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Pomoc s pluginom Ekonomika

Napsal: 29 říj 2017, 16:37
od MarXtinewzX
Server : 82.208.17.89:27360
Dobrý den mám taký problém že mám nahraté 3 pluginy ktoré su naviazané na seba Economy , MoneyDrop , Residence
Problém je v tom že miznú peniaze a neviem ako napríklad mám 10€ zabijem príšeru dropne mi 1€ s nej napríklad mám 11€ a potom časom mám 0 prilozím vam všetky pluginy.
Ďakujem dopredu.

Economy

Kód: Vybrat vše

# iConomy 6.0.8b
# @author     Nijikokun <nijikokun@gmail.com>
# @license    GPLv2
# @copyright  Copyright AniGaiku LLC (C) 2010-2011
##
# Setup Notes
#   - Seconds
#         Basic Table:
#           1 minute = 60 seconds
#           1 hour = 1 minute * 60 = 3600 seconds
#           1 day = 1 hour * 24 = 86400 seconds
#           1 week = 1 day * 7 = 604800 seconds
#   - Database
#           Do not use remote databases from free sites, please use either a
#           remote database from a personal hosted VPS or DEDI or a local
#           database. This will prevent any 'timeout' or 'invalid settings'
#           or 'cannot connect to database' issues. Thank you :)!
##

System:
  Permissions:
    Use:
      # Should a user have the 'iConomy.holdings' to use /money
      # By default this is false, so that people stop complaining that
      # iConomy doesn't work. Yes, people actually report that.
      # If you are one of those people, leave this false.
      Holdings: false

  Default:
    Currency:
      # Major is the first segment [Major].Minor

      # Major ([Major].Minor) 1.00 Dollar (With Seperate 1 Dollar)
      Major: [ '€', '€' ]

      # Minor (Major.[Minor]) 0.23 Coins  (With Seperate 0 Dollars, 23 Coins)
      Minor: [ '€', '€' ]

    Account:
      # Default account balance when created
      Holdings: 0.00

  # Controls how money is formatted through methods
  Formatting:
    # Minor allows you to use the Minor amounts for amounts <1
    # Example (true) 0.23 Coins and 1.23 Dollars (false) 0.23 Dollars and 1.23 Dollars
    Minor: false

    # Seperate allows your money to be shown in an alternative way,
    # instead of 1.32 it will show as 1 Dollar 23 Coins
    # !!! NOTICE: This only works if Minor is set to true !!!
    Seperate: false                               # Example (true) 1 Dollar, 23 Coins (false) 1.23 Dollars (Only if Minor is true)

    # Single shows your money in another alternative way.
    # Instead of 1.23 Dollars you will see: 1 Dollar.
    # If your money is 0.23 you will see 0 Dollars if Minor is false, 23 Coins if Minor is true.
    # !!! Notice: This overrides seperate !!!
    Single: false

  # Logs all monetary transactions passed through iConomy
  Logging:
    Enabled: false

  # Purges Default Balances at Loading
  # Good way to keep unused accounts or default accounts wiped out and lower database usage.
  Purging:
    Enabled: true

  # Controls amount of money gained at a set interval.
  Interest:
    Enabled: false

    # Only give interest to players who are currently online?
    Online: true

    Announce:
      # Send a message when the player gains interest?
      Enabled: false

    Interval:
      #  Interval is done in seconds, here is a easy reference table for commonly set intervals:
      #   1 minute = 60 seconds
      #   1 hour = 1 minute * 60 = 3600 seconds
      #   1 day = 1 hour * 24 = 86400 seconds
      #   1 week = 1 day * 7 = 604800 seconds
      Seconds: 60

    Amount:
      # The balance to be met where we stop giving interest.
      # 0.0 for no limit
      Cutoff: 0.0

      # Percentage of holdings to give / take (Negative to take) (Overrides Min/Max)
      Percent: 0.0

      # This is range based, to set a "flat" or "constant" rate, set each (Maximum and Minimum) to the same number.
      # If the two numbers are different, it will be a random amount in-between the two.
      Maximum: 1
      Minimum: 2

  Database:
    # Databases Supported:
    # Flatfile, FF, mini, minidb
    #  - These all equate to miniDB
    ##
    # item, items, inventory, inventoryDB
    #  - These all equate to InventoryDB, which uses inventory for storage
    ##
    # xp, exp, orb, xpdb, expdb, orbdb
    #  - These all equate to ExperienceDB, which relies on Experience for balance.
    ##
    # mysql, mysqldb
    #  - These will attempt to connect to MySQL
    ##
    # sqlite, sqlite2, sqlite3, sqlitedb
    #  - These will attempt to create & connect to SQLite
    ##
    # postgre, postgreSQL, postgreDB
    #  - These will attempt to connect to PostgreSQL
    Type: 'minidb'
   
