Residence error

Technická podpora k herním serverům Minecraft a Tekkit
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zdenda204
Příspěvky: 3617
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Registrován: 23 kvě 2012, 21:38
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Residence error

#1 Příspěvekod zdenda204 » 26 zář 2012, 22:06

Server: Podpis

Takže dovnou k věci.
V logu je malá chybka a netuším jak to napravit.
Všechny pluginy o kterých je tam zmíňka jsou na nejnovější verzi.

Spoiler: zobrazit

Kód: Vybrat vše

2012-09-26 21:56:19 [INFO] Starting minecraft server version 1.3.2
2012-09-26 21:56:19 [INFO] Loading properties
2012-09-26 21:56:19 [INFO] Default game type: SURVIVAL
2012-09-26 21:56:19 [INFO] Generating keypair
2012-09-26 21:56:20 [INFO] Starting Minecraft server on 93.91.250.103:37083
2012-09-26 21:56:20 [WARNING] **** SERVER IS RUNNING IN OFFLINE/INSECURE MODE!
2012-09-26 21:56:20 [WARNING] The server will make no attempt to authenticate usernames. Beware.
2012-09-26 21:56:20 [WARNING] While this makes the game possible to play without internet access, it also opens up the ability for hackers to connect with any username they choose.
2012-09-26 21:56:20 [WARNING] To change this, set "online-mode" to "true" in the server.properties file.
2012-09-26 21:56:20 [INFO] This server is running CraftBukkit version git-Bukkit-1.3.2-R0.1-b2352jnks (MC: 1.3.2) (Implementing API version 1.3.2-R0.1)
2012-09-26 21:56:20 [INFO] ----- Bukkit Auto Updater -----
2012-09-26 21:56:20 [INFO] It appears that you're running a Beta Build, when you've specified in bukkit.yml that you prefer to run Recommended Builds.
2012-09-26 21:56:20 [INFO] If you would like to be kept informed about new Beta Build releases, it is recommended that you change 'preferred-channel' in your bukkit.yml to 'beta'.
2012-09-26 21:56:20 [INFO] With that set, you will be told whenever a new version is available for download, so that you can always keep up to date and secure with the latest fixes.
2012-09-26 21:56:20 [INFO] If you would like to disable this warning, simply set 'suggest-channels' to false in bukkit.yml.
2012-09-26 21:56:20 [INFO] ----- ------------------- -----
2012-09-26 21:56:20 [INFO] Starting FakaHedaMinequery server on 93.91.250.103:38083
2012-09-26 21:56:20 [INFO] [PermissionsEx] sql backend registered!
2012-09-26 21:56:20 [INFO] [PermissionsEx] file backend registered!
2012-09-26 21:56:20 [INFO] [PermissionsEx] PermissionEx plugin initialized.
2012-09-26 21:56:20 [INFO] [WorldBorder] Loading WorldBorder v1.5.4
2012-09-26 21:56:20 [INFO] [Orebfuscator] Loading Orebfuscator v1.6.2
2012-09-26 21:56:20 [INFO] [LagMeter] Loading LagMeter v1.9.0
2012-09-26 21:56:20 [INFO] [SkyChest] Loading SkyChest v1.0
2012-09-26 21:56:20 [INFO] [FakaHedaMinequery] Loading FakaHedaMinequery v1.1
2012-09-26 21:56:20 [INFO] [WorldEdit] Loading WorldEdit v5.4.2
2012-09-26 21:56:20 [INFO] [MCTelnet] Loading MCTelnet v1.2.7
2012-09-26 21:56:20 [INFO] [SignLift] Loading SignLift v1.22
2012-09-26 21:56:20 [INFO] [Vault] Loading Vault v1.2.18-b229
2012-09-26 21:56:20 [INFO] [PermissionsEx] Loading PermissionsEx v1.19.3
2012-09-26 21:56:20 [INFO] [PermissionsEx] Initializing sql backend
2012-09-26 21:56:20 [INFO] [PermissionsEx-SQL] Connecting to database "mysql://93.91.250.103:3306/gs_37083_1"
2012-09-26 21:56:21 [INFO] [PermissionsEx-SQL] Successfuly connected to database
2012-09-26 21:56:21 [INFO] [Multiverse-Core] Loading Multiverse-Core v2.4-b527
2012-09-26 21:56:21 [INFO] [UltraBan] Loading UltraBan v1.1.2
2012-09-26 21:56:21 [INFO] [WorldGuard] Loading WorldGuard v5.5.3
2012-09-26 21:56:21 [INFO] [AutoMessage] Loading AutoMessage v1.5.3
2012-09-26 21:56:21 [INFO] [HeroicDeath] Loading HeroicDeath v1.11.5
2012-09-26 21:56:21 [INFO] [iConomy] Loading iConomy v7.0
2012-09-26 21:56:21 [INFO] [DisguiseCraft] Loading DisguiseCraft v3.5
2012-09-26 21:56:21 [INFO] [AuthMe] Loading AuthMe v2.6.6
2012-09-26 21:56:21 [INFO] [pvparena] Loading pvparena v0.8.12.6
2012-09-26 21:56:21 [INFO] [HawkEye] Loading HawkEye v1.0.7
2012-09-26 21:56:21 [INFO] [Turnstile] Loading Turnstile v2.6.0
2012-09-26 21:56:21 [INFO] [BKCommonLib] Loading BKCommonLib v1.24
2012-09-26 21:56:21 [INFO] [EggCatcher] Loading EggCatcher v1.19
2012-09-26 21:56:21 [INFO] [Modifyworld] Loading Modifyworld v1.19.3
2012-09-26 21:56:21 [INFO] [SimpleReserve] Loading SimpleReserve v0.4.4
2012-09-26 21:56:21 [INFO] [FalseBookCore] Loading FalseBookCore v0.93.1alpha
2012-09-26 21:56:21 [INFO] [mcMMO] Loading mcMMO v1.3.11-b1030
2012-09-26 21:56:21 [INFO] [MobArena] Loading MobArena v0.94.4.81
2012-09-26 21:56:21 [INFO] [ButtonWarp] Loading ButtonWarp v2.0.4
2012-09-26 21:56:21 [INFO] [Essentials] Loading Essentials vPre2.9.4.1
2012-09-26 21:56:21 [INFO] [Jobs] Loading Jobs v2.8.5
2012-09-26 21:56:21 [INFO] [EssentialsSpawn] Loading EssentialsSpawn vPre2.9.4.1
2012-09-26 21:56:21 [INFO] [CreativeGates] Loading CreativeGates v1.3.5
2012-09-26 21:56:21 [INFO] [AutoPromotion] Loading AutoPromotion v1.3.5
2012-09-26 21:56:21 [INFO] [LWC] Loading LWC v4.3.0 (b736-git-1b1150b1) (August 08, 2012)
2012-09-26 21:56:21 [INFO] [NoLagg] Loading NoLagg v1.88.3
2012-09-26 21:56:21 [INFO] [CompatNoCheatPlus] Loading CompatNoCheatPlus v6.2.5
2012-09-26 21:56:21 [INFO] [ChestShop] Loading ChestShop v3.46
2012-09-26 21:56:21 [INFO] [EssentialsChat] Loading EssentialsChat vPre2.9.4.2
2012-09-26 21:56:21 [INFO] [FalseBookExtra] Loading FalseBookExtra v0.93.1alpha
2012-09-26 21:56:21 [INFO] [Residence] Loading Residence v2.6.5.2
2012-09-26 21:56:21 [INFO] [NoCheatPlus] Loading NoCheatPlus v3.7.2-beta-b96
2012-09-26 21:56:21 [INFO] [ResidenceSigns] Loading ResidenceSigns v2.3
2012-09-26 21:56:21 [INFO] [Orebfuscator] Enabling Orebfuscator v1.6.2
2012-09-26 21:56:21 [INFO] [OFC] Version 1.6.2 enabled!
2012-09-26 21:56:21 [INFO] [Vault] Enabling Vault v1.2.18-b229
2012-09-26 21:56:21 [INFO] [Vault][Economy] Essentials Economy found: Waiting
2012-09-26 21:56:21 [WARNING] iConomy6 - If you are using Flatfile storage be aware that iCo6 has a CRITICAL bug which can wipe ALL iconomy data.
2012-09-26 21:56:21 [WARNING] if you're using Votifier, or any other plugin which handles economy data in a threaded manner your server is at risk!
2012-09-26 21:56:21 [WARNING] it is highly suggested to use SQL with iCo6 or to use an alternative economy plugin!
2012-09-26 21:56:21 [INFO] [Vault][Economy] iConomy 6 found: Waiting
2012-09-26 21:56:21 [INFO] [Vault][Permission] PermissionsEx found: Waiting
2012-09-26 21:56:21 [INFO] [Vault][Permission] SuperPermissions loaded as backup permission system.
2012-09-26 21:56:21 [INFO] [Vault][Chat] PermissionsEx found: Waiting
2012-09-26 21:56:21 [INFO] [Vault] Enabled Version 1.2.18-b229
2012-09-26 21:56:21 [INFO] [BKCommonLib] Enabling BKCommonLib v1.24
2012-09-26 21:56:21 [INFO] BKCommonLib version 1.24 enabled!
2012-09-26 21:56:21 [INFO] [mcMMO] Enabling mcMMO v1.3.11-b1030
2012-09-26 21:56:21 [INFO] [mcMMO] Loading mcMMO config.yml File...
2012-09-26 21:56:21 [INFO] [mcMMO] Loading mcMMO treasures.yml File...
2012-09-26 21:56:21 [INFO] [mcMMO] Loading mcMMO repair.vanilla.yml File...
2012-09-26 21:56:21 [INFO] [mcMMO] Attempting connection to MySQL...
2012-09-26 21:56:21 [INFO] [mcMMO] Connection to MySQL was a success!
2012-09-26 21:56:21 [INFO] mcMMO version 1.3.11-b1030 is enabled!
2012-09-26 21:56:21 [INFO] [LWC] Enabling LWC v4.3.0 (b736-git-1b1150b1) (August 08, 2012)
2012-09-26 21:56:21 [INFO] [LWC] Loaded 209 locale strings (0 overrides)
2012-09-26 21:56:21 [INFO] [LWC] Permissions API: §4VaultPermissions
2012-09-26 21:56:21 [INFO] [LWC] Currency API: §4VaultCurrency
