Pawno-Mód-Registrace

Technická podpora k herním serverům GTA San Andreas Multiplayer
Message
Autor
Neopry
Příspěvky: 160
Registrován: 18 bře 2012, 17:17
Reputation: 0

Re: Pawno-Mód-Registrace

#11 Příspěvekod Neopry » 18 črc 2013, 20:39

No to je ten problém :D nevím jak :D Klidně i video to mi bude stačit :D

-- 19 črc 2013, 08:48 --

Teď jsem doděl warpy achci se zeptat...
Chtěl jsem to jakože zkobinovat s Gamemodem ale když restartuju Server tak jako by ty warpy tam nebyly...
Nevíte co s tím ?

Gamemod
Spoiler: zobrazit
#include <a_samp>
#include <dini>
#include <warpy.pwn>

#define REGISTER 1
#define LOGIN 2
#define cartextup 1.2

#pragma unused str
#pragma unused VehNames

static str[128];
new VehNames[212][] =
{
"Landstalker","Bravura","Buffalo","Linerunner","Pereniel","Sentinel","Dumper","Firetruck","Trashmaster",
"Stretch","Manana","Infernus","Voodoo","Pony","Mule","Cheetah","Ambulance","Leviathan","Moonbeam","Esperanto",
"Taxi","Washington","Bobcat","Mr Whoopee","BF Injection","Hunter","Premier","Enforcer","Securicar","Banshee",
"Predator","Bus","Rhino","Barracks","Hotknife","Trailer","Previon","Coach","Cabbie","Stallion","Rumpo",
"RC Bandit","Romero","Packer","Monster","Admiral","Squalo","Seasparrow","Pizzaboy","Tram","Trailer",
"Turismo","Speeder","Reefer","Tropic","Flatbed","Yankee","Caddy","Solair","Berkley's RC Van","Skimmer",
"Pcj - 600","Faggio","Freeway","RC Baron","RC Raider","Glendale","Oceanic","Sanchez","Sparrow","Patriot",
"Quad","Coastguard","Dinghy","Hermes","Sabre","Rustler","ZR350","Walton","Regina","Comet","Bmx",
"Burrito","Camper","Marquis","Baggage","Dozer","Maverick","News Chopper","Rancher","FBI Rancher","Virgo",
"Greenwood","Jetmax","Hotring","Sandking","Blista Compact","Police Maverick","Boxville","Benson","Mesa",
"RC Goblin","Hotring Racer A","Hotring Racer B","Bloodring Banger","Rancher","Super GT","Elegant",
"Journey","Bike","Mountain Bike","Beagle","Cropdust","Stunt","Tanker","RoadTrain","Nebula","Majestic",
"Buccaneer","Shamal","Hydra","Fcr - 900","Nrg - 500","Hpv - 1000","Cement Truck","Tow Truck","Fortune","Cadrona",
"FBI Truck","Willard","Forklift","Tractor","Combine","Feltzer","Remington","Slamvan","Blade","Freight",
"Streak","Vortex","Vincent","Bullet","Clover","Sadler","Firetruck","Hustler","Intruder","Primo","Cargobob",
"Tampa","Sunrise","Merit","Utility","Nevada","Yosemite","Windsor","Monster A","Monster B","Uranus",
"Jester","Sultan","Stratum","Elegy","Raindance","RC Tiger","Flash","Tahoma","Savanna","Bandito","Freight",
"Trailer","Kart","Mower","Duneride","Sweeper","Broadway","Tornado","AT-400","DFT-30","Huntley","Stafford",
"BF-400","Newsvan","Tug","Trailer A","Emperor","Wayfarer","Euros","Hotdog","Club","Trailer B","Trailer C",
"Andromada","Dodo","RC Cam","Launch","Police Car (LSPD)","Police Car (SFPD)","Police Car (LVPD)","Police Ranger",
"Picador","S.W.A.T. Van","Alpha","Phoenix","Glendale","Sadler","Luggage Trailer A","Luggage Trailer B",
"Stair Trailer","Boxville","Farm Plow","Utility Trailer"
};
#define COLOR_GRAD1 0xB4B5B7FF
#define COLOR_GRAD2 0xBFC0C2FF
#define COLOR_GRAD3 0xCBCCCEFF
#define COLOR_GRAD4 0xD8D8D8FF
#define COLOR_GRAD5 0xE3E3E3FF
#define COLOR_GRAD6 0xF0F0F0FF
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xAA3333AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_FADE1 0xE6E6E6E6
#define COLOR_FADE2 0xC8C8C8C8
#define COLOR_FADE3 0xAAAAAAAA
#define COLOR_FADE4 0x8C8C8C8C
#define COLOR_FADE5 0x6E6E6E6E
#define COLOR_ALLDEPT 0xFF8282AA

