Chybová hlaška MySQL

Technická podpora k herním serverům Minecraft a Tekkit
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Fearless
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Registrován: 04 bře 2012, 23:59
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Chybová hlaška MySQL

#1 Příspěvekod Fearless » 27 bře 2015, 20:24

Jedi 93.91.250.137:27272

Čauko bauko lunaparkáči,vedel by mi niekto poradiť s týmto ?
Spoiler: zobrazit

Kód: Vybrat vše

at java.lang.Thread.run(Thread.java:744) [?:1.7.0_51]
> [19:07:28 WARN]: java.sql.SQLException: Incorrect string value: '\x9Aipy n...' for column 'message' at row 1
> [19:07:28 WARN]: at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:1073)
> [19:07:28 WARN]: at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3593)
> [19:07:28 WARN]: at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3525)
> [19:07:28 WARN]: at com.mysql.jdbc.MysqlIO.sendCommand(MysqlIO.java:1986)
> [19:07:28 WARN]: at com.mysql.jdbc.MysqlIO.sqlQueryDirect(MysqlIO.java:2140)
> [19:07:28 WARN]: at com.mysql.jdbc.ConnectionImpl.execSQL(ConnectionImpl.java:2626)
> [19:07:28 WARN]: at com.mysql.jdbc.PreparedStatement.executeInternal(PreparedStatement.java:2111)
> [19:07:28 WARN]: at com.mysql.jdbc.PreparedStatement.executeUpdate(PreparedStatement.java:2407)
> [19:07:28 WARN]: at com.mysql.jdbc.PreparedStatement.executeUpdate(PreparedStatement.java:2325)
> [19:07:28 WARN]: at com.mysql.jdbc.PreparedStatement.executeUpdate(PreparedStatement.java:2310)
> [19:07:28 WARN]: at net.coreprotect.database.Database.insertCommand(Database.java:347)
> [19:07:28 WARN]: at net.coreprotect.database.Logger.log_command(Logger.java:67)
> [19:07:28 WARN]: at net.coreprotect.consumer.Process.processPlayerCommand(Process.java:338)
> [19:07:28 WARN]: at net.coreprotect.consumer.Process.processConsumer(Process.java:102)
> [19:07:28 WARN]: at net.coreprotect.consumer.Consumer.run(Consumer.java:49)
> [19:07:28 WARN]: at java.lang.Thread.run(Thread.java:744)

JosefAmbrož
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Registrován: 26 úno 2015, 18:06
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Re: Chybová hlaška MySQL

#2 Příspěvekod JosefAmbrož » 27 bře 2015, 21:19

dej jsem prosím ten soubor co máš napojený + config jak to máš napsané

Fearless
Příspěvky: 10
Registrován: 04 bře 2012, 23:59
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Re: Chybová hlaška MySQL

#3 Příspěvekod Fearless » 27 bře 2015, 21:54

plugin Coreprotect verzia 2.10.0
Spoiler: zobrazit

Kód: Vybrat vše

#CoreProtect Config

# If enabled, extra data is displayed when doing rollbacks and restores.
# If disabled, you can manually trigger it in-game by adding "#verbose"
# to the end of your rollback statement.
verbose: true

# MySQL is optional and not required.
# If you prefer to use MySQL, enable the following and fill out the fields.
use-mysql: true
table-prefix: co_
mysql-host: localhost
mysql-port: 3306
mysql-database: 182470_mysql_db
mysql-username: 182470_mysql_db
mysql-password:

# If enabled, CoreProtect will check for updates when your server starts up.
# If an update is available, you'll be notified via your server console.
check-updates: true

# If enabled, other plugins will be able to utilize the CoreProtect API.
api-enabled: true

# If no radius is specified in a rollback or restore, this value will be
# used as the radius. Set to "0" to disable automatically adding a radius.
default-radius: 10

# The maximum radius that can be used in a command. Set to "0" to disable.
# To run a rollback or restore without a radius, you can use "r:#global".
max-radius: 100

# If enabled, items taken from containers (etc) will be included in rollbacks.
rollback-items: true

# If enabled, entities, such as killed animals, will be included in rollbacks.
rollback-entities: true

# If enabled, generic data, like zombies burning in daylight, won't be logged.
skip-generic-data: true

# Logs blocks placed by players.
block-place: true

# Logs blocks broken by players.
block-break: true

# Logs blocks that break off of other blocks; for example, a sign or torch
# falling off of a dirt block that a player breaks. This is required for
# beds/doors to properly rollback.
natural-break: true

# Properly track block movement, such as sand or gravel falling.
block-movement: true

# Properly track blocks moved by pistons.
pistons: true

# Logs blocks that burn up in a fire.
block-burn: true

# Logs when a block naturally ignites, such as from fire spreading.
block-ignite: true

# Logs explosions, such as TNT and Creepers.
explosions: true

# Track when an entity changes a block, such as an Enderman destroying blocks.
entity-change: true

# Logs killed entities, such as killed cows and enderman.
entity-kills: true

# Logs text on signs. If disabled, signs will be blank when rolled back.
sign-text: true

# Logs lava and water sources placed/removed by players who are using buckets.
buckets: true

# Logs natural tree leaf decay.
leaf-decay: true

# Logs tree growth. Trees are linked to the player who planted the sappling.
tree-growth: true

# Logs mushroom growth.
mushroom-growth: true

# Logs natural vine growth.
vine-growth: true

# Logs when portals such as Nether portals generate naturally.
portals: true

# Logs water flow. If water destroys other blocks, such as torches,
# this allows it to be properly rolled back.
water-flow: true

# Logs lava flow. If lava destroys other blocks, such as torches,
# this allows it to be properly rolled back.
lava-flow: true

# Allows liquid to be properly tracked and linked to players.
# For example, if a player places water which flows and destroys torches,
# it can all be properly restored by rolling back that single player.
liquid-tracking: true

# Track item transactions, such as when a player takes items from a
# chest, furnace, or dispenser. Necessary for any item based rollbacks.
item-transactions: true

# Track player interactions, such as when a player opens a door, presses
# a button, or opens a chest. Player interactions can't be rolled back.
player-interactions: true

# Logs messages that players send in the chat.
player-messages: true

# Logs all commands used by players.
player-commands: true

# Logs the logins and logouts of players.
player-sessions: true

# Logs when a player changes their Minecraft username.
username-changes: true

# Logs changes made via the plugin "WorldEdit" if it's in use on your server.
worldedit: true


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