    # These are for InventoryDB only.
    #
    # InventoryDB is essentially Physical Money.
    #   It isn't logged in a database, its based on the users inventory
    #   and the two items selected below.
    #
    # MajorItem is the item or block ID of the major currency
    # MinorItem is the item or block ID of the minor currency
    # e.g. MajorItem: 266, MinorItem: 265 for Gold/Iron
    MajorItem: 266
    MinorItem: 265

    # This controls the database name, by default it is iConomy
    Table: 'iConomy'

    # URL is for SQL Databases Only
    ##
    # Path to iConomy folder is easy, it's the COMPLETE path.
    # (Mine) G:\MineCraft\plugins\iConomy\
    # Won't be the same as yours, but it usually looks like that.
    ##
    # [H2DB Default] h2:path/to/iConomy/folder/iConomy;AUTO_RECONNECT=TRUE
    # [SQLite Default] sqlite:path/to/iConomy/folder/iConomy.db
    ##
    # Binary Databases use ip:port style connections.
    # ip
    #  - is the connection identifier (internet protocol)
    #  - for ipv6 usually encased in brackets [::1]
    # port
    #  - the port that the database is listening on
    #  - defaults: 3306 for mysql, postgre is either 5740 or 5432
    ##
    # [MySQL Default] mysql://localhost:3306/iConomy
    # [Postgre Default] postgresql://localhost:5740/iConomy
    URL: 'mysql://localhost:3306/iConomy'

    # Login details for binary databases
    Username: 'root'
    Password: ''

    ##############################################################
    # !!! Conversion is not your database settings !!!
    ##############################################################
    # Conversion allows you to convert your old 5.x to the new 6.x
    # All is currently unused.
    ##############################################################
    # URL is for MySQL only, H2DB doesn't use it.
    ##############################################################
    Conversion:
      # Set to True, After converting, change this back to false!
      Enabled: false

      # Database Type, H2DB or MySQL
      Type: 'H2DB'

      # Database Table
      Table: 'iConomy'

      # Database URL without table at the end.
      URL: 'mysql://localhost:3306'

      # Username / Password
      # H2DB does not use this. MySQL Only.
      Username: 'root'
      Password: ''

      # Unused ATM.
      All: true


Money Drop

Kód: Vybrat vše

Settings:
  Modspawner-Drops-Allowed: true
  Pluginspawner-Drops-Allowed: true
  Mobspawner-Drops-Allowed: true
  Egg-Drops-Allowed: true
  Mobs-Only-Drop-On-Kill: false
  Use-Permissions: false
  Allow-Creative-Mode-Pickups: true
  Independent-Drops: false
  Hoppers-Destroy-Money: false
  Disable-Inventory-Checks: false
  Dropped-Material-ID: GOLD_NUGGET
  Dropped-Material-Data: 0
  Max-Stack-Amount: 1.0E67
  Precision: 1.0
  Max-Drops-Per-Second: 0
  Pickup-Chat-Notification-Enabled: true
  Chat-Notification-Delay: false
  Pickup-Chat-Notification-Message: Zobral si <money>€.
  Death-Chat-Notification-Enabled: true
  Death-Chat-Notification-Message: You wake up, your wallet missing <money>€.
  Players:
    Mob-Attack: '0'
    Player-Attack: '0'
    Block-Explosion: '0'
    Block-Contact: '0'
    Drowning: '0'
    Falling: '0'
    Fire: '0'
    Suffocation: '0'
    Suicide: '0'
    Other: '0'
Mobs:
  ELDER_GUARDIAN:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  WITHER_SKELETON:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  STRAY:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  HUSK:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  ZOMBIE_VILLAGER:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  SKELETON_HORSE:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  ZOMBIE_HORSE:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  ARMOR_STAND:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  DONKEY:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  MULE:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  EVOKER:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  VEX:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  VINDICATOR:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  ILLUSIONER:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  CREEPER:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  CREEPER-ELECTROCUTED:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  SKELETON-NORMAL:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  SKELETON-WITHER:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  SKELETON-STRAY:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  SPIDER:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  GIANT:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  ZOMBIE:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  ZOMBIE-VILLAGER:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  ZOMBIE-CHILD:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  ZOMBIE-VILLAGER-CHILD:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  SLIME:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  GHAST:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  PIG_ZOMBIE:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  ENDERMAN:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  CAVE_SPIDER:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  SILVERFISH:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  BLAZE:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  MAGMA_CUBE:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  ENDER_DRAGON:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  WITHER:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  BAT:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  WITCH:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  ENDERMITE:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  GUARDIAN:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  SHULKER:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  PIG:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  SHEEP:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  COW:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  CHICKEN:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  SQUID:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  WOLF:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  WOLF-TAMED:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  MUSHROOM_COW:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  SNOWMAN:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  OCELOT:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  OCELOT-TAMED:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  IRON_GOLEM:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  HORSE:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  HORSE-TAMED:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  DONKEY-TAMED:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  MULE-TAMED:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  UNDEAD_HORSE:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  UNDEAD_HORSE-TAMED:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  SKELETON_HORSE-TAMED:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  LLAMA:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  LLAMA-TAMED:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  RABBIT:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  POLAR_BEAR:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  PARROT:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  PARROT-TAMED:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  VILLAGER-GENERIC:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  VILLAGER-NORMAL:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  VILLAGER-FARMER:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  VILLAGER-LIBRARIAN:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  VILLAGER-PRIEST:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  VILLAGER-BLACKSMITH:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  VILLAGER-BUTCHER:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  VILLAGER-NITWIT:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  VILLAGER-HUSK:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0



