kicked immediately?
        kickNonRegistered: false
        # Should players be kicked on wrong password?
        kickOnWrongPassword: false
        # Should not logged in players be teleported to the spawn?
        # After the authentication they will be teleported back to
        # their normal position.
        teleportUnAuthedToSpawn: false
        # Can unregistered players walk around?
        allowMovement: false
        # Should not authenticated players have speed = 0?
        # This will reset the fly/walk speed to default value after the login.
        removeSpeed: true
        # After how many seconds should players who fail to login or register
        # be kicked? Set to 0 to disable.
        timeout: 30
        # Regex syntax of allowed characters in the player name.
        allowedNicknameCharacters: '[a-zA-Z0-9_]*'
        # How far can unregistered players walk?
        # Set to 0 for unlimited radius
        allowedMovementRadius: 100
        # Enable double check of password when you register
        # when it's true, registration requires that kind of command:
        # /register <password> <confirmPassword>
        enablePasswordConfirmation: true
        # Should we protect the player inventory before logging in? Requires ProtocolLib.
        ProtectInventoryBeforeLogIn: false
        # Should we deny the tabcomplete feature before logging in? Requires ProtocolLib.
        DenyTabCompleteBeforeLogin: true
        # Should we hide the tablist before logging in? Requires ProtocolLib.
        HideTablistBeforeLogin: true
        # Should we display all other accounts from a player when he joins?
        # permission: /authme.admin.accounts
        displayOtherAccounts: true
        # WorldNames where we need to force the spawn location for ForceSpawnLocOnJoinEnabled
        # Case-sensitive!
        ForceSpawnOnTheseWorlds:
        - 'world'
        - 'world_nether'
        - 'world_the_end'
        # Ban ip when the ip is not the ip registered in database
        banUnsafedIP: false
        # Spawn priority; values: authme, essentials, multiverse, default
        spawnPriority: 'authme,essentials,multiverse,default'
        # Maximum Login authorized by IP
        maxLoginPerIp: 0
        # Maximum Join authorized by IP
        maxJoinPerIp: 0
        # AuthMe will NEVER teleport players if set to true!
        noTeleport: false
        # Regex syntax for allowed chars in passwords
        allowedPasswordCharacters: '[\x21-\x7E]*'
    GameMode:
        # Force survival gamemode when player joins?
        ForceSurvivalMode: false
    unrestrictions:
        # Below you can list all account names that
        # AuthMe will ignore for registration or login, configure it
        # at your own risk!! Remember that if you are going to add
        # nickname with [], you have to delimit name with ' '.
        # this option add compatibility with BuildCraft and some
        # other mods.
        # It is case-sensitive!
        UnrestrictedName: []
    security:
        # Minimum length of password
        minPasswordLength: 5
        # Maximum length of password
        passwordMaxLength: 30
        # This is a very important option: every time a player joins the server,
        # if they are registered, AuthMe will switch him to unLoggedInGroup.
        # This should prevent all major exploits.
        # You can set up your permission plugin with this special group to have no permissions,
        # or only permission to chat (or permission to send private messages etc.).
        # The better way is to set up this group with few permissions, so if a player
        # tries to exploit an account they can do only what you've defined for the group.
        # After, a logged in player will be moved to his correct permissions group!
        # Please note that the group name is case-sensitive, so 'admin' is different from 'Admin'
        # Otherwise your group will be wiped and the player will join in the default group []!
        # Example unLoggedinGroup: NotLogged
        unLoggedinGroup: 'unLoggedinGroup'
        # Possible values: MD5, SHA1, SHA256, WHIRLPOOL, XAUTH, MD5VB, PHPBB,
        # MYBB, IPB3, PHPFUSION, SMF, XENFORO, SALTED2MD5, JOOMLA, BCRYPT, WBB3, SHA512,
        # DOUBLEMD5, PBKDF2, PBKDF2DJANGO, WORDPRESS, ROYALAUTH, CUSTOM (for developers only)
        passwordHash: 'SHA256'
        # Salt length for the SALTED2MD5 MD5(MD5(password)+salt)
        doubleMD5SaltLength: 8
        # If password checking return false, do we need to check with all
        # other password algorithm to check an old password?
        # AuthMe will update the password to the new password hash
        supportOldPasswordHash: false
        # Prevent unsafe passwords from being used; put them in lowercase!
        # unsafePasswords:
        # - '123456'
        # - 'password'
        unsafePasswords:
        - '123456'
        - 'password'
        - 'qwerty'
        - '12345'
        - '54321'
    registration:
        # Enable registration on the server?
        enabled: true
        # Send every X seconds a message to a player to
        # remind him that he has to login/register
        messageInterval: 5
        # Only registered and logged in players can play.
        # See restrictions for exceptions
        force: true
        # Do we replace password registration by an email registration method?
        enableEmailRegistrationSystem: false
        # Enable double check of email when you register
        # when it's true, registration requires that kind of command:
        # /register <email> <confirmEmail>
        doubleEmailCheck: true
        # Do we force kick a player after a successful registration?
        # Do not use with login feature below
        forceKickAfterRegister: false
        # Does AuthMe need to enforce a /login after a successful registration?
        forceLoginAfterRegister: false
    # Force these commands after /login, without any '/', use %p to replace with player name
    forceCommands: []
    # Force these commands after /login as service console, without any '/'. Use %p to replace with player name
    forceCommandsAsConsole: []
    # Force these commands after /register, without any '/', use %p to replace with player name
    forceRegisterCommands: []
    # Force these commands after /register as a server console, without any '/'. Use %p to replace with player name
    forceRegisterCommandsAsConsole: []
    # Enable to display the welcome message (welcome.txt) after a registration or a login
    # You can use colors in this welcome.txt + some replaced strings:
    # {PLAYER}: player name, {ONLINE}: display number of online players, {MAXPLAYERS}: display server slots,
    # {IP}: player ip, {LOGINS}: number of players logged, {WORLD}: player current world, {SERVER}: server name
    # {VERSION}: get current bukkit version, {COUNTRY}: player country
    useWelcomeMessage: true
    # Do we need to broadcast the welcome message to all server or only to the player? set true for server or false for player
    broadcastWelcomeMessage: false
    # Should we delay the join message and display it once the player has logged in?
    delayJoinMessage: true
    # Should we remove join messages altogether?
    removeJoinMessage: true
    # Should we remove leave messages?
    removeLeaveMessage: true
    # Do we need to add potion effect Blinding before login/reigster?
    applyBlindEffect: false
    # Do we need to prevent people to login with another case?
    # If Xephi is registered, then Xephi can login, but not XEPHI/xephi/XePhI
    preventOtherCase: false

permission:
    # Take care with this option; if you don't want
    # to use Vault and group switching of AuthMe
    # for unloggedIn players, set this setting to true.
    # Default is false.
    EnablePermissionCheck: false

Email:
    # Email SMTP server host
    mailSMTP: 'smtp.gmail.com'
    # Email SMTP server port
    mailPort: 465
    # Email account which sends the mails
    mailAccount: ''
    # Email account password
    mailPassword: ''
    # Custom sender name, replacing the mailAccount name in the email
    mailSenderName: ''
    # Recovery password length
    RecoveryPasswordLength: 8
    # Mail Subject
    mailSubject: 'Your new AuthMe Password'
    # Like maxRegPerIP but with email
    maxRegPerEmail: 1
    # Recall players to add an email?
    recallPlayers: false
    # Delay in minute for the recall scheduler
    delayRecall: 5
    # Blacklist these domains for emails
    emailBlacklisted:
    - '10minutemail.com'
    # Whitelist ONLY these domains for emails
    emailWhitelisted: []
    # Send the new password drawn in an image?
    generateImage: false
    # The OAuth2 token
    emailOauth2Token: ''

