LWC otvaranie

Technická podpora k herním serverům Minecraft a Tekkit
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Swordself
Příspěvky: 55
Registrován: 11 úno 2013, 21:50
Reputation: 0

LWC otvaranie

#1 Příspěvekod Swordself » 08 zář 2013, 19:28

IP: 93.91.250.133 PORT: 27684

Cs mam takym problem ze ked polozim truhlu lwc mi napise created a private chest successfully ale hocikto ju moze otvorit a brat z nej veci. toto iste je aj pri dverach atd... pls poradte lwc mam najnovsie aj craft bukkit.

LWC config
Spoiler: zobrazit

Kód: Vybrat vše

core:
    locale: en
    flushInterval: 10
    cacheSize: 10000
    precache: -1
    showNotices: true
    showMyNotices: false
    opIsLWCAdmin: true
    disableHistory: false
    townyBorders: false
    groupPrefix: group.
    updateNotifier: true
optional:
    onlyProtectWhenOwnerIsOnline: false
    onlyProtectWhenOwnerIsOffline: false
    exemptBlocks: []
    optOut: false
    blacklistedBlocks:
    - '166'
    - '154'
    blacklistedPlayers:
    - plr
    useProtectionLimits: true
database:
    adapter: sqlite
    path: plugins/LWC/lwc.db
    host: localhost
    database: lwc
    username: ''
    password: ''
    prefix: lwc_
    ping_interval: 300
protections:
    denyRedstone: false
    autoRegister: false
    ignoreBlockDestruction: false
    ignoreLeftClick: false
    ignoreRightClick: false
    ignoreExplosions: false
    allowEntityBreakDoor: false
    allowEntityInteract: false
    quiet: false
    readonly-modify: false
    readonly-remove: false
    blocks:
        chest:
            enabled: true
            autoRegister: private
        furnace:
            enabled: true
            autoRegister: private
        dispenser:
            enabled: true
            autoRegister: private
        sign:
            enabled: true
            autoRegister: private
        wooden_door:
            enabled: true
        iron_door:
            enabled: true
        trap_door:
            enabled: true
        fence_gate:
            enabled: true
        trapped_chest:
            autoRegister: private
            enabled: true
modes:
    droptransfer:
        enabled: true
        crossWorld: false
    persist:
        enabled: true


freeZy
Příspěvky: 135
Věk: 30
Registrován: 21 srp 2013, 17:31
Reputation: 0

Re: LWC otvaranie

#2 Příspěvekod freeZy » 08 zář 2013, 21:29

1.zmaž celú zložku LWC
2. ak nepomôže napíš zeznam pluginov a server log pri štarte kuknem sa nato.

Pomohol som KARMA+

vojtamaniak
Příspěvky: 3512
Věk: 26
Registrován: 18 úno 2012, 21:02
Reputation: 11

Re: LWC otvaranie

#3 Příspěvekod vojtamaniak » 08 zář 2013, 21:48

Dej sem permissions.yml do CODE.