Residence

Kód: Vybrat vše

#These are Global Settings for Residence.
Global:
    # This loads the <language>.yml file in the Residence Language folder
    # All Residence text comes from this file. (NOT DONE YET)
    Language: Czech
    # Wooden Hoe is the default selection tool for Residence.
    # You can change it to another item ID listed here: http://www.minecraftwiki.net/wiki/Data_values
    SelectionToolId: 280
    # This determins which tool you can use to see info on residences, default is String.
    # Simply equip this tool and hit a location inside the residence and it will display the info for it.
    InfoToolId: 283
    # The interval, in milliseconds, between movement checks.
    # Reducing this will increase the load on the server.
    # Increasing this will allow players to move further in movement restricted zones before they are teleported out.
    MoveCheckInterval: 500
    # The interval, in minutes, between residence saves.
    SaveInterval: 10
    # The default group to use if Permissions fails to attach or your not using Permissions.
    DefaultGroup: default
    # Enable / Disable the Lease System.
    UseLeaseSystem: false
    # The interval, in minutes, between residence lease checks (if leases are enabled).
    LeaseCheckInterval: 10
    # Allows leases to automatically renew so long as the player has the money, if economy is disabled, this setting does nothing.
    LeaseAutoRenew: true
    # Whether or not to use the Permissions system in conjunction with this config.
    EnablePermissions: true
    # Set to true if NOT using Permissions or PermissionsBukkit, or using a really old version of Permissions
    LegacyPermissions: false
    # Enable / Disable Residence's Economy System (iConomy, MineConomy, Essentials, BOSEconomy, and RealEconomy supported).
    EnableEconomy: true
    # Enables or disables the Rent System
    EnableRentSystem: false
    # The interval, in minutes, between residence rent expiration checks (if the rent system is enabled).
    RentCheckInterval: 10
    # Enable or disable residence chat channels.
    ResidenceChatEnable: true
    # True for ActionBar - new component in 1.8
    # False for old Messaging in chat enter/leave Residence messages
    UseActionBar: true
    # Color of residence chat.
    ResidenceChatColor: DARK_PURPLE
    # Whether or not to ignore the usual Permission flags and only allow OPs and groups with 'residence.admin' to change residences.
    AdminOnlyCommands: false
    # Setting this to true makes server OPs admins.
    AdminOPs: true
    # This is the name of the plugin you use for multiworld, if you dont have a multiworld plugin you can safely ignore this.
    # The only thing this does is check to make sure the multiworld plugin is enabled BEFORE Residence, to ensure properly loading residences for other worlds.
    MultiWorldPlugin: Multiverse-Core
    # Setting this to true causes subzones to inherit flags from their parent zones.
    ResidenceFlagsInherit: true
    # Setting this to false will allow rented residences to be modified by the renting player.
    PreventRentModify: true
    # Setting this to false will cause residence to continue to load even if a error is detected in the save file.
    StopOnSaveFault: true
    # This is the residence name filter, that filters out invalid characters.  Google "Java RegEx" or "Java Regular Expressions" for more info on how they work.
    ResidenceNameRegex: '[^a-zA-Z0-9\\-\\_]'
    # Setting this to true sends a message to the console every time Residence does a rent expire check or a lease expire check.
    ShowIntervalMessages: false
    # Experimental - The following settings are lists of block IDs to be used as part of the checks for the "container" and "use" flags when using mods.
    CustomContainers: []
    CustomBothClick: []
    CustomRightClick: []
    # These are world flags that are applied when the player is NOT within a residence.
    Flags:
        Global: #these are default for all worlds unless specified below, they can be overridden per group
            use: true
            build: true
            ignite: true
            firespread: true
            damage: true
            creeper: true
            tnt: true
            pvp: true
        WorldNameHere: #here you can set flags for individual worlds, these override Global
            #build: true
    # This gives permission to change certain flags to all groups, unless specifically denied to the group.
    FlagPermission:
        move: true
        build: true
        place: true
        destroy: true
        use: true
        container: true
        pvp: true
        tp: true
        ignite: true
        firespread: true
        bucket: true
        flow: true
        lavaflow: true
        waterflow: true
        creeper: true
        tnt: true
        monsters: true
        animals: true
        subzone: true
        healing: true
        piston: true
        diode: true
        lever: true
        button: true
        door: true
        table: true
        enchant: true
        brew: true
        bed: true
        cake: true
        note: true
        trample: false
        burn: true
        explode: false
        fireball: true
    # These are default flags applied to all residences from any user group.
    ResidenceDefault:
        build: false
        use: false
        container: false
        pvp: false
        tnt: false
        creeper: false
        flow: false
        piston: false
        ignite: false
        firespread: false
    # These are default flags applied to the residence creator of any group.
    CreatorDefault:
        build: true
        move: true
        use: true
        ignite: true
        container: true
     # These are default group flags applied to a residence made by a user of any group.
    GroupDefault:
        #default: #group name
            #build: true
   
