CreativeControl - inventar

Technická podpora k herním serverům Minecraft a Tekkit
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Welton123
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CreativeControl - inventar

#1 Příspěvekod Welton123 » 22 črc 2012, 18:30

PODPIS



Ahoj, chci se zeptat jeslti neco nemam nastavne spatne, protoze kdyz hrac s creative si da do inventare napr. dia blocky a pak 3x napise prikaz /gm tak mu to veci z creative da do suvivalu.

CreativeContrl mam nejnovejsi

config CC:

Spoiler: zobrazit

Kód: Vybrat vše

Database:
  ## Enable MySQL? If false, will be used SQLite [No SQL Server required]
  ## The performance is much better with MySQL, SQLite is recomended to 20 player max [creative or not]
  MySQL: false
  host: localhost
  port: 3306
  user: root
  pass: 123
  database: minecraft

Permissions:
  ##Op have all permissions?
  OpHasPerm: true

Events:
  ## Use Player Move Event? This may take a lot of resources on large servers, but is required to Creative/Survival regions work.
  PlayerMove: false
  ## Enable MiscProtections? This may take some extra resource, but will be much more comfortable to play with creative mode.
  MiscProtection: true

PlayerData:
  ## Inventory, if true, will have an inventory to survival and other to creative
  Inventory: true
  ## Status, if true, will save the player survival status [e.g Health, Food, etc]
  Status: true

Messages:
  ## quiet, if true, any CreativeControl messages will not be displayed
  quiet: false
  debug:
    ## in-game, if true, will show debug messages ingame.
    in-game: false
    ## console, if true, will show debug messages in the console.
    console: false

Utily:
  ## Item ID to select areas [Use Item ID Only, ID:DATA not allowed]
  Sel: 369
  ## Item ID to add blocks in the database [Use Item ID Only, ID:DATA not allowed]
  Add: 269
  ## Item ID to remove blocks from the database [Use Item ID Only, ID:DATA not allowed]
  Del: 273


soubor s nazvem sveta:

Spoiler: zobrazit

Kód: Vybrat vše

World:
  ## Creative, If true, this world will be considered a Creative Only world.
  ## If ChangeGameMode is true, this plugin will try to prevent normal players
  ## without permission to have any other gamemode diferent than Creative.
  Creative: false
  ## Exclude, If true, this world will be ignored by any protection of this plugin.
  Exclude: false
  ## ChangeGameMode, If true, the function "Creative: true/false" defined above will be activated
  ## To bypass this, add the permission "CreativeControl.World.Keep"
  ChangeGameMode: false

BlackList:
  ## Commands, Every command who start with what have defined here, e.g /sell hand, will be blocked to use with creative.
  Commands:
    - /buy
    - /sell
 
  ## BlockPlace, Creative players will be unable to place those blocks [Use Block ID Only, ID:DATA is not supported yet]
  BlockPlace:
#    - 8
#    - 9
#    - 10
#    - 11
#    - 46
    - 51
    - 52
#    - 79
 
  ## BlockBreak, Creative players will be unable to break those blocks [Use Block ID Only, ID:DATA is not supported yet]
  ## You don't need to list BedRock here, has an option below.
  BlockBreak:
    - 500
 
  ## ItemUse, Creative players will be unable to use those Items, this means right/left click [Use Item ID Only, ID:DATA is not supported yet]
  ItemUse:
    - 259
#    - 326
#    - 327
    - 384
    - 385
 
  ## ItemInteract, Creative payers will be unable to interact with those Items/Blocks, this means right click only [Use Item/Block ID Only, ID:DATA is not supported yet]
  ItemInteract:
    - 500
#    - 54
#    - 61
#    - 62

  ##ItemDrop, if true, Creative players will be unable to drop items
  ItemDrop: true

  ##ItemPickup, if true, Creative players will be unable to pickup items
  ItemPickup: true

## To any option in "MiscProtection" Works, Events.MiscProtection has to be "true" in config.yml
## ATTENTION: Everything in this section is based in your database,
## if you are not sure if your database is safe, use other ways like blacklist.
MiscProtection:
  ## NoTNTExplosion, if true, TNT placed by creative players will not explode.
  NoTNTExplosion: true
  ## IceMelt, if true, ICE placed by creative players will not melt
  IceMelt: true
  ## LiquidControl, if true, liquids placed by creative players will not flow
  ## ATTENTION: If this is a mixed world, do not enable this.
  ## If a survival player put water/lava next to a creative water/lava block, the creative block will flow.
  LiquidControl: true
  ## Fire, if true, Blocks placed by creative players will not burn
  Fire: true

BlockProtection:
  ## OwnBlocks, if true, Blocks placed by creative players will be protected, and just the owner will be able to break it, but when this block is breaked, he also not drop
  OwnBlocks: false
  ## NoDrop, if true, Blocks placed by creative players will not drop when breaked
  ## NoDrop use less resources than OwnBlocks.
  NoDrop: true
  ## Explosions, if true, Creative blocks [NoDrop and OwnBlocks] Will be protected against explosions
  ## When NoDrop is activated, the explosion will not drop creative blocks,
  ## If OwnBlocks is activated, the explosion will be cancelled.
  Explosions: true
  ## Pistons, if true, Creative blocks [NoDrop and OwnBlocks] Will be protected against pistons.
  ## If this is false, when a piston push a block, he will be unprotected.
  Pistons: true
  ## exclud, Blocks listed here, will be ignored on NoDrop/OwnBlocks protections, more blocks you list here, better will be the performance.
  exclude:
    - 0
#    - 8
#    - 9
#    - 10
#    - 11

Preventions:
  ## PvP, if true, Creative players will be unable to attack other players
  PvP: true
  ## Mobs, if true, Creative players will be unable to attack mobs
  Mobs: false
  ## Eggs, if true, Creative players will be unable to use Monster/Chicken eggs.
  Eggs: true
  ## Target, if true, Creative players will not be target by mobs
  Target: false
  ## MobsDrop, if true, when a creative player kills an mob, will not drop items/exp
  MobsDrop: true
  ## IronGolem, if true, prevent Creative players from creating Iron Golems
  IronGolem: true
  ## SnowGolem, if true, prevent Creative players from creating Snow Golems
  SnowGolem: true
  ## ClearDrops, if true, when a Creative player die, the drops will be removed [E.g on /suicide]
  ClearDrops: true
  ## Enchantments, if true, Creative players will be unable to enchant items. [Useless if InvInteract is true]
  Enchantments: true
  ## MineCartStorage, if true, Creative players will be unable to use chest/furnaces in minecarts [Set to false if InvInteract is true]
  MineCartStorage: true
  ## BreakBedRock, if true, Creative players will be unable to break the 'bottom' of the world
  BreakBedRock: true
  ## InvInteract, if true, Creative players will be unable to interact with any type of inventory.
  InvInteract: true



//EDIT: Taky mi to do logu pise spam neco o BlockEventu.
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Welton123
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Re: CreativeControl - inventar

#2 Příspěvekod Welton123 » 23 črc 2012, 16:59

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