Hooks:
    # Do we need to hook with multiverse for spawn checking?
    multiverse: true
    # Do we need to hook with BungeeCord?
    bungeecord: false
    # Send player to this BungeeCord server after register/login
    sendPlayerTo: ''
    # Do we need to disable Essentials SocialSpy on join?
    disableSocialSpy: true
    # Do we need to force /motd Essentials command on join?
    useEssentialsMotd: false
    # Do we need to cache custom Attributes?
    customAttributes: false

VeryGames:
    # These features are only available on VeryGames Server Provider
    enableIpCheck: false

Protection:
    # Enable some servers protection (country based login, antibot)
    enableProtection: false
    # Countries allowed to join the server and register, see http://dev.bukkit.org/bukkit-plugins/authme-reloaded/pages/countries-codes/ for countries' codes
    # PLEASE USE QUOTES!
    countries:
    - 'US'
    - 'GB'
    # Countries not allowed to join the server and register
    # PLEASE USE QUOTES!
    countriesBlacklist:
    - 'A1'
    # Do we need to enable automatic antibot system?
    enableAntiBot: false
    # Max number of player allowed to login in 5 secs before enable AntiBot system automatically
    antiBotSensibility: 5
    # Duration in minutes of the antibot automatic system
    antiBotDuration: 10

Purge:
    # If enabled, AuthMe automatically purges old, unused accounts
    useAutoPurge: false
    # Number of Days an account become Unused
    daysBeforeRemovePlayer: 60
    # Do we need to remove the player.dat file during purge process?
    removePlayerDat: false
    # Do we need to remove the Essentials/users/player.yml file during purge process?
    removeEssentialsFile: false
    # World where are players.dat stores
    defaultWorld: 'world'
    # Do we need to remove LimitedCreative/inventories/player.yml, player_creative.yml files during purge process ?
    removeLimitedCreativesInventories: false
    # Do we need to remove the AntiXRayData/PlayerData/player file during purge process?
    removeAntiXRayFile: false
    # Do we need to remove permissions?
    removePermissions: false

Security:
    SQLProblem:
        # Stop the server if we can't contact the sql database
        # Take care with this, if you set this to false,
        # AuthMe will automatically disable and the server won't be protected!
        stopServer: true
    ReloadCommand:
        # /reload support
        useReloadCommandSupport: true
    console:
        # Remove spam from console?
        noConsoleSpam: false
        # Remove passwords from console?
        removePassword: true
        # Copy AuthMe log output in a separate file as well?
        logConsole: true
    captcha:
        # Player need to put a captcha when he fails too lot the password
        useCaptcha: false
        # Max allowed tries before request a captcha
        maxLoginTry: 5
        # Captcha length
        captchaLength: 5
    stop:
        # Kick players before stopping the server, that allow us to save position of players
        # and all needed information correctly without any corruption.
        kickPlayersBeforeStopping: true

BackupSystem:
    # Enable or disable automatic backup
    ActivateBackup: false
    # Set backup at every start of server
    OnServerStart: false
    # Set backup at every stop of server
    OnServerStop: true
    # Windows only mysql installation Path
    MysqlWindowsPath: 'C:\\Program Files\\MySQL\\MySQL Server 5.1\\'

Uživatelský avatar
TopCz
Příspěvky: 667
Věk: 27
Registrován: 15 led 2014, 21:00
Reputation: 11
Kontaktovat uživatele:

Re: Essentials

#2 Příspěvekod TopCz » 09 črc 2016, 16:18

Dodej log po restartu, až po připojení hráče.
Obrázek

karlik97
Příspěvky: 143
Registrován: 13 srp 2015, 07:28
Reputation: 0

Re: Essentials

#3 Příspěvekod karlik97 » 20 črc 2016, 19:32

Sorryže jsem tu tak dlouho nebyl.

