Jobs vs Citizens+sentry

Technická podpora k herním serverům Minecraft a Tekkit
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cvrk
Příspěvky: 87
Registrován: 24 bře 2015, 14:38
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Jobs vs Citizens+sentry

#1 Příspěvekod cvrk » 05 říj 2015, 20:34

93.91.250.146:27794
Ahoj na serveru mám postavené dungeony kde používám plugin citizens+sentry na bosse + stráže v konzoly už delší dobu pozoruju tuto chybu.
Pokaždé když npc zabije hráče tak to hodí tohle

Kód: Vybrat vše

> [20:26:02 ERROR]: Could not pass event PlayerDeathEvent to Jobs v2.12.0


org.bukkit.event.EventException


   at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:294) ~[minecraft_server.jar:git-Bukkit-1.7.2-R0.3-14-g8f8716c-b3041jnks]


   at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) ~[minecraft_server.jar:git-Bukkit-1.7.2-R0.3-14-g8f8716c-b3041jnks]


   at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:501) [minecraft_server.jar:git-Bukkit-1.7.2-R0.3-14-g8f8716c-b3041jnks]


   at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:486) [minecraft_server.jar:git-Bukkit-1.7.2-R0.3-14-g8f8716c-b3041jnks]


   at org.bukkit.craftbukkit.v1_7_R2.event.CraftEventFactory.callPlayerDeathEvent(CraftEventFactory.java:349) [minecraft_server.jar:git-Bukkit-1.7.2-R0.3-14-g8f8716c-b3041jnks]


   at net.minecraft.server.v1_7_R2.EntityPlayer.die(EntityPlayer.java:373) [minecraft_server.jar:git-Bukkit-1.7.2-R0.3-14-g8f8716c-b3041jnks]


   at net.minecraft.server.v1_7_R2.EntityLiving.damageEntity(EntityLiving.java:732) [minecraft_server.jar:git-Bukkit-1.7.2-R0.3-14-g8f8716c-b3041jnks]


   at net.minecraft.server.v1_7_R2.EntityHuman.damageEntity(EntityHuman.java:746) [minecraft_server.jar:git-Bukkit-1.7.2-R0.3-14-g8f8716c-b3041jnks]


   at net.minecraft.server.v1_7_R2.EntityPlayer.damageEntity(EntityPlayer.java:452) [minecraft_server.jar:git-Bukkit-1.7.2-R0.3-14-g8f8716c-b3041jnks]


   at net.minecraft.server.v1_7_R2.EntityHuman.attack(EntityHuman.java:918) [minecraft_server.jar:git-Bukkit-1.7.2-R0.3-14-g8f8716c-b3041jnks]


   at net.citizensnpcs.npc.ai.MCTargetStrategy$1.handle(MCTargetStrategy.java:236) [citizens.jar:?]


   at net.citizensnpcs.npc.ai.MCTargetStrategy.update(MCTargetStrategy.java:128) [citizens.jar:?]


   at net.citizensnpcs.npc.ai.CitizensNavigator.run(CitizensNavigator.java:132) [citizens.jar:?]


   at net.citizensnpcs.npc.CitizensNPC.update(CitizensNPC.java:228) [citizens.jar:?]


   at net.citizensnpcs.npc.entity.EntityHumanNPC.h(EntityHumanNPC.java:175) [citizens.jar:?]


   at net.minecraft.server.v1_7_R2.World.entityJoinedWorld(World.java:1345) [minecraft_server.jar:git-Bukkit-1.7.2-R0.3-14-g8f8716c-b3041jnks]


   at net.minecraft.server.v1_7_R2.World.playerJoinedWorld(World.java:1326) [minecraft_server.jar:git-Bukkit-1.7.2-R0.3-14-g8f8716c-b3041jnks]


   at net.minecraft.server.v1_7_R2.World.tickEntities(World.java:1214) [minecraft_server.jar:git-Bukkit-1.7.2-R0.3-14-g8f8716c-b3041jnks]


   at net.minecraft.server.v1_7_R2.WorldServer.tickEntities(WorldServer.java:480) [minecraft_server.jar:git-Bukkit-1.7.2-R0.3-14-g8f8716c-b3041jnks]


   at net.minecraft.server.v1_7_R2.MinecraftServer.v(MinecraftServer.java:639) [minecraft_server.jar:git-Bukkit-1.7.2-R0.3-14-g8f8716c-b3041jnks]


   at net.minecraft.server.v1_7_R2.DedicatedServer.v(DedicatedServer.java:250) [minecraft_server.jar:git-Bukkit-1.7.2-R0.3-14-g8f8716c-b3041jnks]


   at net.minecraft.server.v1_7_R2.MinecraftServer.u(MinecraftServer.java:548) [minecraft_server.jar:git-Bukkit-1.7.2-R0.3-14-g8f8716c-b3041jnks]


   at net.minecraft.server.v1_7_R2.MinecraftServer.run(MinecraftServer.java:459) [minecraft_server.jar:git-Bukkit-1.7.2-R0.3-14-g8f8716c-b3041jnks]


   at net.minecraft.server.v1_7_R2.ThreadServerApplication.run(SourceFile:618) [minecraft_server.jar:git-Bukkit-1.7.2-R0.3-14-g8f8716c-b3041jnks]