2012-09-26 21:56:21 [INFO] [LWC] Connecting to MySQL
2012-09-26 21:56:21 [INFO] [LWC] Performing any necessary database updates
2012-09-26 21:56:21 [INFO] [LWC] Using database: Mysql-connector-java-5.1.14 ( Revision: ${bzr.revision-id} )
2012-09-26 21:56:21 [INFO] [LWC] Precached 1859 protections
2012-09-26 21:56:21 [INFO] [LWC] Enabled plugin support for MobArena
2012-09-26 21:56:21 [INFO] [NoLagg] Enabling NoLagg v1.88.3
2012-09-26 21:56:21 [INFO] NoLagg version 1.88.3 enabled!
2012-09-26 21:56:21 [INFO] Preparing level "novinka"
2012-09-26 21:56:21 [INFO] Preparing start region for level 0 (Seed: -4216390022587898571)
2012-09-26 21:56:22 [INFO] Preparing start region for level 1 (Seed: -2309561311800983520)
2012-09-26 21:56:22 [INFO] Preparing start region for level 2 (Seed: -2309561311800983520)
2012-09-26 21:56:22 [INFO] [WorldBorder] Enabling WorldBorder v1.5.4
2012-09-26 21:56:22 [INFO] [WorldBorder] [CONFIG] Using round border, knockback of 3.0 blocks, and timer delay of 5.
2012-09-26 21:56:22 [INFO] [WorldBorder] [CONFIG] Border-checking timed task started.
2012-09-26 21:56:22 [INFO] [WorldBorder] [CONFIG] World "world" has border radius 300000 at X: -118.5 Z: 225.5
2012-09-26 21:56:22 [INFO] For reference, the main world's spawn location is at X: -95.0 Y: 65.0 Z: 287.0
2012-09-26 21:56:22 [INFO] [LagMeter] Enabling LagMeter v1.9.0
2012-09-26 21:56:22 [INFO] [LagMeter] Not using logs folder.
2012-09-26 21:56:22 [INFO] [LagMeter 1.9.0] Enabled!  Polling every 40 server ticks.  Logging to /hlserver/37083/plugins/LagMeter/lag.log
2012-09-26 21:56:22 [INFO] [SkyChest] Enabling SkyChest v1.0
2012-09-26 21:56:22 [INFO] [FakaHedaMinequery] Enabling FakaHedaMinequery v1.1
2012-09-26 21:56:22 [INFO] [WorldEdit] Enabling WorldEdit v5.4.2
2012-09-26 21:56:22 [INFO] WEPIF: Using the Bukkit Permissions API.
2012-09-26 21:56:22 [INFO] [MCTelnet] Enabling MCTelnet v1.2.7
2012-09-26 21:56:22 [INFO] [MCTelnet] - Starting Up! Version: 1.2.7 by bekvon [Flumaster's edition :)]
2012-09-26 21:56:22 [INFO] [MCTelnet] - Listening on: 93.91.250.103:39083
2012-09-26 21:56:22 [INFO] [SignLift] Enabling SignLift v1.22
2012-09-26 21:56:22 [INFO] [SignLift] Version 1.22 - Copyright 2012 - Shannon Wynter (http://fremnet.net) is enabled
2012-09-26 21:56:22 [INFO] [SignLift] Note: This is not an open source program, decompilation and modification is strictly prohibited
2012-09-26 21:56:22 [INFO] [PermissionsEx] Enabling PermissionsEx v1.19.3
2012-09-26 21:56:22 [INFO] [PermissionsEx] Superperms support enabled.
2012-09-26 21:56:22 [INFO] [PermissionsEx] v1.19.3 enabled
2012-09-26 21:56:22 [INFO] WEPIF: PermissionsEx detected! Using PermissionsEx for permissions.
2012-09-26 21:56:22 [INFO] [Vault][Permission] PermissionsEx hooked.
2012-09-26 21:56:22 [INFO] [Vault][Chat] PermissionsEx_Chat hooked.
2012-09-26 21:56:22 [INFO] [Multiverse-Core] Enabling Multiverse-Core v2.4-b527
2012-09-26 21:56:22 [INFO] [Multiverse-Core] - Version 2.4-b527 (API v14) Enabled - By Rigby, fernferret, lithium3141 and main--
2012-09-26 21:56:22 [INFO] [AllPay] - Version 10.0 - hooked into iConomy 6 for Multiverse-Core v2.4-b527
2012-09-26 21:56:22 [INFO] [Multiverse-Core] Loading World & Settings - 'novinka' - Env: NORMAL - Type: NORMAL & seed: -4216390022587898571
2012-09-26 21:56:22 [INFO] [Multiverse-Core] Loading World & Settings - 'novinka_nether' - Env: NETHER - Type: NORMAL & seed: -2309561311800983520
2012-09-26 21:56:22 [INFO] [Multiverse-Core] Loading World & Settings - 'novinka_the_end' - Env: THE_END - Type: NORMAL & seed: -2309561311800983520
2012-09-26 21:56:22 [INFO] [Multiverse-Core] Loading World & Settings - 'vip_world' - Env: NORMAL - Type: FLAT & seed: 2312422649029721670
2012-09-26 21:56:22 [INFO] Preparing start region for level 3 (Seed: 2312422649029721670)
2012-09-26 21:56:22 [INFO] [Multiverse-Core] 4 - World(s) loaded.
2012-09-26 21:56:22 [INFO] [UltraBan] Enabling UltraBan v1.1.2
2012-09-26 21:56:23 [INFO] [UltraBan]  Loaded. 66ms
2012-09-26 21:56:23 [INFO] [WorldGuard] Enabling WorldGuard v5.5.3
2012-09-26 21:56:23 [INFO] [WorldGuard] Blacklist loaded.
2012-09-26 21:56:23 [INFO] [WorldGuard] (novinka) TNT ignition is PERMITTED.
2012-09-26 21:56:23 [INFO] [WorldGuard] (novinka) Lighters are PERMITTED.
2012-09-26 21:56:23 [INFO] [WorldGuard] (novinka) Lava fire is blocked.
2012-09-26 21:56:23 [INFO] [WorldGuard] (novinka) Fire spread is UNRESTRICTED.
2012-09-26 21:56:23 [INFO] [WorldGuard] Loaded configuration for world 'novinka'
2012-09-26 21:56:23 [INFO] [WorldGuard] Blacklist loaded.
2012-09-26 21:56:23 [INFO] [WorldGuard] (novinka_nether) TNT ignition is PERMITTED.
2012-09-26 21:56:23 [INFO] [WorldGuard] (novinka_nether) Lighters are PERMITTED.
2012-09-26 21:56:23 [INFO] [WorldGuard] (novinka_nether) Lava fire is blocked.
2012-09-26 21:56:23 [INFO] [WorldGuard] (novinka_nether) Fire spread is UNRESTRICTED.
2012-09-26 21:56:23 [INFO] [WorldGuard] Loaded configuration for world 'novinka_nether'
2012-09-26 21:56:23 [INFO] [WorldGuard] (novinka_the_end) TNT ignition is PERMITTED.
2012-09-26 21:56:23 [INFO] [WorldGuard] (novinka_the_end) Lighters are PERMITTED.
2012-09-26 21:56:23 [INFO] [WorldGuard] (novinka_the_end) Lava fire is blocked.
2012-09-26 21:56:23 [INFO] [WorldGuard] (novinka_the_end) Fire spread is UNRESTRICTED.
2012-09-26 21:56:23 [INFO] [WorldGuard] Loaded configuration for world 'novinka_the_end'
2012-09-26 21:56:23 [INFO] [WorldGuard] (vip_world) TNT ignition is PERMITTED.
2012-09-26 21:56:23 [INFO] [WorldGuard] (vip_world) Lighters are PERMITTED.
2012-09-26 21:56:23 [INFO] [WorldGuard] (vip_world) Lava fire is blocked.
2012-09-26 21:56:23 [INFO] [WorldGuard] (vip_world) Fire spread is UNRESTRICTED.
2012-09-26 21:56:23 [INFO] [WorldGuard] Loaded configuration for world 'vip_world'
2012-09-26 21:56:23 [INFO] [WorldGuard] 1 regions loaded for 'novinka'
2012-09-26 21:56:23 [INFO] [WorldGuard] 0 regions loaded for 'novinka_nether'
2012-09-26 21:56:23 [INFO] [WorldGuard] 0 regions loaded for 'novinka_the_end'
2012-09-26 21:56:23 [INFO] [WorldGuard] 0 regions loaded for 'vip_world'
2012-09-26 21:56:23 [INFO] [AutoMessage] Enabling AutoMessage v1.5.3
2012-09-26 21:56:23 [INFO] [AutoMessage] AutoMessage Enabled!
2012-09-26 21:56:23 [INFO] [HeroicDeath] Enabling HeroicDeath v1.11.5
2012-09-26 21:56:23 [INFO] [HeroicDeath] 1.11.5 enabled.
2012-09-26 21:56:23 [INFO] [iConomy] Enabling iConomy v7.0
2012-09-26 21:56:23 [INFO] [iConomy - April Fools] Enabled (17 ms)
2012-09-26 21:56:23 [INFO] [iConomy] Hello, I'm Nijikokun. Yes, this is an April Fools joke, but '/money top' was fixed! Enjoy :) - Rare Version!
2012-09-26 21:56:23 [INFO] [Vault][Economy] iConomy 6 hooked.
2012-09-26 21:56:23 [INFO] [iConomy - April Fools] Purged accounts with default balance.
2012-09-26 21:56:23 [INFO] [DisguiseCraft] Enabling DisguiseCraft v3.5
2012-09-26 21:56:23 [INFO] [DisguiseCraft] Version 3.5 is enabled!
2012-09-26 21:56:23 [INFO] [AuthMe] Enabling AuthMe v2.6.6
2012-09-26 21:56:23 [INFO] [AuthMe] Loading Configuration File...
2012-09-26 21:56:23 [INFO] [AuthMe] Merge new Config Options..
2012-09-26 21:56:23 [INFO] [AuthMe] Set Language: en
2012-09-26 21:56:23 [INFO] [AuthMe] MySQL driver loaded
2012-09-26 21:56:23 [INFO] [AuthMe] Connection pool ready
2012-09-26 21:56:23 [INFO] [AuthMe] MySQL Setup finished
2012-09-26 21:56:23 [INFO] [AuthMe] Authme 2.6.6 enabled
2012-09-26 21:56:23 [INFO] [pvparena] Enabling pvparena v0.8.12.6
2012-09-26 21:56:23 [INFO] [PVP Arena] debugging: off
2012-09-26 21:56:23 [INFO] Downloading module update file...
2012-09-26 21:56:23 [INFO] Downloaded module update file
2012-09-26 21:56:23 [INFO] [PVP Arena] enabled (version pvparena v0.8.12.6)
