Skyblock mobovia

Technická podpora k herním serverům Minecraft a Tekkit
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Blue
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Re: Skyblock mobovia

#11 Příspěvekod Blue » 05 kvě 2013, 18:40

Nefunguje

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Re: Skyblock mobovia

#12 Příspěvekod nejento » 05 kvě 2013, 20:17

Zkontroluj v server.properities, že nemáš server na Peaceful.
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Re: Skyblock mobovia

#13 Příspěvekod Blue » 05 kvě 2013, 20:35

Nemam lebo na spawne sa mi spqwnuju ale na skybloku ne

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Re: Skyblock mobovia

#14 Příspěvekod nejento » 05 kvě 2013, 20:51

Dej sem config toho Skyblock pluginu.
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Re: Skyblock mobovia

#15 Příspěvekod Blue » 06 kvě 2013, 15:41

Spoiler: zobrazit
options:
general:
#[integer] The max number of players allowed in a single party (including the leader)
maxPartySize: 4
#[string] The name of the skyblock world, will be automatically generated if it doesn't exist
worldName: skyworld
#[integer] The time in seconds before a player can use the /island info command again (note: cooldowns are reset when the plugin is reloaded)
cooldownInfo: 30
#[integer] The time in seconds before a player can use the /island restart command again (note: cooldowns are reset when the plugin is reloaded)
cooldownRestart: 600
island:
#[filename] The schematic to use for island generation.
#Put your schematic in the 'uSkyBlock/schematics' folder, you don't need to add the '.schematic' part below.
schematicName: yourschematicname
#[integer] The number of blocks between islands
distance: 110
#[true/false] If true, remove all hostile mobs when a player teleports back to their island
removeCreaturesByTeleport: true
#[integer] The y-coordinate (height) where islands are spawned
height: 120
#[item list] The list of items to place in the chest when a player starts a new island. ITEM_ID:HOW_MANY
#default is 2 ice, 1 watermelon, 1 cactus, 1 lava bucket, 1 red & brown mushroom, 1 pumpkin seed, 1 sugar cane, 1 sign (for chest prot plugins)
chestItems: '79:2 360:1 81:1 327:1 40:1 39:1 361:1 338:1 323:1'
#[true/false] If true, add extra items to a chest when a player starts a new island (for donors and special players)
addExtraItems: true
#[permission] The name of the permissions to check if extra items are added to the chest, you can change these or add more
#Only checked if 'addExtraItems' is set to true
extraPermissions:
#[permission:item list] The list of extra items to add to the chest, will only be added if the player has the permission. ITEM_ID:HOW_MANY
#When granting the permission, prefix it with "usb." so the full permission to add would be usb.smallbonus
smallbonus: '4:32 320:5'
mediumbonus: '50:16 327:1'
largebonus: '3:10 12:10'
#[true/false] If true, use WorldGuard to automatically create a protective region for each island
protectWithWorldGuard: false
#[integer] The size of the protective region for each island. Can't be higher than 'distance' (only used if 'protectWithWorldGuard'
#is set to true.
protectionRange: 100
#[allow/deny] If set to allow, pvp will be enabled on player islands.
allowPvP: deny
#[true/false] Allow players to completely lock their islands so non-party members can't enter (locking still requires permission usb.lock)
allowIslandLock: false
#[true/false] Use old SkySMP style island generation. Set this to true if you want to use the old
# island style, or set to false if you want to use the new sytle island generation. Only affects new islands.
useOldIslands: false
#[true/false] If true, use island levels/ranks (/island info) - may have a slight impact on performance
#Set to false if you have performance issues
useIslandLevel: true
#Note: The island levels/ranks will be configurable in a future update.
#[true/false] If true, a top 10 islands list will be generated when the plugin is loaded.
#This can take a long time with a lot of players or large islands. Use /dev topten to manually generate the list.
useTopTen: true
extras:
#[true/false] If true, return players that don't have an island (this includes players removed from a party while offline), to the server spawn when they login.
#NOTE: Requires EssentialsSpawn or another plugin with the "/spawn" command
sendToSpawn: false
#[true/false] If true, a player can right-click on a block of obsidian on their island while holding an empty bucket to remove the obsidian and fill the bucket with lava. This is useful for people that accidently
#turn their lava into obsidian with a bad cobblestone generator design. Will only work on the player's island and if there are no other obsidian blocks nearby (so can't be used on portals).
obsidianToLava: true
challenges:
#[true/false] Enable the use of the challenges command.
allowChallenges: true
#[true/false] Should first time challenge completions be broadcast to the whole server?
broadcastCompletion: true
#[text] The color/formatting of the broadcast text when showing first time completions
broadcastText: '&6'
#[list] The ranks to sort the challenges into.
ranks: 'Easy Medium Hard Master'
#[true/false] should challenges in higher level ranks require challenges in lower level ranks to be completed?
requirePreviousRank: true
#[integer] The number of tasks per rank that can be left uncompleted to advance to the next rank. For example, if you have 4 easy challenges
#with a rankLeeway of 1, a player would only need to complete 3 to advance to the next rank. A rankLeeway of 0 would require them all.
rankLeeway: 1
#[color code] The color to use for uncompleted challenges in the list
challengeColor: '&e'
#[color code] The color to use for completed challenges in the list (non-repeatable)
finishedColor: '&2'
#[color code] The color to use for completed challenges in the list (repeatable)
repeatableColor: '&a'
#[true/false] Enable an economy plugin via vault(required for currencyReward)
enableEconomyPlugin: true
#[list] The list of challenges, add as many as you like. Be sure to use only lowercase in the challenge names.
challengeList:
#[text] The name of the challenge that shows up when you do /challenges. All challenge names should be lower case!!
cobblestonegenerator:
#[text] What the player sees when they do /challenges <challengename>
description: 'Create a cobblestone generator and mine 64 cobblestone.'