Kód: Vybrat vše

Connection is closed...
[FakaHeda] Succesfully authorized (rw)!
Java HotSpot(TM) 64-Bit Server VM warning: ignoring option MaxPermSize=256M; support was removed in 8.0
Java HotSpot(TM) 64-Bit Server VM warning: Using the ParNew young collector with the Serial old collector is deprecated and will likely be removed in a future release
Loading libraries, please wait...
> [19:31:10 INFO]: Starting minecraft server version 1.10.2
> [19:31:10 INFO]: Loading properties
> [19:31:10 INFO]: Default game type: SURVIVAL
> [19:31:10 INFO]: This server is running CraftBukkit version git-Spigot-9797151-301db84 (MC: 1.10.2) (Implementing API version 1.10.2-R0.1-SNAPSHOT)
> [19:31:10 INFO]: Server Ping Player Sample Count: 12
> [19:31:10 INFO]: Using 4 threads for Netty based IO
> [19:31:10 INFO]: Debug logging is disabled
> [19:31:10 INFO]: Generating keypair
> [19:31:10 INFO]: Starting Minecraft server on 82.208.17.36:27475
> [19:31:10 INFO]: Using epoll channel type
> [19:31:10 ERROR]: Ambiguous plugin name `Residence' for files `plugins/Residence4.0.4.1.jar' and `plugins/Residence.jar' in `plugins'
> [19:31:10 INFO]: Set PluginClassLoader as parallel capable
> [19:31:10 INFO]: [dynmap] Loading dynmap v2.3-1142
> [19:31:10 INFO]: [dynmap] version=git-Spigot-9797151-301db84 (MC: 1.10.2)
> [19:31:10 INFO]: [dynmap] Mod Support API available
> [19:31:10 INFO]: [WorldEdit] Loading WorldEdit v6.1.3;7a097ca
> [19:31:10 INFO]: [Essentials] Loading Essentials vTeamCity
> [19:31:10 INFO]: [PlugMan] Loading PlugMan v2.1.1
> [19:31:10 INFO]: [BuycraftX] Loading BuycraftX v10.1.1
> [19:31:10 INFO]: [Votifier] Loading Votifier v1.9
> [19:31:10 INFO]: [Pixelator] Loading Pixelator v1.2.1
> [19:31:10 INFO]: ultiWorld] Loading MultiWorld v5.2.8
> [19:31:10 INFO]: [SkinsRestorer] Loading SkinsRestorer v12.4.2
> [19:31:10 INFO]: [EssentialsChat] Loading EssentialsChat vTeamCity
> [19:31:10 INFO]: [PermissionsEx] Loading PermissionsEx v1.23.4
> [19:31:10 WARN]: [PermissionsEx] This server is in offline mode. Unless this server is configured to integrate with a supported proxy (see http://dft.ba/-8ous), UUIDs *may not be stable*!
> [19:31:10 INFO]: [iConomy] Loading iConomy v7.0
> [19:31:10 INFO]: [CustomCrates] Loading CustomCrates v1.3-release-beta
> [19:31:10 INFO]: OTDColor] Loading MOTDColor v0.5
> [19:31:10 INFO]: [Vault] Loading Vault v1.5.6-b49
> [19:31:10 INFO]: [ZavAutoMessager] Loading ZavAutoMessager v3.2.1
> [19:31:10 INFO]: [FakaHedaMinequery] Loading FakaHedaMinequery v1.6
> [19:31:10 INFO]: [EssentialsSpawn] Loading EssentialsSpawn vTeamCity
> [19:31:10 INFO]: [AuthMe] Loading AuthMe v5.2-SNAPSHOT-b870
> [19:31:10 INFO]: [Trading] Loading Trading v3.2
> [19:31:10 INFO]: [HeadDatabase] Loading HeadDatabase v1.8
> [19:31:10 INFO]: [Citizens] Loading Citizens v2.0.19-SNAPSHOT (build 1374)
> [19:31:10 INFO]: [ChestCommands] Loading ChestCommands v3.1.4
> [19:31:10 INFO]: [ColorMe] Loading ColorMe v3.8.1
> [19:31:10 INFO]: [Residence] Loading Residence v4.0.4.1
> [19:31:10 INFO]: [ScratchCards] Loading ScratchCards v1.9.1
> [19:31:10 INFO]: [Vault] Enabling Vault v1.5.6-b49
> [19:31:10 INFO]: [Vault] [Economy] Essentials Economy found: Waiting
> [19:31:10 WARN]: iConomy - If you are using Flatfile storage be aware that versions 6, 7 and 8 have a CRITICAL bug which can wipe ALL iconomy data.
> [19:31:10 WARN]: if you're using Votifier, or any other plugin which handles economy data in a threaded manner your server is at risk!
> [19:31:10 WARN]: it is highly suggested to use SQL with iCo6 or to use an alternative economy plugin!
> [19:31:10 INFO]: [Vault] [Economy] iConomy 6 found: Waiting
> [19:31:10 INFO]: [Vault] [Permission] PermissionsEx found: Waiting
> [19:31:10 INFO]: [Vault] [Permission] SuperPermissions loaded as backup permission system.
> [19:31:10 INFO]: [Vault] [Chat] PermissionsEx found: Waiting
> [19:31:10 INFO]: [Vault] Enabled Version 1.5.6-b49
> [19:31:10 WARN]: **** SERVER IS RUNNING IN OFFLINE/INSECURE MODE!
> [19:31:10 WARN]: The server will make no attempt to authenticate usernames. Beware.
> [19:31:10 WARN]: While this makes the game possible to play without internet access, it also opens up the ability for hackers to connect with any username they choose.
> [19:31:10 WARN]: To change this, set "online-mode" to "true" in the server.properties file.
> [19:31:10 INFO]: **** Beginning UUID conversion, this may take A LONG time ****
> [19:31:10 INFO]: Preparing level "world"
> [19:31:10 INFO]: -------- World Settings For [world] --------
> [19:31:10 INFO]: Mob Spawn Range: 4
> [19:31:10 INFO]: Cactus Growth Modifier: 100%
> [19:31:10 INFO]: Cane Growth Modifier: 100%
> [19:31:10 INFO]: Melon Growth Modifier: 100%
> [19:31:10 INFO]: Mushroom Growth Modifier: 100%
> [19:31:10 INFO]: Pumpkin Growth Modifier: 100%
> [19:31:10 INFO]: Sapling Growth Modifier: 100%
> [19:31:10 INFO]: Wheat Growth Modifier: 100%
> [19:31:10 INFO]: NetherWart Growth Modifier: 100%
> [19:31:10 INFO]: Vine Growth Modifier: 100%
> [19:31:10 INFO]: Cocoa Growth Modifier: 100%
> [19:31:10 INFO]: Entity Activation Range: An 32 / Mo 32 / Mi 16
> [19:31:10 INFO]: Entity Tracking Range: Pl 48 / An 48 / Mo 48 / Mi 32 / Other 64
> [19:31:10 INFO]: Hopper Transfer: 8 Hopper Check: 8 Hopper Amount: 1
> [19:31:10 INFO]: Random Lighting Updates: false
> [19:31:10 INFO]: Structure Info Saving: true
> [19:31:10 INFO]: Max Entity Collisions: 8
> [19:31:10 INFO]: Custom Map Seeds: Village: 10387312 Feature: 14357617
> [19:31:10 INFO]: Max TNT Explosions: 100
> [19:31:10 INFO]: Tile Max Tick Time: 50ms Entity max Tick Time: 50ms
> [19:31:10 INFO]: Item Despawn Rate: 6000
> [19:31:10 INFO]: Item Merge Radius: 2.5
> [19:31:10 INFO]: Arrow Despawn Rate: 1200
> [19:31:10 INFO]: Allow Zombie Pigmen to spawn from portal blocks: true
> [19:31:10 INFO]: View Distance: 7
> [19:31:10 INFO]: Zombie Aggressive Towards Villager: true
> [19:31:10 INFO]: Experience Merge Radius: 3.0
> [19:31:10 INFO]: Nerfing mobs spawned from spawners: false
> [19:31:11 INFO]: -------- World Settings For [world_nether] --------
> [19:31:11 INFO]: Mob Spawn Range: 4
> [19:31:11 INFO]: Cactus Growth Modifier: 100%
> [19:31:11 INFO]: Cane Growth Modifier: 100%
> [19:31:11 INFO]: Melon Growth Modifier: 100%
> [19:31:11 INFO]: Mushroom Growth Modifier: 100%
> [19:31:11 INFO]: Pumpkin Growth Modifier: 100%
> [19:31:11 INFO]: Sapling Growth Modifier: 100%
> [19:31:11 INFO]: Wheat Growth Modifier: 100%
> [19:31:11 INFO]: NetherWart Growth Modifier: 100%
> [19:31:11 INFO]: Vine Growth Modifier: 100%
> [19:31:11 INFO]: Cocoa Growth Modifier: 100%
> [19:31:11 INFO]: Entity Activation Range: An 32 / Mo 32 / Mi 16
> [19:31:11 INFO]: Entity Tracking Range: Pl 48 / An 48 / Mo 48 / Mi 32 / Other 64
