SkyWars Reloaded

Technická podpora k herním serverům Minecraft a Tekkit
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WizGigabyte
Příspěvky: 133
Registrován: 09 čer 2015, 16:31
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SkyWars Reloaded

#1 Příspěvekod WizGigabyte » 14 pro 2015, 22:21

Server: IP:PORT (pokud server ještě nemáte, vepište zde "nemám")

Zdravím, mám na serveru plugin SkyWars Reloaded
a díky němu se my vytváří 4 světy..
caves_1
caves_2
caves_3
a caves_4

Mapa Caves je tam daná už od autorů.

Nevíte jak to opravit? když to smažu po reloadu/restartu se to vytvoří znovu

Config pluginu:

Kód: Vybrat vše

#
#  signJoinMode: false      //When enabled, players can join games through signs.
#  signJoinMaterial: wool   //This is the material that will show behind or under sign join signs. It can be set to wool, clay, glass or none.
#  pressurePlateJoin: true   //When enabled, players can join games by stepping on stone pressure plates.
#  allowSpectating: true   //Setting this to true will put players in spectator mode when they lose all their lives.
#  enableLogFilter: true   //Enabling this filter allows SWR to remove the log spam created when worlds are loaded.
#  useExternalEconomy: false   //if set to true, SWR with use your external economy plugin for shops and kits, as well as adding points for wins, kills, etc. 
#  disableWinBroadcast: false   //if set to true, only the players in the arena will see the winner message.
#  noFallDamage: true         //if set to true, players will not receive fall damage while in game.
#  noFallDamageLobby: false      //if set to true, players will not recieve fall damage in the lobby world.
#  minPercentPlayers: 50   //The percentage of a full lobby, before players in queue are teleported and before a game will start.
#  preGameTimer: 20         //The countdown time before the game starts once the minimum number of players are in the game.
#  resetPreGameTimerOnJoin: true   //If set to true, the pregame timer will reset whenver a new player joins a game.
#  resetPreGameTimerThreshold: 80   //This is the threshold based on the percentage of players in a game. If the number of players in the game is higher than the threshold, the timer will not restart.
#  timeAfterGame: 10   //This is the amount of time after the end of a game, before the game shutsdown/restarts.
#  maxMapSize: 200      //This is the maximum square size of the map.
#  maxNumberOfGames: -1    //This is the maximum number of games possible on the server. If set to -1, it is unlimited.
#  maxGameLength: -1      //Sets the maximum length of a game in minutes.
#  playerNameScoreboard: false    //When enabled, the in game scoreboard will show player names instead of Warriors Remaining.
#  lobbyScoreBoardEnabled: false //When enable, a scoreboard showing player stats will be shown to players in the Lobby World.
#  statsCommandCooldown: 60      //The amount of time a player has to wait to use the stats command again.
#  clearInventoryOnJoin: false   //When set to true, a players inventory is cleared whenever they join the server.
#  clearXPOnJoin: false      //When set to true, a players xp is cleared whenever they join the server.
#  clearPotionEffectsOnJoin: false  //When set to true, a players potions effects are cleared whenever they join the server.
#  addScorePrefix: true      //When set to true, a score prefix is added to player chat.
#  useExternalChat: false   //When set to true, the plugin will use the external chat plugin.
#  leaveCommand: false //When set to true, you will be able to use /leave to leave a game instead of /swr quit.
gameSettings:
  signJoinMode: true
  signJoinMaterial: wool
  pressurePlateJoin: true
  allowSpectating: true
  enableLogFilter: true
  useExternalEconomy: false
  disableWinBroadcast: false
  noFallDamage: true
  minPercentPlayers: 50
  preGameTimer: 20
  resetPreGameTimerOnJoin: true
  resetPreGameTimerThreshold: 80
  timeAfterGame: 10
  maxMapSize: 200
  maxNumberOfGames: -1
  maxGameLength: -1
  playerNameScoreboard: false
  lobbyScoreBoardEnabled: false