#define rCar 200000
#define sCar 500000
#define NeonPrice 8000000
#define NitroPrice 5000000
#define HydPrice 2500000
#define ColorPrice 500000

#define ShadowPrice 350000
#define MegaPrice 400000
#define RimshinePrice 350000
#define WiresPrice 500000
#define ClassicPrice 500000
#define TwistPrice 600000
#define CutterPrice 300000
#define SwitchPrice 800000
#define GrovePrice 500000
#define ImportPrice 450000
#define DollarPrice 750000
#define TrancePrice 750000
#define AtomicPrice 600000
#define AhabPrice 500000
#define VirtualPrice 450000
#define AccessPrice 300000

#define CAR_MAP_ICON 0 //dont put here better than 25

#define TurnNeont 151
#define PutNeonOnCar 152
#define PutNeonOnMotorBike 153
#define BuyNeonDialog 154
#define BuymotorNeonDialog 155
#define AdminNumberPlateDialog 156
#define NumberPlateDialog 157
#define CarManager 158
#define SearchByCarID 159
#define CarFounded 160
#define SearchByOwnerName 161
#define SearchByOwnerID 162
#define CarEditOptions 163
#define ChangeColorOptions1 164
#define ChangeColorByID1 165
#define ChangeColorFromList1 166
#define Color1Color2 167
#define ChangeColorByID2 168
#define ChangeColorFromList2 169
#define ChangeColorOptions2 170
#define BuyColorAskIfSure 171
#define ColorList1 172
#define ColorList2 173
#define TextColorOptions 174
#define TypeTextColor 175
#define ChooseTextColorFromList 176
#define TypeCarText 177
#define ShowCarModel 178

#define CarWheels 184

#define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1] == ' ') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1



