Kód: Vybrat vše
# rangeFrom is from where the range is counted. You can do spawn(from world spawn) or
# rla(RandomLocation Area)
# -
# -
# If the range is 20, then the players have to be within 20 blocks of the
# RandomLocation area or Spawn
# -
# -
# checks is how many times it should check for a location to teleport too. RandomLocation
# will goto a random location inside the RandomLocation area and then check if it not
# obstructed(inside a block, on lave, in mid air, ect). If it is obstructed it will goto a
# new location and check. The checks is how many times it should goto a new location
# before telling the player that the teleport is obstructed. If you leave it to high it
# may crash your server caused by too much calculation.
# -
# -
# If "useRange: false" then the players can do /rSpawn from any where in the world
# -
# -
# rSpawnPermission: if true, will give al players permission to /rSpawn
# -
# -
# If keepDirection = true then the player will be facing in the direction they was looking
# at when teleported, else they will just look straight forward, recommended on
# -
# -
# CommandCooldown is how many seconds a player have to wait after using /rSpawn before he/
# she can use it again. To disable set it to 0.
# -
# -
# SignCooldown is how many seconds a player have to wait after using a RandomLocation
# sing before he/she can use it again. To disable set it to 0.
# -
# -
# SpawnOn: [Grass, Ground, air]
# If set to grass, then players will only spawn on grass
# If set to ground, then players will spawn on the ground. The plugin will find a safe
# place, which means a place that is not i the air, not on top of blocks that can hurt the
# player like lava & cactus also not on pressure plates and not in water. It also finds a
# spot that is not in the air, nor inside a block.
# If set to air, then players will spawn around Y: 300 with god mode for until they hit
# the ground. The plugin will not check for what the player lands on, so they might end up
# falling into a lava pit or into the void.
# -
# -
# TeleportOnFirstJoin, if true makes players teleport on there first join on the server
# -
# -
# TeleportOnFirstJoinZone is which zone the player will be teleported to on join if
# TeleportOnFirstJoin is true
# -
# -
# OpenSigns, if true lets any one use signs no matter permissions
# -
# -
RangeFrom: rla
Range: 20
Checks: 200
UseRange: true
rSpawnPermission: false
KeepDirection: true
CommandCooldown: 1
SignCooldown: 1
SpawnOn: Grass
TeleportOnFirstJoin: false
TeleportOnFirstJoinZone: Default
OpenSigns: true
Zones:
planetky:
World: planet
Pos1:
X: 1560
Y: 256
Z: 1560
Pos2:
X: -1560
Y: 0
Z: -1560
herospawn:
World: FreeBuild
Pos1:
X: 3000
Y: 200
Z: 3000
Pos2:
X: -3000
Y: 0
Z: -3000
tezba:
World: TezebniSvet
Pos1:
X: 1500
Y: 100
Z: 1500
Pos2:
X: -1500
Y: 20
Z: -1500
Default: herospawn
manualne sem menil jen tento radek:
SpawnOn: Grass
nevim co tam bylo defaultne:-), ale chtel jsem hlinu.
a vse co je ve skupine Zones, se do congigu ulozilo prikazy ze hry , viz vyse muj prispevek