2012-09-26 21:56:23 [INFO] [PVP Arena] Checking for updates...
2012-09-26 21:56:23 [INFO] [HawkEye] Enabling HawkEye v1.0.7
2012-09-26 21:56:23 [INFO] [HawkEye] Starting HawkEye 1.0.7 initiation process...
2012-09-26 21:56:23 [INFO] [HawkEye] Using PermissionsEx for user permissions
2012-09-26 21:56:23 [INFO] [HawkEye] Performing update check...
2012-09-26 21:56:24 [WARNING] [HawkEye] New version of HawkEye available: 107b
2012-09-26 21:56:24 [WARNING] [HawkEye] Compatible with your current version of CraftBukkit
2012-09-26 21:56:24 [WARNING] [HawkEye] New version info: Fixed tool showing incorrect results
2012-09-26 21:56:24 [INFO] [HawkEye] WorldEdit found, selection rollbacks enabled
2012-09-26 21:56:24 [INFO] [HawkEye] Version 1.0.7 enabled!
2012-09-26 21:56:24 [INFO] [Turnstile] Enabling Turnstile v2.6.0
2012-09-26 21:56:24 [INFO] [Turnstile] Turnstile 2.6.0 (Build 1,265) is enabled!
2012-09-26 21:56:24 [INFO] [EggCatcher] Enabling EggCatcher v1.19
2012-09-26 21:56:24 [INFO] EggCatcher v1.19 is enabled!
2012-09-26 21:56:24 [INFO] [Modifyworld] Enabling Modifyworld v1.19.3
2012-09-26 21:56:24 [INFO] [Modifyworld] Modifyworld enabled!
2012-09-26 21:56:24 [INFO] [SimpleReserve] Enabling SimpleReserve v0.4.4
2012-09-26 21:56:24 [FINER] [SimpleReserve] Created SimpleReserveListener with kickMessage: "Kicked to make room for reserved user!" and fullMessage: "The server is full!"
2012-09-26 21:56:24 [INFO] [SimpleReserve] SimpleReserve version 0.4.4 enabled!
2012-09-26 21:56:24 [INFO] [FalseBookCore] Enabling FalseBookCore v0.93.1alpha
2012-09-26 21:56:24 [INFO] [ FalseBook Core ] using Vault for Permissions!
2012-09-26 21:56:24 [INFO] [ FalseBook Core ] FalseBookCore v0.93.1alpha by GeMo enabled!
2012-09-26 21:56:24 [INFO] [MobArena] Enabling MobArena v0.94.4.81
2012-09-26 21:56:24 [INFO] [MobArena] v0.94.4.81 enabled.
2012-09-26 21:56:24 [INFO] [ButtonWarp] Enabling ButtonWarp v2.0.4
2012-09-26 21:56:24 [INFO] [ButtonWarp] ButtonWarp 2.0.4 (Build 548) is enabled!
2012-09-26 21:56:24 [INFO] [Essentials] Enabling Essentials vPre2.9.4.1
2012-09-26 21:56:24 [WARNING] Chyba verzi! Prosim updatuj EssentialsChat na stejnou verzi.
2012-09-26 21:56:24 [INFO] [Vault][Economy] Essentials Economy hooked.
2012-09-26 21:56:24 [INFO] Essentials: Using PermissionsEx based permissions.
2012-09-26 21:56:24 [INFO] [Essentials] Payment method found (Vault - Economy: iConomy 6 version: 1.2.18-b229)
2012-09-26 21:56:24 [INFO] [Jobs] Enabling Jobs v2.8.5
2012-09-26 21:56:24 [INFO] [Jobs] Started database save task
2012-09-26 21:56:24 [INFO] [Jobs] [Jobs] Successfully linked with Vault.
2012-09-26 21:56:24 [INFO] [Jobs] Plugin has been enabled succesfully.
2012-09-26 21:56:24 [INFO] [Jobs] Database save task shutdown
2012-09-26 21:56:24 [INFO] [Jobs] Started database save task
2012-09-26 21:56:24 [INFO] [Jobs] Login manager started
2012-09-26 21:56:24 [INFO] [EssentialsSpawn] Enabling EssentialsSpawn vPre2.9.4.1
2012-09-26 21:56:24 [INFO] [CreativeGates] Enabling CreativeGates v1.3.5
2012-09-26 21:56:24 [INFO] [CreativeGates v1.3.5] === ENABLE START ===
2012-09-26 21:56:24 [INFO] [CreativeGates v1.3.5] === ENABLE DONE (Took 62ms) ===
2012-09-26 21:56:24 [INFO] [AutoPromotion] Enabling AutoPromotion v1.3.5
2012-09-26 21:56:24 [INFO] [AutoPromotion] Broadcast Messages are disabled!
2012-09-26 21:56:24 [INFO] [AutoPromotion] Vault Support disabled!
2012-09-26 21:56:24 [INFO] [AutoPromotion] v1.3.5 enabled!
2012-09-26 21:56:24 [INFO] [AutoPromotion] Config loaded!
2012-09-26 21:56:24 [INFO] [CompatNoCheatPlus] Enabling CompatNoCheatPlus v6.2.5
2012-09-26 21:56:24 [INFO] [cncp] Ensured that the following plugin is enabled: WorldGuard
2012-09-26 21:56:24 [INFO] [cncp] Registered hook(NCPHook might get added later): mcMMO(default) / 2.1
2012-09-26 21:56:24 [INFO] [cncp] Registered hook(NCPHook might get added later): PlayerClass(default) / 2.0
2012-09-26 21:56:24 [INFO] [cncp] Registered hook(NCPHook might get added later): BlockBreak(default) / 1.1
2012-09-26 21:56:24 [INFO] [cncp] Registered hook(NCPHook might get added later): BlockPlace(default) / 1.0
2012-09-26 21:56:24 [INFO] [cncp] Registered hook(NCPHook might get added later): InstaBreak(default) / 1.0
2012-09-26 21:56:24 [INFO] [ChestShop] Enabling ChestShop v3.46
2012-09-26 21:56:24 [INFO] [ChestShop] LWC version 4.3.0 (b736-git-1b1150b1) (August 08, 2012) loaded.
2012-09-26 21:56:24 [INFO] [ChestShop] Vault loaded - using iConomy 6
2012-09-26 21:56:24 [INFO] [EssentialsChat] Enabling EssentialsChat vPre2.9.4.2
2012-09-26 21:56:24 [WARNING] Chyba verzi! Prosim, updatuj vsechny Essentials .jar na stejnou verzi.
2012-09-26 21:56:24 [INFO] [FalseBookExtra] Enabling FalseBookExtra v0.93.1alpha
2012-09-26 21:56:24 [INFO] [ FalseBook Extra ] 6 protected blocks in 'novinka' loaded.
2012-09-26 21:56:24 [INFO] [ FalseBook Extra ] 0 protected blocks in 'novinka_nether' loaded.
2012-09-26 21:56:24 [INFO] [ FalseBook Extra ] 0 protected blocks in 'novinka_the_end' loaded.
2012-09-26 21:56:24 [INFO] [ FalseBook Extra ] 0 protected blocks in 'vip_world' loaded.
2012-09-26 21:56:24 [INFO] [ FalseBook Extra ] FalseBookExtra v0.93.1alpha by GeMo enabled
2012-09-26 21:56:24 [INFO] [Residence] Enabling Residence v2.6.5.2
2012-09-26 21:56:24 [INFO] [Residence] Found Vault using permissions plugin:PermissionsEx
2012-09-26 21:56:24 [SEVERE] null
java.lang.NullPointerException
   at com.bekvon.bukkit.residence.protection.WorldFlagManager.parsePerms(WorldFlagManager.java:99)
   at com.bekvon.bukkit.residence.protection.WorldFlagManager.<init>(WorldFlagManager.java:38)
   at com.bekvon.bukkit.residence.Residence.onEnable(Residence.java:204)
   at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217)
   at com.bekvon.bukkit.residence.Residence.setEnabled(Residence.java:546)
   at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:365)
   at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381)
   at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:265)
   at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:247)
   at net.minecraft.server.MinecraftServer.i(MinecraftServer.java:296)
   at net.minecraft.server.MinecraftServer.d(MinecraftServer.java:275)
   at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:225)
   at net.minecraft.server.DedicatedServer.init(DedicatedServer.java:140)
   at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:378)
   at net.minecraft.server.ThreadServerApplication.run(SourceFile:539)
2012-09-26 21:56:25 [INFO] [Residence] Scanning for economy systems...
2012-09-26 21:56:25 [INFO] [Residence] Found Vault using economy system: iConomy 6
2012-09-26 21:56:25 [INFO] [Residence] Found WorldEdit
2012-09-26 21:56:25 [INFO] [Residence] Enabled! Version 2.6.5.2 by bekvon
2012-09-26 21:56:25 [INFO] [NoCheatPlus] Enabling NoCheatPlus v3.7.2-beta-b96
2012-09-26 21:56:25 [INFO] [NoCheatPlus] Version 3.7.2-beta-b96 is enabled.
2012-09-26 21:56:25 [INFO] [NoCheatPlus] Added hook: PlayerClass(cncp) [2.0].
2012-09-26 21:56:25 [INFO] [NoCheatPlus] Added hook: mcMMO(cncp) [2.1].
2012-09-26 21:56:25 [INFO] [CompatNoCheatPlus] [cncp] Added 2 registered hooks to NoCheatPlus.
2012-09-26 21:56:25 [INFO] [ResidenceSigns] Enabling ResidenceSigns v2.3
2012-09-26 21:56:25 [INFO] [ResidenceSigns] Successfully Enabled.
2012-09-26 21:56:25 [INFO] Server permissions file permissions.yml is empty, ignoring it
2012-09-26 21:56:25 [INFO] Done (3.800s)! For help, type "help" or "?"
2012-09-26 21:56:25 [INFO] Starting GS4 status listener
2012-09-26 21:56:25 [INFO] Starting remote control listener
2012-09-26 21:56:25 [INFO] Query running on 93.91.250.103:37083
2012-09-26 21:56:25 [INFO] RCON running on 93.91.250.103:36083