main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}

public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("NA");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddStaticVehicle(400,1493.4188,-885.9108,59.4868,5.3280,123,1);
AddStaticVehicle(401,1483.3994,-887.0361,57.8256,0.7308,47,47);
AddStaticVehicle(400,1226.2202,-906.1556,42.9935,97.8236,123,1);
AddStaticVehicle(401,1224.7626,-899.6823,42.6770,99.5093,47,47);
AddStaticVehicle(402,1007.6964,-933.5678,42.0113,96.1015,13,13);
AddStaticVehicle(404,837.3848,-1007.7712,27.6805,217.4020,119,50);
AddStaticVehicle(405,761.3076,-1032.9857,23.7903,272.4047,24,1);
AddStaticVehicle(407,1606.2390,-1837.0074,13.7449,269.8057,3,1);
AddStaticVehicle(407,1606.1793,-1824.8282,13.7079,271.4129,3,1);
AddStaticVehicle(407,1601.3657,-1814.7814,13.6641,269.8502,3,1);
AddStaticVehicle(407,1654.9270,-1837.5044,13.7822,88.9793,3,1);
AddStaticVehicle(407,1655.5255,-1820.2592,13.7778,88.9372,3,1);
AddStaticVehicle(409,1749.9945,-1860.4038,13.2921,270.3689,1,1);
AddStaticVehicle(409,1718.7091,-1588.8472,13.2442,84.7799,1,1);
AddStaticVehicle(410,1805.6934,-1690.4630,13.1928,181.8242,9,1);
AddStaticVehicle(411,1784.9565,-1689.8479,13.1690,92.7979,64,1);
AddStaticVehicle(413,1776.2955,-1689.3096,13.5176,90.4859,88,1);
AddStaticVehicle(415,1534.5183,-1645.8171,5.6615,2.1416,25,1);
AddStaticVehicle(419,1545.6560,-1655.1433,5.6881,270.5496,47,76);
AddStaticVehicle(421,1545.2852,-1680.2277,5.7731,269.9592,13,1);
AddStaticVehicle(422,1562.7081,-1709.8323,5.8819,359.1239,97,25);
AddStaticVehicle(427,1578.6794,-1710.5231,6.0225,1.4963,0,1);
AddStaticVehicle(427,1574.4709,-1709.9987,6.0225,359.0992,0,1);
AddStaticVehicle(427,1583.2822,-1709.3101,6.0225,359.6702,0,1);
AddStaticVehicle(427,1602.0964,-1700.2723,6.0225,268.5986,0,1);
AddStaticVehicle(427,1602.3594,-1695.9236,6.0227,269.0097,0,1);
AddStaticVehicle(429,1600.8497,-1687.7958,5.5703,89.0239,13,13);
AddStaticVehicle(596,1563.1259,-1608.6086,13.1033,356.1881,0,1); //
AddStaticVehicle(596,1559.0182,-1606.3125,13.1031,0.0611,0,1); //
AddStaticVehicle(596,1555.1963,-1605.9933,13.1025,356.8170,0,1); //
AddStaticVehicle(596,1550.9500,-1607.3309,13.1041,359.5433,0,1); //
AddStaticVehicle(599,1579.7397,-1606.8574,13.5730,359.6321,0,1); //
AddStaticVehicle(599,1584.8344,-1607.5223,13.5760,1.2498,0,1); //
AddStaticVehicle(599,1589.6141,-1606.5173,13.5710,359.3530,0,1); //
AddStaticVehicle(600,1536.1262,-1678.5721,13.1016,180.0735,32,8); //
AddStaticVehicle(585,1535.7468,-1667.2400,12.9689,0.4191,42,42); //
AddStaticVehicle(580,1342.8726,-1752.4636,13.1564,179.0460,81,81); //
AddStaticVehicle(585,1359.7258,-1752.7347,12.9507,179.8718,53,53); //
AddStaticVehicle(575,1351.8889,-1752.7378,12.9605,0.0545,19,96); //