> [19:31:11 INFO]: Hopper Transfer: 8 Hopper Check: 8 Hopper Amount: 1
> [19:31:11 INFO]: Random Lighting Updates: false
> [19:31:11 INFO]: Structure Info Saving: true
> [19:31:11 INFO]: Max Entity Collisions: 8
> [19:31:11 INFO]: Custom Map Seeds: Village: 10387312 Feature: 14357617
> [19:31:11 INFO]: Max TNT Explosions: 100
> [19:31:11 INFO]: Tile Max Tick Time: 50ms Entity max Tick Time: 50ms
> [19:31:11 INFO]: Item Despawn Rate: 6000
> [19:31:11 INFO]: Item Merge Radius: 2.5
> [19:31:11 INFO]: Arrow Despawn Rate: 1200
> [19:31:11 INFO]: Allow Zombie Pigmen to spawn from portal blocks: true
> [19:31:11 INFO]: View Distance: 7
> [19:31:11 INFO]: Zombie Aggressive Towards Villager: true
> [19:31:11 INFO]: Experience Merge Radius: 3.0
> [19:31:11 INFO]: Nerfing mobs spawned from spawners: false
> [19:31:11 INFO]: -------- World Settings For [world_the_end] --------
> [19:31:11 INFO]: Mob Spawn Range: 4
> [19:31:11 INFO]: Cactus Growth Modifier: 100%
> [19:31:11 INFO]: Cane Growth Modifier: 100%
> [19:31:11 INFO]: Melon Growth Modifier: 100%
> [19:31:11 INFO]: Mushroom Growth Modifier: 100%
> [19:31:11 INFO]: Pumpkin Growth Modifier: 100%
> [19:31:11 INFO]: Sapling Growth Modifier: 100%
> [19:31:11 INFO]: Wheat Growth Modifier: 100%
> [19:31:11 INFO]: NetherWart Growth Modifier: 100%
> [19:31:11 INFO]: Vine Growth Modifier: 100%
> [19:31:11 INFO]: Cocoa Growth Modifier: 100%
> [19:31:11 INFO]: Entity Activation Range: An 32 / Mo 32 / Mi 16
> [19:31:11 INFO]: Entity Tracking Range: Pl 48 / An 48 / Mo 48 / Mi 32 / Other 64
> [19:31:11 INFO]: Hopper Transfer: 8 Hopper Check: 8 Hopper Amount: 1
> [19:31:11 INFO]: Random Lighting Updates: false
> [19:31:11 INFO]: Structure Info Saving: true
> [19:31:11 INFO]: Max Entity Collisions: 8
> [19:31:11 INFO]: Custom Map Seeds: Village: 10387312 Feature: 14357617
> [19:31:11 INFO]: Max TNT Explosions: 100
> [19:31:11 INFO]: Tile Max Tick Time: 50ms Entity max Tick Time: 50ms
> [19:31:11 INFO]: Item Despawn Rate: 6000
> [19:31:11 INFO]: Item Merge Radius: 2.5
> [19:31:11 INFO]: Arrow Despawn Rate: 1200
> [19:31:11 INFO]: Allow Zombie Pigmen to spawn from portal blocks: true
> [19:31:11 INFO]: View Distance: 7
> [19:31:11 INFO]: Zombie Aggressive Towards Villager: true
> [19:31:11 INFO]: Experience Merge Radius: 3.0
> [19:31:11 INFO]: Nerfing mobs spawned from spawners: false
> [19:31:11 INFO]: Preparing start region for level 0 (Seed: 475853456050247077)
> [19:31:12 INFO]: Preparing spawn area: 60%
> [19:31:12 INFO]: Preparing start region for level 1 (Seed: 475853456050247077)
> [19:31:13 INFO]: Preparing start region for level 2 (Seed: 475853456050247077)
> [19:31:13 INFO]: [dynmap] Enabling dynmap v2.3-1142
> [19:31:13 INFO]: [dynmap] Added 1 custom biome mappings
> [19:31:13 INFO]: [PermissionsEx] Enabling PermissionsEx v1.23.4
> [19:31:13 INFO]: [PermissionsEx] Initializing file backend
> [19:31:13 INFO]: [PermissionsEx] Permissions file successfully reloaded
> [19:31:13 INFO]: [Vault][Permission] PermissionsEx hooked.
> [19:31:13 INFO]: [Vault][Chat] PermissionsEx_Chat hooked.
> [19:31:13 INFO]: [dynmap] Using PermissionsEx 1.23.4 for access control
> [19:31:13 INFO]: [dynmap] Mod Support processing completed
> [19:31:14 INFO]: [dynmap] Loaded 23 shaders.
> [19:31:14 INFO]: [dynmap] Loaded 82 perspectives.
> [19:31:14 INFO]: [dynmap] Loaded 14 lightings.
> [19:31:14 INFO]: [dynmap] Web server started on address 82.208.17.36:29475
> [19:31:14 INFO]: [dynmap] version 2.3-1142 is enabled - core version 2.3-2074
> [19:31:14 INFO]: [dynmap] Loaded 3 maps of world 'world'.
> [19:31:14 INFO]: [dynmap] Loaded 2 maps of world 'world_nether'.
> [19:31:14 INFO]: [dynmap] Loaded 2 maps of world 'world_the_end'.
> [19:31:14 INFO]: [dynmap] Enabled
> [19:31:14 INFO]: [WorldEdit] Enabling WorldEdit v6.1.3;7a097ca
> [19:31:14 INFO]: WEPIF: PermissionsEx detected! Using PermissionsEx for permissions.
> [19:31:14 INFO]: [WorldEdit] Using com.sk89q.worldedit.bukkit.adapter.impl.Spigot_v1_10_R1 as the Bukkit adapter
> [19:31:14 INFO]: [Essentials] Enabling Essentials vTeamCity
> [19:31:14 INFO]: Bukkit version format changed. Version not checked.
> [19:31:14 INFO]: git-Spigot-9797151-301db84 (MC: 1.10.2)
> [19:31:14 INFO]: 1.10.2-R0.1-SNAPSHOT
> [19:31:14 INFO]: Using locale en_US
> [19:31:14 INFO]: Using locale en_US
> [19:31:14 INFO]: [Vault][Economy] Essentials Economy hooked.
> [19:31:14 INFO]: Essentials: Using PermissionsEx based permissions.
> [19:31:14 INFO]: [Essentials] Payment method found (Vault - Economy: iConomy version: 1.5.6-b49)
> [19:31:14 INFO]: [PlugMan] Enabling PlugMan v2.1.1
> [19:31:14 INFO]: [BuycraftX] Enabling BuycraftX v10.1.1
> [19:31:14 INFO]: [BuycraftX] Validating your server key...
> [19:31:16 INFO]: [BuycraftX] Fetching all server packages...
> [19:31:16 INFO]: [Votifier] Enabling Votifier v1.9
> [19:31:16 INFO]: [Votifier] Votifier enabled.
> [19:31:16 INFO]: [Pixelator] Enabling Pixelator v1.2.1
> [19:31:16 INFO]: [Pixelator] config.yml successfully loaded.
> [19:31:16 INFO]: [Pixelator] 4 renderers loaded.
> [19:31:16 INFO]: [Pixelator] This plugin is using Metrics by Hidendra!
> [19:31:16 INFO]: [Pixelator] Plugin version 1.2.1 activated! (172 ms)
> [19:31:16 INFO]: ultiWorld] Enabling MultiWorld v5.2.8
> [19:31:16 INFO]: -------- World Settings For [Lobby] --------
> [19:31:16 INFO]: Mob Spawn Range: 4
> [19:31:16 INFO]: Cactus Growth Modifier: 100%
> [19:31:16 INFO]: Cane Growth Modifier: 100%
> [19:31:16 INFO]: Melon Growth Modifier: 100%
> [19:31:16 INFO]: Mushroom Growth Modifier: 100%
> [19:31:16 INFO]: Pumpkin Growth Modifier: 100%
> [19:31:16 INFO]: Sapling Growth Modifier: 100%
> [19:31:16 INFO]: Wheat Growth Modifier: 100%
> [19:31:16 INFO]: NetherWart Growth Modifier: 100%
> [19:31:16 INFO]: Vine Growth Modifier: 100%
> [19:31:16 INFO]: Cocoa Growth Modifier: 100%
> [19:31:16 INFO]: Entity Activation Range: An 32 / Mo 32 / Mi 16
> [19:31:16 INFO]: Entity Tracking Range: Pl 48 / An 48 / Mo 48 / Mi 32 / Other 64
> [19:31:16 INFO]: Hopper Transfer: 8 Hopper Check: 8 Hopper Amount: 1
> [19:31:16 INFO]: Random Lighting Updates: false
> [19:31:16 INFO]: Structure Info Saving: true
> [19:31:16 INFO]: Max Entity Collisions: 8
> [19:31:16 INFO]: Custom Map Seeds: Village: 10387312 Feature: 14357617
> [19:31:16 INFO]: Max TNT Explosions: 100
> [19:31:16 INFO]: Tile Max Tick Time: 50ms Entity max Tick Time: 50ms
> [19:31:16 INFO]: Item Despawn Rate: 6000
> [19:31:16 INFO]: Item Merge Radius: 2.5
> [19:31:16 INFO]: Arrow Despawn Rate: 1200
> [19:31:16 INFO]: Allow Zombie Pigmen to spawn from portal blocks: true
> [19:31:16 INFO]: View Distance: 7
> [19:31:16 INFO]: Zombie Aggressive Towards Villager: true
> [19:31:16 INFO]: Experience Merge Radius: 3.0
> [19:31:16 INFO]: Nerfing mobs spawned from spawners: false