#[rank] The rank to assign this challenge (must be in the ranks list above)
rankLevel: 'Easy'
#[onIsland/onPlayer/islandLevel] This tells whether the required blocks/items should be in the player's inventory or on their island
# When using onIsland, the player must be 10 blocks away from the required blocks on his island.
# When using islandLevel, the 'requiredItems' field should be the island level required. The player must use /island level first to update his level.
type: onPlayer
#[itemid list] The itemid:count of the items required for the challenge (data values are not supported for required items)
requiredItems: '4:64'
#[true/false] Whether or not to remove the required items from the player's inventory. Only affects onPlayer type challenges. If false, suggested to make the challenge non-repeatable.
takeItems: true
#[itemid list] The itemid:<datavalue>:count of the reward to give the player for completing the challenge
itemReward: '334:3'
#[permission node] A permission granted for completion (use none to not give a permission)
permissionReward: 'none'
#[text] The text name of the reward (to display to the player). No need to list currency rewards here, but you should list permission rewards if you have them.
rewardText: '3 leather'
#[integer] How much currency to give for the first time completion (requires an economy plugin)
currencyReward: 10
#[integer] How much xp to give to the player for the first time completion.
xpReward: 30
#[true/false] Can the player repeat the challenge? onIsland and islandLevel challenges cannot be repeated.
repeatable: true
#[itemid list] The itemid:count of the reward to give the player for completing the challenge after the first time
repeatItemReward: '334:1'
#[text] The text to display when the player is rewarded.
repeatRewardText: '1 leather'
#[integer] How much currency to give when the challenge is repeated (requires an economy plugin)
repeatCurrencyReward: 5
#[integer] How much xp to give to the player for the repeat completions.
repeatXpReward: 10
applecollector:
description: 'Collect 2 apples from trees.'
rankLevel: 'Easy'
type: onPlayer
requiredItems: '260:2'
takeItems: true
itemReward: '6:0:2 6:1:2 6:2:2 6:3:2'
rewardText: '2 of each kind of sapling'
currencyReward: 10
xpReward: 30
permissionReward: 'none'
repeatable: true
repeatItemReward: '6:0:1 6:1:1 6:2:1 6:3:1'
repeatRewardText: '1 of each kind of sapling'
repeatCurrencyReward: 5
repeatXpReward: 10
wheatfarmer:
description: 'Create a wheat farm and harvest 64 units of wheat'
rankLevel: 'Easy'
type: onPlayer
requiredItems: '296:64'
takeItems: true
itemReward: '3:5'
rewardText: '5 dirt'
currencyReward: 10
xpReward: 30
permissionReward: 'none'
repeatable: true
repeatItemReward: '3:1'
repeatRewardText: '1 dirt'
repeatCurrencyReward: 5
repeatXpReward: 10
cactusfarmer:
description: 'Create a cactus farm and harvest 64 cacti'
rankLevel: 'Easy'
type: onPlayer
requiredItems: '81:64'
takeItems: true
itemReward: '12:10'
rewardText: '10 sand'
currencyReward: 15
xpReward: 30
permissionReward: 'none'
repeatable: true
repeatItemReward: '12:2'
repeatRewardText: '5 sand'
repeatCurrencyReward: 5
repeatXpReward: 10
sugarfarmer:
description: 'Create a sugar cane farm and refine 64 units of sugar'
rankLevel: 'Easy'
type: onPlayer
requiredItems: '353:64'
takeItems: true
itemReward: '3:5 82:15'
rewardText: '5 dirt and 15 clay blocks'
currencyReward: 15
xpReward: 30
permissionReward: 'none'
repeatable: true
repeatItemReward: '82:2'
repeatRewardText: '2 clay blocks'
repeatCurrencyReward: 5
repeatXpReward: 10
melonfarmer:
description: 'Create a melon farm and harvest 128 slices of melon'
rankLevel: 'Easy'
type: onPlayer
requiredItems: '360:128'
takeItems: true
itemReward: '3:5'
rewardText: '5 dirt'
currencyReward: 15
xpReward: 30
permissionReward: 'none'
repeatable: true
repeatItemReward: '3:2'
repeatRewardText: '2 dirt blocks'
repeatCurrencyReward: 5
repeatXpReward: 10
pumpkinfarmer:
description: 'Create a pumpkin farm and harvest 64 pumpkins'
rankLevel: 'Easy'
type: onPlayer
requiredItems: '86:64'
takeItems: true
itemReward: '3:5'
rewardText: '5 dirt'
currencyReward: 15
xpReward: 30
permissionReward: 'none'
repeatable: true
repeatItemReward: '3:2'
repeatRewardText: '2 dirt blocks'
repeatCurrencyReward: 5
repeatXpReward: 10
shroompicker:
description: 'Create a mushroom farm and collect 64 red and 64 brown mushrooms'
rankLevel: 'Easy'
type: onPlayer
requiredItems: '39:64 40:64'
takeItems: true
itemReward: '110:1'
rewardText: '1 mycelium block'
currencyReward: 15
xpReward: 30
permissionReward: 'none'
repeatable: true
repeatItemReward: '110:1'
repeatRewardText: '1 mycelium block'
repeatCurrencyReward: 5
repeatXpReward: 10
novicebuilder:
description: 'Reach island level 20 (/island level).'
rankLevel: 'Easy'
type: islandLevel
requiredItems: 20
takeItems: false
itemReward: '257:1 3:5'
rewardText: '1 iron pickaxe and 5 dirt'
currencyReward: 50
xpReward: 50
permissionReward: 'none'
repeatable: false
repeatItemReward: ''
repeatRewardText: ''
repeatCurrencyReward: 0
repeatXpReward: 0
monsterslayer:
description: 'Kill monsters and collect 64 rotten flesh, 32 skeleton bones, 32 string, 32 arrows, 16 gunpowder, 5 spider eyes'
rankLevel: 'Medium'
type: onPlayer
requiredItems: '367:64 287:32 289:16 262:32 352:32 375:5'
takeItems: true
itemReward: '331:16 15:5 318:1'
rewardText: '16 redstone dust, 1 flint, and 5 iron(ore)'
currencyReward: 75
xpReward: 75
permissionReward: 'none'
repeatable: true
repeatItemReward: '331:2 15:1 318:1'
repeatRewardText: '2 redstone dust, 1 flint, and 1 iron(ore)'
repeatCurrencyReward: 15
repeatXpReward: 15
expertfarmer:
description: 'Harvest 64 units of the following: wheat, sugar, melon, carrots, potatoes, pumpkin'
rankLevel: 'Medium'
type: onPlayer
requiredItems: '360:64 353:64 296:64 392:64 391:64 86:64'
takeItems: true
itemReward: '331:16 351:3:1 383:90:1 383:92:1 383:93:1'
rewardText: '16 redstone dust, 1 cocoa bean, 1 spawn egg(chicken,cow,pig)'
currencyReward: 75
xpReward: 75
permissionReward: 'none'
repeatable: true
repeatItemReward: '351:3:1 383:90:1 383:92:1 383:93:1'
repeatRewardText: '1 cocoa bean, 1 spawn egg(chicken,cow,pig)'
repeatCurrencyReward: 20
repeatXpReward: 20
fisherman:
description: 'Make a fishing pond, then catch and cook 10 fish'
rankLevel: 'Medium'
type: onPlayer
requiredItems: '350:10'
takeItems: true
itemReward: '331:16 15:5 351:5'
rewardText: '16 redstone dust, 5 inksac, 5 iron (ore)'
currencyReward: 75
xpReward: 75
