Kompilovani nejde
Napsal: 11 pro 2015, 07:32
217.11.249.83:27456
Ahoj, stahl jsem si jeden plugin na upravu botu ve scoreboardu https://forums.alliedmods.net/showthread.php?t=264284 a prepsal jsem config v sp potom ho zkompiloval do smx, oba dva upravene soubory jsem nahral do serveru, ale stale to nefunguje, zde je kod:
Jak je v kodu tak tam jsem si chtěl dat svůj web jelikož ten web by se zobrazoval před botama, ale po kompilaci i když nahraju ulozeny soubor sp upraveny se svym webem, pak ho zkompiluju do smx a nahraju upravene smx, vůbec nic se nezmeni, furt je tam ten puvodni web, muze mi někdo poradit?
Ahoj, stahl jsem si jeden plugin na upravu botu ve scoreboardu https://forums.alliedmods.net/showthread.php?t=264284 a prepsal jsem config v sp potom ho zkompiloval do smx, oba dva upravene soubory jsem nahral do serveru, ale stale to nefunguje, zde je kod:
Kód: Vybrat vše
/* <DR.API BOTS NAMES> (c) by <De Battista Clint - (http://doyou.watch) */
/* */
/* <DR.API BOTS NAMES> is licensed under a */
/* Creative Commons Attribution-NonCommercial-NoDerivs 4.0 Unported License. */
/* */
/* You should have received a copy of the license along with this */
/* work. If not, see <http://creativecommons.org/licenses/by-nc-nd/4.0/>. */
//***************************************************************************//
//***************************************************************************//
//*****************************DR.API BOTS NAMES*****************************//
//***************************************************************************//
//***************************************************************************//
#pragma semicolon 1
//***********************************//
//*************DEFINE****************//
//***********************************//
#define TAG_BOT_NAMES_CSGO "[BOTS NAMES] - "
#define BOT_NAMES 64
#define PLUGIN_VERSION "1.0.1"
#define CVARS FCVAR_PLUGIN|FCVAR_SPONLY|FCVAR_REPLICATED|FCVAR_NOTIFY
#define DEFAULT_FLAGS FCVAR_PLUGIN|FCVAR_NOTIFY
//***********************************//
//*************INCLUDE***************//
//***********************************//
#undef REQUIRE_PLUGIN
#include <sourcemod>
#include <sdktools>
#include <cstrike>
#include <autoexec>
#pragma newdecls required
//***********************************//
//***********PARAMETERS**************//
//***********************************//
//Handle
Handle cvar_active_bots_names;
Handle cvar_active_bots_names_dev;
Handle cvar_active_bots_names_ping;
Handle cvar_bots_names_clan;
Handle cvar_bots_names_min_ping;
Handle cvar_bots_names_max_ping;
Handle cvar_bots_names_interval_ping;
//Bool
bool B_active_bots_names = false;
bool B_active_bots_names_dev = false;
bool B_active_bots_names_ping = false;
//String
char S_bots_names_clan[MAX_NAME_LENGTH];
char S_bots_names_name[BOT_NAMES][MAX_NAME_LENGTH];
//Float
float F_timer_interval = 0.0;
//Customs
int C_bots_names_min_ping = 0;
int C_bots_names_max_ping = 0;
int C_bots_names_interval_ping = 0;
UserMsg TextMsgBotsNames;
UserMsg SayTextBotsNames;
UserMsg SayText2BotsNames;
//UserMsg RadioTextBotsNames;
int total_bot_name_csgo = 0;
int C_cs_player_manager = 0;
int C_ping = -1;
int C_max_clients = 0;
//Informations plugin
public Plugin myinfo =
{
name = "DR.API BOTS NAMES",
author = "Dr. Api",
description = "DR.API BOTS NAMES by Dr. Api",
version = PLUGIN_VERSION,
url = "http://doyou.watch"
}
/***********************************************************/
/*********************** PLUGIN START **********************/
/***********************************************************/
public void OnPluginStart()
{
AutoExecConfig_SetFile("drapi_bots_names", "sourcemod/drapi");