AddStaticVehicle(575,1350.0817,-1668.1147,13.2014,358.7623,19,96); //
AddStaticVehicle(575,1211.2518,-1566.4814,13.0521,90.5227,19,96); //
AddStaticVehicle(575,987.5737,-1587.1400,13.0961,0.8192,19,96); //
AddStaticVehicle(575,853.8235,-1528.3441,12.7709,87.1167,19,96); //
AddStaticVehicle(580,854.3148,-1512.7529,12.9096,264.9484,67,67); //
AddStaticVehicle(585,826.3322,-1475.0826,12.7066,356.2979,62,62); //
AddStaticVehicle(567,816.0842,-1474.1333,12.9450,357.7388,88,64); //
AddStaticVehicle(567,782.8464,-1601.8268,13.2534,90.3936,88,64); //
AddStaticVehicle(567,782.8124,-1623.5094,13.2557,270.0380,88,64); //
AddStaticVehicle(542,782.4460,-1633.7476,13.1262,89.4669,31,93); //
AddStaticVehicle(542,397.2931,-1782.6482,5.2960,90.7907,31,93); //
AddStaticVehicle(542,347.1062,-1808.8315,4.2810,180.0590,31,93); //
AddStaticVehicle(555,343.8214,-1810.0496,4.1828,359.8327,58,1); //
AddStaticVehicle(555,317.9369,-1809.8176,4.1520,176.7071,58,1); //
AddStaticVehicle(543,1529.5122,-813.3969,71.7118,91.1630,32,8); //
AddStaticVehicle(540,872.8170,-1337.4073,13.4067,181.1582,53,53); //
AddStaticVehicle(540,956.2666,-1454.5488,13.3840,179.1523,53,53); //
AddStaticVehicle(540,1116.4940,-1699.8773,13.4069,89.8780,53,53); //
AddStaticVehicle(551,1137.2263,-1697.8325,13.6499,1.8885,72,1); //
AddStaticVehicle(551,1132.3844,-1670.5890,13.4893,90.5532,72,1); //
AddStaticVehicle(547,1130.3677,-1679.8105,13.3555,358.7768,123,1); //
AddStaticVehicle(547,1062.3468,-1737.2494,13.2148,268.8052,123,1); //
AddStaticVehicle(547,1062.7468,-1751.8783,13.1802,268.2536,123,1); //
AddStaticVehicle(437,1081.0787,-1775.6731,13.4810,270.0457,79,7); //
AddStaticVehicle(437,1080.4452,-1772.5182,13.4843,270.2465,79,7); //
AddStaticVehicle(431,1080.7937,-1763.7632,13.4837,90.5032,75,59); //
AddStaticVehicle(431,1080.6433,-1760.9340,13.4782,269.9424,75,59); //
AddStaticVehicle(431,1080.3691,-1757.8311,13.4932,91.1462,75,59); //
AddStaticVehicle(437,1093.6329,-1770.9377,13.4800,1.3607,79,7); //
AddStaticVehicle(437,1093.5978,-1757.0734,13.4959,0.4979,79,7); //
AddStaticVehicle(428,1245.0500,-1834.0133,13.5172,182.6924,4,75); //
AddStaticVehicle(428,1250.2253,-1833.8929,13.5150,178.5676,4,75); //
AddStaticVehicle(428,1255.2275,-1834.2782,13.5147,181.0907,4,75); //
AddStaticVehicle(428,1259.1946,-1834.1447,13.5089,180.1207,4,75); //
AddStaticVehicle(428,1240.7589,-1834.1667,13.5189,359.2028,4,75); //
AddStaticVehicle(490,1241.6733,-1812.1049,13.5554,294.1950,0,0); //
AddStaticVehicle(490,1251.4202,-1805.9552,13.5538,313.6925,0,0); //
AddStaticVehicle(490,1259.1716,-1797.7588,13.5517,322.0411,0,0); //
AddStaticVehicle(490,1270.7341,-1795.2959,13.5341,271.5926,0,0); //
return 1;
}