Caused by: java.lang.NullPointerException


   at me.zford.jobs.Jobs.action(Jobs.java:304) ~[?:?]


   at me.zford.jobs.listeners.JobsPaymentListener.onEntityDeath(JobsPaymentListener.java:392) ~[?:?]


   at sun.reflect.GeneratedMethodAccessor491.invoke(Unknown Source) ~[?:?]


   at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_45]


   at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_45]


   at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:292) ~[minecraft_server.jar:git-Bukkit-1.7.2-R0.3-14-g8f8716c-b3041jnks]


   ... 23 more


> [20:26:02 INFO]: Tominke was slain by §4Stráž


Dá se to opravit ? předem díky :)

Obrázek

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AAAuto
Příspěvky: 385
Registrován: 26 pro 2014, 20:35
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Re: Jobs vs Citizens+sentry

#2 Příspěvekod AAAuto » 06 říj 2015, 15:07

No , pravdepodobne si nastavil niečo v plugine Jobs. Píše tam niečo o PlayerDeath - Smrť hráča Event - udalosť. Takže najskôr je niečo v configu jobs čo si zle nastavil prinajhoršom o tom nevieš .. Každopádne sem hoď config pluginu Jobs.
„Nikdy nehovor, že sa niečo urobiť nedá, pretože vždy sa nájde nejaký blbec, ktorý nevie že sa to nedá a urobí."

cvrk
Příspěvky: 87
Registrován: 24 bře 2015, 14:38
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Re: Jobs vs Citizens+sentry

#3 Příspěvekod cvrk » 06 říj 2015, 15:29

Tady je config.

Kód: Vybrat vše

# Jobs configuration.
#
# Stores information about each job.
#
# For example configurations, visit http://dev.bukkit.org/server-mods/jobs/.

