Rases and Classses - nejdú traits

Technická podpora k herním serverům Minecraft a Tekkit
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ShaderSVK
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Rases and Classses - nejdú traits

#1 Příspěvekod ShaderSVK » 04 kvě 2015, 18:11

93.91.250.143:27068

Ahojte, prosím vás nemáte niekto skúsenosti s pluginom Rases and classes lebo mám s ním menší problém.
Nejdú mi niektoré traits pri classach, ani pri race (nejdú ani pri defaultne nastavených race/class). Konkrétne mi nefungujú PoisonedWeaponTrait, BackstabTrait, PoisonArrowTrait, je ich určite viac ale neskúšal som všetky. Fungujú: FireArrowTrait, CobWebArrowTrait...
Server beží na 1.8 a verzia pluginu je tiež na 1.8
Neviem čo by to mohlo spôsobovať ani čo by mohlo pomôcť pri zistení príčiny...
Stránka pluginu: http://dev.bukkit.org/bukkit-plugins/racesandclasses/

zoznam pluginov ktoré používam:
Spoiler: zobrazit
ChairStairs
MultiWorld
GoldShops
Kits
FakaHedaMinequery
WorldEdit
MassiveCore
PermissionsEx
Advanced_Item_Effects
LogBlock
TreeAssist
WorldGuard
RacesAndClasses
HorseProtect
PermissionsExTabColors
SimpleVIPPerks
AutoMessage
HolographicDisplays
Essentials
EssentialsProtect
EssentialsSpawn
QuickMeta
CreativeGates
InventoryDropChance
Vault
SignColors
TreasureChest
EssentialsChat
Residence
Citizens
CommandSigns
OtherDrops
Shopkeepers
AuthMe
Sentry

config:

Kód: Vybrat vše

#ConfigTotal for RacesAndClasses
#TemplateVersion 1.9


######
#CHAT#
######

# Tells if the Whispersystem is enabled.
# boolean: true or false
# default: true
chat_whisper_enable: false

# Shows if Races should talk with encrypted messages.
# boolean: true or false
# default: true
# NOTICE: Not implemented yet!
chat_race_encryptForOthers: false

# Tells if the Channels System is enabled.
# boolean: true or false
# default: true
chat_channel_enable: false

# Disables the channel join / leave messages.
# boolean: true or false
# default: false
chat_disable_channel_join_leave_messages: false


########
#HEALTH#
########

# The default Health a player has when he has no Race.
# This can be a double (number with comma)
# default: 20
health_defaultHealth: 20

# Tells to use a Chat message as health Bar.
# boolean: true or false
# default: true
health_bar_inChat_enable: true

# Tells the plugin to NOT use health modifications.
# boolean: true or false
# default: false
disable_health_modifications: false


#######
#DEBUG#
#######

# Tells the Plugin to enable Debug outputs.
# If activating, beware of console spam.
# boolean: true or false
# default: true
debug_outputs_enable: true

# Tells the Plugin to upload errors that happened to tobiyas's Error Server.
# This server is located at: tobiyas.tk .
# boolean: true or false
# default: false
debug_outputs_errorUpload: false

# Tells the Plugin to log all stuff to the console.
# boolean: true or false
# default: true
debug_outputs_writethrough: true


###########
#TUTORIALS#
###########

# Tells the Plugin if Tutorials should be used.
# boolean: true or false
# default: true
tutorials_enable: true


#########
#METRICS#
#########

# Tells the Plugin if The Server should participate on Metrics.
# To get more infos on Metrics, see 'www.mcstats.org'
# boolean: true or false
# default: true
metrics_enable: true


#########
#UPDATER#
#########

# Tells the Plugin to auto-update when there is a new Release Version of the Plugin.
# The Updater used is from h31ix.
# link: 'https://github.com/h31ix/Updater/blob/master/src/net/h31ix/updater/Updater.java'
# boolean: true or false
# default: false
updater_enableAutoUpdates: false


##########
#LANGUAGE#
##########

# Tells the Plugin which language file to use.
# The language files are located at: 'plugins/RacesAndClasses/language/'.
# String representing the language: en, de, es, it ...
# default: en
# NOTICE: Not implemented yet.
language_used: en


############
#MULTIWORLD#
############

# All worlds to disable the Traits on.
# String list: example: [world1337,nonexistingWorld,...]
# default: []
worlds_disableOn: []

# All regions to disable the Traits on.
# String list: example: [region12,tobiyas_region,...]
# default: []
disabled_regions: []

