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Nefunguje RESIDENCE na verzi: 1.8.8

Napsal: 30 pro 2015, 21:51
od Mc24
IP: 82.208.17.38:27300

Nefunguje residence na serveru 1.8.8

s OP když napíšu /resadmin create xxxx <<<---- Residence se udělá.. (když označím první blok, tak to napíše [že jsem to označil])

Ale když hráči chcou označit (2.bloky) nic jim to nenapíše.... (nefunguje to), tudíž se jim residence neudělá

Dodávám


Config-residence


Spoiler: zobrazit

Kód: Vybrat vše

#These are Global Settings for Residence.
Global:
    # This loads the <language>.yml file in the Residence Language folder
    # All Residence text comes from this file. (NOT DONE YET)
    Language: English
    # Wooden Hoe is the default selection tool for Residence.
    # You can change it to another item ID listed here: http://www.minecraftwiki.net/wiki/Data_values
    SelectionToolId: 271
    # This determins which tool you can use to see info on residences, default is String.
    # Simply equip this tool and hit a location inside the residence and it will display the info for it.
    InfoToolId: 287
    # The interval, in milliseconds, between movement checks.
    # Reducing this will increase the load on the server.
    # Increasing this will allow players to move further in movement restricted zones before they are teleported out.
    MoveCheckInterval: 500
    # The interval, in minutes, between residence saves.
    SaveInterval: 10
    # The default group to use if Permissions fails to attach or your not using Permissions.
    DefaultGroup: default
    # Enable / Disable the Lease System.
    UseLeaseSystem: false
    # The interval, in minutes, between residence lease checks (if leases are enabled).
    LeaseCheckInterval: 10
    # Allows leases to automatically renew so long as the player has the money, if economy is disabled, this setting does nothing.
    LeaseAutoRenew: true
    # Whether or not to use the Permissions system in conjunction with this config.
    EnablePermissions: true
    # Set to true if NOT using Permissions or PermissionsBukkit, or using a really old version of Permissions
    LegacyPermissions: false
    # Enable / Disable Residence's Economy System (iConomy, MineConomy, Essentials, BOSEconomy, and RealEconomy supported).
    EnableEconomy: true
    # Enables or disables the Rent System
    EnableRentSystem: false
    # The interval, in minutes, between residence rent expiration checks (if the rent system is enabled).
    RentCheckInterval: 10
    # Enable or disable residence chat channels.
    ResidenceChatEnable: true
    # True for ActionBar - new component in 1.8
    # False for old Messaging in chat enter/leave Residence messages
    UseActionBar: true
    # Color of residence chat.
    ResidenceChatColor: DARK_PURPLE
    # Whether or not to ignore the usual Permission flags and only allow OPs and groups with 'residence.admin' to change residences.
    AdminOnlyCommands: false
    # Setting this to true makes server OPs admins.
    AdminOPs: true
    # This is the name of the plugin you use for multiworld, if you dont have a multiworld plugin you can safely ignore this.
    # The only thing this does is check to make sure the multiworld plugin is enabled BEFORE Residence, to ensure properly loading residences for other worlds.
    MultiWorldPlugin: Multiverse-Core
    # Setting this to true causes subzones to inherit flags from their parent zones.
    ResidenceFlagsInherit: true
    # Setting this to false will allow rented residences to be modified by the renting player.
    PreventRentModify: true
    # Setting this to false will cause residence to continue to load even if a error is detected in the save file.
    StopOnSaveFault: true
    # This is the residence name filter, that filters out invalid characters.  Google "Java RegEx" or "Java Regular Expressions" for more info on how they work.
    ResidenceNameRegex: '[^a-zA-Z0-9\\-\\_]'
    # Setting this to true sends a message to the console every time Residence does a rent expire check or a lease expire check.
    ShowIntervalMessages: false
    # Experimental - The following settings are lists of block IDs to be used as part of the checks for the "container" and "use" flags when using mods.
    CustomContainers: []
    CustomBothClick: []
    CustomRightClick: []
    # These are world flags that are applied when the player is NOT within a residence.
    Flags:
        Global: #these are default for all worlds unless specified below, they can be overridden per group
            use: true
            build: true
            ignite: true
            firespread: true
            damage: true
            creeper: true
            tnt: true
            pvp: true
        WorldNameHere: #here you can set flags for individual worlds, these override Global
            #build: true
    # This gives permission to change certain flags to all groups, unless specifically denied to the group.
    FlagPermission:
        move: true
        build: true
        place: true
        destroy: true
        use: true
        container: true
        pvp: true
        tp: true
        ignite: true
        firespread: true
        bucket: true
        flow: true
        lavaflow: true
        waterflow: true
        creeper: true
        tnt: true
        monsters: true
        animals: true
        subzone: true
        healing: true
        piston: true
        diode: true
        lever: true
        button: true
        door: true
        table: true
        enchant: true
        brew: true
        bed: true
        cake: true
        note: true
        trample: false
        burn: true
        explode: false
        fireball: true
    # These are default flags applied to all residences from any user group.
    ResidenceDefault:
        build: false
        use: false
        container: false
        pvp: false
        tnt: false
        creeper: false
        flow: false
        piston: false
        ignite: false
        firespread: false
    # These are default flags applied to the residence creator of any group.
    CreatorDefault:
        build: true
        move: true
        use: true
        ignite: true
        container: true
     # These are default group flags applied to a residence made by a user of any group.
    GroupDefault:
        #default: #group name
            #build: true
   
