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Prepojenie Pl
Napsal: 23 led 2016, 13:57
od Vilantoel
Ip 82.208.17.20:27173
Ahojte. Potrebujem pomoc s pluginom BedWarsRel. Dá sa nejako prepojiť a to tak že keď hráč skončí hra na BedWars tak tým ktorý vyhral dostane napr. 40 Tokenov alebo Coinov a vypíše to do chatu že získal si 40 Tokenov alebo coinov?
A neviete nejaký dobrý Pl na Tokeny alebo Coiny. Ak by ste vedeli dal by sa ten prepojiť s BedWarsRel ??
Re: Prepojenie Pl
Napsal: 23 led 2016, 14:03
od pitilon@seznam.cz
Podívej se do návodů, o těch coinech apod. a k tomu bw taky něco pohledej v Hledání
Re: Prepojenie Pl
Napsal: 23 led 2016, 14:15
od Vilantoel
Ozaj dobrá roda. Moc ti ďakujem. Pomohol si mi. Mám 100 chutí ti dať k-. Ale nedám neni som taký pes
Re: Prepojenie Pl
Napsal: 23 led 2016, 14:27
od Smexhy
Máš nejaký odkaz na ten plugin? Alebo nejaký config? Pretože momentálne vôbec neviem/e o aký presne plugin sa jedná a aké máš možnosti.
Re: Prepojenie Pl
Napsal: 23 led 2016, 15:01
od Vilantoel
Odkaz na plugin BedWarsRel ? Alebo Tie tokeny a Coiny
Re: Prepojenie Pl
Napsal: 23 led 2016, 15:10
od Smexhy
Skôr toho bedwars. Bolo by dobré vedieť či to nemá nejaké prepojenie s tým, alebo nejakú inú možnosť ako odmenu.
Re: Prepojenie Pl
Napsal: 23 led 2016, 15:50
od Vilantoel
Re: Prepojenie Pl
Napsal: 23 led 2016, 15:57
od Smexhy
Kód: Vybrat vše
rewards:
# Enable rewards
# type: boolean
# Enables reward commands
enabled: false
# Game win
# type: List<string>
# Commands which will be executed for every player which wins
# possible placeholders: {player}, {score}
# set the first command to "none", no commands will be executed
player-win:
- /example {player} 200
# Game end (every player in game)
# type: List<string>
# Commands which will be execute for every player in game
# after the game has end
# possible placeholders: {player}, {score}
# set the first command to "none", no commands will be executed
player-end-game:
- /example {player} {score}
# Player destroy bed
# type: List<string>
# Commands which will be executed for the player which
# destroys a bed of a enemy team
# possible placeholders: {player}, {score}
# {score} here is the score how much is configured
# at "statistics => scores => bed-destroy"
# set the first command to "none", no commands will be executed
player-destroy-bed:
- /example {player} {score}
# Player kill
# type: List<string>
# Commands which will be executed for the player which
# kills a enemy player
# possible placeholders: {player}, {score}
# {score} here is the score how much is configured
# at "statistics => scores => kill"
# set the first command to "none", no commands will be executed
player-kill:
- /example {player} 10..malo by to ísť nastaviť, že po skončení/wine v aréne sa zadá príkaz ktorý hráčovi dá tie coiny.
Re: Prepojenie Pl
Napsal: 23 led 2016, 17:40
od MarekBurget
Prepojením iConomy by to fungovať malo.
Stačí v iConomy v každom configu ked tak spravit miesto XX $, XX Tokenov.
Re: Prepojenie Pl
Napsal: 24 led 2016, 12:55
od Vilantoel
Smexhy píše:Kód: Vybrat vše
rewards:
# Enable rewards
# type: boolean
# Enables reward commands
enabled: false
# Game win
# type: List<string>
# Commands which will be executed for every player which wins
# possible placeholders: {player}, {score}
# set the first command to "none", no commands will be executed
player-win:
- /example {player} 200
# Game end (every player in game)
# type: List<string>
# Commands which will be execute for every player in game
# after the game has end
# possible placeholders: {player}, {score}
# set the first command to "none", no commands will be executed
player-end-game:
- /example {player} {score}
# Player destroy bed
# type: List<string>
# Commands which will be executed for the player which
# destroys a bed of a enemy team
# possible placeholders: {player}, {score}
# {score} here is the score how much is configured
# at "statistics => scores => bed-destroy"
# set the first command to "none", no commands will be executed
player-destroy-bed:
- /example {player} {score}
# Player kill
# type: List<string>
# Commands which will be executed for the player which
# kills a enemy player
# possible placeholders: {player}, {score}
# {score} here is the score how much is configured
# at "statistics => scores => kill"
# set the first command to "none", no commands will be executed
player-kill:
- /example {player} 10..malo by to ísť nastaviť, že po skončení/wine v aréne sa zadá príkaz ktorý hráčovi dá tie coiny.