Config:
Spoiler: zobrazit

Kód: Vybrat vše

#These are Global Settings for Residence.
Global:
    # This loads the <language>.yml file in the Residence Language folder
    # All Residence text comes from this file. (NOT DONE YET)
    Language: English
    # Wooden Axe is the default selection tool for Residence.
    # You can change it to another item ID listed here: http://www.minecraftwiki.net/wiki/Data_values
    SelectionToolId: 271
    # This determins which tool you can use to see info on residences, default is String.
    # Simply equip this tool and hit a location inside the residence and it will display the info for it.
    InfoToolId: 287
    # The interval, in milliseconds, between movement checks.
    # Reducing this will increase the load on the server.
    # Increasing this will allow players to move further in movement restricted zones before they are teleported out.
    MoveCheckInterval: 500
    # The interval, in minutes, between residence saves.
    SaveInterval: 10
    # The default group to use if Permissions fails to attach or your not using Permissions.
    DefaultGroup: default
    # Enable / Disable the Lease System.
    UseLeaseSystem: false
    # The interval, in minutes, between residence lease checks (if leases are enabled).
    LeaseCheckInterval: 10
    # Allows leases to automatically renew so long as the player has the money, if economy is disabled, this setting does nothing.
    LeaseAutoRenew: true
    # Whether or not to use the Permissions system in conjunction with this config.
    EnablePermissions: true
    # Set to true if NOT using Permissions or PermissionsBukkit, or using a really old version of Permissions
    LegacyPermissions: false
    # Enable / Disable Residence's Economy System (iConomy, MineConomy, Essentials, BOSEconomy, and RealEconomy supported).
    EnableEconomy: true
    # Enables or disables the Rent System
    EnableRentSystem: false
    # The interval, in minutes, between residence rent expiration checks (if the rent system is enabled).
    RentCheckInterval: 10
    # Enable or disable residence chat channels.
    ResidenceChatEnable: true
    # Color of residence chat.
    ResidenceChatColor: DARK_PURPLE
    # Whether or not to ignore the usual Permission flags and only allow OPs and groups with 'residence.admin' to change residences.
    AdminOnlyCommands: false
    # Setting this to true makes server OPs admins.
    AdminOPs: true
    # This is the name of the plugin you use for multiworld, if you dont have a multiworld plugin you can safely ignore this.
    # The only thing this does is check to make sure the multiworld plugin is enabled BEFORE Residence, to ensure properly loading residences for other worlds.
    MultiWorldPlugin: Multiverse-Core
    # Setting this to true causes subzones to inherit flags from their parent zones.
    ResidenceFlagsInherit: true
    # Setting this to false will allow rented residences to be modified by the renting player.
    PreventRentModify: true
    # Setting this to false will cause residence to continue to load even if a error is detected in the save file.
    StopOnSaveFault: true
    # This is the residence name filter, that filters out invalid characters.  Google "Java RegEx" or "Java Regular Expressions" for more info on how they work.
    ResidenceNameRegex: '[^a-zA-Z0-9\\-\\_]'
    # Setting this to true sends a message to the console every time Residence does a rent expire check or a lease expire check.
    ShowIntervalMessages: false
    # Experimental - The following settings are lists of block IDs to be used as part of the checks for the "container" and "use" flags when using mods.
    CustomContainers: []
    CustomBothClick: []
    CustomRightClick: []
    # These are world flags that are applied when the player is NOT within a residence.
    Flags:
        Global: #these are default for all worlds unless specified below, they can be overridden per group
            use: true
            build: true
            ignite: true
            firespread: true
            damage: true
            creeper: true
            tnt: true
            pvp: true
        WorldNameHere: #here you can set flags for individual worlds, these override Global
            #build: true
    # This gives permission to change certain flags to all groups, unless specifically denied to the group.
    FlagPermission:
        move: true
        build: true
        place: true
        destroy: true
        use: true
        container: true
        pvp: true
        tp: true
        ignite: true
        firespread: true
        bucket: true
        flow: true
        lavaflow: true
        waterflow: true
        creeper: true
        tnt: true
        monsters: true
        animals: true
        subzone: true
        healing: true
        piston: true
        diode: true
        lever: true
        button: true
        door: true
        table: true
        enchant: true
        brew: true
        bed: true
        cake: true
        note: true
        trample: false
        burn: true
        explode: false
        fireball: true
    # These are default flags applied to all residences from any user group.
    ResidenceDefault:
        build: false
        use: false
        container: false
        pvp: false
        tnt: false
        creeper: false
        flow: false
        piston: false
        ignite: false
        firespread: false
    # These are default flags applied to the residence creator of any group.
    CreatorDefault:
        build: true
        move: true
        use: true
        ignite: true
        container: true
     # These are default group flags applied to a residence made by a user of any group.
    GroupDefault:
        #default: #group name
            #build: true
   
# These groups correspond to the Permissions groups defined in your '<worldname>.yml'
Groups:
    Default: #group name
       # Information about the Residence zone that the player can define.
       #Uncomment the lines below to mirror this config to other groups.
       #Mirror:
         #- 'group1'
         #- 'group2'
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: true
           # The maximum number of Residences a player can have.
           MaxResidences: 3
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 2
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 20
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 20
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 256
           # The lowest altitude this group is allowed to protect.
           MinHeight: 0
           # The highest altitude this group is allowed to protect.
           MaxHeight: 255
            # The maximum recursive depth that subzones can go.
            # A subzone within a subzone within the Residence zone would be a depth of 2.
            # Set to 0 to disable subzones.
           SubzoneDepth: 3
           # Whether or not to allow teleporting to Residences.
           CanTeleport: true
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: true
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
           # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
           ItemListAccess: true
    vip: #group name
       # Information about the Residence zone that the player can define.
       #Uncomment the lines below to mirror this config to other groups.
       #Mirror:
         #- 'group1'
         #- 'group2'
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: true
           # The maximum number of Residences a player can have.
           MaxResidences: 5
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 2
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 25
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 25
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 256
           # The lowest altitude this group is allowed to protect.
           MinHeight: 0
           # The highest altitude this group is allowed to protect.
           MaxHeight: 255
            # The maximum recursive depth that subzones can go.
            # A subzone within a subzone within the Residence zone would be a depth of 2.
            # Set to 0 to disable subzones.
           SubzoneDepth: 3
           # Whether or not to allow teleporting to Residences.
           CanTeleport: true
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: true
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
           # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
           ItemListAccess: true
    premium: #group name
       # Information about the Residence zone that the player can define.
       #Uncomment the lines below to mirror this config to other groups.
       #Mirror:
         #- 'group1'
         #- 'group2'
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: true
           # The maximum number of Residences a player can have.
           MaxResidences: 10
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 2
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 30
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 30
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 256
           # The lowest altitude this group is allowed to protect.
           MinHeight: 0
           # The highest altitude this group is allowed to protect.
           MaxHeight: 255
            # The maximum recursive depth that subzones can go.
            # A subzone within a subzone within the Residence zone would be a depth of 2.
            # Set to 0 to disable subzones.
           SubzoneDepth: 3
           # Whether or not to allow teleporting to Residences.
           CanTeleport: true
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: true
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
           # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
           ItemListAccess: true
    elite: #group name
       # Information about the Residence zone that the player can define.
       #Uncomment the lines below to mirror this config to other groups.
       #Mirror:
         #- 'group1'
         #- 'group2'
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: true
           # The maximum number of Residences a player can have.
           MaxResidences: 15
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 2
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 35
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 35
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 256
           # The lowest altitude this group is allowed to protect.
           MinHeight: 0
           # The highest altitude this group is allowed to protect.
           MaxHeight: 255
            # The maximum recursive depth that subzones can go.
            # A subzone within a subzone within the Residence zone would be a depth of 2.
            # Set to 0 to disable subzones.
           SubzoneDepth: 3
           # Whether or not to allow teleporting to Residences.
           CanTeleport: true
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: true
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
           # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
           ItemListAccess: true
    crazygod: #group name
       # Information about the Residence zone that the player can define.
       #Uncomment the lines below to mirror this config to other groups.
       #Mirror:
         #- 'group1'
         #- 'group2'
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: true
           # The maximum number of Residences a player can have.
           MaxResidences: 20
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 2
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 40
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 40
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 256
           # The lowest altitude this group is allowed to protect.
           MinHeight: 0
           # The highest altitude this group is allowed to protect.
           MaxHeight: 255
            # The maximum recursive depth that subzones can go.
            # A subzone within a subzone within the Residence zone would be a depth of 2.
            # Set to 0 to disable subzones.
           SubzoneDepth: 3
           # Whether or not to allow teleporting to Residences.
           CanTeleport: true
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: true
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
           # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
           ItemListAccess: true
       # Options relating to enter and leave messages on the residence.
       Messaging:
           # Whether or not the player can change the Residence enter and leave messages.
           CanChange: true
           # The default enter message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultEnter: <Vitej v rezidenci hrace %owner>
           # The default leave message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultLeave: <Opoustis rezidenci %residence>
       # Options relating to the Lease system.
       Lease:
          # The maximum number of days to allow leases.
          MaxDays: 16
          # The number of days to add to the lease following a '/res lease renew' command.
          RenewIncrement: 14
       #Options related to the rent system
       Rent:
           #determines how many residences can be rented by players of this group at once
           MaxRents: 3
           #determines how many residences can be set for rent by players of this group at once
           MaxRentables: 3
       # Options relating to the Residence Economy.
       Economy:
          # Whether or not players in this group can buy other Residences that are for sale.
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: true
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 5.00
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 2.50
       # Flags are checked in the order:
       # 1: Player
       # 2: Group
       # 3: Owner
       # 4: If all others are undefined, reverts to default value (usually true).
       # Flag permissions default to false.
       # These flags settings override the globals.
       Flags:
          # Specifically allow or deny this group from changing certain flags.
          Permission:
               #build: true
          # Specifys the flags that are applied at residence creation for players of this group.
          Default:
              #build: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
                     #build: false