# These groups correspond to the Permissions groups defined in your '<worldname>.yml'
Groups:
    Default: #group name
       # Information about the Residence zone that the player can define.
       #Uncomment the lines below to mirror this config to other groups.
       #Mirror:
         #- 'group1'
         #- 'group2'
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: true
           # The maximum number of Residences a player can have.
           MaxResidences: 9999
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 9999
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 9999
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 9999
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 256
           # The lowest altitude this group is allowed to protect.
           MinHeight: 0
           # The highest altitude this group is allowed to protect.
           MaxHeight: 255
            # The maximum recursive depth that subzones can go.
            # A subzone within a subzone within the Residence zone would be a depth of 2.
            # Set to 0 to disable subzones.
           SubzoneDepth: 3
           # Whether or not to allow teleporting to Residences.
           CanTeleport: false
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: false
           # Allow or Disallow the use of /res kick, to kick player from residence.
           Kick: False
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
           # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
           ItemListAccess: true
       # Options relating to enter and leave messages on the residence.
       Messaging:
           # Whether or not the player can change the Residence enter and leave messages.
           CanChange: true
           # The default enter message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultEnter: Welcome %player to %residence, owned by %owner.
           # The default leave message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultLeave: Now leaving %residence.
       # Options relating to the Lease system.
       Lease:
          # The maximum number of days to allow leases.
          MaxDays: 16
          # The number of days to add to the lease following a '/res lease renew' command.
          RenewIncrement: 14
       #Options related to the rent system
       Rent:
           #determines how many residences can be rented by players of this group at once
           MaxRents: 3
           #determines how many residences can be set for rent by players of this group at once
           MaxRentables: 3
       # Options relating to the Residence Economy.
       Economy:
          # Whether or not players in this group can buy other Residences that are for sale.
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: false
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 1
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 1
       # Flags are checked in the order:
       # 1: Player
       # 2: Group
       # 3: Owner
       # 4: If all others are undefined, reverts to default value (usually true).
       # Flag permissions default to false.
       # These flags settings override the globals.
       Flags:
          # Specifically allow or deny this group from changing certain flags.
          Permission:
               #build: true
          # Specifys the flags that are applied at residence creation for players of this group.
          Default:
              #build: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
                     #build: false

# You can manually specify the group a player is in below, this overrides their permissions group.
GroupAssignments:
     bekvon: default
     player: default

ItemList: #this is where you can create blacklists / whitelists
     DefaultList: #list name is not important, as long as it is unique. Its good to use a descripive name.
        #type of the list, can be blacklist, whitelist, or ignorelist
        Type: blacklist
        #If you want, you can have this list only apply to one world, otherwise it applys to all worlds
        #World: world
        #You can also have the list apply only to one group, otherwise it applys for all groups
        #Group: default
        #this is the actual list of material names that this list allows or dissallows
        #You can look up the material name by item ID in game by typing /res material <id>
        #Alternativly, you can simply use the item ID in the list, but its less descriptive and harder to see what the list allows or dissallows at a glance
        Items:
           - 'BEDROCK'
           - 'LAVA'
           - 'WATER'
           - 'STATIONARY_LAVA'
           - 'STATIONARY_WATER'
           - 'MOB_SPAWNER'
# Used to determine which major revision of Residence this config is from, dont change this.
ResidenceVersion: 2

Re: Pomoc s pluginom Ekonomika

Napsal: 29 říj 2017, 17:10
od VojtaCRV
dáš ten config prosím do Code nebo spoileru?