permissionReward: 'none'
repeatable: true
repeatItemReward: '331:2 15:1 351:1'
repeatRewardText: '2 redstone dust, 1 inksac, 1 iron (ore)'
repeatCurrencyReward: 15
repeatXpReward: 15
lumberjack:
description: 'Create a tree farm and collect 16 oak, birch, jungle, and spruce logs'
rankLevel: 'Medium'
type: onPlayer
requiredItems: '17:0:16 17:1:16 17:2:16 17:3:16'
takeItems: true
itemReward: '331:16 15:5 383:98:1'
rewardText: '16 redstone dust, 5 iron (ore), 1 wolf spawn egg'
currencyReward: 75
xpReward: 75
permissionReward: 'none'
repeatable: true
repeatItemReward: '331:2 15:1'
repeatRewardText: '2 redstone dust, 1 iron (ore)'
repeatCurrencyReward: 15
repeatXpReward: 15
cookielover:
description: 'Make 128 cookies and a bucket of milk'
rankLevel: 'Medium'
type: onPlayer
requiredItems: '335:1 357:128'
takeItems: true
itemReward: '331:16 15:5'
rewardText: '16 redstone dust, 5 iron (ore)'
currencyReward: 75
xpReward: 75
permissionReward: 'none'
repeatable: true
repeatItemReward: '331:2 15:1'
repeatRewardText: '2 redstone dust, 1 iron (ore)'
repeatCurrencyReward: 15
repeatXpReward: 15
adeptbuilder:
description: 'Reach island level 100 (/island level).'
rankLevel: 'Medium'
type: islandLevel
requiredItems: 100
takeItems: false
itemReward: '49:10'
rewardText: '10 obsidian blocks'
currencyReward: 50
xpReward: 50
permissionReward: 'none'
repeatable: false
repeatItemReward: ''
repeatRewardText: ''
repeatCurrencyReward: 0
repeatXpReward: 0
homeowner:
description: 'Build a house that contains at least 1 door, bed, bookshelf, crafting table, furnace, window, and torch.'
rankLevel: 'Medium'
type: onIsland
requiredItems: '26:1 58:1 20:1 64:1 61:1 47:1 50:1'
takeItems: false
itemReward: '84:1 2267:1 22:10'
rewardText: '1 jukebox, 1 music disk, 10 lapis lazuli blocks'
currencyReward: 100
xpReward: 100
permissionReward: 'none'
repeatable: false
repeatItemReward: ''
repeatRewardText: ''
repeatCurrencyReward: 0
repeatXpReward: 0
pearlcollector:
description: 'Collect 15 enderpearls from endermen'
rankLevel: 'Hard'
type: onPlayer
requiredItems: '368:15'
takeItems: true
itemReward: '266:5 369:1'
rewardText: '5 gold ingots and 1 blaze rod'
currencyReward: 50
xpReward: 100
permissionReward: 'none'
repeatable: true
repeatItemReward: '266:1 369:1'
repeatRewardText: '1 gold ingot and 1 blaze rod'
repeatCurrencyReward: 15
repeatXpReward: 15
slimefarmer:
description: 'Collect 40 slimeballs from slimes'
rankLevel: 'Hard'
type: onPlayer
requiredItems: '341:40'
takeItems: true
itemReward: '266:5 388:1'
rewardText: '5 gold ingots and 5 emeralds'
currencyReward: 50
xpReward: 100
permissionReward: 'none'
repeatable: true
repeatItemReward: '331:8'
repeatRewardText: '8 redstone dust'
repeatCurrencyReward: 15
repeatXpReward: 15
baker:
description: 'Bake 5 cakes and 5 pumpkin pies'
rankLevel: 'Hard'
type: onPlayer
requiredItems: '354:5 400:5'
takeItems: true
itemReward: '266:5 264:1'
rewardText: '5 gold ingots and 1 diamond'
currencyReward: 50
xpReward: 100
permissionReward: 'none'
repeatable: true
repeatItemReward: '15:1'
repeatRewardText: '1 iron (ore)'
repeatCurrencyReward: 15
repeatXpReward: 15
explorer:
description: 'Make 1 map, compass, clock and collect 64 netherrack, 16 soulsand, and 1 ghast tear'
rankLevel: 'Hard'
type: onPlayer
requiredItems: '87:64 88:16 370:1 358:1 345:1 347:1'
takeItems: true
itemReward: '27:32 66:256 264:1 383:98:1'
rewardText: '256 rails, 32 powered rails, 1 ocelot spawn egg, 1 diamond'
currencyReward: 100
xpReward: 100
permissionReward: 'none'
repeatable: true
repeatItemReward: '15:1'
repeatRewardText: '1 iron (ore)'
repeatCurrencyReward: 20
repeatXpReward: 20
expertbuilder:
description: 'Reach island level 250 (/island level).'
rankLevel: 'Hard'
type: islandLevel
requiredItems: 250
takeItems: false
itemReward: '264:1 3:20 12:20'
rewardText: '1 diamond, 20 dirt, and 20 sand'
currencyReward: 150
xpReward: 150
permissionReward: 'none'
repeatable: false
repeatItemReward: ''
repeatRewardText: ''
repeatCurrencyReward: 0
repeatXpReward: 0
woolcollector:
description: 'Collect 5 of every color of wool'
rankLevel: 'Master'
type: onPlayer
requiredItems: '35:0:5 35:1:5 35:2:5 35:3:5 35:4:5 35:5:5 35:6:5 35:7:5 35:8:5 35:9:5 35:10:5 35:11:5 35:12:5 35:13:5 35:14:5 35:15:5'
takeItems: true
itemReward: '264:2 2262:1 2263:1 2261:1 383:91:1 388:5'
rewardText: '2 diamonds, 5 emeralds, 3 music disks, 1 sheep spawn egg'
currencyReward: 200
xpReward: 200
permissionReward: 'none'
repeatable: true
repeatItemReward: '388:1 383:91:1'
repeatRewardText: '1 emerald, 1 sheep spawn egg'
repeatCurrencyReward: 20
repeatXpReward: 20
maestro:
description: 'Craft a jukebox and collect all music discs'
rankLevel: 'Master'
type: onPlayer
requiredItems: '2256:1 2257:1 2258:1 2259:1 2260:1 2261:1 2262:1 2263:1 2264:1 2265:1 2266:1 2267:1 84:1'
takeItems: true
itemReward: '264:3 388:10'
rewardText: '3 diamonds and 10 emeralds'
currencyReward: 200
xpReward: 200
permissionReward: 'none'
repeatable: true
repeatItemReward: '266:1'
repeatRewardText: '1 gold ingot'
repeatCurrencyReward: 20
repeatXpReward: 20
emeraldcollector:
description: 'Collect 50 emeralds'
rankLevel: 'Master'
type: onPlayer
requiredItems: '388:50'
takeItems: true
itemReward: '264:2'
rewardText: '2 diamonds'
currencyReward: 200
xpReward: 200
permissionReward: 'none'
repeatable: true
repeatItemReward: '266:2'
repeatRewardText: '2 gold ingots'
repeatCurrencyReward: 20
repeatXpReward: 20
topchef:
description: 'Collect 1 of every kind of cooked or crafted edible food (no raw food, zombie flesh, or super golden apples)'
rankLevel: 'Master'
type: onPlayer
requiredItems: '393:1 297:1 354:1 366:1 350:1 320:1 357:1 322:0:1 396:1 282:1 400:1 364:1'
takeItems: true
itemReward: '264:2 2257:1 2258:1 2260:1 383:96:1 388:5'
rewardText: '2 diamonds, 3 music discs, 1 mooshroom spawn egg, and 5 emeralds'
currencyReward: 200
xpReward: 200
permissionReward: 'none'
repeatable: true
repeatItemReward: '266:1 383:96:1 388:1'
repeatRewardText: '1 gold ingot, 1 mooshroom spawn egg, 1 emerald'
repeatCurrencyReward: 20
repeatXpReward: 20
skylord:
description: 'Get an island level of 1000'
rankLevel: 'Master'
type: islandLevel
requiredItems: 1000
takeItems: false
itemReward: '264:1'
rewardText: '1 diamond, &eTitle: &a[&2SkyLord&4+&a]&f'
currencyReward: 250
xpReward: 250
permissionReward: 'titlemanager.title.skylordplus skyblockserver.endaccess'
repeatable: false
repeatItemReward: ''
repeatRewardText: ''
repeatCurrencyReward: 0
repeatXpReward: 0