AutoExecConfig_CreateConVar("drapi_bots_names_version", PLUGIN_VERSION, "Version", CVARS);
cvar_active_bots_names = AutoExecConfig_CreateConVar("drapi_active_bots_names", "1", "Enable/Disable Bot Names", DEFAULT_FLAGS, true, 0.0, true, 1.0);
cvar_active_bots_names_ping = AutoExecConfig_CreateConVar("drapi_active_bots_names_ping", "1", "Enable/Disable Bot Names Ping", DEFAULT_FLAGS, true, 0.0, true, 1.0);
cvar_active_bots_names_dev = AutoExecConfig_CreateConVar("drapi_active_bots_names_dev", "0", "Enable/Disable Bot Names Dev Mod", DEFAULT_FLAGS, true, 0.0, true, 1.0);
cvar_bots_names_clan = AutoExecConfig_CreateConVar("drapi_bots_names_clan", "Zombie4Ever.eu", "Clan name", DEFAULT_FLAGS);
cvar_bots_names_min_ping = AutoExecConfig_CreateConVar("drapi_bots_names_min_ping", "70", "Fake ping bots min", DEFAULT_FLAGS);
cvar_bots_names_max_ping = AutoExecConfig_CreateConVar("drapi_bots_names_max_ping", "99", "Fake ping bots max", DEFAULT_FLAGS);
cvar_bots_names_interval_ping = AutoExecConfig_CreateConVar("drapi_bots_names_interval_ping", "3", "Fake ping bots interval", DEFAULT_FLAGS);
HookEvents();
TextMsgBotsNames = GetUserMessageId("TextMsg");
SayTextBotsNames = GetUserMessageId("SayText");
SayText2BotsNames = GetUserMessageId("SayText2");
//RadioTextBotsNames = GetUserMessageId("RadioText");
HookUserMessage(TextMsgBotsNames, UserMessagesHook, true);
HookUserMessage(SayTextBotsNames, UserMessagesHook, true);
HookUserMessage(SayText2BotsNames, UserMessagesHook, true);
//HookUserMessage(RadioTextBotsNames, UserMessagesHook, true);
C_ping = FindSendPropOffs("CPlayerResource", "m_iPing");
AutoExecConfig_ExecuteFile();
}
/***********************************************************/
/******************** WHEN CVAR CHANGED ********************/
/***********************************************************/
void HookEvents()
{
HookConVarChange(cvar_active_bots_names, Event_CvarChange);
HookConVarChange(cvar_active_bots_names_ping, Event_CvarChange);
HookConVarChange(cvar_active_bots_names_dev, Event_CvarChange);
HookConVarChange(cvar_bots_names_clan, Event_CvarChange);
HookConVarChange(cvar_bots_names_min_ping, Event_CvarChange);
HookConVarChange(cvar_bots_names_max_ping, Event_CvarChange);
HookConVarChange(cvar_bots_names_interval_ping, Event_CvarChange);
}
/***********************************************************/
/******************** WHEN CVARS CHANGE ********************/
/***********************************************************/
public void Event_CvarChange(Handle cvar, const char[] oldValue, const char[] newValue)
{
UpdateState();
}
/***********************************************************/
/*********************** UPDATE STATE **********************/
/***********************************************************/
void UpdateState()
{
B_active_bots_names = GetConVarBool(cvar_active_bots_names);
B_active_bots_names_ping = GetConVarBool(cvar_active_bots_names_ping);
B_active_bots_names_dev = GetConVarBool(cvar_active_bots_names_dev);
C_bots_names_min_ping = GetConVarInt(cvar_bots_names_min_ping);
C_bots_names_max_ping = GetConVarInt(cvar_bots_names_max_ping);
C_bots_names_interval_ping = GetConVarInt(cvar_bots_names_interval_ping);
GetConVarString(cvar_bots_names_clan, S_bots_names_clan, sizeof(S_bots_names_clan));
C_max_clients = GetMaxClients();
C_cs_player_manager = FindEntityByClassname(C_max_clients + 1, "cs_player_manager");
F_timer_interval = 0.0;
}
/***********************************************************/
/******************* WHEN CONFIG EXECUTED ******************/
/***********************************************************/
public void OnConfigsExecuted()
{
LoadBotsNames();
}