# Tells the Plugin to reset the HP on change to disabled world.
# boolean: true or false
# default: true
keep_max_hp_on_disabled_worlds: true


#########
#HOTKEYS#
#########

# If hotkeys are enabled.
# If true, /bindtrait will change your inventory to a Skill inventory.
# default: true
hotkeys_enabled: true

# If the new Hotkey System should be used.
# This system has 2 different Hot-Bars. One for build, one for Fight.
# default: true
use_new_traitbind_system: true

# The slots that are not bindable and are persistent throughout the Skill Bar (in the new Hotbar System).
# The Slots may not be bound (0-8).
# Example: [0,3,8].
# default: []
disabled_hotkey_slots: []


#############
#Race Spawns#
#############

# This tells if the Race-Spawning Feature is enabled or not..
# If it is enabled, players can get with '/racespawn' to their Race Spawns.
# boolean: true or false
# default: true
race_spawns_enabled: true

# When a player dies, he will spawn on his Race Spawn.
# If this is set to false, the player NOT spawn to his race spawn.
# boolean: true or false
# default: false
race_spawn_when_dead: false

# Tells the cooldown for using /racespawn.
# The cooldown is in seconds. 300 -> 6 Minutes.
# integer: 0 - high number
# default: 300
race_spawn_cooldown: 300


######
#Food#
######

# This tells to enable the Food addin.
# If it is enabled, players can eat food that has the correct lores on them.
# boolean: true or false
# default: true
food_enabled: true


#########
#GENERAL#
#########

# Copys all Traits to the Trait folder on Plugin loading.
# If you modify Traits used by the Plugin by code, turn this off.
# boolean: true or false
# default: true
general_copyDefaultTraitsOnStartup: true

# This tells the plugin to look at conversion at startup..
# If turned to false, no conversion of playerdata will be done on startup!
# boolean: true or false
# default: false
general_convert_database_on_startup: false

# This tells the Plugin to NOT check the Armor if turned off.
# If turned to true, the armor Checking of Races / Classes is Disabled.
# boolean: true or false
# default: false
general_armor_disableArmorChecking: false

# This tells the plugin to NOT register the following commands.
# This is a list of commands that are disabled for the plugin.
# String list: [command1,command2,...]
# default: []
general_disable_commands: []

# This tells the plugin to NOT register the following aliases.
# This is a list of aliases that are disabled for the plugin.
# String list: [alias1,alias2,...]
# default: []
general_disable_aliases: []

# This is the cooldown between 2 messages when switching to the bow.
# number:  10  20   90   9001 ....# default: 10
general_cooldown_on_bow_message: 10

# This is the cooldown between 2 messages when switching to the wand.
# number:  10  20   90   9001 ....# default: 10
general_cooldown_on_wand_message: 10

# When removing old data, the days to check.
# If a player is not online for that long, his playerfile is removed.
# The Value is in Days.
# number:  10  20   90   9001 ....# default: 60
general_remove_old_data_days: 60

# When removing old data, if to check if the file is empty.
# Empty means, that the player has no Race / Class entry.
# boolean: true or false
# default: true
general_remove_old_data_check_empty: true


#####
#GUI#
#####

# Enables to also use left clicks in Inventory GUIS.
# boolean: true or false
# default: false
gui_alsoUseLeftclickInGuis: false

# Setting this to true will disable all Outputs to scoreboards from the plugin.
# boolean: true or false
# default: false
gui_scoreboard_disableAllOutputs: false

# This is the top line on the Scoreboard.
# ColorCodes are replaced by &, eg: &e -> yellow.
# String: name (&eHallo)
# default: &eRaC
gui_scoreboard_name: '&eRaC'

# Setting this to true will disable all Outputs of bars to the chat of the players.
# boolean: true or false
# default: false
gui_disableAllChatBars: false

# If this is activated, the level MC level bar is overwritten as Level Indicator.
# boolean: true or false
# default: false
gui_level_useMCLevelBar: false


############
#MAGIC/MANA#
############

# Tells the plugin which Item to use as wand (magic spell cast item).
# int: itemID of the Item OR
# String: The canonical Name of the Item. See: 'https://github.com/Bukkit/Bukkit/blob/master/src/main/java/org/bukkit/Material.java'
# default: STICK
magic_wandId: STICK

# If this is activated, the Mana will be displayed in the Food bar.
# boolean: true or false
# default: false
magic_useFoodManaBar: false

# This is ment to be used with the 'use_foodManaBar'.
# It will regenerate the player X Health every Y seconds.
# Example: 2#30  will heal 2 health every 30 seconds out of fight.
# To turn it off, just put 0 as X (value to heal).
# String: X#Y
# default: 0#100
magic_outOfFightRegeneration: 0#100