# These groups correspond to the Permissions groups defined in your '<worldname>.yml'
Groups:
    Default: #group name
       # Information about the Residence zone that the player can define.
       #Uncomment the lines below to mirror this config to other groups.
       #Mirror:
         #- 'group1'
         #- 'group2'
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: true
           # The maximum number of Residences a player can have.
           MaxResidences: 3
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 5
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 70
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 70
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 256
           # The lowest altitude this group is allowed to protect.
           MinHeight: 0
           # The highest altitude this group is allowed to protect.
           MaxHeight: 255
            # The maximum recursive depth that subzones can go.
            # A subzone within a subzone within the Residence zone would be a depth of 2.
            # Set to 0 to disable subzones.
           SubzoneDepth: 3
           # Whether or not to allow teleporting to Residences.
           CanTeleport: true
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: true
           # Allow or Disallow the use of /res kick, to kick player from residence.
           Kick: False
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
           # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
           ItemListAccess: true
       # Options relating to enter and leave messages on the residence.
       Messaging:
           # Whether or not the player can change the Residence enter and leave messages.
           CanChange: true
           # The default enter message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultEnter: Welcome %player to %residence, owned by %owner.
           # The default leave message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultLeave: Now leaving %residence.
       # Options relating to the Lease system.
       Lease:
          # The maximum number of days to allow leases.
          MaxDays: 16
          # The number of days to add to the lease following a '/res lease renew' command.
          RenewIncrement: 14
       #Options related to the rent system
       Rent:
           #determines how many residences can be rented by players of this group at once
           MaxRents: 3
           #determines how many residences can be set for rent by players of this group at once
           MaxRentables: 3
       # Options relating to the Residence Economy.
       Economy:
          # Whether or not players in this group can buy other Residences that are for sale.
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: false
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 0.05
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 0.02
       # Flags are checked in the order:
       # 1: Player
       # 2: Group
       # 3: Owner
       # 4: If all others are undefined, reverts to default value (usually true).
       # Flag permissions default to false.
       # These flags settings override the globals.
       Flags:
          # Specifically allow or deny this group from changing certain flags.
          Permission:
               #build: true
          # Specifys the flags that are applied at residence creation for players of this group.
          Default:
              #build: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
                     #build: false

# You can manually specify the group a player is in below, this overrides their permissions group.
GroupAssignments:
     bekvon: default
     player: default