public OnGameModeExit()
{
return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}

public OnPlayerConnect(playerid)
{
SendClientMessage(playerid, 0xAA3333AA, "Vitej na serveru !");
ShowPlayerDialog(playerid, REGISTER, DIALOG_STYLE_INPUT,"Register","Prosim zvol si heslo pro tvuj ucet","Registrace","Odejit");
GivePlayerMoney(playerid, 1000000);
return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
new string[32];

GivePlayerMoney(killerid, 1000);

format(string, sizeof(string), "Za zabiti hrace jsi dostal odmenu 1000 niní mas $%d.", GetPlayerMoney(killerid));
SendClientMessage(killerid, 0xFFFFFFFF, string);
}

public OnVehicleSpawn(vehicleid)
{
return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}

public OnPlayerText(playerid, text[])
{
return 1;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
new engine, lights, alarm, doors, bonnet, boot, objective;
GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(vehicleid, 1, lights, alarm, doors, bonnet, boot, objective);

return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}

public OnRconCommand(cmd[])
{
return 1;
}

public OnPlayerRequestSpawn(playerid)
{
return 1;
}

public OnObjectMoved(objectid)
{
return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}

public OnPlayerExitedMenu(playerid)
{
return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}

public OnPlayerUpdate(playerid)
{
return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == REGISTER)
{
if(response == 0)
{
SendClientMessage(playerid, 0xAA3333AA, "Zadal jsi spatne heslo");
Kick(playerid);
return 1;
}
if(response == 1)
{
if(!inputtext[0])
{
SendClientMessage(playerid,0xAA3333AA,"Napiste heslo znovu prosim");
ShowPlayerDialog(playerid, REGISTER, DIALOG_STYLE_INPUT,"Register","Prosim zvol si heslo pro tvuj ucet","Registrace","Odejit");
}
Register(playerid,inputtext);
return 1;
}
}
return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}

stock Register(playerid, key[])
{
new hraci[28];
new Sname[MAX_PLAYER_NAME];
GetPlayerName(playerid,Sname,sizeof(Sname));
format(hraci,sizeof(hraci),"/hraci/%s.txt",Sname);
dini_Create(hraci);
dini_Set(hraci,"password",key);
SendClientMessage(playerid,0xAA3333AA,"Uspesne jste se registroval/a");
return 1;
}


Warpy:
Spoiler: zobrazit
#include <a_samp>
#pragma tabsize 0
#include <sscanf2>
#include <zcmd>
#include <a_vehicles>
#include <a_players>

#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_RED 0xAA3333AA
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_PINK 0xFF66FFAA
#define COLOR_BLUE 0x0000BBAA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_DARKRED 0x660000AA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_BRIGHTRED 0xFF0000AA
#define COLOR_INDIGO 0x4B00B0AA
#define COLOR_VIOLET 0x9955DEEE
#define COLOR_LIGHTRED 0xFF99AADD
#define COLOR_SEAGREEN 0x00EEADDF
#define COLOR_GRAYWHITE 0xEEEEFFC4
#define COLOR_LIGHTNEUTRALBLUE 0xabcdef66
#define COLOR_GREENISHGOLD 0xCCFFDD56
#define COLOR_LIGHTBLUEGREEN 0x0FFDD349
#define COLOR_NEUTRALBLUE 0xABCDEF01
#define COLOR_LIGHTCYAN 0xAAFFCC33
#define COLOR_LEMON 0xDDDD2357
#define COLOR_MEDIUMBLUE 0x63AFF00A
#define COLOR_NEUTRAL 0xABCDEF97
#define COLOR_BLACK 0x00000000
#define COLOR_NEUTRALGREEN 0x81CFAB00
#define COLOR_DARKGREEN 0x12900BBF
#define COLOR_LIGHTGREEN 0x24FF0AB9
#define COLOR_DARKBLUE 0x300FFAAB
#define COLOR_BLUEGREEN 0x46BBAA00
#define COLOR_PINK 0xFF66FFAA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_DARKRED 0x660000AA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_PURPLE 0x800080AA
#define COLOR_GRAD1 0xB4B5B7FF
#define COLOR_GRAD2 0xBFC0C2FF
#define COLOR_RED1 0xFF0000AA
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xAA3333AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_BROWN 0x993300AA
#define COLOR_CYAN 0x99FFFFAA
#define COLOR_TAN 0xFFFFCCAA
#define COLOR_PINK 0xFF66FFAA
#define COLOR_KHAKI 0x999900AA
#define COLOR_LIME 0x99FF00AA
#define COLOR_SYSTEM 0xEFEFF7AA
#define COLOR_GRAD2 0xBFC0C2FF
#define COLOR_GRAD4 0xD8D8D8FF
#define COLOR_GRAD6 0xF0F0F0FF
#define COLOR_GRAD2 0xBFC0C2FF
#define COLOR_GRAD3 0xCBCCCEFF
#define COLOR_GRAD5 0xE3E3E3FF
#define COLOR_GRAD1 0xB4B5B7FF