# The Mana Manager to use. This is the Mana System present and in use for this plugin.
# This can be: RaC or MagicSpells
# default: RaC
magic_manaManagerType: 'RaC'


##########
#LEVELING#
##########

# This is the Generator Polynome of the Level calculation.
# String: a string representing a polynome
# {level} will be replaced by the level of calculation.
# If mcmmo is used as Level System, the Calculation will use McMMO skills.
# The Skill name has to be written in {} eg. {mining}.
# A valid calculator would be: '{mining} + {excavation} \ 20'
# default: '{level} * {level} * {level} * 1000'
# By default, the the next level needs (level^3) * 1000 exp.
level_mapExpPerLevelCalculationString: '{level} * {level} * {level} * 1000'

# If a Firework should be fired on an Level Up.
# Boolean: true or false
# default: true
use_fireworks_on_level_up: true

# A level Up message is sent when the level is increased.
# Boolean: true or false
# default: true
use_levelup_message: true

# This tells the Plugin which level system to use.
# It can use one of the following:.
# - RaC: Races and Classes leveling System (currently not usable).
# - MC: Minecraft Levels.
# - SkillAPI: Leveling System from SkillAPI.
# - mcMMO: Leveling System from McMMO. also check for the calculation String above.
# String: RaC or MC or SkillAPI or MCMMO
# default: RaC
level_useLevelSystem: RaC

# This tells the Plugin how much Custom EXP to give the player on an Entity kill.
# It is a list of Strings, which means they have to be seperated by a comma or be written below each other.
# Each element in this list has two parts: EntityType=ExpAmount.
# EntityType can be found here: http://jd.bukkit.org/rb/apidocs/org/bukkit/entity/EntityType.html.
# The amount of EXP is an Integer value (0,1,2,3,4, ...).
# List of String: [EntityType=AmountEXP,...]
# default: [ZOMBIE=0,SKELETON=0,CREEPER=0,BLAZE=0,WITCH=0]
custom_level_exp_gain: [ZOMBIE=0,SKELETON=0,CREEPER=0,BLAZE=0,WITCH=0]

# The NPCs to open the GUI for Race Selection.
# NPC names have to be the real names of the NPCs.
# The Gui will open even if the GUI is disabled in Race Secion.
# String List: a list of NPC names.
# default: []
npc_select_race: []

# The NPCs to open the GUI for Race Change Selection.
# NPC names have to be the real names of the NPCs.
# The Gui will open even if the GUI is disabled in Race Secion.
# String List: a list of NPC names.
# default: []
npc_change_race: []

# The NPCs to open the GUI for Class Selection.
# NPC names have to be the real names of the NPCs.
# The Gui will open even if the GUI is disabled in Class Secion.
# String List: a list of NPC names.
# default: []
npc_select_class: []

# The NPCs to open the GUI for Class Change Selection.
# NPC names have to be the real names of the NPCs.
# The Gui will open even if the GUI is disabled in Class Secion.
# String List: a list of NPC names.
# default: []
npc_change_class: []


#######
#RACES#
#######

# Tells the plugin to use the Race System.
# boolean: true or false
# default: true
races_enable: true

# If the Race-Teams should be enabled.
# RacesTeams are defined in the raceTeams.yml
# Races in the same team can not deal damage to each other.
# boolean: true or false
# default: false
race_teams_enable: false

# Tells the plugin to remember everyone not having a Race to get one.
# boolean: true or false
# default: true
races_remindDefaultRace_enable: true

# Tells the plugin to create a Permissions Group for every Race.
# boolean: true or false
# default: true
races_create_group_for_race: true

# This is the interval the plugin remembers the user to get a race.
# The Value is in Minutes
# integer: value without comma
# default: 10
races_remindDefaultRace_interval: true

# Tells the plugin to replace the Name of the Player with a prefix of the race in the 'TAB' player list.
# boolean: true or false
# default: true
races_display_adaptListName: true

# Tells the Plugin to use it's own Drop list for Mobs.
# This list is located at:  'plugins/RacesAndClasses/TraitConfig/DropRates.yml'
# boolean: true or false
# default: true
races_drops_enable: true

# Tells the plugin to check for Permission for Each Race.
# The Permission is: 'RaC.races.RACENAME'
# boolean: true or false
# default: false
races_permissions_usePermissionsForEachRace: false