Re: Pomoc s pluginom Ekonomika

Napsal: 29 říj 2017, 17:25
od MarXtinewzX
Už sorry zabudol som.

Re: Pomoc s pluginom Ekonomika

Napsal: 29 říj 2017, 17:38
od pitilon@seznam.cz
Spíše nám zkus dodat i log (configy, logy patří do code jestli code hodíš do spoileru to již není povinné)

Re: Pomoc s pluginom Ekonomika

Napsal: 29 říj 2017, 19:07
od MarXtinewzX
Už je to dobré? urobil som všetko čo potrebujete ešte toto je config treba stiahnut konzolu alebo niečo?

Re: Pomoc s pluginom Ekonomika

Napsal: 29 říj 2017, 19:47
od pitilon@seznam.cz
Myslíš log? Zkopíruj obsah konzole od spuštění serveru a pošli nám ho do toho code. (Ano, již to je jak má být ty configy)

Re: Pomoc s pluginom Ekonomika

Napsal: 29 říj 2017, 20:54
od MarXtinewzX

Kód: Vybrat vše

[FakaHeda] Succesfully authorized (rw)!
Java HotSpot(TM) 64-Bit Server VM warning: ignoring option MaxPermSize=256M; support was removed in 8.0
Java HotSpot(TM) 64-Bit Server VM warning: Using the ParNew young collector with the Serial old collector is deprecated and will likely be removed in a future release
Loading libraries, please wait...
[19:54:06 INFO]: Starting minecraft server version 1.12.2
[19:54:06 INFO]: Loading properties
[19:54:06 INFO]: Default game type: SURVIVAL
[19:54:06 INFO]: This server is running CraftBukkit version git-Spigot-93e20b3-31d3159 (MC: 1.12.2) (Implementing API version 1.12.2-R0.1-SNAPSHOT)
[19:54:06 INFO]: Server Ping Player Sample Count: 12
[19:54:06 INFO]: Using 4 threads for Netty based IO
[19:54:06 INFO]: Debug logging is disabled
[19:54:06 INFO]: Generating keypair
[19:54:06 INFO]: Starting Minecraft server on 82.208.17.89:27360
[19:54:06 INFO]: Using epoll channel type
[19:54:07 INFO]: Set PluginClassLoader as parallel capable
[19:54:07 INFO]: [JoinMessagePlus] Loading JoinMessagePlus v2.5
[19:54:07 INFO]: [Vault] Loading Vault v1.5.6-b49
[19:54:07 INFO]: [EConomy] Loading EConomy v6.0.10b
[19:54:07 INFO]: [ClearChat] Loading ClearChat v1.1
[19:54:07 INFO]: [FakaHedaMinequery] Loading FakaHedaMinequery v1.7
[19:54:07 INFO]: [ProtocolLib] Loading ProtocolLib v4.3.0
[19:54:07 WARN]: [ProtocolLib] Version (MC: 1.12.2) has not yet been tested! Proceed with caution.
[19:54:07 INFO]: [AuthMe] Loading AuthMe v5.3.2-b1726
[19:54:07 INFO]: [MoneyDrop] Loading MoneyDrop v2.2.0
[19:54:07 INFO]: [NoSwear] Loading NoSwear v7.2
[19:54:07 INFO]: [Residence] Loading Residence v2.6.7.0
[19:54:07 INFO]: [ColorMe] Loading ColorMe v3.8.1
[19:54:07 INFO]: [HideAndCustomPlugins] Loading HideAndCustomPlugins v1.8
[19:54:07 INFO]: [Vault] Enabling Vault v1.5.6-b49
[19:54:07 WARN]: iConomy - If you are using Flatfile storage be aware that versions 6, 7 and 8 have a CRITICAL bug which can wipe ALL iconomy data.
[19:54:07 WARN]: if you're using Votifier, or any other plugin which handles economy data in a threaded manner your server is at risk!
[19:54:07 WARN]: it is highly suggested to use SQL with iCo6 or to use an alternative economy plugin!
[19:54:07 INFO]: [Vault] [Economy] iConomy 6 found: Waiting
[19:54:07 INFO]: [Vault] [Permission] SuperPermissions loaded as backup permission system.
[19:54:07 INFO]: [Vault] Enabled Version 1.5.6-b49
[19:54:07 INFO]: [ProtocolLib] Enabling ProtocolLib v4.3.0
[19:54:07 INFO]: [ProtocolLib] Started structure compiler thread.
[19:54:07 WARN]: **** SERVER IS RUNNING IN OFFLINE/INSECURE MODE!
[19:54:07 WARN]: The server will make no attempt to authenticate usernames. Beware.
[19:54:07 WARN]: While this makes the game possible to play without internet access, it also opens up the ability for hackers to connect with any username they choose.
[19:54:07 WARN]: To change this, set "online-mode" to "true" in the server.properties file.
[19:54:07 INFO]: **** Beginning UUID conversion, this may take A LONG time ****
[19:54:07 INFO]: Preparing level "world"
[19:54:07 INFO]: -------- World Settings For [world] --------
[19:54:07 INFO]: Cactus Growth Modifier: 100%
[19:54:07 INFO]: Cane Growth Modifier: 100%
[19:54:07 INFO]: Melon Growth Modifier: 100%
[19:54:07 INFO]: Mushroom Growth Modifier: 100%
[19:54:07 INFO]: Pumpkin Growth Modifier: 100%
[19:54:07 INFO]: Sapling Growth Modifier: 100%
[19:54:07 INFO]: Wheat Growth Modifier: 100%
