JOBS :
Kód: Vybrat vše
# Jobs configuration.
Jobs:
Drevorubec:
fullname: Drevorubec
shortname: D
ChatColour: GREEN
chat-display: full
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
LOG:
income: 5.0
experience: 5.0
Place:
SAPLING:
income: 1.0
experience: 1.0
WOOD:
income: 2.0
experience: 2.0
Kill:
Player:
income: 7.5
experience: 7.5
custom-kill:
Woodcutter:
income: 10.0
experience: 10.0
permissions:
aaaaaatest.node:
value: true
level: 0
aaaaaatest.node2:
value: true
level: 10
Hornik:
fullname: Hornik
shortname: H
ChatColour: DARK_GRAY
chat-display: full
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
STONE:
income: 0.5
experience: 0.5
COAL_ORE:
income: 0.5
experience: 1.0
REDSTONE_ORE:
income: 1.0
experience: 2.0
IRON_ORE:
income: 2.0
experience: 3.0
GOLD_ORE:
income: 4.0
experience: 5.0
LAPIS_ORE:
income: 5.0
experience: 4.0
DIAMOND_ORE:
income: 5.0
experience: 6.0
OBSIDIAN:
income: 5.0
experience: 8.0
MOSSY_COBBLESTONE:
income: 4.0
experience: 6.0
Epic:
fullname: Epic
shortname: Ep
ChatColour: PURPLE
chat-display: full
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Place:
COBBLESTONE:
income: 5.0
experience: 5.0
WOOD:
income: 5.0
experience: 5.0
OBSIDIAN: 5.0
income: 5.0
experience: 5.0
STONE:
income: 5.0
experience: 5.0
WOOL:
income: 5.0
experience: 5.0
FENCE:
income: 5.0
experience: 5.0
GLOWSTONE:
income: 5.0
experience: 5.0
SAND:
income: 5.0
experience: 5.0
SANDSTONE:
income: 5.0
experience: 5.0
GLASS:
income: 5.0
experience: 5.0
BRICK:
income: 5.0
experience: 5.0
DIRT:
income: 5.0
experience: 5.0
LAPIS_BLOCK:
income: 5.0
experience: 5.0
DOUBLE_STEP:
income: 5.0
experience: 5.0
STEP:
income: 5.0
experience: 5.0
BOOKSHELF:
income: 5.0
experience: 5.0
WOOD_STAIRS:
income: 5.0
experience: 5.0
COBBLESTONE_STAIRS:
income: 5.0
experience: 5.0
MOSSY_COBBLESTONE:
income: 5.0
experience: 5.0
DIAMOND_BLOCK:
income: 5.0
experience: 5.0
GOLD_BLOCK:
income: 5.0
experience: 5.0
GRAVEL:
income: 5.0
experience: 5.0
CLAY:
income: 5.0
experience: 5.0
SAPLING:
income: 5.0
experience: 5.0
Stavitel:
fullname: Stavitel
shortname: S
ChatColour: WHITE
chat-display: full
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Place:
COBBLESTONE:
income: 0.5
experience: 1.0
WOOD:
income: 1.0
experience: 1.0
FENCE:
income: 1.5
experience: 2.0
WOOL:
income: 1.5
experience: 1.5
STONE:
income: 2.2
experience: 2.0
GLOWSTONE:
income: 3.0
experience: 3.0
SANDSTONE:
income: 2.0
experience: 2.0
GLASS:
income: 3.0
experience: 3.0
BRICK:
income: 1.0
experience: 4.0
LAPIS_BLOCK:
income: 2.0
experience: 5.0
DOUBLE_STEP:
income: 2.0
experience: 2.0
STEP:
income: 1.0
experience: 3.0
BOOKSHELF:
income: 1.0
experience: 3.0
WOOD_STAIRS:
income: 2.0
experience: 2.0
COBBLESTONE_STAIRS:
income: 2.0
experience: 2.0
MOSSY_COBBLESTONE:
income: 1.0
experience: 1.0
DIAMOND_BLOCK:
income: 2.0
experience: 5.0
GOLD_BLOCK:
income: 2.0
experience: 5.0
Kopac:
fullname: Kopac
shortname: K
ChatColour: GOLD
chat-display: full
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
DIRT:
income: 0.5
experience: 0.0
GRASS:
income: 0.0
experience: 0.0
GRAVEL:
income: 1.0
experience: 1.0
SAND:
income: 0.0
experience: 0.0
CLAY:
income: 0.5
experience: 4.0
Kovar:
fullname: Kovar
shortname: Ko
ChatColour: BLUE
chat-display: full
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Craft:
WOOD_SWORD:
income: 1.0
experience: 1.0
IRON_SWORD:
income: 2.0
experience: 2.0
GOLD_SWORD:
income: 3.0
experience: 2.0
DIAMOND_SWORD:
income: 4.0
experience: 4.0
IRON_HELMET:
income: 2.0
experience: 4.0
IRON_CHESTPLATE:
income: 2.0
experience: 4.0
IRON_LEGGINGS:
income: 2.0
experience: 4.0
IRON_BOOTS:
income: 2.0
experience: 4.0
IRON_PICKAXE:
income: 2.0
experience: 4.0
IRON_AXE:
income: 2.0
experience: 4.0
MINECART:
income: 2.0
experience: 4.0
BUCKET:
income: 2.0
experience: 4.0
Hunter:
fullname: Hunter
shortname: H
ChatColour: RED
chat-display: full
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Kill:
Chicken:
income: 0.1
experience: 1.0
Cow:
income: 0.5
experience: 1.0
Pig:
income: 0.5
experience: 1.0
Sheep:
income: 0.5
experience: 1.0
Wolf:
income: 6.0
experience: 6.0
Creeper:
income: 15.0
experience: 12.0
Skeleton:
income: 12.0
experience: 12.0
Spider:
income: 9.0
experience: 10.0
Zombie:
income: 7.0
experience: 7.0
Player:
income: 7.0
experience: 7.0
custom-kill:
Woodcutter:
income: 10.0
experience: 10.0
Miner:
income: 10.0
experience: 10.0
Digger:
income: 10.0
experience: 10.0
Farmer:
income: 10.0
experience: 10.0
Builder:
income: 10.0
experience: 10.0
Hunter:
income: 20.0
experience: 20.0
Rybar:
fullname: Rybar
shortname: Ry
ChatColour: AQUA
chat-display: full
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Fish:
RAW_FISH:
income: 4.0
experience: 4.0