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Plugin jobs

Napsal: 18 dub 2012, 20:15
od Dominik108
Server: 93.91.250.117:37884

Dobrý deň chcel by som vám oznami ze pugin jobs na hracov to vxpise vsetko ale ked dam napr jobs join digger mi vypise no jobs nemam tma ziadne joby takze poprosím o nejake joby a kam to mam dat.

Dakujem

Re: Plugin jobs

Napsal: 18 dub 2012, 20:37
od nejento
Máš něco v jobConfig.yml?

Re: Plugin jobs

Napsal: 18 dub 2012, 20:46
od Dominik108
iba toto: # Jobs configuration.
#
# Stores information about each job.
#
# For example configurations, visit http://dev.bukkit.org/server-mods/jobs/.

Jobs: {}
mysql-username: gs_2****_1
mysql-password: heslokleslo
mysql-database: gs_2****_1
mysql-url: jdbc:mysql://localhost:3306/

Re: Plugin jobs

Napsal: 18 dub 2012, 20:49
od nejento
Hezke :D Tohle by tam mělo být:

Kód: Vybrat vše

Jobs:
    # must be one word
    Drevorubec:
        # full name of the job (displayed when browsing a job, used when joining and leaving)
        # also can be used as a prefix for the user's name if the option is enabled.
        # Shown as a prefix only when the user has 1 job.
        #
        # NOTE: Must be 1 word
        fullname: Drevorubec
        # Shortened version of the name of the job. Used as a prefix when the user has more
        # than 1 job
        shortname: D
        # The colour of the name, for a full list of supported colours, go to the message config.
        ChatColour: GREEN
        # Option to let you choose what kind of prefix this job adds to your name.
        # options are: full, title, job, shortfull, shorttitle, shortjob and none
        chat-display: full
        # [OPTIONAL] - the maximum level of this class
        #max-level: 10
        # [OPTIONAL] - the maximum number of users on the server that can have this job at
        # any one time (includes offline players).
        #slots: 1
        # Equation used for calculating how much experience is needed to go to the next level.
        # Available parameters:
        #   numjobs - the number of jobs the player has
        #   joblevel - the level the player has attained in the job.
        # NOTE: Please take care of the brackets when modifying this equation.
        leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
        # Equation used for calculating how much income is given per action for the job level.
        # Available parameters:
        #   baseincome - the income for the action at level 1 (as set in the configuration).
        #   joblevel - the level the player has attained in the job.
        # NOTE: Please take care of the brackets when modifying this equation.
        income-progression-equation: baseincome*((1.05)^(joblevel-1))
         # Equation used for calculating how much experience is given per action for the job level.
        # Available parameters:
        #   baseexperience - the experience for the action at level 1 (as set in the configuration).
        #   joblevel - the level the player has attained in the job.
        # NOTE: Please take care of the brackets when modifying this equation.
        experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
        ########################################################################
        # Section used to configure what items the job gets paid for, how much
        # they get paid and how much experience they gain.
        #
        # For break and place, the block name or id is used.
        # You can select a sub-type by using a '-' between the id and the bit
        # value for the sub-type. e.g LOG-0 = usual log, LOG-2 = birch log
        # 17-2 = birch log.
        #
        # If no sub-type is give, the payout will be for all sub-types.
        #
        # To get a list of all available block types, check the
        # bukkit JavaDocs for a complete list of block types
        # http://jd.bukkit.org/apidocs/org/bukkit/Material.html
        #
        # For kill tags (Kill and custom-kill), the name is the name of the
        # mob.
        # Available mobs:
        #   Chicken
        #   Cow
        #   Pig
        #   Sheep
        #   Wolf
        #   Creeper
        #   Giant
        #   Skeleton
        #   Spider
        #   Zombie
        #   PigZombie
        #   Squid
        #   Ghast
        #   Player
        #   Slime
        #
        # NOTE: mob names are case sensitive.
        #
        # For custom-kill, it is the name of the job (also case sensitive).
        #
        # NOTE: If a job has both the pay for killing a player and for killing a
        # specific class, they will get both payments.
        ########################################################################
        # payment for breaking a block
        Break:
            # block name/id (with optional sub-type)
            LOG:
                # base income
                income: 5.0
                # base experience
                experience: 5.0
        # payment for placing a block
        Place:
            SAPLING:
                income: 1.0
                experience: 1.0
            WOOD:
                income: 2.0
                experience: 2.0
        # killing a mob
        Kill:
            # mob name
            Player:
                # base income
                income: 7.5
                # base experience
                experience: 7.5
        # killing a jobs class
        custom-kill:
            # full name of the jobs class
            Woodcutter:
                # base income
                income: 10.0
                # base experience
                experience: 10.0
    Hornik:
        fullname: Hornik
        shortname: H
        ChatColour: DARK_GRAY
        chat-display: full
        #max-level: 10
        #slots: 10
        leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
        income-progression-equation: baseincome*((1.05)^(joblevel-1))
        experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
        Break:
            STONE:
                income: 2.0
                experience: 2.0
            COAL_ORE:
                income: 3.0
                experience: 3.0
            REDSTONE_ORE:
                income: 3.0
                experience: 3.0
            IRON_ORE:
                income: 4.0
                experience: 4.0
            GOLD_ORE:
                income: 5.0
                experience: 5.0
            LAPIS_ORE:
                income: 5.0
                experience: 5.0
            DIAMOND_ORE:
                income: 6.0
                experience: 6.0
            OBSIDIAN:
                income: 7.5
                experience: 7.5
            MOSSY_COBBLESTONE:
                income: 6.0
                experience: 6.0
        Place:
            RAILS:
                income: 2.0
                experience: 2.0
            IRON_ORE:
                income: -5.0
                experience: -5.0
            GOLD_ORE:
                income: -6.0
                experience: -6.0
        Kill:
            Player:
                income: 7.5
                experience: 7.5
        custom-kill:
            Miner:
                income: 10.0
                experience: 10.0
    Stavitel:
        fullname: Stavitel
        shortname: S
        ChatColour: WHITE
        chat-display: full
        #max-level: 10
        #slots: 10
        leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
        income-progression-equation: baseincome*((1.05)^(joblevel-1))
        experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
        Place:
            COBBLESTONE:
                income: 1.0
                experience: 1.0
            WOOD:
                income: 1.5
                experience: 1.5
            FENCE:
                income: 1.5
                experience: 1.5
            WOOL:
                income: 1.5
                experience: 1.5
            STONE:
                income: 2.25
                experience: 2.25
            GLOWSTONE:
                income: 3.0
                experience: 3.0
            SANDSTONE:
                income: 2.0
                experience: 2.0
            GLASS:
                income: 3.0
                experience: 3.0
            BRICK:
                income: 4.0
                experience: 4.0
            LAPIS_BLOCK:
                income: 5.0
                experience: 5.0
            DOUBLE_STEP:
                income: 2.0
                experience: 2.0
            STEP:
                income: 2.0
                experience: 2.0
            BOOKSHELF:
                income: 3.0
                experience: 3.0
            WOOD_STAIRS:
                income: 2.0
                experience: 2.0
            COBBLESTONE_STAIRS:
                income: 2.0
                experience: 2.0
            MOSSY_COBBLESTONE:
                income: 5.0
                experience: 5.0
            DIAMOND_BLOCK:
                income: 5.0
                experience: 5.0
            GOLD_BLOCK:
                income: 5.0
                experience: 5.0
        Kill:
            Player:
                income: 7.5
                experience: 7.5
        custom-kill:
            Builder:
                income: 10.0
                experience: 10.0
    Kopac:
        fullname: Kopac
        shortname: K
        ChatColour: GOLD
        chat-display: full
        #max-level: 10
        #slots: 10
        leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
        income-progression-equation: baseincome*((1.05)^(joblevel-1))
        experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
        Break:
            DIRT:
                income: 2.0
                experience: 2.0
            GRASS:
                income: 2.0
                experience: 2.0
            GRAVEL:
                income: 2.0
                experience: 2.0
            SAND:
                income: 2.0
                experience: 2.0
            CLAY:
                income: 2.0
                experience: 2.0
        Kill:
            Player:
                income: 7.5
                experience: 7.5
        custom-kill:
            Digger:
                income: 10.0
                experience: 10.0
    Farmar:
        fullname: Farmar
        shortname: F
        ChatColour: BLUE
        chat-display: full
        #max-level: 10
        #slots: 10
        leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
        income-progression-equation: baseincome*((1.05)^(joblevel-1))
        experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
        Break:
            CROPS-7:
                income: 4.0
                experience: 4.0
            SUGAR_CANE_BLOCK:
                income: 4.0
                experience: 4.0
        Place:
            SEEDS:
                income: 3.0
                experience: 3.0
            SUGAR_CANE_BLOCK:
                income: 1.0
                experience: 1.0
        Kill:
            Player:
                income: 7.5
                experience: 7.5
        custom-kill:
            Farmer:
                income: 10.0
                experience: 10.0
    Lovec:
        fullname: Lovec
        shortname: L
        ChatColour: RED
        chat-display: full
        #max-level: 10
        #slots: 10
        leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
        income-progression-equation: baseincome*((1.05)^(joblevel-1))
        experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
        Kill:
            Chicken:
                income: 2.5
                experience: 2.5
            Cow:
                income: 2.5
                experience: 2.5
            Pig:
                income: 2.5
                experience: 2.5
            Sheep:
                income: 2.5
                experience: 2.5
            Wolf:
                income: 5.0
                experience: 5.0
            Creeper:
                income: 10.0
                experience: 10.0
            Skeleton:
                income: 10.0
                experience: 10.0
            Spider:
                income: 10.0
                experience: 10.0
            Zombie:
                income: 10.0
                experience: 10.0
            Player:
                income: 7.5
                experience: 7.5
        custom-kill:
            Woodcutter:
                income: 10.0
                experience: 10.0
            Miner:
                income: 10.0
                experience: 10.0
            Digger:
                income: 10.0
                experience: 10.0
            Farmer:
                income: 10.0
                experience: 10.0
            Builder:
                income: 10.0
                experience: 10.0
            Hunter:
                income: 20.0
                experience: 20.0
               