[19:54:07 INFO]: NetherWart Growth Modifier: 100%
[19:54:07 INFO]: Vine Growth Modifier: 100%
[19:54:07 INFO]: Cocoa Growth Modifier: 100%
[19:54:07 INFO]: Mob Spawn Range: 4
[19:54:07 INFO]: Entity Activation Range: An 32 / Mo 32 / Mi 16
[19:54:07 INFO]: Entity Tracking Range: Pl 48 / An 48 / Mo 48 / Mi 32 / Other 64
[19:54:07 INFO]: Hopper Transfer: 8 Hopper Check: 1 Hopper Amount: 1
[19:54:07 INFO]: Random Lighting Updates: false
[19:54:07 INFO]: Structure Info Saving: true
[19:54:07 INFO]: Custom Map Seeds: Village: 10387312 Feature: 14357617 Monument: 10387313 Slime: 987234911
[19:54:07 INFO]: Max TNT Explosions: 100
[19:54:07 INFO]: Tile Max Tick Time: 50ms Entity max Tick Time: 50ms
[19:54:07 INFO]: Item Despawn Rate: 6000
[19:54:07 INFO]: Item Merge Radius: 2.5
[19:54:07 INFO]: Arrow Despawn Rate: 1200
[19:54:07 INFO]: Allow Zombie Pigmen to spawn from portal blocks: true
[19:54:07 INFO]: View Distance: 7
[19:54:07 INFO]: Experience Merge Radius: 3.0
[19:54:07 INFO]: Zombie Aggressive Towards Villager: true
[19:54:07 INFO]: Nerfing mobs spawned from spawners: false
[19:54:08 INFO]: -------- World Settings For [world_nether] --------
[19:54:08 INFO]: Cactus Growth Modifier: 100%
[19:54:08 INFO]: Cane Growth Modifier: 100%
[19:54:08 INFO]: Melon Growth Modifier: 100%
[19:54:08 INFO]: Mushroom Growth Modifier: 100%
[19:54:08 INFO]: Pumpkin Growth Modifier: 100%
[19:54:08 INFO]: Sapling Growth Modifier: 100%
[19:54:08 INFO]: Wheat Growth Modifier: 100%
[19:54:08 INFO]: NetherWart Growth Modifier: 100%
[19:54:08 INFO]: Vine Growth Modifier: 100%
[19:54:08 INFO]: Cocoa Growth Modifier: 100%
[19:54:08 INFO]: Mob Spawn Range: 4
[19:54:08 INFO]: Entity Activation Range: An 32 / Mo 32 / Mi 16
[19:54:08 INFO]: Entity Tracking Range: Pl 48 / An 48 / Mo 48 / Mi 32 / Other 64
[19:54:08 INFO]: Hopper Transfer: 8 Hopper Check: 1 Hopper Amount: 1
[19:54:08 INFO]: Random Lighting Updates: false
[19:54:08 INFO]: Structure Info Saving: true
[19:54:08 INFO]: Custom Map Seeds: Village: 10387312 Feature: 14357617 Monument: 10387313 Slime: 987234911
[19:54:08 INFO]: Max TNT Explosions: 100
[19:54:08 INFO]: Tile Max Tick Time: 50ms Entity max Tick Time: 50ms
[19:54:08 INFO]: Item Despawn Rate: 6000
[19:54:08 INFO]: Item Merge Radius: 2.5
[19:54:08 INFO]: Arrow Despawn Rate: 1200
[19:54:08 INFO]: Allow Zombie Pigmen to spawn from portal blocks: true
[19:54:08 INFO]: View Distance: 7
[19:54:08 INFO]: Experience Merge Radius: 3.0
[19:54:08 INFO]: Zombie Aggressive Towards Villager: true
[19:54:08 INFO]: Nerfing mobs spawned from spawners: false
[19:54:08 INFO]: -------- World Settings For [world_the_end] --------
[19:54:08 INFO]: Cactus Growth Modifier: 100%
[19:54:08 INFO]: Cane Growth Modifier: 100%
[19:54:08 INFO]: Melon Growth Modifier: 100%
[19:54:08 INFO]: Mushroom Growth Modifier: 100%
[19:54:08 INFO]: Pumpkin Growth Modifier: 100%
[19:54:08 INFO]: Sapling Growth Modifier: 100%
[19:54:08 INFO]: Wheat Growth Modifier: 100%
[19:54:08 INFO]: NetherWart Growth Modifier: 100%
[19:54:08 INFO]: Vine Growth Modifier: 100%
[19:54:08 INFO]: Cocoa Growth Modifier: 100%
[19:54:08 INFO]: Mob Spawn Range: 4
[19:54:08 INFO]: Entity Activation Range: An 32 / Mo 32 / Mi 16
[19:54:08 INFO]: Entity Tracking Range: Pl 48 / An 48 / Mo 48 / Mi 32 / Other 64
[19:54:08 INFO]: Hopper Transfer: 8 Hopper Check: 1 Hopper Amount: 1
[19:54:08 INFO]: Random Lighting Updates: false
[19:54:08 INFO]: Structure Info Saving: true
[19:54:08 INFO]: Custom Map Seeds: Village: 10387312 Feature: 14357617 Monument: 10387313 Slime: 987234911
[19:54:08 INFO]: Max TNT Explosions: 100
[19:54:08 INFO]: Tile Max Tick Time: 50ms Entity max Tick Time: 50ms
[19:54:08 INFO]: Item Despawn Rate: 6000
[19:54:08 INFO]: Item Merge Radius: 2.5
[19:54:08 INFO]: Arrow Despawn Rate: 1200
[19:54:08 INFO]: Allow Zombie Pigmen to spawn from portal blocks: true
[19:54:08 INFO]: View Distance: 7
[19:54:08 INFO]: Experience Merge Radius: 3.0
[19:54:08 INFO]: Zombie Aggressive Towards Villager: true
[19:54:08 INFO]: Nerfing mobs spawned from spawners: false
[19:54:08 INFO]: Preparing start region for level 0 (Seed: 3894786343225514814)
[19:54:09 INFO]: Preparing spawn area: 0%
[19:54:10 INFO]: Preparing spawn area: 42%