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Re: Skyblock mobovia

#16 Příspěvekod nejento » 06 kvě 2013, 20:28

Do Code.
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Blue
Příspěvky: 67
Registrován: 25 pro 2012, 17:29
Reputation: 0

Re: Skyblock mobovia

#17 Příspěvekod Blue » 07 kvě 2013, 17:47

Kód: Vybrat vše

options:
general:
#[integer] The max number of players allowed in a single party (including the leader)
maxPartySize: 4
#[string] The name of the skyblock world, will be automatically generated if it doesn't exist
worldName: skyworld
#[integer] The time in seconds before a player can use the /island info command again (note: cooldowns are reset when the plugin is reloaded)
cooldownInfo: 30
#[integer] The time in seconds before a player can use the /island restart command again (note: cooldowns are reset when the plugin is reloaded)
cooldownRestart: 600
island:
#[filename] The schematic to use for island generation.
#Put your schematic in the 'uSkyBlock/schematics' folder, you don't need to add the '.schematic' part below.
schematicName: yourschematicname
#[integer] The number of blocks between islands
distance: 110
#[true/false] If true, remove all hostile mobs when a player teleports back to their island
removeCreaturesByTeleport: true
#[integer] The y-coordinate (height) where islands are spawned
height: 120
#[item list] The list of items to place in the chest when a player starts a new island. ITEM_ID:HOW_MANY
#default is 2 ice, 1 watermelon, 1 cactus, 1 lava bucket, 1 red & brown mushroom, 1 pumpkin seed, 1 sugar cane, 1 sign (for chest prot plugins)
chestItems: '79:2 360:1 81:1 327:1 40:1 39:1 361:1 338:1 323:1'
#[true/false] If true, add extra items to a chest when a player starts a new island (for donors and special players)
addExtraItems: true
#[permission] The name of the permissions to check if extra items are added to the chest, you can change these or add more
#Only checked if 'addExtraItems' is set to true
extraPermissions:
#[permission:item list] The list of extra items to add to the chest, will only be added if the player has the permission. ITEM_ID:HOW_MANY
#When granting the permission, prefix it with "usb." so the full permission to add would be usb.smallbonus
smallbonus: '4:32 320:5'
mediumbonus: '50:16 327:1'
largebonus: '3:10 12:10'
#[true/false] If true, use WorldGuard to automatically create a protective region for each island
protectWithWorldGuard: false
#[integer] The size of the protective region for each island. Can't be higher than 'distance' (only used if 'protectWithWorldGuard'
#is set to true.
protectionRange: 100
#[allow/deny] If set to allow, pvp will be enabled on player islands.
allowPvP: deny
#[true/false] Allow players to completely lock their islands so non-party members can't enter (locking still requires permission usb.lock)
allowIslandLock: false
#[true/false] Use old SkySMP style island generation. Set this to true if you want to use the old
# island style, or set to false if you want to use the new sytle island generation. Only affects new islands.
useOldIslands: false
#[true/false] If true, use island levels/ranks (/island info) - may have a slight impact on performance
#Set to false if you have performance issues
useIslandLevel: true
#Note: The island levels/ranks will be configurable in a future update.
#[true/false] If true, a top 10 islands list will be generated when the plugin is loaded.
#This can take a long time with a lot of players or large islands. Use /dev topten to manually generate the list.
useTopTen: true
extras:
#[true/false] If true, return players that don't have an island (this includes players removed from a party while offline), to the server spawn when they login.
#NOTE: Requires EssentialsSpawn or another plugin with the "/spawn" command
sendToSpawn: false
#[true/false] If true, a player can right-click on a block of obsidian on their island while holding an empty bucket to remove the obsidian and fill the bucket with lava. This is useful for people that accidently
#turn their lava into obsidian with a bad cobblestone generator design. Will only work on the player's island and if there are no other obsidian blocks nearby (so can't be used on portals).
obsidianToLava: true
challenges:
#[true/false] Enable the use of the challenges command.
allowChallenges: true
#[true/false] Should first time challenge completions be broadcast to the whole server?
broadcastCompletion: true
#[text] The color/formatting of the broadcast text when showing first time completions
broadcastText: '&6'
#[list] The ranks to sort the challenges into.
ranks: 'Easy Medium Hard Master'
#[true/false] should challenges in higher level ranks require challenges in lower level ranks to be completed?
requirePreviousRank: true
#[integer] The number of tasks per rank that can be left uncompleted to advance to the next rank. For example, if you have 4 easy challenges
#with a rankLeeway of 1, a player would only need to complete 3 to advance to the next rank. A rankLeeway of 0 would require them all.
rankLeeway: 1
#[color code] The color to use for uncompleted challenges in the list
challengeColor: '&e'
#[color code] The color to use for completed challenges in the list (non-repeatable)
finishedColor: '&2'
#[color code] The color to use for completed challenges in the list (repeatable)
repeatableColor: '&a'
#[true/false] Enable an economy plugin via vault(required for currencyReward)
enableEconomyPlugin: true
#[list] The list of challenges, add as many as you like. Be sure to use only lowercase in the challenge names.
challengeList:
#[text] The name of the challenge that shows up when you do /challenges. All challenge names should be lower case!!
cobblestonegenerator:
#[text] What the player sees when they do /challenges <challengename>
description: 'Create a cobblestone generator and mine 64 cobblestone.'
#[rank] The rank to assign this challenge (must be in the ranks list above)
rankLevel: 'Easy'
#[onIsland/onPlayer/islandLevel] This tells whether the required blocks/items should be in the player's inventory or on their island
# When using onIsland, the player must be 10 blocks away from the required blocks on his island.
# When using islandLevel, the 'requiredItems' field should be the island level required. The player must use /island level first to update his level.
type: onPlayer
#[itemid list] The itemid:count of the items required for the challenge (data values are not supported for required items)
requiredItems: '4:64'
#[true/false] Whether or not to remove the required items from the player's inventory. Only affects onPlayer type challenges. If false, suggested to make the challenge non-repeatable.
takeItems: true
#[itemid list] The itemid:<datavalue>:count of the reward to give the player for completing the challenge
itemReward: '334:3'
#[permission node] A permission granted for completion (use none to not give a permission)
permissionReward: 'none'
#[text] The text name of the reward (to display to the player). No need to list currency rewards here, but you should list permission rewards if you have them.
rewardText: '3 leather'
#[integer] How much currency to give for the first time completion (requires an economy plugin)
currencyReward: 10
#[integer] How much xp to give to the player for the first time completion.
xpReward: 30
#[true/false] Can the player repeat the challenge? onIsland and islandLevel challenges cannot be repeated.
repeatable: true
#[itemid list] The itemid:count of the reward to give the player for completing the challenge after the first time
repeatItemReward: '334:1'
#[text] The text to display when the player is rewarded.
repeatRewardText: '1 leather'
#[integer] How much currency to give when the challenge is repeated (requires an economy plugin)
repeatCurrencyReward: 5
#[integer] How much xp to give to the player for the repeat completions.
repeatXpReward: 10
applecollector:
description: 'Collect 2 apples from trees.'
rankLevel: 'Easy'
type: onPlayer
requiredItems: '260:2'
takeItems: true
itemReward: '6:0:2 6:1:2 6:2:2 6:3:2'
rewardText: '2 of each kind of sapling'
currencyReward: 10
xpReward: 30
permissionReward: 'none'
repeatable: true
repeatItemReward: '6:0:1 6:1:1 6:2:1 6:3:1'
repeatRewardText: '1 of each kind of sapling'
repeatCurrencyReward: 5
repeatXpReward: 10
wheatfarmer:
description: 'Create a wheat farm and harvest 64 units of wheat'
rankLevel: 'Easy'
type: onPlayer
requiredItems: '296:64'
takeItems: true
itemReward: '3:5'
rewardText: '5 dirt'
currencyReward: 10
xpReward: 30
permissionReward: 'none'
repeatable: true
repeatItemReward: '3:1'
repeatRewardText: '1 dirt'
repeatCurrencyReward: 5
repeatXpReward: 10
cactusfarmer:
description: 'Create a cactus farm and harvest 64 cacti'
rankLevel: 'Easy'
type: onPlayer
requiredItems: '81:64'
takeItems: true
itemReward: '12:10'
rewardText: '10 sand'
currencyReward: 15
xpReward: 30
permissionReward: 'none'
repeatable: true
repeatItemReward: '12:2'
repeatRewardText: '5 sand'
repeatCurrencyReward: 5
repeatXpReward: 10
sugarfarmer:
description: 'Create a sugar cane farm and refine 64 units of sugar'
rankLevel: 'Easy'
type: onPlayer
requiredItems: '353:64'
takeItems: true
itemReward: '3:5 82:15'
rewardText: '5 dirt and 15 clay blocks'
currencyReward: 15
xpReward: 30
permissionReward: 'none'
repeatable: true
repeatItemReward: '82:2'
repeatRewardText: '2 clay blocks'
repeatCurrencyReward: 5