Swordself
Příspěvky: 55
Registrován: 11 úno 2013, 21:50
Reputation: 0

Re: LWC otvaranie

#4 Příspěvekod Swordself » 09 zář 2013, 18:54

Spoiler: zobrazit

Kód: Vybrat vše

groups:
  Hrac:
    default: true
    prefix: '&f[&cHRAC&f]&f '
    suffix: '&f'
    permissions:
    - EventTP.join
    - iConomy.access
    - vote.startvote.sun
    - vote.startvote.rain
    - vote.startvote.kick
    - vote.startvote.night
    - vote.startvote.day
    - vote.voteno.*
    - vote.voteyes.*
    - mobarena.use.playerlist
    - mobarena.use.arenalist
    - mobarena.use.spec
    - mobarena.use.leave
    - mobarena.use.join
    - liftsign.normal.create
    - liftsign.normal.use
    - jobs.command.info
    - jobs.command.leave
    - jobs.command.join
    - jobs.command.stats
    - jobs.command.browse
    - creativegates.use
    - modifyworld.*
    - authme.player.*
    - factions.kit.fullplayer
    - essentials.spawn
    - essentials.rules
    - essentials.motd
    - essentials.list
    - essentials.helpop
    - essentials.help
    - essentials.afk
    - essentials.balance
    - essentials.balance.others
    - essentials.balancetop
    - essentials.chat.color
    - essentials.chat.shout
    - essentials.chat.question
    - essentials.compass
    - essentials.depth
    - essentials.home
    - essentials.ignore
    - essentials.mail
    - essentials.mail.send
    - essentials.me
    - essentials.msg
    - essentials.nick
    - essentials.pay
    - essentials.ping
    - essentials.powertool
    - essentials.protect
    - essentials.sethome
    - essentials.signs.use.*
    - essentials.signs.create.disposal
    - essentials.signs.create.mail
    - essentials.signs.create.protection
    - essentials.signs.create.trade
    - essentials.signs.break.disposal
    - essentials.signs.break.mail
    - essentials.signs.break.protection
    - essentials.signs.break.trade
    - essentials.suicide
    - essentials.time
    - essentials.tpa
    - essentials.tpaccept
    - essentials.tpahere
    - essentials.tpdeny
    - essentials.warp
    - essentials.warp.list
    - essentials.worth
    - lwc.protect
    - lwc.shownotices
  Admin:
    prefix: '&c[&4ADMIN&c]&3 '
    suffix: '&c'
    permissions:
    - modifyworld.*
    - '*'
  HlavnyAdmin:
    prefix: '&c[&4HLAVNYADMIN&c]&3 '
    suffix: '&2'
    permissions:
    - modifyworld.*
    - '*'
  Moderator:
    prefix: '&0[&bMODERATOR&0]&f '
    suffix: '&e'
    permissions:
    - residence.create
    - EventTP.join
    - iConomy.access
    - vote.voteno.*
    - vote.voteyes.*
    - vote.startvote.*
    - mobarena.use.playerlist
    - mobarena.use.arenalist
    - mobarena.use.spec
    - mobarena.use.leave
    - mobarena.use.join
    - liftsign.normal.create
    - liftsign.normal.use
    - jobs.command.info
    - jobs.command.leave
    - jobs.command.join
    - jobs.command.stats
    - jobs.command.browse
    - creativegates.use
    - modifyworld.*
    - authme.player.*
    - factions.kit.fullplayer
    - essentials.spawn
    - essentials.rules
    - essentials.motd
    - essentials.list
    - essentials.helpop
    - essentials.help
    - essentials.afk
    - essentials.back
    - essentials.back.ondeath
    - essentials.balance
    - essentials.balance.others
    - essentials.balancetop
    - essentials.chat.color
    - essentials.chat.shout
    - essentials.chat.question
    - essentials.compass
    - essentials.depth
    - essentials.home
    - essentials.ignore
    - essentials.kit
    - essentials.kit.tools
    - essentials.mail
    - essentials.mail.send
    - essentials.me
    - essentials.msg
    - essentials.nick
    - essentials.pay
    - essentials.ping
    - essentials.powertool
    - essentials.protect
    - essentials.sethome
    - essentials.signs.use.*
    - essentials.signs.create.disposal
    - essentials.signs.create.mail
    - essentials.signs.create.protection
    - essentials.signs.create.trade
    - essentials.signs.break.disposal
    - essentials.signs.break.mail
    - essentials.signs.break.protection
    - essentials.signs.break.trade
    - essentials.suicide
    - essentials.time
    - essentials.tpa
    - essentials.tpaccept
    - essentials.tpahere
    - essentials.tpdeny
    - essentials.warp
    - essentials.warp.list
    - essentials.worth
    - essentials.ban
    - essentials.ban.notify
    - essentials.banip
    - essentials.broadcast
    - essentials.clearinventory
    - essentials.delwarp
    - essentials.eco.loan
    - essentials.ext
    - essentials.getpos
    - essentials.helpop.recieve
    - essentials.home.others
    - essentials.invsee
    - essentials.jails
    - essentials.jump
    - essentials.kick
    - essentials.kick.notify
    - essentials.kill
    - essentials.mute
    - essentials.nick.others
    - essentials.realname
    - essentials.setwarp
    - essentials.signs.create.*
    - essentials.signs.break.*
    - essentials.spawner
    - essentials.thunder
    - essentials.time
    - essentials.time.set
    - essentials.protect.alerts
    - essentials.protect.admin
    - essentials.protect.ownerinfo
    - essentials.ptime
    - essentials.ptime.others
    - essentials.togglejail
    - essentials.top
    - essentials.tp
    - essentials.tphere
    - essentials.tppos
    - essentials.tptoggle
    - essentials.unban
    - essentials.unbanip
    - essentials.weather
    - essentials.whois
    - essentials.world
    - lwc.protect
    - lwc.shownotices
  Majitel:
    prefix: '&3&klk&6[&1&nMAJITEL&6]&3&klk&4 '
    suffix: '&a'
    permissions:
    - modifyworld.*
    - '*'
  VIP:
    prefix: '&0[&bVIP&0]&f '
    suffix: '&e'
    permissions:
    - residence.create
    - EventTP.join
    - iConomy.access
    - vote.voteno.*
    - vote.voteyes.*
    - vote.startvote.*
    - mobarena.use.playerlist
    - mobarena.use.arenalist
    - mobarena.use.spec
    - mobarena.use.leave
    - mobarena.use.join
    - liftsign.normal.create
    - liftsign.normal.use
    - jobs.command.info
    - jobs.command.leave
    - jobs.command.join
    - jobs.command.stats
    - jobs.command.browse
    - creativegates.use
    - modifyworld.*
    - authme.player.*
    - factions.kit.fullplayer
    - essentials.spawn
    - essentials.rules
    - essentials.motd
    - essentials.list
    - essentials.helpop
    - essentials.help
    - essentials.afk
    - essentials.back
    - essentials.back.ondeath
    - essentials.balance
    - essentials.balance.others
    - essentials.balancetop
    - essentials.chat.color
    - essentials.chat.shout
    - essentials.chat.question
    - essentials.compass
    - essentials.depth
    - essentials.home
    - essentials.ignore
    - essentials.kit
    - essentials.kit.tools
    - essentials.mail
    - essentials.mail.send
    - essentials.me
    - essentials.msg
    - essentials.nick
    - essentials.pay
    - essentials.ping
    - essentials.powertool
    - essentials.protect
    - essentials.sethome
    - essentials.signs.use.*
    - essentials.signs.create.disposal
    - essentials.signs.create.mail
    - essentials.signs.create.protection
    - essentials.signs.create.trade
    - essentials.signs.break.disposal
    - essentials.signs.break.mail
    - essentials.signs.break.protection
    - essentials.signs.break.trade
    - essentials.suicide
    - essentials.time
    - essentials.tpa
    - essentials.tpaccept
    - essentials.tpahere
    - essentials.tpdeny
    - essentials.warp
    - essentials.warp.list
    - essentials.worth
    - essentials.tp
    - essentials.kit
    - essentials.kit.tools
    - essentials.back
    - essentials.back.ondeath
    - lwc.protect
    - lwc.shownotice