ItemList: #this is where you can create blacklists / whitelists
     DefaultList: #list name is not important, as long as it is unique. Its good to use a descripive name.
        #type of the list, can be blacklist, whitelist, or ignorelist
        Type: blacklist
        #If you want, you can have this list only apply to one world, otherwise it applys to all worlds
        #World: world
        #You can also have the list apply only to one group, otherwise it applys for all groups
        #Group: default
        #this is the actual list of material names that this list allows or dissallows
        #You can look up the material name by item ID in game by typing /res material <id>
        #Alternativly, you can simply use the item ID in the list, but its less descriptive and harder to see what the list allows or dissallows at a glance
        Items:
           - 'BEDROCK'
           - 'LAVA'
           - 'WATER'
           - 'STATIONARY_LAVA'
           - 'STATIONARY_WATER'
           - 'MOB_SPAWNER'
# Used to determine which major revision of Residence this config is from, dont change this.
ResidenceVersion: 2


PermissionsEx

Spoiler: zobrazit

Kód: Vybrat vše

groups:
  Hrac:
    permissions:
    - commandbook.help
    - essentials.kit
    - essentials.balance
    - essentials.balancetop
    - essentials.pay
    - essentials.worth
    - essentials.afk
    - essentials.afk.auto
    - essentials.help
    - essentials.helpop.receive
    - essentials.list
    - essentials.mail
    - essentials.mail.send
    - essentials.me
    - essentials.free
    - essentials.msg
    - essentials.rules
    - essentials.spawn
    - essentials.build.*
    - essentials.delhome
    - essentials.home
    - essentials.home.bed
    - essentials.sethome
    - essentials.sethome.bed
    - essentials.tpa
    - essentials.tpaccept
    - essentials.tpahere
    - essentials.tpdeny
    - essentials.warp
    - essentials.warp.list
    - essentials.warps.*
    - residence.create
    - residence.select
    - essentials.motd
    - essentials.signs.use.free
    - automessage.receive.vip
    - creativegates.use
    - mycommand.block.all.use
    - mycommand.cmd.paintball
    - mycommand.cmd.1
    - mycommand.cmd.all
    - mycommand.cmd.20
    - mycommand.cmd.aktivacevip
    - mobarena.use.join
    - mobarena.use.leave
    - mobarena.use.spectate
    - mobarena.use.arenalist
    - mobarena.use.playerlist
    - marry.default
    - shop.buy
    - shop.sell
    - shop.enchantments
    - shop.tab.*
    - marriage.*
    - sg.arena.join.*
    - sg.arena.join
    - sg.player.vote.*
    - sg.lobby.join
    - bukkit.command.plugins
    - nametag.group.hrac
    options:
      prefix: '&6&l[&2&lHrac&6&l] &e'
      default: true
  MAJITEL:
    inheritance:
    - Hrac
    permissions:
    - permissions.*
    - '*'
    - automessage.receive.vip
    - creativegates.use
    - nametag.group.majitel
    - resadmin.*
    options:
      prefix: '&1&l[&6&lMajitel&1&l] &4'
  SP.MAJITEL:
    inheritance:
    - Hrac
    permissions:
    - permissions.*
    - automessage.receive.vip
    - creativegates.use
    - nametag.group.SP.MAJITEL
    options:
      prefix: '&c&l[&e&lSp.Majitel&c&l]'
  HL.ADMIN:
    inheritance:
    - Hrac
    permissions:
    - permissions.*
    - essentials.back
    - essentials.gamemode
    - essentials.bigtree
    - essentials.god
    - essentials.heal
    - essentials.repair
    - essentials.seen
    - essentials.suicide
    - essentials.bcast
    - essentials.back
    - essentials.jump
    - essentials.feed
    - essentials.hat
    - essentials.speed
    - essentials.workbench
    - essentials.compass
    - essentials.depth
    - essentials.ignore
    - essentials.near
    - essentials.signs.use.free
    - automessage.receive.vip
    - nametag.group.HL.ADMIN
    - essentials.fly
    - essentials.day
    - essentials.night
    - essentials.sun
    - essentials.storm
    - essentials.ban
    - essentials.tempban
    - essentials.tp
    - essentials.kick
    - essentials.tphere
    - essentials.resadmin