# You can manually specify the group a player is in below, this overrides their permissions group.
GroupAssignments:
     bekvon: default
     player: default

ItemList: #this is where you can create blacklists / whitelists
     DefaultList: #list name is not important, as long as it is unique. Its good to use a descripive name.
        #type of the list, can be blacklist, whitelist, or ignorelist
        Type: blacklist
        #If you want, you can have this list only apply to one world, otherwise it applys to all worlds
        #World: world
        #You can also have the list apply only to one group, otherwise it applys for all groups
        #Group: default
        #this is the actual list of material names that this list allows or dissallows
        #You can look up the material name by item ID in game by typing /res material <id>
        #Alternativly, you can simply use the item ID in the list, but its less descriptive and harder to see what the list allows or dissallows at a glance
        Items:
           - 'BEDROCK'
           - 'LAVA'
           - 'WATER'
           - 'STATIONARY_LAVA'
           - 'STATIONARY_WATER'
           - 'MOB_SPAWNER'
# Used to determine which major revision of Residence this config is from, dont change this.
ResidenceVersion: 2
Přijímám zakázky na skripty/pluginy v PHP/Javě za malý poplatky! A kup mi sušenku :) Obrázek Obrázek
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vojtamaniak
Příspěvky: 3512
Věk: 26
Registrován: 18 úno 2012, 21:02
Reputation: 11

Re: Residence error

#2 Příspěvekod vojtamaniak » 27 zář 2012, 06:23

Měnil jsi něco v configu, popřípadě jiných souborů residencí, nebo pluginů které používá?

Podle mě bude chyba v configu...

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zdenda204
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Re: Residence error

#3 Příspěvekod zdenda204 » 27 zář 2012, 06:40

Ano, chyba je ve skupinach, ale netusim jak to jinak nastavit
Přijímám zakázky na skripty/pluginy v PHP/Javě za malý poplatky! A kup mi sušenku :) Obrázek Obrázek
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nejento
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Re: Residence error

#4 Příspěvekod nejento » 27 zář 2012, 15:38

Gimme, Gimme, Gimme.
Dej to sem.
Obrázek

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zdenda204
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Re: Residence error

#5 Příspěvekod zdenda204 » 27 zář 2012, 15:43

Co sem mám dat ?
Config je v 1. příspěvku.
Přijímám zakázky na skripty/pluginy v PHP/Javě za malý poplatky! A kup mi sušenku :) Obrázek Obrázek
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nejento
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Re: Residence error

#6 Příspěvekod nejento » 27 zář 2012, 19:13

Spoiler: zobrazit

Kód: Vybrat vše

#These are Global Settings for Residence.
Global:
    # This loads the <language>.yml file in the Residence Language folder
    # All Residence text comes from this file. (NOT DONE YET)
    Language: English
    # Wooden Axe is the default selection tool for Residence.
    # You can change it to another item ID listed here: http://www.minecraftwiki.net/wiki/Data_values
    SelectionToolId: 271
    # This determins which tool you can use to see info on residences, default is String.
    # Simply equip this tool and hit a location inside the residence and it will display the info for it.
    InfoToolId: 287
    # The interval, in milliseconds, between movement checks.
    # Reducing this will increase the load on the server.
    # Increasing this will allow players to move further in movement restricted zones before they are teleported out.
    MoveCheckInterval: 500
    # The interval, in minutes, between residence saves.
    SaveInterval: 10
    # The default group to use if Permissions fails to attach or your not using Permissions.
    DefaultGroup: default
    # Enable / Disable the Lease System.
    UseLeaseSystem: false
    # The interval, in minutes, between residence lease checks (if leases are enabled).
    LeaseCheckInterval: 10
    # Allows leases to automatically renew so long as the player has the money, if economy is disabled, this setting does nothing.
    LeaseAutoRenew: true
    # Whether or not to use the Permissions system in conjunction with this config.
    EnablePermissions: true
    # Set to true if NOT using Permissions or PermissionsBukkit, or using a really old version of Permissions
    LegacyPermissions: false
    # Enable / Disable Residence's Economy System (iConomy, MineConomy, Essentials, BOSEconomy, and RealEconomy supported).
    EnableEconomy: true
    # Enables or disables the Rent System
    EnableRentSystem: false
    # The interval, in minutes, between residence rent expiration checks (if the rent system is enabled).
    RentCheckInterval: 10
    # Enable or disable residence chat channels.
    ResidenceChatEnable: true
    # Color of residence chat.
    ResidenceChatColor: DARK_PURPLE
    # Whether or not to ignore the usual Permission flags and only allow OPs and groups with 'residence.admin' to change residences.
    AdminOnlyCommands: false
    # Setting this to true makes server OPs admins.
    AdminOPs: true
    # This is the name of the plugin you use for multiworld, if you dont have a multiworld plugin you can safely ignore this.
    # The only thing this does is check to make sure the multiworld plugin is enabled BEFORE Residence, to ensure properly loading residences for other worlds.
    MultiWorldPlugin: Multiverse-Core
    # Setting this to true causes subzones to inherit flags from their parent zones.
    ResidenceFlagsInherit: true
    # Setting this to false will allow rented residences to be modified by the renting player.
    PreventRentModify: true
    # Setting this to false will cause residence to continue to load even if a error is detected in the save file.
    StopOnSaveFault: true
    # This is the residence name filter, that filters out invalid characters.  Google "Java RegEx" or "Java Regular Expressions" for more info on how they work.
    ResidenceNameRegex: '[^a-zA-Z0-9\\-\\_]'
    # Setting this to true sends a message to the console every time Residence does a rent expire check or a lease expire check.
    ShowIntervalMessages: false
    # Experimental - The following settings are lists of block IDs to be used as part of the checks for the "container" and "use" flags when using mods.
    CustomContainers: []
    CustomBothClick: []
    CustomRightClick: []
    # These are world flags that are applied when the player is NOT within a residence.
    Flags:
        Global: #these are default for all worlds unless specified below, they can be overridden per group
            use: true
            build: true
            ignite: true
            firespread: true
            damage: true
            creeper: true
            tnt: true
            pvp: true
        WorldNameHere: #here you can set flags for individual worlds, these override Global
            #build: true
    # This gives permission to change certain flags to all groups, unless specifically denied to the group.
    FlagPermission:
        move: true
        build: true
        place: true
        destroy: true
        use: true
        container: true
        pvp: true
        tp: true
        ignite: true
        firespread: true
        bucket: true
        flow: true
        lavaflow: true
        waterflow: true
        creeper: true
        tnt: true
        monsters: true
        animals: true
        subzone: true
        healing: true
        piston: true
        diode: true
        lever: true
        button: true
        door: true
        table: true
        enchant: true
        brew: true
        bed: true
        cake: true
        note: true
        trample: false
        burn: true
        explode: false
        fireball: true
    # These are default flags applied to all residences from any user group.
    ResidenceDefault:
        build: false
        use: false
        container: false
        pvp: false
        tnt: false
        creeper: false
        flow: false
        piston: false
        ignite: false
        firespread: false
    # These are default flags applied to the residence creator of any group.
    CreatorDefault:
        build: true
        move: true
        use: true
        ignite: true
        container: true
     # These are default group flags applied to a residence made by a user of any group.
    GroupDefault:
        #default: #group name
            #build: true
   