-- 09 zář 2013, 18:57 --

freezy nwm kedy sa dostanem na komp potom ti napisem ci to fungovalo.

jakub1000
Příspěvky: 907
Věk: 24
Registrován: 15 led 2013, 18:01
Reputation: 0
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Re: LWC otvaranie

#5 Příspěvekod jakub1000 » 09 zář 2013, 19:01

Do LWC configu si dej toto
Spoiler: zobrazit

Kód: Vybrat vše

# Core configurable options for LWC
core:

    # The language LWC will use, specified by the shortname. For example, English = en, French = fr, German = de,
    # and so on
    locale: cz

    # How often updates are batched to the database (in seconds). If set to a higher value than 10, you may have
    # some unexpected results, especially if your server is prone to crashing.
    flushInterval: 10

    # LWC regularly caches protections locally to prevent the database from being queried as often. The default is 10000
    # and for most servers is OK. LWC will also fill up to <precache> when the server is started automatically.
    cacheSize: 10000

    # How many protections are precached on startup. If set to -1, it will use the cacheSize value instead and precache
    # as much as possible
    precache: -1

    # If true, players will be sent a notice in their chat box when they open a protection they have access to, but
    # not their own unless <showMyNotices> is set to true
    showNotices: true

    # If true, players will be sent a notice in their chat box when they open a protection they own.
    showMyNotices: false

    # If true, ops will be considered LWC admins (e.g with a Permissions plugin, considered to have lwc.admin) and thus
    # will have very destructive LWC commands.
    opIsLWCAdmin: true

    # If true, LWC will not log history about protections. If you are using LWC-Economy and this is disabled, you will
    # NOT receive refunds for purchased protections
    disableHistory: false

    # if true, LWC will only allow protections to be created inside of Towns via the Towny plugin
    townyBorders: false

    # The permission node prefix that is used to match player groups when
    # no supported permission plugin is found, e.g group.vip matches the player's group as vip
    groupPrefix: 'group.'

