LimitedCreative

Technická podpora k herním serverům Minecraft a Tekkit
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Nixon
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Registrován: 17 srp 2011, 14:32
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LimitedCreative

#1 Příspěvekod Nixon » 11 kvě 2013, 00:14

Server: 93.91.250.129:27392 (pokud server ještě nemáte, vepište zde "nemám")

Ahoj, mam problem s pluginem "Limited Creative" uz to hledma docela dlouho, je to docela orisek.. vse funguje, super ale kdyz postavim za creative nejake blocky napr DiaBlocky.. a prepnu do survivalu tak ty blocky jdou normalne znicit, cos by nemeli, nevim jestli to taky ten plugin umi ale hledam to uz vic jak hodinu a uz me to vubec nebavi tady je defaultni config --->

Spoiler: zobrazit

Kód: Vybrat vše

# --------------------------------
# Limited Creative - Configuration
# Full Default Configuration at:
# https://github.com/possi/LimitedCreative/blob/master/config.yml
#
# (YAML-Syntax: http://en.wikipedia.org/wiki/YAML)
# --------------------------------

store:
    # SeparatedInventoryEnabled
    # Use this option to disable the separated inventories feature, for the case you only need the other features.
    # default: true
    enabled: true
   
    # StoreCreative
    # Should the creative-inventory also be stored on disk, when switching to survival?
    # If disabled, the inventory gets cleared every time on switching to creative.
    # default: true
    creative: true
   
    # CreativeArmor
    # When set, all creative Player automatically wears the given items as Armor. So they are better seen by other
    # Players.
    armor:
        # CreativeArmorEnabled
        # When disabled, the players Armor isn't swapped
        # default: true
        enabled: true
       
        # CreativeArmor-Items
        # Allows changing of the "Creative-Armor" to be wear when in creative mode
        # *see Blacklist for details on Item-Types
        head: CHAINMAIL_HELMET
        chest: CHAINMAIL_CHESTPLATE
        legs: CHAINMAIL_LEGGINGS
        feet: CHAINMAIL_BOOTS
   
    # InventoryFolder
    # The folder inside the datadir-folder (plugin/LimitedCreative) where the inventories are saved to.
    # By default the inventories are saved to "plugin/LimitedCreative/inventories".
    # default: "inventories"
    folder: "inventories"
   
    # SeparateAdventureInventory
    # When true, your players get a separate inventory when switching to adventure gamemode (2). Otherwise
    # they have the default survival inventory while in adventure gamemode.
    adventure: false

limit:
    # LimitsEnabled
    # Use this option to disable all drop/pvp/etc. preventions while in creative mode. While you also can get this
    # by giving the "nolimit" permissions, using this option can save you CPU performance.
    # default: true
    enabled: true

    # RemoveDrops
    # When player not allowed to drop items, remove the item instead of putting it back to inventory/quickbar.
    # You may disable this to get rid of the server.log-message: "Fetching addPacket for removed entity: CraftItem"
    # default: true
    remove_drops: true
   
    # BlockPickup
    # Prevents the pickup of items while in creative mode
    # default: false
    pickup: false
   
    # RemovePickup
    # Instead of blocking the pickup, you may want to disappear the item from world (good when destroying walls with
    # signs or playing with minecarts). Only works when BlockPickup: false.
    # The permission nolimit.pickup bypasses the removing.
    # default: false
    remove_pickup: true
   
    # BlockSign
    # Prevents interacting with signs (right-click), while in creative mode, so trading becomes more difficult.
    # Attention: this will also block useful signs, like Lifts.
    # default: true
    sign: true
   
    # BlockButtons
    # When enabled also blocks usage of Buttons & Levers while in creative mode.
    # default: false
    button: false
   
    # BlockWorkbenches
    # When enabled also blocks usage of workbenches, anvils and vendor-villagers like chests.
    # default: false
    workbench: false
   
    # BlockDamageToMobs
    # Prevents dealing damage to all creatures in creative (friendly sheeps as well as hostile creepers).
    # default: false
    damagemob: false
   