# These groups correspond to the Permissions groups defined in your '<worldname>.yml'
Groups:
    Default: #group name
       # Information about the Residence zone that the player can define.
       #Uncomment the lines below to mirror this config to other groups.
       #Mirror:
         #- 'group1'
         #- 'group2'
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: true
           # The maximum number of Residences a player can have.
           MaxResidences: 3
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 2
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 20
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 20
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 256
           # The lowest altitude this group is allowed to protect.
           MinHeight: 0
           # The highest altitude this group is allowed to protect.
           MaxHeight: 255
            # The maximum recursive depth that subzones can go.
            # A subzone within a subzone within the Residence zone would be a depth of 2.
            # Set to 0 to disable subzones.
           SubzoneDepth: 3
           # Whether or not to allow teleporting to Residences.
           CanTeleport: true
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: true
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
           # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
           ItemListAccess: true
       # Options relating to enter and leave messages on the residence.
       Messaging:
           # Whether or not the player can change the Residence enter and leave messages.
           CanChange: true
           # The default enter message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultEnter: <Vitej v rezidenci hrace %owner>
           # The default leave message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultLeave: <Opoustis rezidenci %residence>
       # Options relating to the Lease system.
       Lease:
          # The maximum number of days to allow leases.
          MaxDays: 16
          # The number of days to add to the lease following a '/res lease renew' command.
          RenewIncrement: 14
       #Options related to the rent system
       Rent:
           #determines how many residences can be rented by players of this group at once
           MaxRents: 3
           #determines how many residences can be set for rent by players of this group at once
           MaxRentables: 3
       # Options relating to the Residence Economy.
       Economy:
          # Whether or not players in this group can buy other Residences that are for sale.
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: true
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 5.00
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 2.50
       # Flags are checked in the order:
       # 1: Player
       # 2: Group
       # 3: Owner
       # 4: If all others are undefined, reverts to default value (usually true).
       # Flag permissions default to false.
       # These flags settings override the globals.
       Flags:
          # Specifically allow or deny this group from changing certain flags.
          Permission:
               #build: true
          # Specifys the flags that are applied at residence creation for players of this group.
          Default:
              #build: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
                     #build: false

# You can manually specify the group a player is in below, this overrides their permissions group.
    vip: #group name
       # Information about the Residence zone that the player can define.
       #Uncomment the lines below to mirror this config to other groups.
       #Mirror:
         #- 'group1'
         #- 'group2'
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: true
           # The maximum number of Residences a player can have.
           MaxResidences: 5
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 2
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 25
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 25
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 256
           # The lowest altitude this group is allowed to protect.
           MinHeight: 0
           # The highest altitude this group is allowed to protect.
           MaxHeight: 255
            # The maximum recursive depth that subzones can go.
            # A subzone within a subzone within the Residence zone would be a depth of 2.
            # Set to 0 to disable subzones.
           SubzoneDepth: 3
           # Whether or not to allow teleporting to Residences.
           CanTeleport: true
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: true
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
           # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
           ItemListAccess: true
       # Options relating to enter and leave messages on the residence.
       Messaging:
           # Whether or not the player can change the Residence enter and leave messages.
           CanChange: true
           # The default enter message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultEnter: <Vitej v rezidenci hrace %owner>
           # The default leave message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultLeave: <Opoustis rezidenci %residence>
       # Options relating to the Lease system.
       Lease:
          # The maximum number of days to allow leases.
          MaxDays: 16
          # The number of days to add to the lease following a '/res lease renew' command.
          RenewIncrement: 14
       #Options related to the rent system
       Rent:
           #determines how many residences can be rented by players of this group at once
           MaxRents: 3
           #determines how many residences can be set for rent by players of this group at once
           MaxRentables: 3
       # Options relating to the Residence Economy.
       Economy:
          # Whether or not players in this group can buy other Residences that are for sale.
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: true
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 5.00
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 2.50
       # Flags are checked in the order:
       # 1: Player
       # 2: Group
       # 3: Owner
       # 4: If all others are undefined, reverts to default value (usually true).
       # Flag permissions default to false.
       # These flags settings override the globals.
       Flags:
          # Specifically allow or deny this group from changing certain flags.
          Permission:
               #build: true
          # Specifys the flags that are applied at residence creation for players of this group.
          Default:
              #build: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
                     #build: false

# You can manually specify the group a player is in below, this overrides their permissions group.
    premium: #group name
       # Information about the Residence zone that the player can define.
       #Uncomment the lines below to mirror this config to other groups.
       #Mirror:
         #- 'group1'
         #- 'group2'
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: true
           # The maximum number of Residences a player can have.
           MaxResidences: 10
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 2
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 30
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 30
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 256
           # The lowest altitude this group is allowed to protect.
           MinHeight: 0
           # The highest altitude this group is allowed to protect.
           MaxHeight: 255
            # The maximum recursive depth that subzones can go.
            # A subzone within a subzone within the Residence zone would be a depth of 2.
            # Set to 0 to disable subzones.
           SubzoneDepth: 3
           # Whether or not to allow teleporting to Residences.
           CanTeleport: true
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: true
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
           # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
           ItemListAccess: true
       # Options relating to enter and leave messages on the residence.
       Messaging:
           # Whether or not the player can change the Residence enter and leave messages.
           CanChange: true
           # The default enter message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultEnter: <Vitej v rezidenci hrace %owner>
           # The default leave message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultLeave: <Opoustis rezidenci %residence>
       # Options relating to the Lease system.
       Lease:
          # The maximum number of days to allow leases.
          MaxDays: 16
          # The number of days to add to the lease following a '/res lease renew' command.
          RenewIncrement: 14
       #Options related to the rent system
       Rent:
           #determines how many residences can be rented by players of this group at once
           MaxRents: 3
           #determines how many residences can be set for rent by players of this group at once
           MaxRentables: 3
       # Options relating to the Residence Economy.
       Economy:
          # Whether or not players in this group can buy other Residences that are for sale.
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: true
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 5.00
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 2.50
       # Flags are checked in the order:
       # 1: Player
       # 2: Group
       # 3: Owner
       # 4: If all others are undefined, reverts to default value (usually true).
       # Flag permissions default to false.
       # These flags settings override the globals.
       Flags:
          # Specifically allow or deny this group from changing certain flags.
          Permission:
               #build: true
          # Specifys the flags that are applied at residence creation for players of this group.
          Default:
              #build: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
                     #build: false

# You can manually specify the group a player is in below, this overrides their permissions group.
    elite: #group name
       # Information about the Residence zone that the player can define.
       #Uncomment the lines below to mirror this config to other groups.
       #Mirror:
         #- 'group1'
         #- 'group2'
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: true
           # The maximum number of Residences a player can have.
           MaxResidences: 15
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 2
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 35
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 35
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 256
           # The lowest altitude this group is allowed to protect.
           MinHeight: 0
           # The highest altitude this group is allowed to protect.
           MaxHeight: 255
            # The maximum recursive depth that subzones can go.
            # A subzone within a subzone within the Residence zone would be a depth of 2.
            # Set to 0 to disable subzones.
           SubzoneDepth: 3
           # Whether or not to allow teleporting to Residences.
           CanTeleport: true
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: true
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
           # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
           ItemListAccess: true
       # Options relating to enter and leave messages on the residence.
       Messaging:
           # Whether or not the player can change the Residence enter and leave messages.
           CanChange: true
           # The default enter message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultEnter: <Vitej v rezidenci hrace %owner>
           # The default leave message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultLeave: <Opoustis rezidenci %residence>
       # Options relating to the Lease system.
       Lease:
          # The maximum number of days to allow leases.
          MaxDays: 16
          # The number of days to add to the lease following a '/res lease renew' command.
          RenewIncrement: 14
       #Options related to the rent system
       Rent:
           #determines how many residences can be rented by players of this group at once
           MaxRents: 3
           #determines how many residences can be set for rent by players of this group at once
           MaxRentables: 3
       # Options relating to the Residence Economy.
       Economy:
          # Whether or not players in this group can buy other Residences that are for sale.
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: true
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 5.00
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 2.50
       # Flags are checked in the order:
       # 1: Player
       # 2: Group
       # 3: Owner
       # 4: If all others are undefined, reverts to default value (usually true).
       # Flag permissions default to false.
       # These flags settings override the globals.
       Flags:
          # Specifically allow or deny this group from changing certain flags.
          Permission:
               #build: true
          # Specifys the flags that are applied at residence creation for players of this group.
          Default:
              #build: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
                     #build: false

# You can manually specify the group a player is in below, this overrides their permissions group.

    crazygod: #group name
       # Information about the Residence zone that the player can define.
       #Uncomment the lines below to mirror this config to other groups.
       #Mirror:
         #- 'group1'
         #- 'group2'
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: true
           # The maximum number of Residences a player can have.
           MaxResidences: 20
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 2
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 40
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 40
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 256
           # The lowest altitude this group is allowed to protect.
           MinHeight: 0
           # The highest altitude this group is allowed to protect.
           MaxHeight: 255
            # The maximum recursive depth that subzones can go.
            # A subzone within a subzone within the Residence zone would be a depth of 2.
            # Set to 0 to disable subzones.
           SubzoneDepth: 3
           # Whether or not to allow teleporting to Residences.
           CanTeleport: true
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: true
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
           # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
           ItemListAccess: true
       # Options relating to enter and leave messages on the residence.
       Messaging:
           # Whether or not the player can change the Residence enter and leave messages.
           CanChange: true
           # The default enter message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultEnter: <Vitej v rezidenci hrace %owner>
           # The default leave message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultLeave: <Opoustis rezidenci %residence>
       # Options relating to the Lease system.
       Lease:
          # The maximum number of days to allow leases.
          MaxDays: 16
          # The number of days to add to the lease following a '/res lease renew' command.
          RenewIncrement: 14
       #Options related to the rent system
       Rent:
           #determines how many residences can be rented by players of this group at once
           MaxRents: 3
           #determines how many residences can be set for rent by players of this group at once
           MaxRentables: 3
       # Options relating to the Residence Economy.
       Economy:
          # Whether or not players in this group can buy other Residences that are for sale.
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: true
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 5.00
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 2.50
       # Flags are checked in the order:
       # 1: Player
       # 2: Group
       # 3: Owner
       # 4: If all others are undefined, reverts to default value (usually true).
       # Flag permissions default to false.
       # These flags settings override the globals.
       Flags:
          # Specifically allow or deny this group from changing certain flags.
          Permission:
               #build: true
          # Specifys the flags that are applied at residence creation for players of this group.
          Default:
              #build: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
                     #build: false