> [19:31:16 INFO]: Preparing start region for level 3 (Seed: -3376791612712564969)
> [19:31:17 INFO]: [dynmap] Loaded 3 maps of world 'Lobby'.
> [19:31:17 INFO]: -------- World Settings For [Obrázky] --------
> [19:31:17 INFO]: Mob Spawn Range: 4
> [19:31:17 INFO]: Cactus Growth Modifier: 100%
> [19:31:17 INFO]: Cane Growth Modifier: 100%
> [19:31:17 INFO]: Melon Growth Modifier: 100%
> [19:31:17 INFO]: Mushroom Growth Modifier: 100%
> [19:31:17 INFO]: Pumpkin Growth Modifier: 100%
> [19:31:17 INFO]: Sapling Growth Modifier: 100%
> [19:31:17 INFO]: Wheat Growth Modifier: 100%
> [19:31:17 INFO]: NetherWart Growth Modifier: 100%
> [19:31:17 INFO]: Vine Growth Modifier: 100%
> [19:31:17 INFO]: Cocoa Growth Modifier: 100%
> [19:31:17 INFO]: Entity Activation Range: An 32 / Mo 32 / Mi 16
> [19:31:17 INFO]: Entity Tracking Range: Pl 48 / An 48 / Mo 48 / Mi 32 / Other 64
> [19:31:17 INFO]: Hopper Transfer: 8 Hopper Check: 8 Hopper Amount: 1
> [19:31:17 INFO]: Random Lighting Updates: false
> [19:31:17 INFO]: Structure Info Saving: true
> [19:31:17 INFO]: Max Entity Collisions: 8
> [19:31:17 INFO]: Custom Map Seeds: Village: 10387312 Feature: 14357617
> [19:31:17 INFO]: Max TNT Explosions: 100
> [19:31:17 INFO]: Tile Max Tick Time: 50ms Entity max Tick Time: 50ms
> [19:31:17 INFO]: Item Despawn Rate: 6000
> [19:31:17 INFO]: Item Merge Radius: 2.5
> [19:31:17 INFO]: Arrow Despawn Rate: 1200
> [19:31:17 INFO]: Allow Zombie Pigmen to spawn from portal blocks: true
> [19:31:17 INFO]: View Distance: 7
> [19:31:17 INFO]: Zombie Aggressive Towards Villager: true
> [19:31:17 INFO]: Experience Merge Radius: 3.0
> [19:31:17 INFO]: Nerfing mobs spawned from spawners: false
> [19:31:17 INFO]: Preparing start region for level 4 (Seed: -4473793624209456314)
> [19:31:18 INFO]: [dynmap] Loaded 3 maps of world 'Obrázky'.
> [19:31:18 INFO]: -------- World Settings For [RPG] --------
> [19:31:18 INFO]: Mob Spawn Range: 4
> [19:31:18 INFO]: Cactus Growth Modifier: 100%
> [19:31:18 INFO]: Cane Growth Modifier: 100%
> [19:31:18 INFO]: Melon Growth Modifier: 100%
> [19:31:18 INFO]: Mushroom Growth Modifier: 100%
> [19:31:18 INFO]: Pumpkin Growth Modifier: 100%
> [19:31:18 INFO]: Sapling Growth Modifier: 100%
> [19:31:18 INFO]: Wheat Growth Modifier: 100%
> [19:31:18 INFO]: NetherWart Growth Modifier: 100%
> [19:31:18 INFO]: Vine Growth Modifier: 100%
> [19:31:18 INFO]: Cocoa Growth Modifier: 100%
> [19:31:18 INFO]: Entity Activation Range: An 32 / Mo 32 / Mi 16
> [19:31:18 INFO]: Entity Tracking Range: Pl 48 / An 48 / Mo 48 / Mi 32 / Other 64
> [19:31:18 INFO]: Hopper Transfer: 8 Hopper Check: 8 Hopper Amount: 1
> [19:31:18 INFO]: Random Lighting Updates: false
> [19:31:18 INFO]: Structure Info Saving: true
> [19:31:18 INFO]: Max Entity Collisions: 8
> [19:31:18 INFO]: Custom Map Seeds: Village: 10387312 Feature: 14357617
> [19:31:18 INFO]: Max TNT Explosions: 100
> [19:31:18 INFO]: Tile Max Tick Time: 50ms Entity max Tick Time: 50ms
> [19:31:18 INFO]: Item Despawn Rate: 6000
> [19:31:18 INFO]: Item Merge Radius: 2.5
> [19:31:18 INFO]: Arrow Despawn Rate: 1200
> [19:31:18 INFO]: Allow Zombie Pigmen to spawn from portal blocks: true
> [19:31:18 INFO]: View Distance: 7
> [19:31:18 INFO]: Zombie Aggressive Towards Villager: true
> [19:31:18 INFO]: Experience Merge Radius: 3.0
> [19:31:18 INFO]: Nerfing mobs spawned from spawners: false
> [19:31:18 INFO]: Preparing start region for level 5 (Seed: -22492958131321536)
> [19:31:18 INFO]: [dynmap] Loaded 3 maps of world 'RPG'.
> [19:31:18 INFO]: -------- World Settings For [Shop] --------
> [19:31:18 INFO]: Mob Spawn Range: 4
> [19:31:18 INFO]: Cactus Growth Modifier: 100%
> [19:31:18 INFO]: Cane Growth Modifier: 100%
> [19:31:18 INFO]: Melon Growth Modifier: 100%
> [19:31:18 INFO]: Mushroom Growth Modifier: 100%
> [19:31:18 INFO]: Pumpkin Growth Modifier: 100%
> [19:31:18 INFO]: Sapling Growth Modifier: 100%
> [19:31:18 INFO]: Wheat Growth Modifier: 100%
> [19:31:18 INFO]: NetherWart Growth Modifier: 100%
> [19:31:18 INFO]: Vine Growth Modifier: 100%
> [19:31:18 INFO]: Cocoa Growth Modifier: 100%
> [19:31:18 INFO]: Entity Activation Range: An 32 / Mo 32 / Mi 16
> [19:31:18 INFO]: Entity Tracking Range: Pl 48 / An 48 / Mo 48 / Mi 32 / Other 64
> [19:31:18 INFO]: Hopper Transfer: 8 Hopper Check: 8 Hopper Amount: 1
> [19:31:18 INFO]: Random Lighting Updates: false
> [19:31:18 INFO]: Structure Info Saving: true
> [19:31:18 INFO]: Max Entity Collisions: 8
> [19:31:18 INFO]: Custom Map Seeds: Village: 10387312 Feature: 14357617
> [19:31:18 INFO]: Max TNT Explosions: 100
> [19:31:18 INFO]: Tile Max Tick Time: 50ms Entity max Tick Time: 50ms
> [19:31:18 INFO]: Item Despawn Rate: 6000
> [19:31:18 INFO]: Item Merge Radius: 2.5
> [19:31:18 INFO]: Arrow Despawn Rate: 1200
> [19:31:18 INFO]: Allow Zombie Pigmen to spawn from portal blocks: true
> [19:31:18 INFO]: View Distance: 7
> [19:31:18 INFO]: Zombie Aggressive Towards Villager: true
> [19:31:18 INFO]: Experience Merge Radius: 3.0
> [19:31:18 INFO]: Nerfing mobs spawned from spawners: false
> [19:31:18 INFO]: Preparing start region for level 6 (Seed: -4021949869961413572)
> [19:31:18 INFO]: [dynmap] Loaded 3 maps of world 'Shop'.
> [19:31:18 INFO]: -------- World Settings For [Spawn] --------
> [19:31:18 INFO]: Mob Spawn Range: 4
> [19:31:18 INFO]: Cactus Growth Modifier: 100%
> [19:31:18 INFO]: Cane Growth Modifier: 100%
> [19:31:18 INFO]: Melon Growth Modifier: 100%
> [19:31:18 INFO]: Mushroom Growth Modifier: 100%
> [19:31:18 INFO]: Pumpkin Growth Modifier: 100%
> [19:31:18 INFO]: Sapling Growth Modifier: 100%
> [19:31:18 INFO]: Wheat Growth Modifier: 100%
> [19:31:18 INFO]: NetherWart Growth Modifier: 100%
> [19:31:18 INFO]: Vine Growth Modifier: 100%
> [19:31:18 INFO]: Cocoa Growth Modifier: 100%
> [19:31:18 INFO]: Entity Activation Range: An 32 / Mo 32 / Mi 16
> [19:31:18 INFO]: Entity Tracking Range: Pl 48 / An 48 / Mo 48 / Mi 32 / Other 64
> [19:31:18 INFO]: Hopper Transfer: 8 Hopper Check: 8 Hopper Amount: 1
> [19:31:18 INFO]: Random Lighting Updates: false
> [19:31:18 INFO]: Structure Info Saving: true
> [19:31:18 INFO]: Max Entity Collisions: 8
> [19:31:18 INFO]: Custom Map Seeds: Village: 10387312 Feature: 14357617
> [19:31:18 INFO]: Max TNT Explosions: 100
> [19:31:18 INFO]: Tile Max Tick Time: 50ms Entity max Tick Time: 50ms
> [19:31:18 INFO]: Item Despawn Rate: 6000
> [19:31:18 INFO]: Item Merge Radius: 2.5
> [19:31:18 INFO]: Arrow Despawn Rate: 1200
> [19:31:18 INFO]: Allow Zombie Pigmen to spawn from portal blocks: true
> [19:31:18 INFO]: View Distance: 7
> [19:31:18 INFO]: Zombie Aggressive Towards Villager: true
> [19:31:18 INFO]: Experience Merge Radius: 3.0
> [19:31:18 INFO]: Nerfing mobs spawned from spawners: false