/***********************************************************/
/********************* WHEN MAP START **********************/
/***********************************************************/
public void OnMapStart()
{
UpdateState();
}
/***********************************************************/
/**************** WHEN CLIENT PUT IN SERVER ****************/
/***********************************************************/
public void OnClientPutInServer(int client)
{
if(B_active_bots_names)
{
if(Client_IsValid(client) && IsFakeClient(client))
{
CS_SetClientClanTag(client, S_bots_names_clan);
int userid = GetClientUserId(client);
int id = GetClientOfUserId(userid);
if(strlen(S_bots_names_name[id]))
{
SetClientName(client, S_bots_names_name[id]);
}
if(B_active_bots_names_dev)
{
LogMessage("%sTotal names: %i, Userid:%i", TAG_BOT_NAMES_CSGO, total_bot_name_csgo, id);
}
}
}
}
/***********************************************************/
/********************** ON GAME FRAME **********************/
/***********************************************************/
public void OnGameFrame()
{
if(B_active_bots_names && B_active_bots_names_ping)
{
if(F_timer_interval < GetGameTime() - C_bots_names_interval_ping)
{
F_timer_interval = GetGameTime();
if(C_cs_player_manager == -1 || C_ping == -1)
{
return;
}
for(int i = 1; i <= C_max_clients; i++)
{
if(!IsValidEdict(i) || !IsClientInGame(i) || !IsFakeClient(i))
{
continue;
}
SetEntData(C_cs_player_manager, C_ping + (i * 4), GetRandomInt(C_bots_names_min_ping, C_bots_names_max_ping));
}
}
}
}
/***********************************************************/
/******************* WHEN PLAYER MESSAGE *******************/
/***********************************************************/
public Action UserMessagesHook(UserMsg msg_id, Handle msg, const int[] players, int playersNum, bool reliable, bool init)
{
if(B_active_bots_names)
{
if(Client_IsIngame(playersNum) && IsFakeClient(playersNum))
{
return Plugin_Handled;
}
}
return Plugin_Continue;
}
/***********************************************************/
/**************** LOAD FILE SETTING BOT NAMES **************/
/***********************************************************/
public void LoadBotsNames()
{
char hc[PLATFORM_MAX_PATH];
BuildPath(Path_SM, hc, sizeof(hc), "configs/drapi/bots_names.cfg");
Handle kv = CreateKeyValues("BotNames");
FileToKeyValues(kv, hc);
if(KvGotoFirstSubKey(kv))
{
do
{
for(int i = 1; i < BOT_NAMES; ++i)
{
char key[64];
IntToString(i, key, 64);
KvGetString(kv, key, S_bots_names_name[i], MAX_NAME_LENGTH);
if(strlen(S_bots_names_name[i]))
{
total_bot_name_csgo = i;
if(B_active_bots_names_dev)
{
LogMessage("%sBot names: %s", TAG_BOT_NAMES_CSGO, S_bots_names_name[i]);
}
}
}
}
while (KvGotoNextKey(kv));
}
CloseHandle(kv);
}
/***********************************************************/
/********************* IS VALID CLIENT *********************/
/***********************************************************/
stock bool Client_IsValid(int client, bool checkConnected=true)
{
if (client > 4096)
{
client = EntRefToEntIndex(client);
}
if (client < 1 || client > MaxClients)
{
return false;
}
if (checkConnected && !IsClientConnected(client))
{
return false;
}
return true;
}
/***********************************************************/
/******************** IS CLIENT IN GAME ********************/
/***********************************************************/
stock bool Client_IsIngame(int client)
{
if (!Client_IsValid(client, false))
{
return false;
}
return IsClientInGame(client);
}
Jak je v kodu
Kód: Vybrat vše
cvar_bots_names_clan = AutoExecConfig_CreateConVar("drapi_bots_names_clan", "Zombie4Ever.eu", "Clan name", DEFAULT_FLAGS);