# You can manually specify the group a player is in below, this overrides their permissions group.
GroupAssignments:
     bekvon: default
     player: default

ItemList: #this is where you can create blacklists / whitelists
     DefaultList: #list name is not important, as long as it is unique. Its good to use a descripive name.
        #type of the list, can be blacklist, whitelist, or ignorelist
        Type: blacklist
        #If you want, you can have this list only apply to one world, otherwise it applys to all worlds
        #World: world
        #You can also have the list apply only to one group, otherwise it applys for all groups
        #Group: default
        #this is the actual list of material names that this list allows or dissallows
        #You can look up the material name by item ID in game by typing /res material <id>
        #Alternativly, you can simply use the item ID in the list, but its less descriptive and harder to see what the list allows or dissallows at a glance
        Items:
           - 'BEDROCK'
           - 'LAVA'
           - 'WATER'
           - 'STATIONARY_LAVA'
           - 'STATIONARY_WATER'
           - 'MOB_SPAWNER'
# Used to determine which major revision of Residence this config is from, dont change this.
ResidenceVersion: 2
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zdenda204
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Re: Residence error

#7 Příspěvekod zdenda204 » 27 zář 2012, 20:17

Teď už je to bez chyby, ale stále to nefunguje.
Přijímám zakázky na skripty/pluginy v PHP/Javě za malý poplatky! A kup mi sušenku :) Obrázek Obrázek
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nejento
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Re: Residence error

#8 Příspěvekod nejento » 27 zář 2012, 21:37

Jak nefuguje?
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zdenda204
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Re: Residence error

#9 Příspěvekod zdenda204 » 27 zář 2012, 21:39

Všechny vyšší skupiny mají stále defaultní rezidenční práva
Přijímám zakázky na skripty/pluginy v PHP/Javě za malý poplatky! A kup mi sušenku :) Obrázek Obrázek
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zdenda204
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Re: Residence error

#10 Příspěvekod zdenda204 » 01 říj 2012, 19:14

Refresh.....
Už jsem myslel že to jde, ale najednou to zase nefunguje......
Stále všichni mají základní možnosti.

Spoiler: zobrazit

Kód: Vybrat vše

#These are Global Settings for Residence.
Global:
    # This loads the <language>.yml file in the Residence Language folder
    # All Residence text comes from this file. (NOT DONE YET)
    Language: English
    # Wooden Axe is the default selection tool for Residence.
    # You can change it to another item ID listed here: http://www.minecraftwiki.net/wiki/Data_values
    SelectionToolId: 271
    # This determins which tool you can use to see info on residences, default is String.
    # Simply equip this tool and hit a location inside the residence and it will display the info for it.
    InfoToolId: 287
    # The interval, in milliseconds, between movement checks.
    # Reducing this will increase the load on the server.
    # Increasing this will allow players to move further in movement restricted zones before they are teleported out.
    MoveCheckInterval: 500
    # The interval, in minutes, between residence saves.
    SaveInterval: 10
    # The default group to use if Permissions fails to attach or your not using Permissions.
    DefaultGroup: default
    # Enable / Disable the Lease System.
    UseLeaseSystem: false
    # The interval, in minutes, between residence lease checks (if leases are enabled).
    LeaseCheckInterval: 10
    # Allows leases to automatically renew so long as the player has the money, if economy is disabled, this setting does nothing.
    LeaseAutoRenew: true
    # Whether or not to use the Permissions system in conjunction with this config.
    EnablePermissions: true
    # Set to true if NOT using Permissions or PermissionsBukkit, or using a really old version of Permissions
    LegacyPermissions: false
    # Enable / Disable Residence's Economy System (iConomy, MineConomy, Essentials, BOSEconomy, and RealEconomy supported).
    EnableEconomy: true
    # Enables or disables the Rent System
    EnableRentSystem: false
    # The interval, in minutes, between residence rent expiration checks (if the rent system is enabled).
    RentCheckInterval: 10
    # Enable or disable residence chat channels.
    ResidenceChatEnable: true
    # Color of residence chat.
    ResidenceChatColor: DARK_PURPLE
    # Whether or not to ignore the usual Permission flags and only allow OPs and groups with 'residence.admin' to change residences.
    AdminOnlyCommands: false
    # Setting this to true makes server OPs admins.
    AdminOPs: true
    # This is the name of the plugin you use for multiworld, if you dont have a multiworld plugin you can safely ignore this.
    # The only thing this does is check to make sure the multiworld plugin is enabled BEFORE Residence, to ensure properly loading residences for other worlds.
    MultiWorldPlugin: Multiverse-Core
    # Setting this to true causes subzones to inherit flags from their parent zones.
    ResidenceFlagsInherit: true
    # Setting this to false will allow rented residences to be modified by the renting player.
    PreventRentModify: true
    # Setting this to false will cause residence to continue to load even if a error is detected in the save file.
    StopOnSaveFault: true
    # This is the residence name filter, that filters out invalid characters.  Google "Java RegEx" or "Java Regular Expressions" for more info on how they work.
    ResidenceNameRegex: '[^a-zA-Z0-9\\-\\_]'
    # Setting this to true sends a message to the console every time Residence does a rent expire check or a lease expire check.
    ShowIntervalMessages: false
    # Experimental - The following settings are lists of block IDs to be used as part of the checks for the "container" and "use" flags when using mods.
    CustomContainers: []
    CustomBothClick: []
    CustomRightClick: []
    # These are world flags that are applied when the player is NOT within a residence.
    Flags:
        Global: #these are default for all worlds unless specified below, they can be overridden per group
            use: true
            build: true
            ignite: true
            firespread: true
            damage: true
            creeper: true
            tnt: true
            pvp: true
        WorldNameHere: #here you can set flags for individual worlds, these override Global
            #build: true
    # This gives permission to change certain flags to all groups, unless specifically denied to the group.
    FlagPermission:
        move: true
        build: true
        place: true
        destroy: true
        use: true
        container: true
        pvp: true
        tp: true
        ignite: true
        firespread: true
        bucket: true
        flow: true
        lavaflow: true
        waterflow: true
        creeper: true
        tnt: true
        monsters: true
        animals: true
        subzone: true
        healing: true
        piston: true
        diode: true
        lever: true
        button: true
        door: true
        table: true
        enchant: true
        brew: true
        bed: true
        cake: true
        note: true
        trample: false
        burn: true
        explode: false
        fireball: true
    # These are default flags applied to all residences from any user group.
    ResidenceDefault:
        build: false
        use: false
        container: false
        pvp: false
        tnt: false
        creeper: false
        flow: false
        piston: false
        ignite: false
        firespread: false
    # These are default flags applied to the residence creator of any group.
    CreatorDefault:
        build: true
        move: true
        use: true
        ignite: true
        container: true
     # These are default group flags applied to a residence made by a user of any group.
    GroupDefault:
        #default: #group name
            #build: true
   
# These groups correspond to the Permissions groups defined in your '<worldname>.yml'
Groups:
    member: #group name
       # Information about the Residence zone that the player can define.
       #Uncomment the lines below to mirror this config to other groups.
       #Mirror:
         #- 'group1'
         #- 'group2'
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: true
           # The maximum number of Residences a player can have.
           MaxResidences: 3
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 2
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 20
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 20
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 256
           # The lowest altitude this group is allowed to protect.
           MinHeight: 0
           # The highest altitude this group is allowed to protect.
           MaxHeight: 255
            # The maximum recursive depth that subzones can go.
            # A subzone within a subzone within the Residence zone would be a depth of 2.
            # Set to 0 to disable subzones.
           SubzoneDepth: 3
           # Whether or not to allow teleporting to Residences.
           CanTeleport: true
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: true
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
           # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
           ItemListAccess: true
       # Options relating to enter and leave messages on the residence.
       Messaging:
           # Whether or not the player can change the Residence enter and leave messages.
           CanChange: true
           # The default enter message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultEnter: <Vitej v rezidenci hrace %owner>
           # The default leave message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultLeave: <Opoustis rezidenci %residence>
       # Options relating to the Lease system.
       Lease:
          # The maximum number of days to allow leases.
          MaxDays: 16
          # The number of days to add to the lease following a '/res lease renew' command.
          RenewIncrement: 14
       #Options related to the rent system
       Rent:
           #determines how many residences can be rented by players of this group at once
           MaxRents: 3
           #determines how many residences can be set for rent by players of this group at once
           MaxRentables: 3
       # Options relating to the Residence Economy.
       Economy:
          # Whether or not players in this group can buy other Residences that are for sale.
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: true
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 5.00
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 2.50
       # Flags are checked in the order:
       # 1: Player
       # 2: Group
       # 3: Owner
       # 4: If all others are undefined, reverts to default value (usually true).
       # Flag permissions default to false.
       # These flags settings override the globals.
       Flags:
          # Specifically allow or deny this group from changing certain flags.
          Permission:
               #build: true
          # Specifys the flags that are applied at residence creation for players of this group.
          Default:
              #build: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
                     #build: false