    - essentials.setwarp
    - essentials.enchant
    - disguisecraft.mob.*
    - essentials.time
    - essentials.time
    - essentials.time.set
    - essentials.weather
    options:
      prefix: '&6&l[Hl.Admin] &4'
  ADMIN:
    inheritance:
    - Hrac
    permissions:
    - permissions.*
    - essentials.back
    - essentials.gamemode
    - essentials.bigtree
    - essentials.god
    - essentials.heal
    - essentials.repair
    - essentials.seen
    - essentials.suicide
    - essentials.bcast
    - essentials.back
    - essentials.jump
    - essentials.feed
    - essentials.hat
    - essentials.speed
    - essentials.workbench
    - essentials.compass
    - essentials.depth
    - essentials.ignore
    - essentials.near
    - essentials.signs.use.free
    - automessage.receive.vip
    - creativegates.use
    - nametag.group.ADMIN
    - essentials.fly
    - essentials.day
    - essentials.night
    - essentials.sun
    - essentials.storm
    - essentials.tp
    - essentials.kick
    - essentials.tphere
    - essentials.resadmin
    - essentials.setwarp
    - essentials.enchant
    - disguisecraft.mob.*
    - essentials.invsee
    - essentials.exp.others
    - essentials.spawner
    - essentials.enderchest
    - essentials.socialspy
    - essentials.nick
    - essentials.stack
    - essentials.say
    - essentials.time
    - essentials.time
    - essentials.time.set
    - essentials.weather
    options:
      prefix: '&6&l[&c&lAdmin&6&l] &4'
  BUILDER:
    inheritance:
    - Hrac
    permissions:
    - permissions.*
    - essentials.back
    - essentials.gamemode
    - essentials.bigtree
    - essentials.god
    - essentials.heal
    - essentials.repair
    - essentials.seen
    - essentials.suicide
    - essentials.bcast
    - essentials.back
    - essentials.jump
    - essentials.feed
    - essentials.hat
    - essentials.speed
    - essentials.workbench
    - essentials.compass
    - essentials.depth
    - essentials.ignore
    - essentials.near
    - essentials.signs.use.free
    - automessage.receive.vip
    - creativegates.use
    - nametag.group.builder
    - essentials.fly
    - essentials.day
    - essentials.night
    - essentials.sun
    - essentials.storm
    - essentials.tp
    - essentials.kick
    - essentials.tphere
    - essentials.resadmin
    - essentials.setwarp
    - essentials.enchant
    - disguisecraft.mob.*
    - worldedit.*
    - essentials.invsee
    - essentials.exp.others
    - essentials.spawner
    - essentials.enderchest
    - essentials.socialspy
    - essentials.nick
    - essentials.stack
    - essentials.say
    - essentials.time
    - essentials.time
    - essentials.time.set
    - essentials.weather
    - ultraban.kick
    - ultraban.warn
    - residence.admin
    - -CreativeControl.Commands.NoDrop
    - -CreativeControl.OwnBlock.Bypass
    - essentials.broadcast
    options:
      prefix: '&0&l[&6&lBuilder&0&l] &4'
  HELPER:
    inheritance:
    - Hrac
    permissions:
    - permissions.*
    - essentials.back
    - essentials.gamemode
    - essentials.bigtree
    - essentials.god
    - essentials.heal
    - essentials.repair
    - essentials.seen
    - essentials.suicide
    - essentials.bcast
    - essentials.back
    - essentials.jump
    - essentials.feed
    - essentials.hat
    - essentials.speed
    - essentials.workbench
    - essentials.compass
    - essentials.depth
    - essentials.ignore
    - essentials.near
    - essentials.signs.use.free
    - nametag.group.HELPER
    - automessage.receive.vip
    - creativegates.use
    - nametag.group.helper
    - essentials.fly
    - essentials.day
    - essentials.night
    - essentials.sun
    - essentials.storm
    - essentials.tp
    - essentials.kick
    - essentials.tphere
    - essentials.resadmin
    - essentials.setwarp
    - essentials.enchant
    - disguisecraft.mob.*
    - essentials.invsee
    - essentials.exp.others
    - essentials.spawner
    - essentials.enderchest
    - essentials.socialspy
    - essentials.nick
    - essentials.stack
    - essentials.say