> [19:31:18 INFO]: Preparing start region for level 7 (Seed: -7406503939158774965)
> [19:31:19 INFO]: [dynmap] Loaded 3 maps of world 'Spawn'.
> [19:31:19 INFO]: -------- World Settings For [StahStavby] --------
> [19:31:19 INFO]: Mob Spawn Range: 4
> [19:31:19 INFO]: Cactus Growth Modifier: 100%
> [19:31:19 INFO]: Cane Growth Modifier: 100%
> [19:31:19 INFO]: Melon Growth Modifier: 100%
> [19:31:19 INFO]: Mushroom Growth Modifier: 100%
> [19:31:19 INFO]: Pumpkin Growth Modifier: 100%
> [19:31:19 INFO]: Sapling Growth Modifier: 100%
> [19:31:19 INFO]: Wheat Growth Modifier: 100%
> [19:31:19 INFO]: NetherWart Growth Modifier: 100%
> [19:31:19 INFO]: Vine Growth Modifier: 100%
> [19:31:19 INFO]: Cocoa Growth Modifier: 100%
> [19:31:19 INFO]: Entity Activation Range: An 32 / Mo 32 / Mi 16
> [19:31:19 INFO]: Entity Tracking Range: Pl 48 / An 48 / Mo 48 / Mi 32 / Other 64
> [19:31:19 INFO]: Hopper Transfer: 8 Hopper Check: 8 Hopper Amount: 1
> [19:31:19 INFO]: Random Lighting Updates: false
> [19:31:19 INFO]: Structure Info Saving: true
> [19:31:19 INFO]: Max Entity Collisions: 8
> [19:31:19 INFO]: Custom Map Seeds: Village: 10387312 Feature: 14357617
> [19:31:19 INFO]: Max TNT Explosions: 100
> [19:31:19 INFO]: Tile Max Tick Time: 50ms Entity max Tick Time: 50ms
> [19:31:19 INFO]: Item Despawn Rate: 6000
> [19:31:19 INFO]: Item Merge Radius: 2.5
> [19:31:19 INFO]: Arrow Despawn Rate: 1200
> [19:31:19 INFO]: Allow Zombie Pigmen to spawn from portal blocks: true
> [19:31:19 INFO]: View Distance: 7
> [19:31:19 INFO]: Zombie Aggressive Towards Villager: true
> [19:31:19 INFO]: Experience Merge Radius: 3.0
> [19:31:19 INFO]: Nerfing mobs spawned from spawners: false
> [19:31:19 INFO]: Preparing start region for level 8 (Seed: 50638684)
> [19:31:20 INFO]: [dynmap] Loaded 3 maps of world 'StahStavby'.
> [19:31:20 INFO]: -------- World Settings For [talkko] --------
> [19:31:20 INFO]: Mob Spawn Range: 4
> [19:31:20 INFO]: Cactus Growth Modifier: 100%
> [19:31:20 INFO]: Cane Growth Modifier: 100%
> [19:31:20 INFO]: Melon Growth Modifier: 100%
> [19:31:20 INFO]: Mushroom Growth Modifier: 100%
> [19:31:20 INFO]: Pumpkin Growth Modifier: 100%
> [19:31:20 INFO]: Sapling Growth Modifier: 100%
> [19:31:20 INFO]: Wheat Growth Modifier: 100%
> [19:31:20 INFO]: NetherWart Growth Modifier: 100%
> [19:31:20 INFO]: Vine Growth Modifier: 100%
> [19:31:20 INFO]: Cocoa Growth Modifier: 100%
> [19:31:20 INFO]: Entity Activation Range: An 32 / Mo 32 / Mi 16
> [19:31:20 INFO]: Entity Tracking Range: Pl 48 / An 48 / Mo 48 / Mi 32 / Other 64
> [19:31:20 INFO]: Hopper Transfer: 8 Hopper Check: 8 Hopper Amount: 1
> [19:31:20 INFO]: Random Lighting Updates: false
> [19:31:20 INFO]: Structure Info Saving: true
> [19:31:20 INFO]: Max Entity Collisions: 8
> [19:31:20 INFO]: Custom Map Seeds: Village: 10387312 Feature: 14357617
> [19:31:20 INFO]: Max TNT Explosions: 100
> [19:31:20 INFO]: Tile Max Tick Time: 50ms Entity max Tick Time: 50ms
> [19:31:20 INFO]: Item Despawn Rate: 6000
> [19:31:20 INFO]: Item Merge Radius: 2.5
> [19:31:20 INFO]: Arrow Despawn Rate: 1200
> [19:31:20 INFO]: Allow Zombie Pigmen to spawn from portal blocks: true
> [19:31:20 INFO]: View Distance: 7
> [19:31:20 INFO]: Zombie Aggressive Towards Villager: true
> [19:31:20 INFO]: Experience Merge Radius: 3.0
> [19:31:20 INFO]: Nerfing mobs spawned from spawners: false
> [19:31:20 INFO]: Preparing start region for level 9 (Seed: 5484336650898330591)
> [19:31:20 INFO]: [dynmap] Loaded 3 maps of world 'talkko'.
> [19:31:20 INFO]: [dynmap] Loaded 630 pending tile renders for world 'talkko'
> [19:31:21 INFO]: ultiWorld] v5.2.8 enabled.
> [19:31:21 INFO]: [SkinsRestorer] Enabling SkinsRestorer v12.4.2
> [19:31:21 INFO]: Detected Minecraft v1_10_R1, using UniversalSkinFactory
> [19:31:21 INFO]: 
> [19:31:21 INFO]:  +===============+
> [19:31:21 INFO]:  | SkinsRestorer |
> [19:31:21 INFO]:  +===============+
> [19:31:21 INFO]: 
> [19:31:21 INFO]:  Current version: 12.4.2
> [19:31:21 INFO]:  A new version is available! Download it at:
> [19:31:21 INFO]:  www.spigotmc.org/resources/skinsrestorer-1-7-1-10-x.25777/
> [19:31:21 INFO]: 
> [19:31:21 INFO]: [EssentialsChat] Enabling EssentialsChat vTeamCity
> [19:31:21 INFO]: [iConomy] Enabling iConomy v7.0
> [19:31:21 INFO]: [iConomy - April Fools] Enabled (11 ms)
> [19:31:21 INFO]: [iConomy] Hello, I'm Nijikokun. Yes, this is an April Fools joke, but '/money top' was fixed! Enjoy :) - Rare Version!
> [19:31:21 INFO]: [Vault][Economy] iConomy 7 hooked.
> [19:31:21 INFO]: [CustomCrates] Enabling CustomCrates v1.3-release-beta
> [19:31:21 INFO]: [iConomy - April Fools] Purged accounts with default balance.
> [19:31:21 INFO]: OTDColor] Enabling MOTDColor v0.5
> [19:31:21 INFO]: OTDColor] MOTDColor event priority: NORMAL
> [19:31:21 WARN]: java.net.MalformedURLException: no protocol: /plugins/motd.png
> [19:31:21 WARN]: at java.net.URL.<init>(URL.java:593)
> [19:31:21 WARN]: at java.net.URL.<init>(URL.java:490)
> [19:31:21 WARN]: at java.net.URL.<init>(URL.java:439)
> [19:31:21 WARN]: at MOTDColor.MOTDColor.loadIcon(MOTDColor.java:200)
> [19:31:21 WARN]: at MOTDColor.MOTDColor.registerListener(MOTDColor.java:193)
> [19:31:21 WARN]: at MOTDColor.MOTDColor.onEnable(MOTDColor.java:32)
> [19:31:21 WARN]: at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:292)
> [19:31:21 WARN]: at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:340)
> [19:31:21 WARN]: at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:405)
> [19:31:21 WARN]: at org.bukkit.craftbukkit.v1_10_R1.CraftServer.loadPlugin(CraftServer.java:362)
> [19:31:21 WARN]: at org.bukkit.craftbukkit.v1_10_R1.CraftServer.enablePlugins(CraftServer.java:322)
> [19:31:21 WARN]: at net.minecraft.server.v1_10_R1.MinecraftServer.t(MinecraftServer.java:417)
> [19:31:21 WARN]: at net.minecraft.server.v1_10_R1.MinecraftServer.l(MinecraftServer.java:382)
> [19:31:21 WARN]: at net.minecraft.server.v1_10_R1.MinecraftServer.a(MinecraftServer.java:337)
> [19:31:21 WARN]: at net.minecraft.server.v1_10_R1.DedicatedServer.init(DedicatedServer.java:270)
> [19:31:21 WARN]: at net.minecraft.server.v1_10_R1.MinecraftServer.run(MinecraftServer.java:540)
> [19:31:21 WARN]: at java.lang.Thread.run(Thread.java:745)
> [19:31:21 INFO]: OTDColor] MOTDColor: icon url not loaded.
> [19:31:21 ERROR]: Error occurred while enabling MOTDColor v0.5 (Is it up to date?)
java.lang.IllegalArgumentException: input == null!
at javax.imageio.ImageIO.read(ImageIO.java:1388) ~[?:1.8.0_74]
at MOTDColor.MOTDColor.loadIcon(MOTDColor.java:208) ~[?:?]
at MOTDColor.MOTDColor.registerListener(MOTDColor.java:193) ~[?:?]
at MOTDColor.MOTDColor.onEnable(MOTDColor.java:32) ~[?:?]
at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:292) ~[minecraft_server.jar:git-Spigot-9797151-301db84]