# You can manually specify the group a player is in below, this overrides their permissions group.
    vip: #group name
       # Information about the Residence zone that the player can define.
       #Uncomment the lines below to mirror this config to other groups.
       #Mirror:
         #- 'group1'
         #- 'group2'
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: true
           # The maximum number of Residences a player can have.
           MaxResidences: 5
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 2
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 25
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 25
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 256
           # The lowest altitude this group is allowed to protect.
           MinHeight: 0
           # The highest altitude this group is allowed to protect.
           MaxHeight: 255
            # The maximum recursive depth that subzones can go.
            # A subzone within a subzone within the Residence zone would be a depth of 2.
            # Set to 0 to disable subzones.
           SubzoneDepth: 3
           # Whether or not to allow teleporting to Residences.
           CanTeleport: true
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: true
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
           # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
           ItemListAccess: true
       # Options relating to enter and leave messages on the residence.
       Messaging:
           # Whether or not the player can change the Residence enter and leave messages.
           CanChange: true
           # The default enter message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultEnter: <Vitej v rezidenci hrace %owner>
           # The default leave message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultLeave: <Opoustis rezidenci %residence>
       # Options relating to the Lease system.
       Lease:
          # The maximum number of days to allow leases.
          MaxDays: 16
          # The number of days to add to the lease following a '/res lease renew' command.
          RenewIncrement: 14
       #Options related to the rent system
       Rent:
           #determines how many residences can be rented by players of this group at once
           MaxRents: 3
           #determines how many residences can be set for rent by players of this group at once
           MaxRentables: 3
       # Options relating to the Residence Economy.
       Economy:
          # Whether or not players in this group can buy other Residences that are for sale.
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: true
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 5.00
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 2.50
       # Flags are checked in the order:
       # 1: Player
       # 2: Group
       # 3: Owner
       # 4: If all others are undefined, reverts to default value (usually true).
       # Flag permissions default to false.
       # These flags settings override the globals.
       Flags:
          # Specifically allow or deny this group from changing certain flags.
          Permission:
               #build: true
          # Specifys the flags that are applied at residence creation for players of this group.
          Default:
              #build: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
                     #build: false

# You can manually specify the group a player is in below, this overrides their permissions group.
    premium: #group name
       # Information about the Residence zone that the player can define.
       #Uncomment the lines below to mirror this config to other groups.
       #Mirror:
         #- 'group1'
         #- 'group2'
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: true
           # The maximum number of Residences a player can have.
           MaxResidences: 10
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 2
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 30
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 30
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 256
           # The lowest altitude this group is allowed to protect.
           MinHeight: 0
           # The highest altitude this group is allowed to protect.
           MaxHeight: 255
            # The maximum recursive depth that subzones can go.
            # A subzone within a subzone within the Residence zone would be a depth of 2.
            # Set to 0 to disable subzones.
           SubzoneDepth: 3
           # Whether or not to allow teleporting to Residences.
           CanTeleport: true
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: true
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
           # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
           ItemListAccess: true
       # Options relating to enter and leave messages on the residence.
       Messaging:
           # Whether or not the player can change the Residence enter and leave messages.
           CanChange: true
           # The default enter message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultEnter: <Vitej v rezidenci hrace %owner>
           # The default leave message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultLeave: <Opoustis rezidenci %residence>
       # Options relating to the Lease system.
       Lease:
          # The maximum number of days to allow leases.
          MaxDays: 16
          # The number of days to add to the lease following a '/res lease renew' command.
          RenewIncrement: 14
       #Options related to the rent system
       Rent:
           #determines how many residences can be rented by players of this group at once
           MaxRents: 3
           #determines how many residences can be set for rent by players of this group at once
           MaxRentables: 3
       # Options relating to the Residence Economy.
       Economy:
          # Whether or not players in this group can buy other Residences that are for sale.
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: true
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 5.00
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 2.50
       # Flags are checked in the order:
       # 1: Player
       # 2: Group
       # 3: Owner
       # 4: If all others are undefined, reverts to default value (usually true).
       # Flag permissions default to false.
       # These flags settings override the globals.
       Flags:
          # Specifically allow or deny this group from changing certain flags.
          Permission:
               #build: true
          # Specifys the flags that are applied at residence creation for players of this group.
          Default:
              #build: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
                     #build: false

# You can manually specify the group a player is in below, this overrides their permissions group.
    elite: #group name
       # Information about the Residence zone that the player can define.
       #Uncomment the lines below to mirror this config to other groups.
       #Mirror:
         #- 'group1'
         #- 'group2'
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: true
           # The maximum number of Residences a player can have.
           MaxResidences: 15
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 2
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 35
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 35
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 256
           # The lowest altitude this group is allowed to protect.
           MinHeight: 0
           # The highest altitude this group is allowed to protect.
           MaxHeight: 255
            # The maximum recursive depth that subzones can go.
            # A subzone within a subzone within the Residence zone would be a depth of 2.
            # Set to 0 to disable subzones.
           SubzoneDepth: 3
           # Whether or not to allow teleporting to Residences.
           CanTeleport: true
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: true
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
           # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
           ItemListAccess: true
       # Options relating to enter and leave messages on the residence.
       Messaging:
           # Whether or not the player can change the Residence enter and leave messages.
           CanChange: true
           # The default enter message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultEnter: <Vitej v rezidenci hrace %owner>
           # The default leave message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultLeave: <Opoustis rezidenci %residence>
       # Options relating to the Lease system.
       Lease:
          # The maximum number of days to allow leases.
          MaxDays: 16
          # The number of days to add to the lease following a '/res lease renew' command.
          RenewIncrement: 14
       #Options related to the rent system
       Rent:
           #determines how many residences can be rented by players of this group at once
           MaxRents: 3
           #determines how many residences can be set for rent by players of this group at once
           MaxRentables: 3
       # Options relating to the Residence Economy.
       Economy:
          # Whether or not players in this group can buy other Residences that are for sale.
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: true
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 5.00
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 2.50
       # Flags are checked in the order:
       # 1: Player
       # 2: Group
       # 3: Owner
       # 4: If all others are undefined, reverts to default value (usually true).
       # Flag permissions default to false.
       # These flags settings override the globals.
       Flags:
          # Specifically allow or deny this group from changing certain flags.
          Permission:
               #build: true
          # Specifys the flags that are applied at residence creation for players of this group.
          Default:
              #build: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
                     #build: false

# You can manually specify the group a player is in below, this overrides their permissions group.

    crazygod: #group name
       # Information about the Residence zone that the player can define.
       #Uncomment the lines below to mirror this config to other groups.
       #Mirror:
         #- 'group1'
         #- 'group2'
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: true
           # The maximum number of Residences a player can have.
           MaxResidences: 20
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 2
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 40
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 40
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 256
           # The lowest altitude this group is allowed to protect.
           MinHeight: 0
           # The highest altitude this group is allowed to protect.
           MaxHeight: 255
            # The maximum recursive depth that subzones can go.
            # A subzone within a subzone within the Residence zone would be a depth of 2.
            # Set to 0 to disable subzones.
           SubzoneDepth: 3
           # Whether or not to allow teleporting to Residences.
           CanTeleport: true
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: true
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
           # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
           ItemListAccess: true
       # Options relating to enter and leave messages on the residence.
       Messaging:
           # Whether or not the player can change the Residence enter and leave messages.
           CanChange: true
           # The default enter message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultEnter: <Vitej v rezidenci hrace %owner>
           # The default leave message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultLeave: <Opoustis rezidenci %residence>
       # Options relating to the Lease system.
       Lease:
          # The maximum number of days to allow leases.
          MaxDays: 16
          # The number of days to add to the lease following a '/res lease renew' command.
          RenewIncrement: 14
       #Options related to the rent system
       Rent:
           #determines how many residences can be rented by players of this group at once
           MaxRents: 3
           #determines how many residences can be set for rent by players of this group at once
           MaxRentables: 3
       # Options relating to the Residence Economy.
       Economy:
          # Whether or not players in this group can buy other Residences that are for sale.
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: true
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 5.00
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 2.50
       # Flags are checked in the order:
       # 1: Player
       # 2: Group
       # 3: Owner
       # 4: If all others are undefined, reverts to default value (usually true).
       # Flag permissions default to false.
       # These flags settings override the globals.
       Flags:
          # Specifically allow or deny this group from changing certain flags.
          Permission:
               #build: true
          # Specifys the flags that are applied at residence creation for players of this group.
          Default:
              #build: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
                     #build: false

# You can manually specify the group a player is in below, this overrides their permissions group.
GroupAssignments:
     bekvon: default
     player: default

ItemList: #this is where you can create blacklists / whitelists
     DefaultList: #list name is not important, as long as it is unique. Its good to use a descripive name.
        #type of the list, can be blacklist, whitelist, or ignorelist
        Type: blacklist
        #If you want, you can have this list only apply to one world, otherwise it applys to all worlds
        #World: world
        #You can also have the list apply only to one group, otherwise it applys for all groups
        #Group: default
        #this is the actual list of material names that this list allows or dissallows
        #You can look up the material name by item ID in game by typing /res material <id>
        #Alternativly, you can simply use the item ID in the list, but its less descriptive and harder to see what the list allows or dissallows at a glance
        Items:
           - 'BEDROCK'
           - 'LAVA'
           - 'WATER'
           - 'STATIONARY_LAVA'
           - 'STATIONARY_WATER'
           - 'MOB_SPAWNER'
# Used to determine which major revision of Residence this config is from, dont change this.
ResidenceVersion: 2
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