    - essentials.time
    - essentials.time
    - essentials.time.set
    - essentials.weather
    - ultraban.kick
    - ultraban.warn
    - residence.amin
    - essentials.broadcast
    options:
      prefix: '&9&l[&d&lHelperka&9&l] &4'
  YT:
    inheritance:
    - Hrac
    permissions:
    - permissions.*
    - essentials.back
    - essentials.gamemode
    - essentials.bigtree
    - essentials.god
    - essentials.heal
    - essentials.repair
    - essentials.seen
    - essentials.suicide
    - essentials.bcast
    - essentials.back
    - essentials.jump
    - essentials.feed
    - essentials.hat
    - essentials.speed
    - essentials.workbench
    - essentials.compass
    - essentials.depth
    - essentials.ignore
    - essentials.near
    - essentials.signs.use.free
    - automessage.receive.vip
    - creativegates.use
    - nametag.group.YT
    - essentials.fly
    - essentials.day
    - essentials.night
    - essentials.sun
    - essentials.storm
    - essentials.tp
    - essentials.kick
    - essentials.tphere
    - essentials.resadmin
    - essentials.setwarp
    - essentials.enchant
    - disguisecraft.mob.*
    - essentials.invsee
    - essentials.exp.others
    - essentials.spawner
    - essentials.enderchest
    - essentials.socialspy
    - essentials.nick
    - essentials.stack
    - essentials.say
    - essentials.time
    - essentials.time
    - essentials.time.set
    - essentials.weather
    options:
      prefix: '&6Youtuber &4'
  VIP:
    inheritance:
    - Hrac
    permissions:
    - permissions.*
    - essentials.back
    - essentials.fly
    - essentials.heal
    - essentials.seen
    - essentials.suicide
    - essentials.back
    - essentials.feed
    - essentials.workbench
    - essentials.compass
    - essentials.depth
    - essentials.near
    - essentials.signs.use.free
    - automessage.receive.vip
    - creativegates.use
    - nametag.group.vip
    - essentials.fly
    - essentials.day
    - essentials.sun
    options:
      prefix: '&6&l[Vip] &4'
  EXTRAVIP:
    inheritance:
    - Hrac
    permissions:
    - permissions.*
    - essentials.back
    - essentials.gamemode
    - essentials.bigtree
    - essentials.god
    - essentials.heal
    - essentials.seen
    - essentials.suicide
    - essentials.back
    - essentials.jump
    - essentials.feed
    - essentials.hat
    - essentials.speed
    - essentials.workbench
    - essentials.compass
    - essentials.depth
    - essentials.ignore
    - essentials.near
    - essentials.signs.use.free
    - automessage.receive.vip
    - creativegates.use
    - nametag.group.extravip
    - essentials.fly
    - essentials.day
    - essentials.night
    - essentials.sun
    - essentials.storm
    - essentials.time
    - essentials.time
    - essentials.time.set
    - essentials.weather
    options:
      prefix: '&6&l[ExtraVip] &4'
  SPONZOR:
    inheritance:
    - Hrac
    permissions:
    - permissions.*
    - essentials.back
    - essentials.gamemode
    - essentials.bigtree
    - essentials.god
    - essentials.heal
    - essentials.repair
    - essentials.seen
    - essentials.suicide
    - essentials.broadcast
    - essentials.back
    - essentials.jump
    - essentials.feed
    - essentials.hat
    - essentials.speed
    - essentials.workbench
    - essentials.compass
    - essentials.depth
    - essentials.ignore
    - essentials.near
    - essentials.signs.use.free
    - automessage.receive.vip
    - creativegates.use
    - essentials.setwarp
    - nametag.group.sponzor
    - essentials.fly
    - essentials.day
    - essentials.night
    - essentials.sun
    - essentials.storm
    - disguisecraft.mob.*
    - essentials.tp
    - essentials.invsee
    - essentials.exp.others
    - essentials.spawner
    - essentials.enderchest
    - essentials.socialspy
    - essentials.nick
    - essentials.stack
    - essentials.say
    - essentials.time
    - essentials.time
    - essentials.time.set
    - essentials.weather
    - essentials.balancetop
    options:
      prefix: '&6&l[Sponzor] &4'
users:


Pluginy

Spoiler: zobrazit

Kód: Vybrat vše

 1vs1
 Administration_Panel
 AntiCreeper3
 AntiTNT
 AuthMe
 AutoMessage
 ChestShop
 Citizens
 ClearLag
 ColoredSigns
 CoreProtect
 CreativeControl
 CustomServerMessages
 DisguiseCraft
 Essentials
 Factions
 GUIShop
 Jobs
 LWC
 LightVote
 Marriage
 MobArena
 MyCommand
 NametagEdit
 OpenInv
 Paintball
 PermissionsEx
 PlayerHeads
 PlotMe
 PluginMetrics
 Residence
 ScoreboardStats
 SignColorz
 SignShop
 Smileychat
 Timeismoney
 TreeAssist
 Ultrabans
 Updater
 Vault
 WorldEdit
 __MACOSX
 contrib
 iConomy
 iDisguise
 mcore
 Administration_Panel.jar 80.8 KB29. 12. 16:14
 AntiCreeper.jar 56.8 KB29. 11. 23:53
 AntiTNT.jar 13.4 KB29. 12. 16:15
 ArenaPaintball.jar 4.8 KB29. 12. 16:15
 AuthMe-5.0-beta1.jar 1.1 MB29. 12. 16:15
 AutoMessage.jar 51.4 KB29. 12. 16:15
 CHANGELOG.txt 43.8 KB29. 11. 23:56
 ChestShop.jar 616.9 KB29. 12. 16:15
 Citizens.jar 1 MB29. 12. 16:15
 Clearlag.jar 102.3 KB30. 11. 00:02
 ColoredSigns.jar 15.6 KB29. 12. 16:15
 CoreProtect_2.12.0.jar 248.1 KB29. 12. 16:16
 CreativeControl.jar 276.9 KB29. 11. 23:48
 CustomServerMessages.jar 36 KB29. 12. 16:16
 DisguiseCraft.jar 137.2 KB29. 12. 16:21
 DynmapPlotMe.jar 13.3 KB29. 12. 16:24
 Essentials.jar 1010.5 KB29. 12. 16:08
 EssentialsChat.jar 12.5 KB29. 12. 16:08
 EssentialsSpawn.jar 16.5 KB29. 12. 16:11
 FakaHedaMinequery.jar 12 KB30. 12. 13:01
 GuiShop_1.3.jar 28.3 KB10. 12. 17:15
 INSTALL.txt 247 B29. 11. 23:52
 Jobs.jar 141.1 KB29. 12. 16:16
 LICENSE.txt 42.8 KB29. 11. 23:56
 LWC.jar 565.1 KB29. 11. 23:53
 LightVote.jar 17.2 KB29. 11. 23:48
 Marriage.jar 49.7 KB10. 12. 18:12
 MobArena.jar 412.7 KB29. 12. 16:22
 MyCommand.jar 204.1 KB29. 12. 16:22
 NametagEdit.jar 68.2 KB29. 11. 23:50
 NoLagg-1.90.3.jar 281 KB29. 11. 23:52
 NoTNT.jar 3.6 KB29. 11. 23:52
 OpenInv.jar 48 KB30. 11. 00:19
 Paintballv1.3.4.jar 446.4 KB29. 12. 16:22
 PermissionsEx-1.23.3.jar 705 KB29. 12. 16:16
 PlayerHeads.jar 92.5 KB29. 12. 16:23
 PlotMe-Core.jar 417.3 KB29. 12. 16:24
 PlotMe-DefaultGenerator.jar 54.4 KB29. 12. 16:24
 PvP1vs1-1.6.1.jar 108.8 KB29. 12. 16:14
 README.html 6.5 KB29. 11. 23:56
 Residence.jar 1.7 MB29. 12. 16:23
 ScoreboardStats.jar 121.6 KB30. 11. 00:19
 SignColorz-2.1.jar 4.1 KB29. 12. 16:23
 SignShop.jar 842.9 KB29. 12. 16:24
 Smileychat.jar 37.1 KB05. 12. 23:51
 Timeismoney.jar 15.4 KB29. 12. 16:24
 TreeAssist.jar 105.9 KB29. 12. 16:23
 Ultrabans.jar 137.1 KB30. 11. 18:27
 Vault.jar 290 KB29. 12. 16:23
 WorldEdit.jar 816.7 KB29. 11. 23:56
 iConomy.jar 162.3 KB29. 11. 23:50
 iDisguise-5.0.4.jar 430.5 KB29. 12. 16:16
 mcore.jar 1.6 MB29. 11. 23:54
 trampoline_V1.0.jar     6.7 KB29. 11. 23:57


