Ahoj neviete prečo my nejde nadstaviť doly pre určitú skupinu? vždy my to píše že skupina je neplatná používam tento príkaz:
Kód: Vybrat vše
/res gset <ResidenceName> [GroupName] [flag] [true/false/remove]
Kód: Vybrat vše
/res gset <ResidenceName> [GroupName] [flag] [true/false/remove]
Kód: Vybrat vše
#These are Global Settings for Residence.
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Global:
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# This loads the <language>.yml file in the Residence Language folder
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# All Residence text comes from this file. (NOT DONE YET)
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Language: Czech
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# Wooden Hoe is the default selection tool for Residence.
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# You can change it to another item ID listed here: http://www.minecraftwiki.net/wiki/Data_values
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SelectionToolId: 290
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# This determins which tool you can use to see info on residences, default is String.
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# Simply equip this tool and hit a location inside the residence and it will display the info for it.
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InfoToolId: 287
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# The interval, in milliseconds, between movement checks.
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# Reducing this will increase the load on the server.
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# Increasing this will allow players to move further in movement restricted zones before they are teleported out.
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MoveCheckInterval: 500
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# The interval, in minutes, between residence saves.
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SaveInterval: 10
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# The default group to use if Permissions fails to attach or your not using Permissions.
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DefaultGroup: default
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# Enable / Disable the Lease System.
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UseLeaseSystem: false
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# The interval, in minutes, between residence lease checks (if leases are enabled).
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LeaseCheckInterval: 10
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# Allows leases to automatically renew so long as the player has the money, if economy is disabled, this setting does nothing.
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LeaseAutoRenew: true
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# Whether or not to use the Permissions system in conjunction with this config.
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EnablePermissions: true
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# Set to true if NOT using Permissions or PermissionsBukkit, or using a really old version of Permissions
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LegacyPermissions: false
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# Enable / Disable Residence's Economy System (iConomy, MineConomy, Essentials, BOSEconomy, and RealEconomy supported).
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EnableEconomy: true
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# Enables or disables the Rent System
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EnableRentSystem: false
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# The interval, in minutes, between residence rent expiration checks (if the rent system is enabled).
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RentCheckInterval: 10
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# Enable or disable residence chat channels.
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ResidenceChatEnable: true
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# Color of residence chat.
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ResidenceChatColor: DARK_PURPLE
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# Whether or not to ignore the usual Permission flags and only allow OPs and groups with 'residence.admin' to change residences.
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AdminOnlyCommands: false
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# Setting this to true makes server OPs admins.
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AdminOPs: true
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# This is the name of the plugin you use for multiworld, if you dont have a multiworld plugin you can safely ignore this.
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# The only thing this does is check to make sure the multiworld plugin is enabled BEFORE Residence, to ensure properly loading residences for other worlds.
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MultiWorldPlugin: Multiverse-Core
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# Setting this to true causes subzones to inherit flags from their parent zones.
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ResidenceFlagsInherit: true
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# Setting this to false will allow rented residences to be modified by the renting player.
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PreventRentModify: true
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# Setting this to false will cause residence to continue to load even if a error is detected in the save file.
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StopOnSaveFault: true
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# This is the residence name filter, that filters out invalid characters. Google "Java RegEx" or "Java Regular Expressions" for more info on how they work.
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ResidenceNameRegex: '[^a-zA-Z0-9\\-\\_]'
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# Setting this to true sends a message to the console every time Residence does a rent expire check or a lease expire check.
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ShowIntervalMessages: false
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# Experimental - The following settings are lists of block IDs to be used as part of the checks for the "container" and "use" flags when using mods.
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CustomContainers: []
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CustomBothClick: []
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CustomRightClick: []
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# These are world flags that are applied when the player is NOT within a residence.
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Flags:
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Global: #these are default for all worlds unless specified below, they can be overridden per group
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use: true
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build: true
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ignite: true
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firespread: true
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damage: true
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creeper: true
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tnt: true
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pvp: true
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WorldNameHere: #here you can set flags for individual worlds, these override Global
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#build: true
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# This gives permission to change certain flags to all groups, unless specifically denied to the group.
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FlagPermission:
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move: true
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build: true
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place: true
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destroy: true
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use: true
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container: true
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pvp: true
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tp: true
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ignite: true
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firespread: true
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bucket: true
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flow: true
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lavaflow: true
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waterflow: true
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creeper: true
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tnt: true
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monsters: true
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animals: true
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subzone: true
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healing: true
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piston: true
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diode: true
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lever: true
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button: true
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door: true
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table: true
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enchant: true
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brew: true
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bed: true
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cake: true
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note: true
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trample: false
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burn: true
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explode: false
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fireball: true
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# These are default flags applied to all residences from any user group.
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ResidenceDefault:
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build: false
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use: false
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container: false
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pvp: false
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tnt: false
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creeper: false
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flow: false
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piston: false
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ignite: false
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firespread: false
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# These are default flags applied to the residence creator of any group.