//==========================================================================================//
CMD:zabit(playerid, params[])
{
new targetid;
if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"SERVER: Spatny prikaz.");
if(sscanf(params,"u", targetid)) return SendClientMessage(playerid, COLOR_GREEN,"Použij /zabit [ID]");
if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid, COLOR_GREEN,"Hráč není připojen");
SetPlayerHealth(targetid,0);
return 1;
}
//==========================================================================================//
CMD:sf (playerid, params[])
{
SetPlayerPos(playerid,-1942.4259,569.6647,35.2858);
SetVehiclePos(GetPlayerVehicleID(playerid),-1942.4259,569.6647,35.2858);
SendClientMessage(playerid,COLOR_LIGHTBLUE,"[ Warpy ] Odwarpoval si sa do San Fierra!");
new string3[70];
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
format(string3, sizeof(string3), "[ Warpy ] Hráč %s se odwarpoval do San Fierra!", name);
SendClientMessageToAll(0x33AA33AA, string3);
return 1;
}
//==========================================================================================//
CMD:lv (playerid, params[])
{
SetPlayerPos(playerid,2118.1738,1403.4077,11.1328);
SetVehiclePos(GetPlayerVehicleID(playerid),2118.1738,1403.4077,11.1328);
SendClientMessage(playerid,COLOR_LIGHTBLUE,"[ Warpy ] Odwarpoval si sa do Las Venturas!");
new string3 [70];
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
format(string3, sizeof(string3), "[ Warpy ] Hráč %s sa odwarpoval do Las Venturas!", name);
SendClientMessageToAll(0x33AA33AA, string3);
return 1;
}
//==========================================================================================//
CMD:ls (playerid, params[])
{
SetPlayerPos(playerid,2097.9033,-1806.3223,13.5540);
SetVehiclePos(GetPlayerVehicleID(playerid),2097.9033,-1806.3223,13.5540);
SendClientMessage(playerid,COLOR_LIGHTBLUE,"[ Warpy ] Odwarpoval si sa do Los Santos!");
new string3 [70];
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
format(string3, sizeof(string3), "[ Warpy ] Hráč %s se odwarpoval do Los Santos!", name);
SendClientMessageToAll(0x33AA33AA, string3);
return 1;
}
//==========================================================================================//
CMD:warpsinfo (playerid, params[])
{
ShowPlayerDialog(playerid,9999,DIALOG_STYLE_MSGBOX, "Warp Info", "Warp system vytvoril Neopryus/PontifexFairy Warp systemu 1.0\nSeznam Warpu: /warplist","Odejit", "Odejit");
return 1;
}
//==========================================================================================//
CMD:warplist (playerid, params[])
{
ShowPlayerDialog(playerid,99999,DIALOG_STYLE_MSGBOX, "Warp List", "San Fierro - sf\nLas Venturas - lv\nLos Santos - /ls", "Odejit", "Odejit");
return 1;
}
//==========================================================================================//
CMD:ap (playerid, params[])
{
SetPlayerPos(playerid,-2193.3828,-2270.4014,30.6250);
SetVehiclePos(GetPlayerVehicleID(playerid),-2193.3828,-2270.4014,30.6250);
SendClientMessage(playerid,COLOR_LIGHTBLUE,"[ Warpy ] Odwarpoval si sa do Angel Pine!");
new string3 [70];
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
format(string3, sizeof(string3), "[ Warpy ] Hráč %s se odwarpoval do Angel Pine!", name);
SendClientMessageToAll(0x33AA33AA, string3);
return 1;
}
//==========================================================================================//
CMD:chilliard (playerid, params[])
{
SetPlayerPos(playerid,-2338.1726,-1631.0129,483.7010);
SetVehiclePos(GetPlayerVehicleID(playerid),-2338.1726,-1631.0129,483.7010);
SendClientMessage(playerid,COLOR_LIGHTBLUE,"[ Warpy ] Odwarpoval si sa na Chilliard!");
new string3 [70];
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
format(string3, sizeof(string3), "[ Warpy ] Hráč %s se odwarpoval na Chilliard!", name);
SendClientMessageToAll(0x33AA33AA, string3);
return 1;
}
//==========================================================================================//
CMD:wangcars (playerid, params[])
{
SetPlayerPos(playerid,-1973.8145,291.8636,35.1719);
SetVehiclePos(GetPlayerVehicleID(playerid),-1973.8145,291.8636,35.1719);
SendClientMessage(playerid,COLOR_LIGHTBLUE,"[ Warpy ] Odwarpoval si sa do Wang Carsu!");
new string3 [70];
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
format(string3, sizeof(string3), "[ Warpy ] Hráč %s se odwarpoval do Wang Carsu!", name);
SendClientMessageToAll(0x33AA33AA, string3);
return 1;
}