repeatXpReward: 10
melonfarmer:
description: 'Create a melon farm and harvest 128 slices of melon'
rankLevel: 'Easy'
type: onPlayer
requiredItems: '360:128'
takeItems: true
itemReward: '3:5'
rewardText: '5 dirt'
currencyReward: 15
xpReward: 30
permissionReward: 'none'
repeatable: true
repeatItemReward: '3:2'
repeatRewardText: '2 dirt blocks'
repeatCurrencyReward: 5
repeatXpReward: 10
pumpkinfarmer:
description: 'Create a pumpkin farm and harvest 64 pumpkins'
rankLevel: 'Easy'
type: onPlayer
requiredItems: '86:64'
takeItems: true
itemReward: '3:5'
rewardText: '5 dirt'
currencyReward: 15
xpReward: 30
permissionReward: 'none'
repeatable: true
repeatItemReward: '3:2'
repeatRewardText: '2 dirt blocks'
repeatCurrencyReward: 5
repeatXpReward: 10
shroompicker:
description: 'Create a mushroom farm and collect 64 red and 64 brown mushrooms'
rankLevel: 'Easy'
type: onPlayer
requiredItems: '39:64 40:64'
takeItems: true
itemReward: '110:1'
rewardText: '1 mycelium block'
currencyReward: 15
xpReward: 30
permissionReward: 'none'
repeatable: true
repeatItemReward: '110:1'
repeatRewardText: '1 mycelium block'
repeatCurrencyReward: 5
repeatXpReward: 10
novicebuilder:
description: 'Reach island level 20 (/island level).'
rankLevel: 'Easy'
type: islandLevel
requiredItems: 20
takeItems: false
itemReward: '257:1 3:5'
rewardText: '1 iron pickaxe and 5 dirt'
currencyReward: 50
xpReward: 50
permissionReward: 'none'
repeatable: false
repeatItemReward: ''
repeatRewardText: ''
repeatCurrencyReward: 0
repeatXpReward: 0
monsterslayer:
description: 'Kill monsters and collect 64 rotten flesh, 32 skeleton bones, 32 string, 32 arrows, 16 gunpowder, 5 spider eyes'
rankLevel: 'Medium'
type: onPlayer
requiredItems: '367:64 287:32 289:16 262:32 352:32 375:5'
takeItems: true
itemReward: '331:16 15:5 318:1'
rewardText: '16 redstone dust, 1 flint, and 5 iron(ore)'
currencyReward: 75
xpReward: 75
permissionReward: 'none'
repeatable: true
repeatItemReward: '331:2 15:1 318:1'
repeatRewardText: '2 redstone dust, 1 flint, and 1 iron(ore)'
repeatCurrencyReward: 15
repeatXpReward: 15
expertfarmer:
description: 'Harvest 64 units of the following: wheat, sugar, melon, carrots, potatoes, pumpkin'
rankLevel: 'Medium'
type: onPlayer
requiredItems: '360:64 353:64 296:64 392:64 391:64 86:64'
takeItems: true
itemReward: '331:16 351:3:1 383:90:1 383:92:1 383:93:1'
rewardText: '16 redstone dust, 1 cocoa bean, 1 spawn egg(chicken,cow,pig)'
currencyReward: 75
xpReward: 75
permissionReward: 'none'
repeatable: true
repeatItemReward: '351:3:1 383:90:1 383:92:1 383:93:1'
repeatRewardText: '1 cocoa bean, 1 spawn egg(chicken,cow,pig)'
repeatCurrencyReward: 20
repeatXpReward: 20
fisherman:
description: 'Make a fishing pond, then catch and cook 10 fish'
rankLevel: 'Medium'
type: onPlayer
requiredItems: '350:10'
takeItems: true
itemReward: '331:16 15:5 351:5'
rewardText: '16 redstone dust, 5 inksac, 5 iron (ore)'
currencyReward: 75
xpReward: 75
permissionReward: 'none'
repeatable: true
repeatItemReward: '331:2 15:1 351:1'
repeatRewardText: '2 redstone dust, 1 inksac, 1 iron (ore)'
repeatCurrencyReward: 15
repeatXpReward: 15
lumberjack:
description: 'Create a tree farm and collect 16 oak, birch, jungle, and spruce logs'
rankLevel: 'Medium'
type: onPlayer
requiredItems: '17:0:16 17:1:16 17:2:16 17:3:16'
takeItems: true
itemReward: '331:16 15:5 383:98:1'
rewardText: '16 redstone dust, 5 iron (ore), 1 wolf spawn egg'
currencyReward: 75
xpReward: 75
permissionReward: 'none'
repeatable: true
repeatItemReward: '331:2 15:1'
repeatRewardText: '2 redstone dust, 1 iron (ore)'
repeatCurrencyReward: 15
repeatXpReward: 15
cookielover:
description: 'Make 128 cookies and a bucket of milk'
rankLevel: 'Medium'
type: onPlayer
requiredItems: '335:1 357:128'
takeItems: true
itemReward: '331:16 15:5'
rewardText: '16 redstone dust, 5 iron (ore)'
currencyReward: 75
xpReward: 75
permissionReward: 'none'
repeatable: true
repeatItemReward: '331:2 15:1'
repeatRewardText: '2 redstone dust, 1 iron (ore)'
repeatCurrencyReward: 15
repeatXpReward: 15
adeptbuilder:
description: 'Reach island level 100 (/island level).'
rankLevel: 'Medium'
type: islandLevel
requiredItems: 100
takeItems: false
itemReward: '49:10'
rewardText: '10 obsidian blocks'
currencyReward: 50
xpReward: 50
permissionReward: 'none'
repeatable: false
repeatItemReward: ''
repeatRewardText: ''
repeatCurrencyReward: 0
repeatXpReward: 0
homeowner:
description: 'Build a house that contains at least 1 door, bed, bookshelf, crafting table, furnace, window, and torch.'
rankLevel: 'Medium'
type: onIsland
requiredItems: '26:1 58:1 20:1 64:1 61:1 47:1 50:1'
takeItems: false
itemReward: '84:1 2267:1 22:10'
rewardText: '1 jukebox, 1 music disk, 10 lapis lazuli blocks'
currencyReward: 100
xpReward: 100
permissionReward: 'none'
repeatable: false
repeatItemReward: ''
repeatRewardText: ''
repeatCurrencyReward: 0
repeatXpReward: 0
pearlcollector:
description: 'Collect 15 enderpearls from endermen'
rankLevel: 'Hard'
type: onPlayer
requiredItems: '368:15'
takeItems: true
itemReward: '266:5 369:1'
rewardText: '5 gold ingots and 1 blaze rod'
currencyReward: 50
xpReward: 100
permissionReward: 'none'
repeatable: true
repeatItemReward: '266:1 369:1'
repeatRewardText: '1 gold ingot and 1 blaze rod'
repeatCurrencyReward: 15
repeatXpReward: 15
slimefarmer:
description: 'Collect 40 slimeballs from slimes'
rankLevel: 'Hard'
type: onPlayer
requiredItems: '341:40'
takeItems: true
itemReward: '266:5 388:1'
rewardText: '5 gold ingots and 5 emeralds'
currencyReward: 50
xpReward: 100
permissionReward: 'none'
repeatable: true
repeatItemReward: '331:8'
repeatRewardText: '8 redstone dust'
repeatCurrencyReward: 15
repeatXpReward: 15
baker:
description: 'Bake 5 cakes and 5 pumpkin pies'
rankLevel: 'Hard'
type: onPlayer
requiredItems: '354:5 400:5'
takeItems: true
itemReward: '266:5 264:1'
rewardText: '5 gold ingots and 1 diamond'
currencyReward: 50
xpReward: 100
permissionReward: 'none'
repeatable: true
repeatItemReward: '15:1'
repeatRewardText: '1 iron (ore)'
repeatCurrencyReward: 15
repeatXpReward: 15
explorer:
description: 'Make 1 map, compass, clock and collect 64 netherrack, 16 soulsand, and 1 ghast tear'
rankLevel: 'Hard'
type: onPlayer
requiredItems: '87:64 88:16 370:1 358:1 345:1 347:1'
takeItems: true
itemReward: '27:32 66:256 264:1 383:98:1'
rewardText: '256 rails, 32 powered rails, 1 ocelot spawn egg, 1 diamond'
currencyReward: 100
xpReward: 100
permissionReward: 'none'
repeatable: true
repeatItemReward: '15:1'
repeatRewardText: '1 iron (ore)'
repeatCurrencyReward: 20
repeatXpReward: 20
expertbuilder:
description: 'Reach island level 250 (/island level).'
rankLevel: 'Hard'
type: islandLevel
requiredItems: 250
takeItems: false
itemReward: '264:1 3:20 12:20'
rewardText: '1 diamond, 20 dirt, and 20 sand'
currencyReward: 150
xpReward: 150
permissionReward: 'none'
repeatable: false
repeatItemReward: ''
repeatRewardText: ''
repeatCurrencyReward: 0
repeatXpReward: 0
woolcollector:
description: 'Collect 5 of every color of wool'
rankLevel: 'Master'
type: onPlayer
requiredItems: '35:0:5 35:1:5 35:2:5 35:3:5 35:4:5 35:5:5 35:6:5 35:7:5 35:8:5 35:9:5 35:10:5 35:11:5 35:12:5 35:13:5 35:14:5 35:15:5'
takeItems: true
itemReward: '264:2 2262:1 2263:1 2261:1 383:91:1 388:5'
rewardText: '2 diamonds, 5 emeralds, 3 music disks, 1 sheep spawn egg'
currencyReward: 200
xpReward: 200
permissionReward: 'none'
repeatable: true
repeatItemReward: '388:1 383:91:1'
repeatRewardText: '1 emerald, 1 sheep spawn egg'
repeatCurrencyReward: 20
repeatXpReward: 20
maestro:
description: 'Craft a jukebox and collect all music discs'
rankLevel: 'Master'
type: onPlayer
requiredItems: '2256:1 2257:1 2258:1 2259:1 2260:1 2261:1 2262:1 2263:1 2264:1 2265:1 2266:1 2267:1 84:1'
takeItems: true
itemReward: '264:3 388:10'
rewardText: '3 diamonds and 10 emeralds'
currencyReward: 200
xpReward: 200
permissionReward: 'none'
repeatable: true
repeatItemReward: '266:1'
repeatRewardText: '1 gold ingot'
repeatCurrencyReward: 20
repeatXpReward: 20
emeraldcollector:
description: 'Collect 50 emeralds'
rankLevel: 'Master'
type: onPlayer
requiredItems: '388:50'
takeItems: true
itemReward: '264:2'
rewardText: '2 diamonds'
currencyReward: 200
xpReward: 200
permissionReward: 'none'
repeatable: true
repeatItemReward: '266:2'
repeatRewardText: '2 gold ingots'
repeatCurrencyReward: 20
repeatXpReward: 20
topchef:
description: 'Collect 1 of every kind of cooked or crafted edible food (no raw food, zombie flesh, or super golden apples)'
rankLevel: 'Master'
type: onPlayer
requiredItems: '393:1 297:1 354:1 366:1 350:1 320:1 357:1 322:0:1 396:1 282:1 400:1 364:1'
takeItems: true
itemReward: '264:2 2257:1 2258:1 2260:1 383:96:1 388:5'
rewardText: '2 diamonds, 3 music discs, 1 mooshroom spawn egg, and 5 emeralds'
currencyReward: 200
xpReward: 200
permissionReward: 'none'
repeatable: true
repeatItemReward: '266:1 383:96:1 388:1'
repeatRewardText: '1 gold ingot, 1 mooshroom spawn egg, 1 emerald'
repeatCurrencyReward: 20
repeatXpReward: 20
skylord:
description: 'Get an island level of 1000'
rankLevel: 'Master'
type: islandLevel
requiredItems: 1000
takeItems: false
itemReward: '264:1'
rewardText: '1 diamond, &eTitle: &a[&2SkyLord&4+&a]&f'
currencyReward: 250
xpReward: 250
permissionReward: 'titlemanager.title.skylordplus skyblockserver.endaccess'
repeatable: false
repeatItemReward: ''
repeatRewardText: ''
repeatCurrencyReward: 0
repeatXpReward: 0

