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Problem s armorem

Napsal: 03 dub 2012, 14:33
od mjfapple
93.91.240.160:37294

Ahoj mám na serveru menis problem s pluginem limitedcreative od te doby co jsem plugin naistaloval tak když VIP hrač si prepne na creativ tak má na sobe automatikyto nejlepši brneni pokud si da survival je bez brneni ... a celkem nám to vadi z duvodu natačení ... prosim jak to mam smazat prikadam config prosim opravte nebo jen reknete dekuji karma +

Kód: Vybrat vše

# --------------------------------
# Limited Creative - Configuration
# Full Default Configuration at:
# https://github.com/possi/LimitedCreative/blob/master/config.yml
#
# (YAML-Syntax: http://en.wikipedia.org/wiki/YAML)
# --------------------------------

store:
    # SeparatedInventoryEnabled
    # Use this option to disable the separated inventories feature, for the case you only need the other features.
    # default: true
    enabled: true
   
    # StoreCreative
    # Should the creative-inventory also be stored on disk, when switching to survival?
    # If disabled, the inventory gets cleared every time on switching to creative.
    # default: true
    creative: true
   
    # UnsafeStore (for storing invalid enchants)
    # By default the new and upgrade-safe storage method for items is used. This method doesn't allow the use
    # of "invalid" enchants, like given by different plugins. Enable it, to allow invalid enchants (not recommended).
    # (May be removed with 1.2, as bukkit then allows unsafed enchants by default)
    # default: false
    unsafe: false
   
    # CreativeArmor
    # When set, all creative Player automatically wears the given items as Armor. So they are better seen by other
    # Players.
    armor:
        # CreativeArmorEnabled
        # When disabled, the players Armor isn't swapped
        # default: true
        enabled: true
       
        # CreativeArmor-Items
        # Allows changing of the "Creative-Armor" to be wear when in creative mode
        # *see Blacklist for details on Item-Types
        head: CHAINMAIL_HELMET
        chest: CHAINMAIL_CHESTPLATE
        legs: CHAINMAIL_LEGGINGS
        feet: CHAINMAIL_BOOTS
   
    # InventoryFolder
    # The folder inside the datadir-folder (plugin/LimitedCreative) where the inventories are saved to.
    # By default the inventories are saved to "plugin/LimitedCreative/inventories".
    # default: "inventories"
    folder: "inventories"

limit:
    # LimitsEnabled
    # Use this option to disable all drop/pvp/etc. preventions while in creative mode. While you also can get this
    # by giving the "nolimit" permissions, using this option can save you CPU performance.
    # default: true
    enabled: true

    # RemoveDrops
    # When player not allowed to drop items, remove the item instead of putting it back to inventory/quickbar.
    # You may disable this to get rid of the server.log-message: "Fetching addPacket for removed entity: CraftItem"
    # default: true
    remove_drops: true
   
    # BlockPickup
    # Prevents the pickup of items while in creative mode
    # default: false
    pickup: false
   
    # RemovePickup
    # Instead of blocking the pickup, you may want to disappear the item from world (good when destroying walls with
    # signs or playing with minecarts). Only works when BlockPickup: false.
    # The permission nolimit.pickup bypasses the removing.
    # default: false
    remove_pickup: true
   
    # BlockSign
    # Prevents interacting with signs (right-click), while in creative mode, so trading becomes more difficult.
    # Attention: this will also block useful signs, like Lifts.
    # default: true
    sign: true
   
    # BlockButtons
    # When enabled also blocks usage of Buttons & Levers while in creative mode.
    # default: false
    button: false
   
    # BlockWorkbenches
    # When enabled also blocks usage of workbenches like chests (so the creative player never can see his inventar).
    # default: false
    workbench: false
   
    # BlockDamageToMobs
    # Prevents dealing damage to all creatures in creative (friendly sheeps as well as hostile creepers).
    # default: false
    damagemob: false
   