//==========================================================================================//
CMD:ottosauto (playerid, params[])
{
SetPlayerPos(playerid,-1652.8054,1208.9891,7.2500);
SetVehiclePos(GetPlayerVehicleID(playerid),-1652.8054,1208.9891,7.2500);
SendClientMessage(playerid,COLOR_LIGHTBLUE,"[ Warpy ] Odwarpoval si sa do Otto´s Auto!");
new string3 [70];
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
format(string3, sizeof(string3), "[ Warpy ] Hráč %s se odwarpoval do Otto´s Auto!", name);
SendClientMessageToAll(0x33AA33AA, string3);
return 1;
}
//==========================================================================================//
CMD:autoskolalv (playerid, params[])
{
SetPlayerPos(playerid,1166.3914,1365.4320,10.8125);
SetVehiclePos(GetPlayerVehicleID(playerid),1166.3914,1365.4320,10.8125);
SendClientMessage(playerid,COLOR_LIGHTBLUE,"[ Warpy ] Odwarpoval si sa do autoskoly LV!");
new string3 [70];
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
format(string3, sizeof(string3), "[ Warpy ] Hráč %s se odwarpoval do autoskoly LV!", name);
SendClientMessageToAll(0x33AA33AA, string3);
return 1;
}
//==========================================================================================//
CMD:autoskolasf (playerid, params[])
{
SetPlayerPos(playerid,-2049.5000,-90.6594,35.1641);
SetVehiclePos(GetPlayerVehicleID(playerid),-2049.5000,-90.6594,35.1641);
SendClientMessage(playerid,COLOR_LIGHTBLUE,"[ Warpy ] Odwarpoval si sa do autoskoly SF!");
new string3 [70];
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
format(string3, sizeof(string3), "[ Warpy ] Hráč %s se odwarpoval do autoskoly SF!", name);
SendClientMessageToAll(0x33AA33AA, string3);
return 1;
}
//==========================================================================================//
CMD:driftsf (playerid, params[])
{
SetPlayerPos(playerid,-2408.0750,-603.0841,132.6484);
SetVehiclePos(GetPlayerVehicleID(playerid),-2408.0750,-603.0841,132.6484);
SendClientMessage(playerid,COLOR_LIGHTBLUE,"[ Warpy ] Odwarpoval si sa na drift SF!");
new string3 [70];
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
format(string3, sizeof(string3), "[ Warpy ] Hráč %s se odwarpoval na drift SF!", name);
SendClientMessageToAll(0x33AA33AA, string3);
return 1;
}
//==========================================================================================//
CMD:driftlv (playerid, params[])
{
SetPlayerPos(playerid,2321.7349,1455.2572,42.8203);
SetVehiclePos(GetPlayerVehicleID(playerid),2321.7349,1455.2572,42.8203);
SendClientMessage(playerid,COLOR_LIGHTBLUE,"[ Warpy ] Odwarpoval si sa na drift LV!");
new string3 [70];
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
format(string3, sizeof(string3), "[ Warpy ] Hráč %s se odwarpoval drift LV!", name);
SendClientMessageToAll(0x33AA33AA, string3);
return 1;
}
//==========================================================================================//
CMD:letiskols (playerid, params[])
{
SetPlayerPos(playerid,1428.3187,-2491.1682,13.5547);
SetVehiclePos(GetPlayerVehicleID(playerid),1428.3187,-2491.1682,13.5547);
SendClientMessage(playerid,COLOR_LIGHTBLUE,"[ Warpy ] Odwarpoval si sa na letisko LS!");
new string3 [70];
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
format(string3, sizeof(string3), "[ Warpy ] Hráč %s se odwarpoval na letisko LS!", name);
SendClientMessageToAll(0x33AA33AA, string3);
return 1;
}
//==========================================================================================//
CMD:letiskosf (playerid, params[])
{
SetPlayerPos(playerid,-1667.2228,-175.0096,14.1484);
SetVehiclePos(GetPlayerVehicleID(playerid),2118.1738,1403.4077,11.1328);
SendClientMessage(playerid,COLOR_LIGHTBLUE,"[ Warpy ] Odwarpoval si sa na letisko SF!");
new string3 [70];
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
format(string3, sizeof(string3), "[ Warpy ] Hráč %s se odwarpoval na letisko SF!", name);
SendClientMessageToAll(0x33AA33AA, string3);
return 1;
}
//==========================================================================================//
CMD:letiskolv (playerid, params[])
{
SetPlayerPos(playerid,1475.5979,1781.6047,10.8125);
SetVehiclePos(GetPlayerVehicleID(playerid),2118.1738,1403.4077,11.1328);
SendClientMessage(playerid,COLOR_LIGHTBLUE,"[ Warpy ] Odwarpoval si sa na letisko LV!");
new string3 [70];
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
format(string3, sizeof(string3), "[ Warpy ] Hráč %s se odwarpoval na letisko LV!", name);
SendClientMessageToAll(0x33AA33AA, string3);
return 1;
}