Kdo jak-koliv pomůže K+

Re: Nefunguje RESIDENCE na verzi: 1.8.8

Napsal: 30 pro 2015, 21:53
od Misso
to bude asi tým, že to chceš vytvárať tou sekerkou... ešte tam skús dať namiesto sekerky stick ID:280

Re: Nefunguje RESIDENCE na verzi: 1.8.8

Napsal: 30 pro 2015, 21:54
od pitilon@seznam.cz

Kód: Vybrat vše

config:
  useiConomy: true
  cost: 35.0
  material: 266
  hours: 1
  broadcastBuying: true
  broadcastBuyingTime: 45
  welcomeMessage: true
  clearExtraInPot: true
  netPayout: 175
  taxTarget: ''
  maxTicketsEachUser: 50
  numberOfTicketsAvailable: 0
  buyingExtend:
    enabled: true
    secondsRemaining: 30
    extendBase: 15
    extendMultiplier: 1.5
  nextexec: 1451506057057
  extraInPot: 0.0
  jackpot: 0.0
  debug: false
  lastwinneramount: 3062.5
  lastwinner: RexYT
message:
  prefix: '&6[LOTTERY]&r'
  Welcome: '%prefix% &fDalsi slosovani za: &c%drawLong%'
  ErrorPlugin: '%prefix% Nepodarilo se nalezt plugin na penize..'
  ErrorAccess: '%prefix% Na toto nemas povoleni.'
  ErrorCommand: '%prefix% Neznamy prikaz!'
  ErrorConsole: '%prefix% Si konzole, a konzoli nemuzu prodat zadne listky.'
  ErrorConsole2: '%prefix% Si konzole, a konzole nema inventar.'
  ErrorConsole3: '%prefix% Si konzole, to se nezmeni.'
  ErrorNoAvailable: '%prefix% Nezbyvaji zadne volne listky'
  ErrorAtMax: '%prefix% Dosahl si tveho maxima %0% %1%, uz nemuzes mit vic.'
  ErrorNotAfford: '%prefix% Nemas dostatek penez na listek do loterie'
  ErrorNumber: '%prefix% Zadej cislo vetsi nez 0 (desetiny funguji)'
  ErrorClaim: '%prefix% Neceka na tebe zadna odmena.'
  TicketCommand: '%prefix% Kup si lisky do loterie po &c%cost% &rpomoci%newline%          prikazu
    &c/lottery buy <pocet>'
  PotAmount: '%prefix% Prave ted se losuje o &a%pot%&r.'
  YourTickets: '%prefix% Prave mas &c%0% &r%1% z maxima &c50'
  TicketRemaining: '%prefix% Jeste zbyva &c%0% &r%1%.'
  CommandHelp: '%prefix% &c/lottery help&r pro ostatni prikazy'
  LastWinner: '%prefix% Posledni vyherce:&9 %0% &f-&e %1%'
  CheckClaim: '%prefix% Podivej se jestli si nevyhral prikazem &c/lottery claim'
  BoughtTicket: '%prefix% Koupil si &c%0% &r%1% za &c%2%'
  BoughtTickets: '%prefix% Ted mas &c%0% &r%1%'
  BoughtAnnounceDraw: '%prefix% &r%0% &rprave koupil %1% %2%! Slosovani za %3%'
  BoughtAnnounce: '%prefix% &r%0% &rprave koupil %1% %2%!'
  DrawIn: '%prefix% Slosovani za: &c%0%'
  DrawNow: '%prefix% Prave se zahajuje slosovani.'
  DrawSoon: Jiz brzy
  DrawSoonLong: Slosovani zapocne zanedlouho!
  PlayerClaim: '%prefix% Vyzvednul sis %0%'
  MessagesEnabled: '%prefix% Od ted budes dostavat zpravy o loterii.'
  MessagesDisabled: '%prefix% Od ted NEbudes dostavat zpravy o loterii.'
  NoWinnerTickets: '%prefix% V tomto kole nebyly prodany zadne listky. Skoda.'
  NoWinnerRollover: '%prefix% Neni zadny vyherce, jedeme dal! &a%0% &rbylo pridano
    do jackpotu!'
  WinnerCongrat: '%prefix% Gratulace patri hraci &a%0% &rza vyhru &c%1%&r s &c%2%&r
    %3%'
  WinnerCongratClaim: '%prefix% Pouzij prikaz &c/lottery claim &rpro vyzvednuti vyhry.'
  WinnerSummary: '%prefix% Celkem %0% %1% si koupili/o dohromady %2% %3%'
  AddToPot: '%prefix% Pridano &a%0% &rk vyhre. Celkem je pridano &a%1%'
  ConfigCost: '%prefix% Cena listku zmenena na &c%0%'
  ConfigHours: '%prefix% Pocet hodin mezi slosovanim zmenen na &c%0%'
  ConfigMax: '%prefix% Maximalni pocet prodejnych listku zmenen na &c%0%'
  ConfigReload: '%prefix% Nastaveni znovunacteno'
  HelpPot: '%prefix% /lottery addtopot <cislo>'
  Help: '%prefix% Prikazy%newline%%prefix% &c/lottery&r : Zakladni info o loterii.%newline%%prefix%
    &c/lottery buy <kolik>&r : Kup si listek(listky). %newline%%prefix% &c/lottery
    claim&r : Vyzvedni si svoji vyhru (pokud na ni mas pravo). %newline%%prefix% &c/lottery
    winners&r : Podivej se kdo jako posledni vyhral.'
  HelpAdmin: '%prefix% &1/lottery draw&r : Zacni slosovani loterie.%newline%%prefix%
    &1/lottery addtopot&r : Pridej penize do vyherni castky. %newline%%prefix% &1/lottery
    config&r : Prenastav plugin (pouze pokud vis co delas).'
  HelpConfig: '%prefix% Prikazy pro zmenu nastaveni%newline%%prefix% &c/lottery config
    cost <i>%newline%%prefix% &c/lottery config hours <i> %newline%%prefix% &c/lottery
    config maxTicketsEachUser <i>%newline%%prefix% &c/lottery config reload'
  ticket: listek
  tickets: listku
  player: hrac
  players: hraci/u
  day: dnu
  hour: hodina
  hours: hodiny
  minute: minuta
  minutes: minut(y)
  second: sekunda
  seconds: sekundy
  TimeRemaining: '%prefix% Do dalsiho slosovani zbyva &c%0% &r%1%.'
  Ticket: listek
  Tickets: listky/u
  days: dny
zkus můj config.yml mám to nastaveno na motyku