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CreatorDefault:
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build: true
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move: true
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use: true
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ignite: true
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container: true
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# These are default group flags applied to a residence made by a user of any group.
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GroupDefault:
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#default: #group name
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#build: true
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# These groups correspond to the Permissions groups defined in your '<worldname>.yml'
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Groups:
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Default: #group name
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# Information about the Residence zone that the player can define.
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#Uncomment the lines below to mirror this config to other groups.
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#Mirror:
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#- 'group1'
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#- 'group2'
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Residence:
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# Determins if this group can create residences or not. This option can be overriden with the permissions node 'residence.create'
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CanCreate: true
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# The maximum number of Residences a player can have.
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MaxResidences: 7
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# The maximum number of physical areas a residence can have.
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MaxAreasPerResidence: 2
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# The maximum number of blocks a Residence can be, East to West (X).
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MaxEastWest: 111
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# The maximum number of blocks a Residence can be, North to South (Z).
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MaxNorthSouth: 111
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# The maximum number of blocks a Residence can be, High to Low (Y).
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MaxUpDown: 256
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# The lowest altitude this group is allowed to protect.
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MinHeight: 0
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# The highest altitude this group is allowed to protect.
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MaxHeight: 255
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# The maximum recursive depth that subzones can go.
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# A subzone within a subzone within the Residence zone would be a depth of 2.
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# Set to 0 to disable subzones.
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SubzoneDepth: 5
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# Whether or not to allow teleporting to Residences.
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CanTeleport: true
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# Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
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Unstuck: true
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# Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
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SelectCommandAccess: true
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# Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
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ItemListAccess: true
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# Options relating to enter and leave messages on the residence.
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Messaging:
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# Whether or not the player can change the Residence enter and leave messages.
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CanChange: true
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# The default enter message to apply to new Residences created by players in this group.
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# Leaving the message blank will disable it.
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DefaultEnter: Welcome %player to %residence, owned by %owner.
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# The default leave message to apply to new Residences created by players in this group.
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# Leaving the message blank will disable it.
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DefaultLeave: Now leaving %residence.
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# Options relating to the Lease system.
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Lease:
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# The maximum number of days to allow leases.
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MaxDays: 16
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# The number of days to add to the lease following a '/res lease renew' command.
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RenewIncrement: 14
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#Options related to the rent system
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Rent:
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#determines how many residences can be rented by players of this group at once
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MaxRents: 3
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#determines how many residences can be set for rent by players of this group at once
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MaxRentables: 3
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# Options relating to the Residence Economy.
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Economy:
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# Whether or not players in this group can buy other Residences that are for sale.
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CanBuy: true
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# Whether or not players in this group can sell their Residences.
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CanSell: false
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# Whether or not to ignore the Residence size/count limits when buying a residence.
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IgnoreLimits: false
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# The cost, per block, of making a new Residence or adding a area to it.
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BuyCost: 0.00
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# The cost, per block, of renewing a Residence lease (if the lease system is enabled).
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RenewCost: 0.00
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# Flags are checked in the order:
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# 1: Player
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# 2: Group
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# 3: Owner
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# 4: If all others are undefined, reverts to default value (usually true).
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# Flag permissions default to false.
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# These flags settings override the globals.
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Flags:
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# Specifically allow or deny this group from changing certain flags.
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Permission:
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#build: true
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# Specifys the flags that are applied at residence creation for players of this group.
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Default:
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#build: true
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# Specifys the flags that are applied at to the creator at residence creation.
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CreatorDefault:
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#build: true
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# Specifys the flags that are applied to other groups for this residence, at creation.
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GroupDefault:
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#default: #group name
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#build: false
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#these flags are applied specifically to this group whenever they are outside a residence
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#these flags will override the flags at the top, under the Global section.
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World:
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Global: #these flags will apply to all worlds
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#build: false
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WorldNameHere: #or you can apply them by each individual world
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#build: false
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# You can manually specify the group a player is in below, this overrides their permissions group.
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GroupAssignments:
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bekvon: default
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player: default
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ItemList: #this is where you can create blacklists / whitelists
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DefaultList: #list name is not important, as long as it is unique. Its good to use a descripive name.
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#type of the list, can be blacklist, whitelist, or ignorelist
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Type: blacklist
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#If you want, you can have this list only apply to one world, otherwise it applys to all worlds
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#World: world
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#You can also have the list apply only to one group, otherwise it applys for all groups
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#Group: default
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#this is the actual list of material names that this list allows or dissallows
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#You can look up the material name by item ID in game by typing /res material <id>
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#Alternativly, you can simply use the item ID in the list, but its less descriptive and harder to see what the list allows or dissallows at a glance
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Items:
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- 'BEDROCK'
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- 'LAVA'
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- 'WATER'
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- 'STATIONARY_LAVA'
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- 'STATIONARY_WATER'
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- 'MOB_SPAWNER'
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# Used to determine which major revision of Residence this config is from, dont change this.
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ResidenceVersion: 2
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