xXArthomXx
Příspěvky: 68
Registrován: 11 úno 2013, 22:03
Reputation: 0

Re: Pawno-Mód-Registrace

#12 Příspěvekod xXArthomXx » 19 črc 2013, 15:53

ech, no tie warpy, keďže veľmi to svoje nechcem zverejňovať, tu máš môj stock čo používam na warpy:
Spoiler: zobrazit

Kód: Vybrat vše

stock TeleportPlayer(playerid, Float:X, Float:Y, Float:Z, Float:Angle, str[]) {
   new string[256];
   if (IsPlayerInAnyVehicle(playerid)) {
       if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER) {
           new vehicleid = GetPlayerVehicleID(playerid);
           SetVehiclePos(vehicleid, X, Y, Z);
           SetVehicleZAngle(vehicleid, Angle);
           format(string, sizeof(string), "[ ! ] Hráč %s sa teleportoval %s !", PlayerName(playerid), str);
           SCMTA(0xFFFFFFFF, string);
       } else {
           SCM(playerid, 0xFFFFFFFF, "Iba vodič auta sa môže teleportovať.");
       }
   } else {
       SetPlayerPos(playerid, X, Y, Z);
       SetPlayerFacingAngle(playerid, Angle);
       format(string, sizeof(string), "[ ! ] Hráč %s sa teleportoval %s !", PlayerName(playerid), str);
        SCMTA(0xFFFFFFFF, string);
   }
   return 1;
}


Použitie do príkazu:
Spoiler: zobrazit

Kód: Vybrat vše

TeleportPlayer(playerid, X, Y, Z, Rotacia, "do Las Venturas");


to stačí tak, to kvôli tým predložkám to mám tak urobené :) ak ti niečo nebude fungovať, napíš


Zpět na „GTA San Andreas Multiplayer“

Kdo je online

Uživatelé prohlížející si toto fórum: Žádní registrovaní uživatelé a 19 hostů