Jobs:
  Woodcutter:
    fullname: Drevorubec
    shortname: D
    ChatColour: GREEN
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Break:
      LOG:
        income: 0.1
        experience: 0.1
    Place:
      SAPLING:
        income: 0.1
        experience: 0.1
      WOOD:
        income: 0.9
        experience: 0.9
    Kill:
      Player:
        income: 0.9
        experience: 0.9
    custom-kill:
      Woodcutter:
        income: 0.9
        experience: 0.9
    permissions:
      aaaaaatest.node:
        value: true
        level: 0
      aaaaaatest.node2:
        value: true
        level: 10
  Miner:
    fullname: Hornik
    shortname: H
    ChatColour: DARK_GRAY
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Break:
      STONE:
        income: 0.1
        experience: 0.1
      COAL_ORE:
        income: 0.5
        experience: 0.5
      IRON_ORE:
        income: 0.6
        experience: 0.6
      GOLD_ORE:
        income: 0.9
        experience: 0.9
      LAPIS_ORE:
        income: 0.9
        experience: 0.9
      DIAMOND_ORE:
        income: 0.9
        experience: 0.9
      OBSIDIAN:
        income: 0.9
        experience: 0.9
      MOSSY_COBBLESTONE:
        income: 0.1
        experience: 0.1
    Place:
      RAILS:
        income: 0.5
        experience: 0.5
      IRON_ORE:
        income: -0.5
        experience: -0.5
      GOLD_ORE:
        income: -0.5
        experience: -0.9
    Kill:
      Player:
        income: 0.1
        experience: 0.1
    custom-kill:
      Miner:
        income: 0.1
        experience: 0.1
  Builder:
    fullname: Stavitel
    shortname: S
    ChatColour: WHITE
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Place:
      COBBLESTONE:
        income: 0.1
        experience: 0.1
      WOOD:
        income: 0.9
        experience: 0.9
      FENCE:
        income: 0.9
        experience: 0.9
      WOOL:
        income: 0.9
        experience: 0.9
      STONE:
        income: 0.9
        experience: 0.9
      GLOWSTONE:
        income: 0.9
        experience: 0.9
      SANDSTONE:
        income: 0.9
        experience: 0.9
      GLASS:
        income: 0.9
        experience: 0.9
      BRICK:
        income: 0.9
        experience: 0.9
      LAPIS_BLOCK:
        income: 0.9
        experience: 0.9
      DOUBLE_STEP:
        income: 0.9
        experience: 0.9
      STEP:
        income: 0.9
        experience: 0.9
      BOOKSHELF:
        income: 0.9
        experience: 0.9
      WOOD_STAIRS:
        income: 0.9
        experience: 0.9
      COBBLESTONE_STAIRS:
        income: 0.1
        experience: 0.1
      MOSSY_COBBLESTONE:
        income: 0.4
        experience: 0.4
      DIAMOND_BLOCK:
        income: 0.9
        experience: 0.9
      GOLD_BLOCK:
        income: 0.9
        experience: 0.9
    Kill:
      Player:
        income: 0.5
        experience: 0.5
    custom-kill:
      Builder:
        income: 0.9
        experience: 0.9
  Digger:
    fullname: Bagr
    shortname: B
    ChatColour: GOLD
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Break:
      DIRT:
        income: 0.9
        experience: 0.9
      GRASS:
        income: 0.2
        experience: 0.2
      GRAVEL:
        income: 0.4
        experience: 0.4
      SAND:
        income: 0.3
        experience: 0.3
      CLAY:
        income: 0.3
        experience: 0.3
    Kill:
      Player:
        income: 0.5
        experience: 0.5
    custom-kill:
      Digger:
        income: 0.9
        experience: 0.9
  Farmer:
    fullname: Farmar
    shortname: F
    ChatColour: BLUE
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Break:
      CROPS-7:
        income: 0.1
        experience: 0.1
      SUGAR_CANE_BLOCK:
        income: 0.1
        experience: 0.1
    Place:
      CROPS-0:
        income: 0.4
        experience: 0.4
      SUGAR_CANE_BLOCK:
        income: 0.1
        experience: 0.1
    Kill:
      Player:
        income: 0.1
        experience: 0.1
    custom-kill:
      Farmer:
        income: 0.1
        experience: 0.1
  Hunter:
    fullname: Lovec
    shortname: L
    ChatColour: RED
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Kill:
      Chicken:
        income: 0.9
        experience: 0.9
      Cow:
        income: 0.9
        experience: 0.9
      Pig:
        income: 0.9
        experience: 0.9
      Sheep:
        income: 0.9
        experience: 0.9
      Wolf:
        income: 0.2
        experience: 0.2
      Creeper:
        income: 0.6
        experience: 0.6
      Skeleton:
        income: 0.5
        experience: 0.5
      Spider:
        income: 0.4
        experience: 0.4
      Zombie:
        income: 0.3
        experience: 0.3
      Player:
        income: 0.1
        experience: 0.1
      EnderMan:
        income: 0.5
        experience: 0.5
    custom-kill:
      Woodcutter:
        income: 0.2
        experience: 0.2
      Miner:
        income: 1.0
        experience: 1.0
      Digger:
        income: 1.0
        experience: 1.0
      Farmer:
        income: 1.0
        experience: 1.0
      Builder:
        income: 1.0
        experience: 1.0
      Hunter:
        income: 1.0
        experience: 1.0
  Fisherman:
    fullname: Rybar
    shortname: R
    ChatColour: AQUA
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Fish:
      RAW_FISH:
        income: 1.3
        experience: 1.3
    Kill:
      Player:
        income: 1.5
        experience: 1.5
    custom-kill:
      Fisherman:
        income: 1.0
        experience: 1.0
  Weaponsmith:
    fullname: Weaponsmith
    shortname: W
    ChatColour: DARK_PURPLE
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Craft:
      WOOD_SWORD:
        income: 0.3
        experience: 0.2
      IRON_SWORD:
        income: 0.9
        experience: 0.9
      GOLD_SWORD:
        income: 0.2
        experience: 0.2
      DIAMOND_SWORD:
        income: 0.9
        experience: 0.9
    Smelt:
      IRON_INGOT:
        income: 0.2
        experience: 0.2
      GOLD_INGOT:
        income: 0.3
        experience: 0.3
  Brewer:
    fullname: Brewer
    shortname: Br
    ChatColour: LIGHT_PURPLE
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Brew:
      NETHER_STALK:
        income: 0.1
        experience: 0.1
      REDSTONE_DUST:
        income: 0.2
        experience: 0.2
      GLOWSTONE_DUST:
        income: 0.2
        experience: 0.2
      SPIDER_EYE:
        income: 0.2
        experience: 0.2
      FERMENTED_SPIDER_EYE:
        income: 0.3
        experience: 0.3
      BLAZE_POWDER:
        income: 0.3
        experience: 0.3
      SUGAR:
        income: 0.2
        experience: 0.2
      SPECKLED_MELON:
        income: 0.3
        experience: 0.3
      MAGMA_CREAM:
        income: 0.6
        experience: 0.6
      GHAST_TEAR:
        income: 0.6
        experience: 0.6
  Enchanter:
    fullname: Enchanter
    shortname: E
    ChatColour: DARK_BLUE
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Enchant:
      WOOD_SWORD:
        income: 0.1
        experience: 0.1
      IRON_SWORD:
        income: 0.3
        experience: 0.3
      GOLD_SWORD:
        income: 0.4
        experience: 0.4
      DIAMOND_SWORD:
        income: 0.5
        experience: 0.5
  None:
    fullname: None
    shortname: N
    ChatColour: WHITE
    chat-display: none
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Kill:
      Player:
        income: 0.5


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