  statsCommandCooldown: 60
  clearInventoryOnJoin: false
  clearXPOnJoin: false
  clearPotionEffectsOnJoin: false
  sendPlayersToSpawnOnJoin: false
  addScorePrefix: true
  useExternalChat: false
  leaveCommand: false
points:
  pointsPerKill: 2
  pointsLostPerDeath: 1
  pointsLostPerLeave: 1
  pointsPerWin: 10
  vipMultiplier: 2
gameOptions:
  kitsEnabled: true
  shopsEnabled: true
  spectateShopEnabled: false
  opChestsEnabled: true
  timeVoteEnabled: true
  jumpVoteEnabled: true
  highJumpValue: 2
  superJumpValue: 4
  godJumpValue: 8
  weatherVoteEnabled: true
  lightningStrikeChance: 5
  colorGlassEnabled: true
  particlesEnabled: false
  trailEffectsEnabled: false
  lobbyMenuEnabled: false
  optionsMenuEnabled: true
  purchaseColorGlassEnabled: true
  purchaseParticlesEnabled: false
  purchaseTrailEffectsEnabled: false
  purchasePermanentKitsEnabled: true
  showKitItemsandPotionEffects: true
  doubleChestAlwaysOP: true
gameItems:
  giveSpectateItem: false
  spectateItemSlot: 0
  giveLobbyMenuItem: false
  lobbyMenuItemSlot: 4
  giveJoinItem: false
  joinItemSlot: 8
  lobbyMenuItem: eye_of_ender 1 luck:1
  spectateItem: compass 1 luck:1
  joinItem: daylight_detector 1 luck:1
  exitGameItem: iron_door 1 luck:1
  exitItemSlot: 8
  kitMenuItem: storage_minecart 1 luck:1
  kitMenuItemSlot: 0
  kitPermMenuItem: storage_minecart 1
  kitPermMenuItemSlot: 2
  specStoreItem: anvil 1 luck:1
  specStoreItemSlot: 4
  opChestMenuItem: diamond 1
  opChestOptionMenuSlot: 3
  timeMenuItem: watch 1
  timeOptionMenuSlot: 5
  weatherMenuItem: glowstone 1
  weatherOptionMenuSlot: 7
  jumpMenuItem: diamond_boots 1
  jumpOptionMenuSlot: 1
  particleMenuItem: pumpkin_seeds 1
  particleLobbyMenuSlot: 20
  particleOptionsMenuSlot: 22
  trailEffectMenuItem: arrow 1
  trailEffectLobbyMenuSlot: 24
  trailEffectOptionsMenuSlot: 24
  optionsItem: cake 1 luck:1
  optionsItemSlot: 4
  glassMenuItem: stained_glass 1
  glassLobbyMenuSlot: 6
  glassOptionsMenuSlot: 20
gameSounds:
  playerJoinLobby: SLIME_WALK2
  playerLeaveLobby: SLIME_ATTACK
  playerDeath: AMBIENCE_THUNDER
  playerWin: FIREWORK_LARGE_BLAST
  opChestVote: CHEST_OPEN
  timeVote: FUSE
  weatherVote: SPLASH
  jumpVote: MAGMACUBE_JUMP
lobbyGuard:
  enabled: false
  hungerDisabled: true
  fallDamageDisabled: true
  damageDisabled: true
  pvpDisabled: true
  playerBuildDisabled: true
  playerInteractDisabled: true
  weatherDisabled: true
  daylightCycleDisabled: true
commandWhitelist:
- /swr quit
- /swr kit
- /swr shop
- /swr start
- /swr
- /g
- /leave
spectatorWhitelist:
- /swr quit
- /swr shop
- /leave
sqldatabase:
  enabled: false
  saveInterval: 30
  hostname: localhost
  port: 3306
  database: database
  username: username
  password: password
resaveDefaultMaps: false
bungeeMode:
  enabled: false
  bungeeServerName: skywars
  lobbyServer: lobby
spawn:
  world: MiniHry
  x: 92
  y: 177
  z: -996
  yaw: 267.44998
  pitch: 13.499984
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ypxo
Příspěvky: 264
Registrován: 15 kvě 2014, 18:30
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Re: SkyWars Reloaded

#2 Příspěvekod ypxo » 14 pro 2015, 23:08

Normální vlastnost pluginu... Pokud chceš mít všechny arény v jedné mapě, tak použij nějakou starší verzi, ve které to tak bylo. Doplň ještě IP.
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WizGigabyte
Příspěvky: 133
Registrován: 09 čer 2015, 16:31
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Re: SkyWars Reloaded

#3 Příspěvekod WizGigabyte » 15 pro 2015, 18:54

ypxo píše:Normální vlastnost pluginu... Pokud chceš mít všechny arény v jedné mapě, tak použij nějakou starší verzi, ve které to tak bylo. Doplň ještě IP.


IP serveru: 82.208.17.10:27397
A nevíš v jaké verzi pluginu by to mohlo být?

Link na plugin: https://www.spigotmc.org/resources/skyw ... ded.15464/
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ypxo
Příspěvky: 264
Registrován: 15 kvě 2014, 18:30
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Re: SkyWars Reloaded

#4 Příspěvekod ypxo » 15 pro 2015, 19:49

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