# Tells the plugin to give the '/race change' Command an Uplink.
# Values <= 0 say to give NO uplink
# int: value without comma
# default: 3600
races_change_uplinkInSeconds: 3600

# The name the Default Race should have.
# String: a text. Preferable a name
# default: DefaultRace
races_defaultrace_name: DefaultRace

# The tag the Default Race should have.
# String: a text. Preferable a name
# default: '[NoRace]'
races_defaultrace_tag: '[NoRace]'

# When this is set (not ''), whenever a player has no race, 
# he will be pushed into the Race mentioned.
# Example: races_takeRaceWhenNoRace: 'Elf' would push the player to the Elf Race if he has no Race.
# HINT: leaving this empty (use ''), the default race will be selected
# String: a text. Preferable a race name or an empty String
# default: ''
races_takeRaceWhenNoRace: ''

# When a player logs in and does not have a Race, the Race selection screen is shown.
# To disable this, set this option to: false
# boolean: true or false
# default: true
races_openRaceSelectionOnJoinWhenNoRace_enable: true

# When a player logs in and does not have a Race, the Race selection screen is shown.
# When this option is true, the screen is reopened as long as he hasn't selected a Race.
# boolean: true or false
# default: true
races_cancleGUIExitWhenNoRacePresent_enable: true

# The time between login and showing of the selection screen in secods.
# int: number without comma
# default: 2
races_openRaceSelectionOnJoinWhenNoRace_timeToOpenAfterLoginInSeconds: 2

# This indicates if the GUI selection via Inventory menu should be used or the command selection.
# true = gui, false = command
# boolean: true or false
# default: true
races_gui_enable: true


#########
#CLASSES#
#########

# Tells the plugin to enable classes.
# Setting this to false will deactivate the complete Class system.
# boolean: true or false
# default: true
classes_enable: true

# Tells the plugin to check for Permission for Each Class.
# The Permission is: 'RaC.classes.CLASSNAME'
# boolean: true or false
# default: false
classes_permissions_usePermissionsForEachClasses: false

# Tells the plugin to check every class selection against a Race / Class matrix.
# The matrix can be found in: 'plugins/RacesAndClasses/racesClassesSelectionMatrix.yml'
# Adding an entry looks like this:
# RACENAME: [CLASS1, CLASS2, CLASS3]
# This means the race RACENAME can only select CLASS1, ClASS2 or CLASS3.
# boolean: true or false
# default: false
classes_useRaceClassSelectionMatrix: false

# When this is set (not ''), whenever a player has no class, 
# he will be pushed into the class mentioned.
# Example: classes_takeClassWhenNoClass: 'Warrior' would push the player to the Warrior Class if he has no Class.
# HINT: leaving this empty (use ''), the default class will be selected
# String: a text. Preferable a Class name or an empty String
# default: ''
classes_takeClassWhenNoClass: ''

# Tells the plugin to give the '/class change' Command an Uplink.
# Values <= 0 say to give NO uplink
# int: value without comma
# default: 3600
classes_change_uplinkInSeconds: 3600

# When a player logs in and does not have a Class, the Class selection screen is shown.
# To disable this, set this option to: false
# boolean: true or false
# default: true
classes_openClassSelectionAfterRaceSelectionWhenNoClass_enable: true

# When a player logs in and does not have a Class, the Class selection screen is shown.
# When this option is true, the screen is reopened as long as he hasn't selected a Class.
# boolean: true or false
# default: true
classes_cancleGUIExitWhenNoClassPresent_enable: true

# This indicates if the GUI selection via Inventory menu should be used or the command selection.
# true = gui, false = command
# boolean: true or false
# default: true
classes_gui_enable: true

Nastavenie class:
Prednastavená:

Kód: Vybrat vše

archer:
  config:
    classtag: '[Archer]'
    health: '+1'
  traits:
    PoisonArrowTrait:
      duration: 10
      totalDamage: 10.0
      cooldown: 30
    FireArrowTrait:
      duration: 10
      totalDamage: 10.0
      cooldown: 30
    TeleportArrowTrait:
      cooldown: 60

Moja:

Kód: Vybrat vše

rogue:
  config:
    classtag: '[Rogue]'
    health: '+2'
  traits:
    PoisonArrowTrait:
      duration: 10
      totalDamage: 10.0
      cooldown: 30
    BackstabTrait:
      blocks: 5
      strength: 10
      duration: 5
    CobWebArrowTrait:
      range: 5
      time: 5
    PoisonedWeaponTrait:
      duration: 10
      totaldamage: 10.0
      applications: 10
      chance: 0.5
      poisonMaterial: RED_ROSE

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