at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:340) [minecraft_server.jar:git-Spigot-9797151-301db84]

at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:405) [minecraft_server.jar:git-Spigot-9797151-301db84]

at org.bukkit.craftbukkit.v1_10_R1.CraftServer.loadPlugin(CraftServer.java:362) [minecraft_server.jar:git-Spigot-9797151-301db84]

at org.bukkit.craftbukkit.v1_10_R1.CraftServer.enablePlugins(CraftServer.java:322) [minecraft_server.jar:git-Spigot-9797151-301db84]

at net.minecraft.server.v1_10_R1.MinecraftServer.t(MinecraftServer.java:417) [minecraft_server.jar:git-Spigot-9797151-301db84]

at net.minecraft.server.v1_10_R1.MinecraftServer.l(MinecraftServer.java:382) [minecraft_server.jar:git-Spigot-9797151-301db84]

at net.minecraft.server.v1_10_R1.MinecraftServer.a(MinecraftServer.java:337) [minecraft_server.jar:git-Spigot-9797151-301db84]

at net.minecraft.server.v1_10_R1.DedicatedServer.init(DedicatedServer.java:270) [minecraft_server.jar:git-Spigot-9797151-301db84]

at net.minecraft.server.v1_10_R1.MinecraftServer.run(MinecraftServer.java:540) [minecraft_server.jar:git-Spigot-9797151-301db84]

at java.lang.Thread.run(Thread.java:745) [?:1.8.0_74]
> [19:31:21 INFO]: [ZavAutoMessager] Enabling ZavAutoMessager v3.2.1
> [19:31:21 INFO]: [FakaHedaMinequery] Enabling FakaHedaMinequery v1.6
> [19:31:21 INFO]: Starting FakaHedaMinequery server on 82.208.17.36:28475
> [19:31:21 INFO]: [EssentialsSpawn] Enabling EssentialsSpawn vTeamCity
> [19:31:21 INFO]: [AuthMe] Enabling AuthMe v5.2-SNAPSHOT-b870
> [19:31:21 INFO]: [AuthMe] SQLite driver loaded
> [19:31:21 INFO]: [AuthMe] SQLite Setup finished
> [19:31:21 INFO]: [AuthMe] Hooked into PermissionsEx!
> [19:31:21 INFO]: [AuthMe] [LICENSE] This product uses data from the GeoLite API created by MaxMind, available at http://www.maxmind.com
> [19:31:21 INFO]: [AuthMe] Hooked correctly with Essentials
> [19:31:21 INFO]: [AuthMe] Hooked correctly with EssentialsSpawn
> [19:31:21 INFO]: [AuthMe] AuthMe hooks perfectly with the VeryGames server hosting!
> [19:31:21 INFO]: [AuthMe] Development builds are available on our jenkins, thanks to f14stelt.
> [19:31:21 INFO]: [AuthMe] Do you want a good game server? Look at our sponsor GameHosting.it leader in Italy as Game Server Provider!
> [19:31:21 INFO]: [AuthMe] AuthMe 5.2-SNAPSHOT-b870 correctly enabled!
> [19:31:21 INFO]: [Trading] Enabling Trading v3.2
> [19:31:21 INFO]: [Trading] Trading has been enabled
> [19:31:21 INFO]: [Trading] Vault and Economy have been found!
> [19:31:21 INFO]: [HeadDatabase] Enabling HeadDatabase v1.8
> [19:31:22 INFO]: [HeadDatabase] All inventories have been created!
> [19:31:22 INFO]: [HeadDatabase] Made by Arcaniax and Headaxe
> [19:31:22 INFO]: [HeadDatabase] Economy succesfully setup!
> [19:31:22 INFO]: [HeadDatabase] Sorting 1211 heads into their catagories!
> [19:31:22 INFO]: [HeadDatabase] All Heads have been sorted!
> [19:31:22 INFO]: [HeadDatabase] All inventories have been created!
> [19:31:22 INFO]: [HeadDatabase] Head Database has been enabled
> [19:31:22 INFO]: [Citizens] Enabling Citizens v2.0.19-SNAPSHOT (build 1374)
> [19:31:22 INFO]: [ChestCommands] Enabling ChestCommands v3.1.4
> [19:31:22 INFO]: [ColorMe] Enabling ColorMe v3.8.1
> [19:31:22 INFO]: [ColorMe] Loaded Vault successfully
> [19:31:22 INFO]: [ColorMe] Running without Spout!
> [19:31:22 INFO]: [ColorMe] Using own group system!
> [19:31:22 INFO]: [ColorMe] SoftMode enabled. If other chat plugins are found, the chat won't be affected by ColorMe.
> [19:31:22 INFO]: [ColorMe] Found EssentialsChat. Will use it for chat!
> [19:31:22 INFO]: [ColorMe] Didn't found TagAPI!
> [19:31:22 INFO]: [Residence] Enabling Residence v4.0.4.1
> [19:31:22 INFO]: Your server version is not compatible with this plugins version! Plugin will be disabled: v1_1
> [19:31:22 INFO]: [ScratchCards] Enabling ScratchCards v1.9.1
> [19:31:22 INFO]: [ScratchCards] Successfully hooked into Vault.
> [19:31:22 INFO]: PlaceholderAPI not found, only using basic placeholders.
> [19:31:23 INFO]: default
> [19:31:23 INFO]: Scratch Plugin activated!
> [19:31:23 INFO]: Server permissions file permissions.yml is empty, ignoring it
> [19:31:23 INFO]: Done (12.128s)! For help, type "help" or "?"
> [19:31:23 INFO]: Starting GS4 status listener
> [19:31:23 INFO]: Starting remote control listener
> [19:31:23 INFO]: Query running on 82.208.17.36:27475
> [19:31:23 WARN]: No rcon password set in '/hlserver/27475/server.properties', rcon disabled!
> [19:31:23 WARN]: Exception in thread "Craft Scheduler Thread - 3"
> [19:31:23 INFO]: [PlugMan] Metrics started: http://mcstats.org/plugin/PlugMan
> [19:31:23 WARN]: org.apache.commons.lang.UnhandledException: Plugin Pixelator v1.2.1 generated an exception while executing task 23
at org.bukkit.craftbukkit.v1_10_R1.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:56)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
at java.lang.Thread.run(Thread.java:745)
Caused by: java.lang.NoSuchMethodError: org.bukkit.Server.getOnlinePlayers()[Lorg/bukkit/entity/Player;
at com.darkblade12.pixelator.metrics.MetricsLite.postPlugin(MetricsLite.java:285)
at com.darkblade12.pixelator.metrics.MetricsLite.access$3(MetricsLite.java:278)
at com.darkblade12.pixelator.metrics.MetricsLite$1.run(MetricsLite.java:173)
at org.bukkit.craftbukkit.v1_10_R1.scheduler.CraftTask.run(CraftTask.java:71)
at org.bukkit.craftbukkit.v1_10_R1.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:53)
... 3 more