    Rybar:
        fullname: Rybar
        shortname: R
        ChatColour: AQUA
        chat-display: full
        #max-level: 10
        #slots: 10
        leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
        income-progression-equation: baseincome*((1.05)^(joblevel-1))
        experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
        Fish:
            RAW_FISH:
                income: 4.0
                experience: 4.0
        Kill:
            Player:
                income: 7.5
                experience: 7.5
        custom-kill:
            Fisherman:
                income: 10.0
                experience: 10.0
               
    Kovar:
        fullname: Kovar
        shortname: Ko
        ChatColour: DARK_PURPLE
        chat-display: full
        #max-level: 10
        #slots: 10
        leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
        income-progression-equation: baseincome*((1.05)^(joblevel-1))
        experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
        Craft:
            WOOD_SWORD:
                income: 1.0
                experience: 1.0
            IRON_SWORD:
                income: 2.0
                experience: 2.0
            GOLD_SWORD:
                income: 3.0
                experience: 3.0
            DIAMOND_SWORD:
                income: 4.0
                experience: 4.0

Re: Plugin jobs

Napsal: 18 dub 2012, 21:50
od Dominik108
dakujem ide to dakujem :D

Re: Plugin jobs

Napsal: 19 dub 2012, 14:43
od LavorekCZ
Vyřešeno, LOCK