[19:54:11 INFO]: Preparing start region for level 1 (Seed: 3894786343225514814)
[19:54:12 INFO]: Preparing start region for level 2 (Seed: 3894786343225514814)
[19:54:12 INFO]: [JoinMessagePlus] Enabling JoinMessagePlus v2.5
[19:54:12 INFO]: [#]==========< JoinMessagePlus >==========[#]
[19:54:12 INFO]: Version: 2.5
[19:54:12 INFO]: Web: dev.bukkit.org/bukkit-plugins/join-message-plus/
[19:54:12 INFO]: Plugin by AndyCraftz
[19:54:12 INFO]: [EConomy] Enabling EConomy v6.0.10b
[19:54:12 INFO]: [EConomy - Celty] Enabled (24 ms)
[19:54:12 INFO]: [Vault][Economy] iConomy 6 hooked.
[19:54:12 INFO]: [ClearChat] Enabling ClearChat v1.1
[19:54:12 INFO]: [ClearChat] ClearChat enabled!
[19:54:12 INFO]: [ClearChat] ClearChat made by LewisBros101
[19:54:12 INFO]: [FakaHedaMinequery] Enabling FakaHedaMinequery v1.7
[19:54:12 INFO]: Starting FakaHedaMinequery server on 82.208.17.89:28360
[19:54:12 INFO]: [EConomy - Celty] Purged accounts with default balance.
[19:54:12 INFO]: [AuthMe] Enabling AuthMe v5.3.2-b1726
[19:54:12 INFO]: [AuthMe] SQLite driver loaded
[19:54:12 INFO]: [AuthMe] SQLite Setup finished
[19:54:12 INFO]: [AuthMe] Hooked into Vault!
[19:54:12 INFO]: [AuthMe] [LICENSE] This product uses data from the GeoLite API created by MaxMind, available at http://www.maxmind.com
[19:54:12 INFO]: [AuthMe] Development builds are available on our jenkins, thanks to f14stelt.
[19:54:12 INFO]: [AuthMe] Do you want a good game server? Look at our sponsor GameHosting.it leader in Italy as Game Server Provider!
[19:54:12 INFO]: [AuthMe] AuthMe 5.3.2 build n.1726 correctly enabled!
[19:54:12 INFO]: [MoneyDrop] Enabling MoneyDrop v2.2.0
[19:54:12 INFO]: [MoneyDrop] loaded and ready for looting.
[19:54:12 INFO]: [NoSwear] Enabling NoSwear v7.2
[19:54:13 INFO]: [NoSwear] 7.2 enabled!
[19:54:13 INFO]: [Residence] Enabling Residence v2.6.7.0
[19:54:13 INFO]: [Residence] Found Vault, but Vault reported no usable permissions system...
[19:54:13 INFO]: [Residence] Permissions plugin NOT FOUND!
[19:54:14 INFO]: [Residence] Failed to update language file: Polish.yml
[19:54:14 INFO]: [Residence] Scanning for economy systems...
[19:54:14 INFO]: [Residence] Found Vault using economy: iConomy 6
[19:54:14 INFO]: [Residence] WorldEdit NOT found!
[19:54:14 INFO]: [Residence] Enabled! Version 2.6.7.0 by bekvon
[19:54:14 INFO]: [ColorMe] Enabling ColorMe v3.8.1
[19:54:14 INFO]: [ColorMe] Loaded Vault successfully
[19:54:14 INFO]: [ColorMe] Running without Spout!
[19:54:14 INFO]: [ColorMe] Using own group system!
[19:54:14 INFO]: [ColorMe] SoftMode enabled. If other chat plugins are found, the chat won't be affected by ColorMe.
[19:54:14 INFO]: [ColorMe] Didn't found TagAPI!
[19:54:14 INFO]: [HideAndCustomPlugins] Enabling HideAndCustomPlugins v1.8
[19:54:14 INFO]: [HideAndCustomPlugins] Version: 1.8 Metrics started: http://mcstats.org/plugin/HideAndCustomPlugins
[19:54:14 INFO]: [HideAndCustomPlugins] Version: 1.8 Successfully reloaded config.yml
[19:54:14 INFO]: [HideAndCustomPlugins] Version: 1.8 Plugin has been activated successfully.
[19:54:14 INFO]: Server permissions file permissions.yml is empty, ignoring it
[19:54:14 INFO]: Done (6.480s)! For help, type "help" or "?"
[19:54:14 INFO]: Starting GS4 status listener
[19:54:14 INFO]: Query running on 82.208.17.89:27360
[19:54:14 INFO]: [Vault] Checking for Updates ...
[19:54:14 WARN]: [ColorMe] Plugin ColorMe v3.8.1 generated an exception while executing task 16
java.lang.NoSuchMethodError: org.bukkit.Server.getOnlinePlayers()[Lorg/bukkit/entity/Player;
at de.dustplanet.colorme.Metrics.postPlugin(Metrics.java:357) ~[?:?]
at de.dustplanet.colorme.Metrics.access$400(Metrics.java:64) ~[?:?]
at de.dustplanet.colorme.Metrics$1.run(Metrics.java:245) ~[?:?]
at org.bukkit.craftbukkit.v1_12_R1.scheduler.CraftTask.run(CraftTask.java:71) ~[minecraft_server.jar:git-Spigot-93e20b3-31d3159]
at org.bukkit.craftbukkit.v1_12_R1.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:52) [minecraft_server.jar:git-Spigot-93e20b3-31d3159]
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) [?:1.8.0_112]
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) [?:1.8.0_112]
at java.lang.Thread.run(Thread.java:745) [?:1.8.0_112]
[19:54:14 INFO]: [Vault] No new version available