Ja mam config takto
Kód: Vybrat vše
# ###############################
# ####### BEDWARS CONFIG ########
# ##### CREATED BY YANNICI ######
# ###############################
# ###### EXPLANATION ABOUT ######
# ##### EVERY CONFIGURATION #####
# ### YOU CAN FIND ON GITHUB ####
# ############ WIKI #############
# ###############################
#
# # TYPE HELP # #
# int: number (not decimal)
# string: a normal text (in most cases you can use colorcodes with a beginning §)
# boolean: true or false (IMPORTANT: true OR false ONLY)
# list<?>: a list of type ? (? is the type of the list items)
# byte: a int but limited between -128 ... 127
# short: a int but limited between -32768 ... 32767
# char: one character
chat-prefix: '&7[&bBedWars&7]&f'
command-prefix: bw
plugin-metrics: true
global-messages: true
global-autobalance: false
global-chat-after-end: true
gamelength: 60
allow-crafting: false
overwrite-names: false
lobby-gamemode: 0
holographic-stats:
show-prefix: false
name-color: '&7'
value-color: '&e'
head-line: Your &eBEDWARS&f stats
teamname-on-tab: false
teamname-in-chat: false
hearts-on-death: true
die-on-void: false
lobbytime: 60
lobby-chatformat: '$player$: $msg$'
ingame-chatformat-all: '[$all$] <$team$>$player$: $msg$'
ingame-chatformat: '<$team$>$player$: $msg$'
game-block: BED_BLOCK
store-game-records: true
store-game-records-holder: true
bed-sound: ENDERDRAGON_GROWL
player-drops: false
place-in-liquid: true
breakable-blocks:
- none
jointeam-entity:
show-name: true
lobby-scoreboard:
enabled: true
title: '&eBEDWARS'
content:
- ' '
- '&fMap: &2$regionname$'
- '&fPlayers: &2$players$&f/&2$maxplayers$'
- ' '
- '&fWaiting ...'
- ' '
scoreboard:
format-bed-destroyed: '&c$status$ $team$'
format-bed-alive: '&a$status$ $team$'
format-title: '&e$region$&f - $time$'
titles:
win:
enabled: true
title-fade-in: 1.5
title-stay: 5.0
title-fade-out: 2.0
subtitle-fade-in: 1.5
subtitle-stay: 5.0
subtitle-fade-out: 2.0
map:
enabled: false
title-fade-in: 1.5
title-stay: 2.0
title-fade-out: 1.5
subtitle-fade-in: 1.5
subtitle-stay: 2.0
subtitle-fade-out: 1.5
countdown:
enabled: true
format: '&3{countdown}'
explodes:
destroy-worldblocks: false
destroy-beds: false
drop-blocking: false
lobbycountdown-rule: 2
friendlyfire: false
friendlybreak: true
gameoverdelay: 10
chat-to-all-prefix: '@'
seperate-game-chat: true
seperate-spectator-chat: false
statistics:
enabled: true
show-on-game-end: true
storage: yaml
bed-destroyed-kills: false
scores:
kill: 10
die: 0
win: 50
bed-destroy: 25
lose: 0
record: 100
database:
host: localhost
port: 3306
db: database
user: root
password: secret
connection-pooling:
min-pool-size: 3
max-pool-size: 50
spectation-enabled: false
respawn-protection: 0
allowed-commands:
- /help
endgame:
mainlobby-enabled: false
all-players-to-mainlobby: false
bungeecord:
enabled: false
hubserver: hub
spigot-restart: true
motds:
lobby: '&a[Lobby]'
running: '&1[Running]'
stopped: '&c[Stopped]'
full: '&c[Full]'
locale: cz
ressource:
bronze:
item: CLAY_BRICK
spawn-interval: 1000
amount: 1
spread: 1.0
name: '&4Bronz'
iron:
item: IRON_INGOT
spawn-interval: 10000
amount: 1
spread: 1.0
name: '&7Zelezo'
gold:
item: GOLD_INGOT
spawn-interval: 20000
amount: 1
spread: 1.0
name: '&6Zlato'
check-updates: true
update-infos: true
rewards:
enabled: false
player-win:
- /example {player} 200
player-end-game:
- /example {player} {score}
player-destroy-bed:
- /example {player} {score}
player-kill:
- /example {player} 10
specials:
rescue-platform:
break-time: 10
using-wait-time: 20
item: BLAZE_ROD
can-break: false
block: STAINED_GLASS
protection-wall:
break-time: 0
wait-time: 20
can-break: true
item: BRICK
block: SANDSTONE
width: 5
height: 3
distance: 2
magnetshoe:
probability: 75
boots: IRON_BOOTS
warp-powder:
show-particles: true
particle: fireworksSpark
teleport-time: 6
trap:
duration: 10
blindness:
enabled: true
amplifier: 2
slowness:
enabled: true
amplifier: 2
weakness:
enabled: true
amplifier: 2
show-particles: true
play-sound: true
tntsheep:
fuse-time: 8.0
speed: 0.4
sign:
first-line: $title$
second-line: $regionname$
third-line: Players &7[&b$currentplayers$&7/&b$maxplayers$&7]
fourth-line: $status$
player-settings:
one-stack-on-shift: false
overwrite-display-names: true