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Re: Skyblock mobovia

#18 Příspěvekod nejento » 07 kvě 2013, 21:40

Tím jsem nemyslel, že to zkopíruješ přímo z fóra a akorát do dáš co Code. Ne, tím jsem myslel, že opět otevřeš ten soubor, zmáčneš Ctrl + A, potom Ctrl + C a ná fóru klikneš na Code. Potom do toho Code vložíš zkopírovaný obsah souboru pomocí Ctrl + V
Obrázek

Obrázek Přidejte se ke komunitě zákazníků na FakaHeda.eu Discord! Poznejte nové lidi nebo vyřešte svůj technický problém živě: https://discord.fakaheda.eu/

Blue
Příspěvky: 67
Registrován: 25 pro 2012, 17:29
Reputation: 0

Re: Skyblock mobovia

#19 Příspěvekod Blue » 08 kvě 2013, 08:44

Kód: Vybrat vše

options:
  general:
    #[integer] The max number of players allowed in a single party (including the leader)
    maxPartySize: 4
    #[string] The name of the skyblock world, will be automatically generated if it doesn't exist
    worldName: skyworld
    #[integer] The time in seconds before a player can use the /island info command again (note: cooldowns are reset when the plugin is reloaded)
    cooldownInfo: 30
    #[integer] The time in seconds before a player can use the /island restart command again (note: cooldowns are reset when the plugin is reloaded)
    cooldownRestart: 600
  island:
    #[filename] The schematic to use for island generation.
    #Put your schematic in the 'uSkyBlock/schematics' folder, you don't need to add the '.schematic' part below.
    schematicName: yourschematicname
    #[integer] The number of blocks between islands
    distance: 110
    #[true/false] If true, remove all hostile mobs when a player teleports back to their island
    removeCreaturesByTeleport: true
    #[integer] The y-coordinate (height) where islands are spawned
    height: 120
    #[item list] The list of items to place in the chest when a player starts a new island. ITEM_ID:HOW_MANY
    #default is 2 ice, 1 watermelon, 1 cactus, 1 lava bucket, 1 red & brown mushroom, 1 pumpkin seed, 1 sugar cane, 1 sign (for chest prot plugins)
    chestItems: '79:2 360:1 81:1 327:1 40:1 39:1 361:1 338:1 323:1'
    #[true/false] If true, add extra items to a chest when a player starts a new island (for donors and special players)
    addExtraItems: true
    #[permission] The name of the permissions to check if extra items are added to the chest, you can change these or add more
    #Only checked if 'addExtraItems' is set to true
    extraPermissions:
    #[permission:item list] The list of extra items to add to the chest, will only be added if the player has the permission. ITEM_ID:HOW_MANY
    #When granting the permission, prefix it with "usb." so the full permission to add would be usb.smallbonus
      smallbonus: '4:32 320:5'
      mediumbonus: '50:16 327:1'
      largebonus: '3:10 12:10' 
    #[true/false] If true, use WorldGuard to automatically create a protective region for each island
    protectWithWorldGuard: false
    #[integer] The size of the protective region for each island. Can't be higher than 'distance' (only used if 'protectWithWorldGuard'
    #is set to true.
    protectionRange: 100
    #[allow/deny] If set to allow, pvp will be enabled on player islands.
    allowPvP: deny
    #[true/false] Allow players to completely lock their islands so non-party members can't enter (locking still requires permission usb.lock)
    allowIslandLock: false
    #[true/false] Use old SkySMP style island generation.  Set this to true if you want to use the old
    # island style, or set to false if you want to use the new sytle island generation. Only affects new islands.
    useOldIslands: false
    #[true/false] If true, use island levels/ranks (/island info) - may have a slight impact on performance
    #Set to false if you have performance issues
    useIslandLevel: true
    #Note: The island levels/ranks will be configurable in a future update.
    #[true/false] If true, a top 10 islands list will be generated when the plugin is loaded.
    #This can take a long time with a lot of players or large islands. Use /dev topten to manually generate the list.
    useTopTen: true
  extras:
    #[true/false] If true, return players that don't have an island (this includes players removed from a party while offline), to the server spawn when they login.
    #NOTE: Requires EssentialsSpawn or another plugin with the "/spawn" command
    sendToSpawn: false
    #[true/false] If true, a player can right-click on a block of obsidian on their island while holding an empty bucket to remove the obsidian and fill the bucket with lava. This is useful for people that accidently
    #turn their lava into obsidian with a bad cobblestone generator design. Will only work on the player's island and if there are no other obsidian blocks nearby (so can't be used on portals).
    obsidianToLava: true
  challenges:
    #[true/false] Enable the use of the challenges command.
    allowChallenges: true
    #[true/false] Should first time challenge completions be broadcast to the whole server?
    broadcastCompletion: true
    #[text] The color/formatting of the broadcast text when showing first time completions
    broadcastText: '&6'
    #[list] The ranks to sort the challenges into.
    ranks: 'Easy Medium Hard Master'
    #[true/false] should challenges in higher level ranks require challenges in lower level ranks to be completed?
    requirePreviousRank: true
    #[integer] The number of tasks per rank that can be left uncompleted to advance to the next rank. For example, if you have 4 easy challenges
    #with a rankLeeway of 1, a player would only need to complete 3 to advance to the next rank. A rankLeeway of 0 would require them all.
    rankLeeway: 1
    #[color code] The color to use for uncompleted challenges in the list
    challengeColor: '&e'
    #[color code] The color to use for completed challenges in the list (non-repeatable)
    finishedColor: '&2'
    #[color code] The color to use for completed challenges in the list (repeatable)
    repeatableColor: '&a'
    #[true/false] Enable an economy plugin via vault(required for currencyReward)
    enableEconomyPlugin: true
    #[list] The list of challenges, add as many as you like.  Be sure to use only lowercase in the challenge names.
    challengeList:
      #[text] The name of the challenge that shows up when you do /challenges. All challenge names should be lower case!!
      cobblestonegenerator:
        #[text] What the player sees when they do /challenges <challengename>
        description: 'Create a cobblestone generator and mine 64 cobblestone.'
        #[rank] The rank to assign this challenge (must be in the ranks list above)
        rankLevel: 'Easy'
        #[onIsland/onPlayer/islandLevel] This tells whether the required blocks/items should be in the player's inventory or on their island
        # When using onIsland, the player must be 10 blocks away from the required blocks on his island.
        # When using islandLevel, the 'requiredItems' field should be the island level required. The player must use /island level first to update his level.
        type: onPlayer
        #[itemid list] The itemid:count of the items required for the challenge (data values are not supported for required items)
        requiredItems: '4:64'
        #[true/false] Whether or not to remove the required items from the player's inventory. Only affects onPlayer type challenges. If false, suggested to make the challenge non-repeatable.
        takeItems: true
        #[itemid list] The itemid:<datavalue>:count of the reward to give the player for completing the challenge
        itemReward: '334:3'
        #[permission node] A permission granted for completion (use none to not give a permission)