Re: Pomoc s pluginom Ekonomika

Napsal: 30 říj 2017, 17:18
od MarXtinewzX
Asi nikto neporadí čo?

Re: Pomoc s pluginom Ekonomika

Napsal: 30 říj 2017, 17:58
od pitilon@seznam.cz

Kód: Vybrat vše

[19:54:07 WARN]: iConomy - If you are using Flatfile storage be aware that versions 6, 7 and 8 have a CRITICAL bug which can wipe ALL iconomy data.
[19:54:07 WARN]: if you're using Votifier, or any other plugin which handles economy data in a threaded manner your server is at risk!
[19:54:07 WARN]: it is highly suggested to use SQL with iCo6 or to use an alternative economy plugin!
pošli ještě seznam pluginů. Jinak aktualizuj si residenci na tuhle https://www.spigotmc.org/resources/resi ... -12.11480/ je to sice premium plugin, ale autor ho nabízí i zdarma, stačí si přečíst odstavec http://prntscr.com/h3ymt9 po kliknutí na here tě to přesměruje na stránku kde si plugin stáhneš. A zkus poslat ještě odkaz na tvůj iconomy plugin.

Re: Pomoc s pluginom Ekonomika

Napsal: 31 říj 2017, 15:35
od MarXtinewzX
Tak to už fakt neviem odkial som stiahol mám to nahrať na nejakú upolad stránku?