    # UseBlackList
    # Prevents using or placing of the given blocks in creative mode (and only in creative).
    # You can use the technical name (see http://jd.bukkit.org/doxygen/d6/d0e/enumorg_1_1bukkit_1_1Material.html)
    # or the id of the block/item (better use the id, if you're not sure).
    # To prevent Lava you need to add "LAVA_BUCKET", because lava-blocks aren't "placed", therefore Lava-Buckets are
    # "used".
    # You may add the data separated with a colon e.g.: "35:11" blocks blue wool. But be sure to put it in quotes, to
    # not break yml-configuration! Also supporting Eggs (e.g: "MONSTER_EGG:56" blocks Ghasts-Eggs). If you don't add a
    # data-value, all items/blocks of this material are blocked.
    # You also may add the special block "*" (better add quotes to don't break yml) which prevents the usage of ANY
    # item/block.
    # default: [exp_bottle, bedrock]
    use:
     - EXP_BOTTLE
     - bedrock
   
    # BreakBlackList
    # Prevents destroying of the given blocks in creative mode (and only in creative).
    # You can use the technical name (see http://jd.bukkit.org/doxygen/d6/d0e/enumorg_1_1bukkit_1_1Material.html)
    # or the id of the block/item (better use the id, if you're not sure).
    # You may add the data separated with a colon e.g.: "WOOL:11" blocks blue wool. But be sure to put it in quotes, to
    # not break yml-configuration! Named data values aren't supported yet. If you don't add a data-value, all blocks
    # of this material are blocked.
    # You also may add the special block "*" (better add quotes to don't break yml) which prevents the breaking of any
    # block.
    # default: [bedrock]
    break:
     - bedrock

region:
    # RegionsEnabled
    # Enables the feature for "creative-regions". This Feature is automatically disabled, if the required plugin
    # "WorldGuard" (http://dev.bukkit.org/server-mods/worldguard/) isn't found.
    # default: true
    enabled: true
   
    # RegionOptional
    # Allows Players to use /lc creative|survival to switch between GameModes in creative-regions, even if they
    # have no global permission to those commands
    # default: true
    optional: true
   
    # RegionRememberOptional
    # Remembers if s.o. disables the region gamemode, so the region doesn't change his mode automatically if he enters
    # the region again.
    # Hint: Is very confusing, if MultiVerse "enforce gamemode" swaps your state.
    # default: false
    remember: false
   
    # RegionSafeMode
    # When a player leaves a region he always will get back to the world gamemode, even if he entered the region already
    # in the region-gamemode. So its the opposite analog to RegionRememberOptional.
    # That means: If a GM in creative-mode walks/flies through a creative-region in a survival world, he will get back
    # to survival on leaving the region.
    # default: false
    safemode: false

cmdblock:
    # CommandBlockerEnabled
    # Enables the feature for blocking certain commands in creative mode.
    # default: true
    enabled: true
   
    # CommandBlockerList
    # Defines the list of commands that are blocked while in creative mode. The leading / isn't included. By default
    # the list-item is treated as simple string as typed in by the user after the /. All commands starting with
    # this string are blocked, even if more parameteres are entered by the user.
    # If the first Char is ^ the entry is interpreted as a regular expression (including the ^ for begin of the string).
    # Only use regular expressions if you know them.
    # default: []
    commands:
    # - logout
    # - home
    # - home second
    # - ^chest (one|two|three)
    # - ^(lc|limitedcreative) s(urvival)?
   

# Locale (Language)
# Uncomment the "locale: en_US"-Line, to override the locale which be used for localized messages. By default the
# System-Locale is used (selected by Java depending on LC_LANG-Environment-Variable
# default: none (Use System-Default Locale)
#locale: en_US

# Metrics
# This settings allows the Addon-Author to track the Servers using this plugin. It will not track any player
# related data like names, ips, online time or such. Please do not disable the option! As more servers are using
# the plugin and the author knows, as more he is willing to support the plugin! Its a win-win for both.
# Changing the option via command requires a reload to take effect.
# default: true
metrics: true




Díky za kazdou odpoved ;)

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siOnzee
Příspěvky: 810
Věk: 28
Registrován: 30 lis 2011, 21:40
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Re: LimitedCreative

#2 Příspěvekod siOnzee » 11 kvě 2013, 14:59

Já to umim pouze v CreativeControl.


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