        permissionReward: 'none'
        #[text] The text name of the reward (to display to the player). No need to list currency rewards here, but you should list permission rewards if you have them.
        rewardText: '3 leather'
        #[integer] How much currency to give for the first time completion (requires an economy plugin)
        currencyReward: 10
        #[integer] How much xp to give to the player for the first time completion.
        xpReward: 30
        #[true/false] Can the player repeat the challenge? onIsland and islandLevel challenges cannot be repeated.
        repeatable: true
        #[itemid list] The itemid:count of the reward to give the player for completing the challenge after the first time
        repeatItemReward: '334:1'
        #[text] The text to display when the player is rewarded.
        repeatRewardText: '1 leather'
        #[integer] How much currency to give when the challenge is repeated (requires an economy plugin)
        repeatCurrencyReward: 5
        #[integer] How much xp to give to the player for the repeat completions.
        repeatXpReward: 10
      applecollector:
        description: 'Collect 2 apples from trees.'
        rankLevel: 'Easy'
        type: onPlayer
        requiredItems: '260:2'
        takeItems: true
        itemReward: '6:0:2 6:1:2 6:2:2 6:3:2'
        rewardText: '2 of each kind of sapling'
        currencyReward: 10
        xpReward: 30
        permissionReward: 'none'
        repeatable: true
        repeatItemReward: '6:0:1 6:1:1 6:2:1 6:3:1'
        repeatRewardText: '1 of each kind of sapling'
        repeatCurrencyReward: 5
        repeatXpReward: 10
      wheatfarmer:
        description: 'Create a wheat farm and harvest 64 units of wheat'
        rankLevel: 'Easy'
        type: onPlayer
        requiredItems: '296:64'
        takeItems: true
        itemReward: '3:5'
        rewardText: '5 dirt'
        currencyReward: 10
        xpReward: 30
        permissionReward: 'none'
        repeatable: true
        repeatItemReward: '3:1'
        repeatRewardText: '1 dirt'
        repeatCurrencyReward: 5
        repeatXpReward: 10
      cactusfarmer:
        description: 'Create a cactus farm and harvest 64 cacti'
        rankLevel: 'Easy'
        type: onPlayer
        requiredItems: '81:64'
        takeItems: true
        itemReward: '12:10'
        rewardText: '10 sand'
        currencyReward: 15
        xpReward: 30
        permissionReward: 'none'
        repeatable: true
        repeatItemReward: '12:2'
        repeatRewardText: '5 sand'
        repeatCurrencyReward: 5
        repeatXpReward: 10
      sugarfarmer:
        description: 'Create a sugar cane farm and refine 64 units of sugar'
        rankLevel: 'Easy'
        type: onPlayer
        requiredItems: '353:64'
        takeItems: true
        itemReward: '3:5 82:15'
        rewardText: '5 dirt and 15 clay blocks'
        currencyReward: 15
        xpReward: 30
        permissionReward: 'none'
        repeatable: true
        repeatItemReward: '82:2'
        repeatRewardText: '2 clay blocks'
        repeatCurrencyReward: 5
        repeatXpReward: 10
      melonfarmer:
        description: 'Create a melon farm and harvest 128 slices of melon'
        rankLevel: 'Easy'
        type: onPlayer
        requiredItems: '360:128'
        takeItems: true
        itemReward: '3:5'
        rewardText: '5 dirt'
        currencyReward: 15
        xpReward: 30
        permissionReward: 'none'
        repeatable: true
        repeatItemReward: '3:2'
        repeatRewardText: '2 dirt blocks'
        repeatCurrencyReward: 5
        repeatXpReward: 10
      pumpkinfarmer:
        description: 'Create a pumpkin farm and harvest 64 pumpkins'
        rankLevel: 'Easy'
        type: onPlayer
        requiredItems: '86:64'
        takeItems: true
        itemReward: '3:5'
        rewardText: '5 dirt'
        currencyReward: 15
        xpReward: 30
        permissionReward: 'none'
        repeatable: true
        repeatItemReward: '3:2'
        repeatRewardText: '2 dirt blocks'
        repeatCurrencyReward: 5
        repeatXpReward: 10
      shroompicker:
        description: 'Create a mushroom farm and collect 64 red and 64 brown mushrooms'
        rankLevel: 'Easy'
        type: onPlayer
        requiredItems: '39:64 40:64'
        takeItems: true
        itemReward: '110:1'
        rewardText: '1 mycelium block'
        currencyReward: 15
        xpReward: 30
        permissionReward: 'none'
        repeatable: true
        repeatItemReward: '110:1'
        repeatRewardText: '1 mycelium block'
        repeatCurrencyReward: 5
        repeatXpReward: 10
      novicebuilder:
        description: 'Reach island level 20 (/island level).'
        rankLevel: 'Easy'
        type: islandLevel
        requiredItems: 20
        takeItems: false
        itemReward: '257:1 3:5'
        rewardText: '1 iron pickaxe and 5 dirt'
        currencyReward: 50
        xpReward: 50
        permissionReward: 'none'
        repeatable: false
        repeatItemReward: ''
        repeatRewardText: ''
        repeatCurrencyReward: 0
        repeatXpReward: 0
      monsterslayer:
        description: 'Kill monsters and collect 64 rotten flesh, 32 skeleton bones, 32 string, 32 arrows, 16 gunpowder, 5 spider eyes'
        rankLevel: 'Medium'
        type: onPlayer
        requiredItems: '367:64 287:32 289:16 262:32 352:32 375:5'
        takeItems: true
        itemReward: '331:16 15:5 318:1'
        rewardText: '16 redstone dust, 1 flint, and 5 iron(ore)'
        currencyReward: 75
        xpReward: 75
        permissionReward: 'none'
        repeatable: true
        repeatItemReward: '331:2 15:1 318:1'
        repeatRewardText: '2 redstone dust, 1 flint, and 1 iron(ore)'
        repeatCurrencyReward: 15
        repeatXpReward: 15
      expertfarmer:
        description: 'Harvest 64 units of the following: wheat, sugar, melon, carrots, potatoes, pumpkin'
        rankLevel: 'Medium'
        type: onPlayer
        requiredItems: '360:64 353:64 296:64 392:64 391:64 86:64'
        takeItems: true
        itemReward: '331:16 351:3:1 383:90:1 383:92:1 383:93:1'
        rewardText: '16 redstone dust, 1 cocoa bean, 1 spawn egg(chicken,cow,pig)'
        currencyReward: 75
        xpReward: 75
        permissionReward: 'none'
        repeatable: true
        repeatItemReward: '351:3:1 383:90:1 383:92:1 383:93:1'
        repeatRewardText: '1 cocoa bean, 1 spawn egg(chicken,cow,pig)'
        repeatCurrencyReward: 20
        repeatXpReward: 20
      fisherman:
        description: 'Make a fishing pond, then catch and cook 10 fish'
        rankLevel: 'Medium'
        type: onPlayer
        requiredItems: '350:10'
        takeItems: true
        itemReward: '331:16 15:5 351:5'
        rewardText: '16 redstone dust, 5 inksac, 5 iron (ore)'
        currencyReward: 75
        xpReward: 75
        permissionReward: 'none'
        repeatable: true
        repeatItemReward: '331:2 15:1 351:1'
        repeatRewardText: '2 redstone dust, 1 inksac, 1 iron (ore)'
        repeatCurrencyReward: 15
        repeatXpReward: 15
      lumberjack:
        description: 'Create a tree farm and collect 16 oak, birch, jungle, and spruce logs'
        rankLevel: 'Medium'
        type: onPlayer
        requiredItems: '17:0:16 17:1:16 17:2:16 17:3:16'
        takeItems: true
        itemReward: '331:16 15:5 383:98:1'
        rewardText: '16 redstone dust, 5 iron (ore), 1 wolf spawn egg'
        currencyReward: 75
        xpReward: 75
        permissionReward: 'none'
        repeatable: true
        repeatItemReward: '331:2 15:1'
        repeatRewardText: '2 redstone dust, 1 iron (ore)'