> [19:31:23 WARN]: Exception in thread "Craft Scheduler Thread - 11"
> [19:31:23 WARN]: org.apache.commons.lang.UnhandledException: Plugin ColorMe v3.8.1 generated an exception while executing task 49
at org.bukkit.craftbukkit.v1_10_R1.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:56)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
at java.lang.Thread.run(Thread.java:745)
Caused by: java.lang.NoSuchMethodError: org.bukkit.Server.getOnlinePlayers()[Lorg/bukkit/entity/Player;
at de.dustplanet.colorme.Metrics.postPlugin(Metrics.java:357)
at de.dustplanet.colorme.Metrics.access$400(Metrics.java:64)
at de.dustplanet.colorme.Metrics$1.run(Metrics.java:245)
at org.bukkit.craftbukkit.v1_10_R1.scheduler.CraftTask.run(CraftTask.java:71)
at org.bukkit.craftbukkit.v1_10_R1.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:53)
... 3 more

> [19:31:23 INFO]: [Citizens] Loaded 8 NPCs.
> [19:31:23 INFO]: [Vault] Checking for Updates ...
> [19:31:23 INFO]: [Vault] No new version available
> [19:31:23 INFO]: [dynmap] Loading default resource pack
> [19:31:23 INFO]: [PlugMan] No update was found.
> [19:31:24 INFO]:
#------------------- Chest Commands Errors -------------------#
1) The icon "dakkyCZ" in the menu "pravidla.yml" has an invalid REQUIRED-ITEM: invalid material ""
2) The icon "glass22" in the menu "pravidla.yml" has an invalid REQUIRED-ITEM: invalid material ""
3) The icon "glass23" in the menu "pravidla.yml" has an invalid REQUIRED-ITEM: invalid material ""
4) The icon "dakkyCZ" in the menu "adminteam.yml" has an invalid REQUIRED-ITEM: invalid material ""
5) The icon "glass22" in the menu "adminteam.yml" has an invalid REQUIRED-ITEM: invalid material ""
6) The icon "glass23" in the menu "adminteam.yml" has an invalid REQUIRED-ITEM: invalid material ""
7) The icon "Vyhody" in the menu "premium.yml" has an invalid REQUIRED-ITEM: invalid material ""
8) The icon "glass22" in the menu "premium.yml" has an invalid REQUIRED-ITEM: invalid material ""
9) The icon "Pravidla" in the menu "menu.yml" has an invalid REQUIRED-ITEM: invalid material ""
10) The icon "glass22" in the menu "menu.yml" has an invalid REQUIRED-ITEM: invalid material ""
#-------------------------------------------------------------#
> [19:31:24 INFO]: [BuycraftX] Fetching all due players...
> [19:31:25 INFO]: [BuycraftX] Fetched due players (0 found).
> [19:31:32 INFO]: UUID of player dakkyCZ is cfbf2267-892e-3729-bd84-9eeab6cced78
> [19:31:32 INFO]: dakkyCZ[/188.175.16.36:62540] logged in with entity id 778 at ([talkko]-98.0916058822431, 93.0, -162.65323253257353)
> [19:31:32 INFO]: | Hráč dakkyCZ se připojil!
> [19:31:38 INFO]: [AuthMe] dakkyCZ logged in!

Weizen
Příspěvky: 1429
Registrován: 19 úno 2014, 19:56
Reputation: 0
Kontaktovat uživatele:

Re: Essentials

#4 Příspěvekod Weizen » 21 črc 2016, 13:26

Seznam pl?
Třeba máš na to nějaký pl, který ti překáží.

karlik97
Příspěvky: 143
Registrován: 13 srp 2015, 07:28
Reputation: 0

Re: Essentials

#5 Příspěvekod karlik97 » 24 črc 2016, 13:18

Zde moje Pluginy
Přílohy
2016-07-24_13.15.38.png
2016-07-24_13.15.38.png (307.13 KiB) Zobrazeno 7166 x

Uživatelský avatar
Baltask
Příspěvky: 59
Registrován: 22 črc 2016, 19:50
Reputation: 0
Bydliště: Brno

Re: Essentials

#6 Příspěvekod Baltask » 28 črc 2016, 08:39

Dobrý den,
tento řádek přepiš na true , allow-silent-join-quit
Fakaheda Technik

Port2
Příspěvky: 502
Registrován: 08 pro 2015, 22:52
Reputation: 18
Bydliště: Pod mostem :/

Re: Essentials

#7 Příspěvekod Port2 » 28 črc 2016, 13:43

@Baltask, on něco psal o vannish? :D
Vymaž Essentials a půjde to :D

Uživatelský avatar
Baltask
Příspěvky: 59
Registrován: 22 črc 2016, 19:50
Reputation: 0
Bydliště: Brno

Re: Essentials

#8 Příspěvekod Baltask » 28 črc 2016, 18:05

Ne, ale souvysí to s tím , vanish myslím na to že nepujde vidět join a quit message
Fakaheda Technik

Port2
Příspěvky: 502
Registrován: 08 pro 2015, 22:52
Reputation: 18
Bydliště: Pod mostem :/

Re: Essentials

#9 Příspěvekod Port2 » 29 črc 2016, 09:00

Nepůjde vidět hráč když se přihlásí..

Mike8748
Příspěvky: 823
Registrován: 30 bře 2014, 10:05
Reputation: 28

Re: Essentials

#10 Příspěvekod Mike8748 » 29 črc 2016, 09:10

konfig AuthMe,

Kód: Vybrat vše

   
    # Should we remove leave messages?
    removeLeaveMessage: true


tam máš nastaveno že zprávy o odpojení hráče mají být odstraněny... nastav to na false, pak budou vidět


Zpět na „Minecraft, Tekkit“

Kdo je online

Uživatelé prohlížející si toto fórum: Žádní registrovaní uživatelé a 17 hostů