# Controls how the updater operates
updater:

    # The branch to select updates from
    # STABLE or BLEEDING_EDGE
    branch: STABLE

    # When to retrieve updates
    # Either AUTOMATIC or MANUAL
    method: MANUAL

# "Fun" options
optional:

    # Protections are only active when a player is online.
    # So if a player is offline, anyone can access it. If the player is online, it functions normally
    onlyProtectWhenOwnerIsOnline: false

    # Protections are only active when a player is offline
    onlyProtectWhenOwnerIsOffline: false

    # Block IDs to automatically blocks from /lwc admin purge, /lwc admin expire, etc.
    exemptBlocks: []

    # Opt out of the optional metrics tooling
    # Available online: http://metrics.griefcraft.com/plugin/LWC/
    optOut: false

    # Blocks that cannot be placed around someone else's protection. This is most useful
    blacklistedBlocks:
    - 166

    # Players that are blocked from destroying any blocks protected by LWC. Mainly useful for MCPC
    # where mods can remove blocks and try to break the block by sending an event first (e.g turtle)
    blacklistedPlayers:
    - plr

# Database information for LWC
database:

    # The database adapter to use, for example sqlite (default) or mysql
    adapter: sqlite

    # This is strictly for SQLite only and should be left alone. When changing to MySQL and this is left intact,
    # LWC will automatically convert your protections from SQLite to MySQL
    path: 'plugins/LWC/lwc.db'

    # The MySQL host. You can specify a non-default port (3306) by adding :port, e.g host: 'localhost:3307'
    host: 'localhost'

    # The database LWC should use to store data (not necessary for SQLite)
    database: 'lwc'

    # The username LWC should use to connect to the server with (not necessary for SQLite)
    username: ''

    # The password LWC should use to connect to the server with (not necessary for SQLite)
    password: ''

    # The prefix for LWC tables. For example, a prefix of 'lwc_' will make
    # the protections table show up as lwc_protections
    prefix: 'lwc_'

# The protections nodes allows you to define, remove and modify which blocks LWC is allowed to protect
# This means that you could make any block you want protectable, or remove existing protectable blocks
# (e.g trap doors, etc.)
protections:
    # These values serve as default values for the protections defined under blocks

    # If true, the default behaviour will be to BLOCK redstone to protections, and /credstone on (Protection Flag)
    # will ALLOW redstone to the protection
    # If false, the default behaviour will be to ALLOW redstone to protections, and /credstone on will
    # BLOCK redstone to the protection
    denyRedstone: false

    # Settable to private, public, or off. It defines what protections are registered as when you place them on
    # the ground
    autoRegister: off

    # Used in very specific use-cases: makes LWC ignore block destruction for the given block or all blocks, allowing
    # players to remove the block and resulting protection.
    ignoreBlockDestruction: false

    # If left clicking should be ignored by LWC. An example of this would be to add ignoreLeftClick under a note block
    # protection to allow players to play the note block's note, but not change the note (which is done via right click,
    # which would be blocked by LWC.)
    ignoreLeftClick: false

    # If right clicking should be ignored by LWC.
    ignoreRightClick: false

    # If LWC should ignore explosions to the protection. For example, you could allow Doors to be blown by explosions,
    # but not chests.
    ignoreExplosions: false

    # If entities - such as zombies - are allowed to break down doors
    allowEntityBreakDoor: false

    # If entities - such as villagers - should be allowed to interact with protections (i.e doors)
    allowEntityInteract: false

    # Creation messages and protection notices will not be shown for this protection
    quiet: false

    # Current and custom protections are defined here by their block name or id
    # If you use the Id, you MUST encase it in quotes, for example (chest):
    # '54':
    #     enabled: true
    # The custom protection must also have enabled: true under it for it to function in the world
    blocks:
        chest:
            enabled: true
            autoRegister: private
        furnace:
            enabled: true
            autoRegister: private
        dispenser:
            enabled: true
            autoRegister: private
        sign:
            enabled: true
            autoRegister: private
        wooden_door:
            enabled: true
        iron_door:
            enabled: true
        trap_door:
            enabled: true
        fence_gate:
            enabled: true

modes:
    droptransfer:
        enabled: true

        # allow items to be transferred across world boundaries
        crossWorld: false
    persist:
        enabled: true

Když tak to budeš mít i v Češtině

Kód: Vybrat vše

locale: cz

Pokud to chceš mít v Angličtině nech si tam en


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