        repeatCurrencyReward: 15
        repeatXpReward: 15
      cookielover:
        description: 'Make 128 cookies and a bucket of milk'
        rankLevel: 'Medium'
        type: onPlayer
        requiredItems: '335:1 357:128'
        takeItems: true
        itemReward: '331:16 15:5'
        rewardText: '16 redstone dust, 5 iron (ore)'
        currencyReward: 75
        xpReward: 75
        permissionReward: 'none'
        repeatable: true
        repeatItemReward: '331:2 15:1'
        repeatRewardText: '2 redstone dust, 1 iron (ore)'
        repeatCurrencyReward: 15
        repeatXpReward: 15
      adeptbuilder:
        description: 'Reach island level 100 (/island level).'
        rankLevel: 'Medium'
        type: islandLevel
        requiredItems: 100
        takeItems: false
        itemReward: '49:10'
        rewardText: '10 obsidian blocks'
        currencyReward: 50
        xpReward: 50
        permissionReward: 'none'
        repeatable: false
        repeatItemReward: ''
        repeatRewardText: ''
        repeatCurrencyReward: 0
        repeatXpReward: 0
      homeowner:
        description: 'Build a house that contains at least 1 door, bed, bookshelf, crafting table, furnace, window, and torch.'
        rankLevel: 'Medium'
        type: onIsland
        requiredItems: '26:1 58:1 20:1 64:1 61:1 47:1 50:1'
        takeItems: false
        itemReward: '84:1 2267:1 22:10'
        rewardText: '1 jukebox, 1 music disk, 10 lapis lazuli blocks'
        currencyReward: 100
        xpReward: 100
        permissionReward: 'none'
        repeatable: false
        repeatItemReward: ''
        repeatRewardText: ''
        repeatCurrencyReward: 0
        repeatXpReward: 0
      pearlcollector:
        description: 'Collect 15 enderpearls from endermen'
        rankLevel: 'Hard'
        type: onPlayer
        requiredItems: '368:15'
        takeItems: true
        itemReward: '266:5 369:1'
        rewardText: '5 gold ingots and 1 blaze rod'
        currencyReward: 50
        xpReward: 100
        permissionReward: 'none'
        repeatable: true
        repeatItemReward: '266:1 369:1'
        repeatRewardText: '1 gold ingot and 1 blaze rod'
        repeatCurrencyReward: 15
        repeatXpReward: 15
      slimefarmer:
        description: 'Collect 40 slimeballs from slimes'
        rankLevel: 'Hard'
        type: onPlayer
        requiredItems: '341:40'
        takeItems: true
        itemReward: '266:5 388:1'
        rewardText: '5 gold ingots and 5 emeralds'
        currencyReward: 50
        xpReward: 100
        permissionReward: 'none'
        repeatable: true
        repeatItemReward: '331:8'
        repeatRewardText: '8 redstone dust'
        repeatCurrencyReward: 15
        repeatXpReward: 15
      baker:
        description: 'Bake 5 cakes and 5 pumpkin pies'
        rankLevel: 'Hard'
        type: onPlayer
        requiredItems: '354:5 400:5'
        takeItems: true
        itemReward: '266:5 264:1'
        rewardText: '5 gold ingots and 1 diamond'
        currencyReward: 50
        xpReward: 100
        permissionReward: 'none'
        repeatable: true
        repeatItemReward: '15:1'
        repeatRewardText: '1 iron (ore)'
        repeatCurrencyReward: 15
        repeatXpReward: 15
      explorer:
        description: 'Make 1 map, compass, clock and collect 64 netherrack, 16 soulsand, and 1 ghast tear'
        rankLevel: 'Hard'
        type: onPlayer
        requiredItems: '87:64 88:16 370:1 358:1 345:1 347:1'
        takeItems: true
        itemReward: '27:32 66:256 264:1 383:98:1'
        rewardText: '256 rails, 32 powered rails, 1 ocelot spawn egg, 1 diamond'
        currencyReward: 100
        xpReward: 100
        permissionReward: 'none'
        repeatable: true
        repeatItemReward: '15:1'
        repeatRewardText: '1 iron (ore)'
        repeatCurrencyReward: 20
        repeatXpReward: 20
      expertbuilder:
        description: 'Reach island level 250 (/island level).'
        rankLevel: 'Hard'
        type: islandLevel
        requiredItems: 250
        takeItems: false
        itemReward: '264:1 3:20 12:20'
        rewardText: '1 diamond, 20 dirt, and 20 sand'
        currencyReward: 150
        xpReward: 150
        permissionReward: 'none'
        repeatable: false
        repeatItemReward: ''
        repeatRewardText: ''
        repeatCurrencyReward: 0
        repeatXpReward: 0
      woolcollector:
        description: 'Collect 5 of every color of wool'
        rankLevel: 'Master'
        type: onPlayer
        requiredItems: '35:0:5 35:1:5 35:2:5 35:3:5 35:4:5 35:5:5 35:6:5 35:7:5 35:8:5 35:9:5 35:10:5 35:11:5 35:12:5 35:13:5 35:14:5 35:15:5'
        takeItems: true
        itemReward: '264:2 2262:1 2263:1 2261:1 383:91:1 388:5'
        rewardText: '2 diamonds, 5 emeralds, 3 music disks, 1 sheep spawn egg'
        currencyReward: 200
        xpReward: 200
        permissionReward: 'none'
        repeatable: true
        repeatItemReward: '388:1 383:91:1'
        repeatRewardText: '1 emerald, 1 sheep spawn egg'
        repeatCurrencyReward: 20
        repeatXpReward: 20
      maestro:
        description: 'Craft a jukebox and collect all music discs'
        rankLevel: 'Master'
        type: onPlayer
        requiredItems: '2256:1 2257:1 2258:1 2259:1 2260:1 2261:1 2262:1 2263:1 2264:1 2265:1 2266:1 2267:1 84:1'
        takeItems: true
        itemReward: '264:3 388:10'
        rewardText: '3 diamonds and 10 emeralds'
        currencyReward: 200
        xpReward: 200
        permissionReward: 'none'
        repeatable: true
        repeatItemReward: '266:1'
        repeatRewardText: '1 gold ingot'
        repeatCurrencyReward: 20
        repeatXpReward: 20
      emeraldcollector:
        description: 'Collect 50 emeralds'
        rankLevel: 'Master'
        type: onPlayer
        requiredItems: '388:50'
        takeItems: true
        itemReward: '264:2'
        rewardText: '2 diamonds'
        currencyReward: 200
        xpReward: 200
        permissionReward: 'none'
        repeatable: true
        repeatItemReward: '266:2'
        repeatRewardText: '2 gold ingots'
        repeatCurrencyReward: 20
        repeatXpReward: 20
      topchef:
        description: 'Collect 1 of every kind of cooked or crafted edible food (no raw food, zombie flesh, or super golden apples)'
        rankLevel: 'Master'
        type: onPlayer
        requiredItems: '393:1 297:1 354:1 366:1 350:1 320:1 357:1 322:0:1 396:1 282:1 400:1 364:1'
        takeItems: true
        itemReward: '264:2 2257:1 2258:1 2260:1 383:96:1 388:5'
        rewardText: '2 diamonds, 3 music discs, 1 mooshroom spawn egg, and 5 emeralds'
        currencyReward: 200
        xpReward: 200
        permissionReward: 'none'
        repeatable: true
        repeatItemReward: '266:1 383:96:1 388:1'
        repeatRewardText: '1 gold ingot, 1 mooshroom spawn egg, 1 emerald'
        repeatCurrencyReward: 20
        repeatXpReward: 20
      skylord:
        description: 'Get an island level of 1000'
        rankLevel: 'Master'
        type: islandLevel
        requiredItems: 1000
        takeItems: false
        itemReward: '264:1'
        rewardText: '1 diamond, &eTitle: &a[&2SkyLord&4+&a]&f'
        currencyReward: 250
        xpReward: 250
        permissionReward: 'titlemanager.title.skylordplus skyblockserver.endaccess'
        repeatable: false
        repeatItemReward: ''
        repeatRewardText: ''
        repeatCurrencyReward: 0
        repeatXpReward: 0

Blue
Příspěvky: 67
Registrován: 25 pro 2012, 17:29
Reputation: 0

Re: Skyblock mobovia

#20 Příspěvekod Blue » 09 kvě 2013, 17:55

Tu maš


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