    # UseBlackList
    # Prevents using or placing of the given blocks in creative mode (and only in creative).
    # You can use the technical name (see http://jd.bukkit.org/doxygen/d7/dd9/namespaceorg_1_1bukkit.html#ab7fa290bb19b9a830362aa88028ec80a)
    # or the id of the block/item (better use the id, if you're not sure).
    # To prevent Lava you need to add "LAVA_BUCKET", because lava-blocks aren't "placed", therefore Lava-Buckets are
    # "used".
    # You may add the data separated with a colon e.g.: "35:11" blocks blue wool. But be sure to put it in quotes, to
    # not break yml-configuration! Also supporting Eggs (e.g: "MONSTER_EGG:56" blocks Ghasts-Eggs). If you don't add a
    # data-value, all items/blocks of this material are blocked.
    # You also may add the special block "*" (better add quotes to don't break yml) which prevents the usage of ANY
    # item/block.
    # default: []
    use: []
   
    # BreakBlackList
    # Prevents destroying of the given blocks in creative mode (and only in creative).
    # You can use the technical name (see http://jd.bukkit.org/doxygen/d7/dd9/namespaceorg_1_1bukkit.html#ab7fa290bb19b9a830362aa88028ec80a)
    # or the id of the block/item (better use the id, if you're not sure).
    # You may add the data separated with a colon e.g.: "WOOL:11" blocks blue wool. But be sure to put it in quotes, to
    # not break yml-configuration! Named data values aren't supported yet. If you don't add a data-value, all blocks
    # of this material are blocked.
    # You also may add the special block "*" (better add quotes to don't break yml) which prevents the breaking of any
    # block.
    # default: [bedrock]
    break:
     - bedrock

region:
    # RegionsEnabled
    # Enables the Feature for "creative-regions". This Feature is automatically disabled, if the required plugin
    # "WorldGuard" (http://dev.bukkit.org/server-mods/worldguard/) isn't found.
    # default: true
    enabled: true
   
    # RegionOptional
    # Allows Players to use /lc creative|survival to switch between GameModes in creative-regions, even if they
    # have no global permission to those commands
    # default: true
    optional: true
   
    # RegionRememberOptional
    # Remembers if s.o. disables the region gamemode, so the region doesn't change his mode automatically if he enters
    # the region again.
    # Hint: Is very confusing, if MultiVerse "enforce gamemode" swaps your state.
    # default: true
    remember: true

permissions:
    # PermissionsEnabled
    # When enabled, the Permissions will allow selected users to ignore limitations like PvP, Chest-Block, etc.
    # When not enabled, all users are treated equally.
    # Note: Not all Permission, are affected by this option. So you still need the defined permissions or op, to use
    #       commands, even if this options is disabled!
    # default: false
    enabled: false
   
    # PermissionKeepInventory
    # Disables the limitedcreative.keepinventory-Permission, so you can use the separated-inventories-feature, even
    # if you have a permission plugin that grants ALL permission to you.
    # If Enabled, only players WITHOUT the limitedcreative.keepinventory-Permission, have separated inventories;
    # Players with the permission will have the inventory, like this plugin were not installed.
    # When "PermissionsEnabled" is false, the KeepInventory-Option will act like disabled, even if you set it to true.
    # default: false
    keepinventory: false


# Locale (Language)
# Uncomment the "locale: en_US"-Line, to override the locale which be used for localized messages. By default the
# System-Locale is used (selected by Java depending on LC_LANG-Environment-Variable
# default: none (Use System-Default Locale)
#locale: en_US

Re: Problem s armorem

Napsal: 03 dub 2012, 14:58
od Vojko

Kód: Vybrat vše

        # CreativeArmorEnabled
        # When disabled, the players Armor isn't swapped
        # default: true
        enabled: true
       
        # CreativeArmor-Items
        # Allows changing of the "Creative-Armor" to be wear when in creative mode
        # *see Blacklist for details on Item-Types
        head: CHAINMAIL_HELMET
        chest: CHAINMAIL_CHESTPLATE
        legs: CHAINMAIL_LEGGINGS
        feet: CHAINMAIL_BOOTS


Stačí dať na false

Re: Problem s armorem

Napsal: 03 dub 2012, 15:03
od mjfapple
dekuju karma +

Re: Problem s armorem

Napsal: 03 dub 2012, 15:07
od LavorekCZ
Vyřešeno. LOCK