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Jobs aj. rychle vydelavani ://

Napsal: 15 čer 2012, 18:55
od Welton123
PODPIS


Ahoj, mam na serveru plugin Jobs a MobBountyReloaded a hraci si behem jednoho dne vydelaji kolem 2 000 000 money. Nevíte, co mám špatně ?

Config Jobs:
Spoiler: zobrazit

Kód: Vybrat vše

# Jobs configuration.
Jobs:
  Drevorubec:
    fullname: Drevorubec
    shortname: D
    ChatColour: DARK_GRAY
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Break:
      LOG:
        income: 1.0
        experience: 3.0
    Place:
      SAPLING:
        income: 0.3
        experience: 1.0
      WOOD:
        income: 0.5
        experience: 1.0
    Kill:
      Player:
        income: -10.0
        experience: -10.0
    custom-kill:
      Woodcutter:
        income: -10.0
        experience: -10.0
    permissions:
      aaaaaatest.node:
        value: true
        level: 0
      aaaaaatest.node2:
        value: true
        level: 10
  Hornik:
    fullname: Hornik
    shortname: H
    ChatColour: DARK_GRAY
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Break:
      STONE:
        income: 0.2
        experience: 0.2
      COAL_ORE:
        income: 0.2
        experience: 1.0
      REDSTONE_ORE:
        income: 1.0
        experience: 2.0
      IRON_ORE:
        income: 2.0
        experience: 3.0
      GOLD_ORE:
        income: 3.0
        experience: 4.0
      LAPIS_ORE:
        income: 3.0
        experience: 3.0
      DIAMOND_ORE:
        income: 5.0
        experience: 5.0
      OBSIDIAN:
        income: 4.0
        experience: 4.0
      MOSSY_COBBLESTONE:
        income: 3.0
        experience: 3.0
    Place:
      COBBLESTONE:
        income: 0.1
        experience: 1.0
      WOOD:
        income: 0.5
        experience: 1.0
      FENCE:
        income: 1.5
        experience: 2.0
      WOOL:
        income: 1.5
        experience: 1.5
      STONE:
        income: 0.2
        experience: 1.0
      GLOWSTONE:
        income: 2.0
        experience: 2.0
      SANDSTONE:
        income: 0.2
        experience: 2.0
      GLASS:
        income: 1.0
        experience: 1.0
      BRICK:
        income: 1.0
        experience: 2.0
      LAPIS_BLOCK:
        income: 2.0
        experience: 5.0
      DOUBLE_STEP:
        income: 2.0
        experience: 2.0
      STEP:
        income: 1.0
        experience: 3.0
      BOOKSHELF:
        income: 1.0
        experience: 3.0
      WOOD_STAIRS:
        income: 2.0
        experience: 2.0
      COBBLESTONE_STAIRS:
        income: 2.0
        experience: 2.0
      MOSSY_COBBLESTONE:
        income: 1.0
        experience: 1.0
      DIAMOND_BLOCK:
        income: 2.0
        experience: 5.0
      GOLD_BLOCK:
        income: 2.0
        experience: 5.0
  Kopac:
    fullname: Kopac
    shortname: K
    ChatColour: DARK_GRAY
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Break:
      DIRT:
        income: 0.5
        experience: 1.0
      GRASS:
        income: 0.0
        experience: 0.0
      GRAVEL:
        income: 1.0
        experience: 1.0
      SAND:
        income: 0.0
        experience: 0.0
      CLAY:
        income: 0.5
        experience: 4.0
  Kovar:
    fullname: Kovar
    shortname: K
    ChatColour: BLUE
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Craft:
      WOOD_SWORD:
        income: 1.0
        experience: 1.0
      IRON_SWORD:
        income: 2.0
        experience: 2.0
      GOLD_SWORD:
        income: 3.0
        experience: 2.0
      DIAMOND_SWORD:
        income: 3.0
        experience: 2.0
      IRON_HELMET:
        income: 2.0
        experience: 2.0
      IRON_CHESTPLATE:
        income: 2.0
        experience: 2.0
      IRON_LEGGINGS:
        income: 2.0
        experience: 2.0
      IRON_BOOTS:
        income: 2.0
        experience: 2.0
      IRON_PICKAXE:
        income: 2.0
        experience: 2.0
      IRON_AXE:
        income: 2.0
        experience: 2.0
      MINECART:
        income: 2.0
        experience: 2.0
      BUCKET:
        income: 2.0
        experience: 2.0
  Lovec:
    fullname: Lovec
    shortname: L
    ChatColour: DARK_GRAY
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Kill:
      Chicken:
        income: 0.1
        experience: 1.0
      Cow:
        income: 0.5
        experience: 1.0
      Pig:
        income: 1.0
        experience: 1.0
      Sheep:
        income: 0.5
        experience: 1.0
      Wolf:
        income: 2.0
        experience: 6.0
      Creeper:
        income: 2.0
        experience: 12.0
      Skeleton:
        income: 8.0
        experience: 12.0
      Spider:
        income: 2.0
        experience: 4.0
      Zombie:
        income: 2.0
        experience: 1.0
      Player:
        income: -10.0
        experience: -10.0
    custom-kill:
      Woodcutter:
        income: -10.0
        experience: -10.0
      Miner:
        income: -10.0
        experience: -10.0
      Digger:
        income: -10.0
        experience: -10.0
      Farmer:
        income: -10.0
        experience: -10.0
      Builder:
        income: -10.0
        experience: -10.0
      Hunter:
        income: -20.0
        experience: -20.0
  Rybar:
    fullname: Rybar
    shortname: R
    ChatColour: DARK_GRAY
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Fish:
      RAW_FISH:
        income: 3.0
        experience: 3.0


CONFIG MobBountyReloaded:
Spoiler: zobrazit

Kód: Vybrat vše

Default:
  Blaze: 35.0
  CaveSpider: 12.5
  Chicken: 1.0
  Cow: 2.0
  Creeper: 20.0
  ElectrifiedCreeper: 20.0
  Enderdragon: 250.0
  Enderman: 30.0
  Ghast: 25.0
  Giant: 42.0
  IronGolem: 12.0
  MagmaCube: 4.0
  Monster: 20.0
  Mooshroom: 0.0
  Ocelot: 0.0
  Pig: 4.0
  PigZombie: 10.5
  SelfTamedCat: 0.0
  SelfTamedWolf: 0.0
  Sheep: 0.0
  Silverfish: 1.0
  Skeleton: 18.0
  Slime: 0.0
  SnowGolem: 0.0
  Spider: 5.0
  Squid: 0.0
  TamedCat: 8.0
  TamedWolf: 8.0
  Villager: 0.0
  Wolf: 8.5
  Zombie: 7.0

Re: Jobs aj. rychle vydelavani ://

Napsal: 15 čer 2012, 21:55
od nejento
Tak na to je jediné řešení a to, pokud máš obchod, tak ho zdraž. Nebo, protože ty pavouci máš na 12 WeltCoinu a někdo má mobtrapku, tak může si tím poměrně rychle vydělat. Zkontroluj si taky kolik prací můžeš mít.

Re: Jobs aj. rychle vydelavani ://

Napsal: 15 čer 2012, 21:57
od Welton123
Práci jen ejdnu, to mám nastavene, tou mobtrapkou mě to nenapdalo :-( :D, asi udělat obchod jako poslední záchrana, jako, že v obchodu to bude stát stovky až tisíce a hráči si to můžou koupit jen jako poslední možnost.