Re: Nefunguje RESIDENCE na verzi: 1.8.8

Napsal: 30 pro 2015, 21:59
od Mc24
Nejspíš sis spletl soubor :D pitilon@seznam.cz

Re: Nefunguje RESIDENCE na verzi: 1.8.8

Napsal: 30 pro 2015, 22:00
od pitilon@seznam.cz
Ach, promiň, opravím, všichni po mě něco chcou.. jeden chce lottery 2 chce titlemanager ty resku :D

Re: Nefunguje RESIDENCE na verzi: 1.8.8

Napsal: 30 pro 2015, 22:01
od Mc24
Misso proč měnit ID? Když to OPERATORUM jde. ale hráčům ne..

Re: Nefunguje RESIDENCE na verzi: 1.8.8

Napsal: 30 pro 2015, 22:02
od pitilon@seznam.cz
tu je snad už dobrý..

Kód: Vybrat vše

#These are Global Settings for Residence.
Global:
    # This loads the <language>.yml file in the Residence Language folder
    # All Residence text comes from this file. (NOT DONE YET)
    Language: Czech
    # Wooden Hoe is the default selection tool for Residence.
    # You can change it to another item ID listed here: http://www.minecraftwiki.net/wiki/Data_values
    SelectionToolId: 290
    # This determins which tool you can use to see info on residences, default is String.
    # Simply equip this tool and hit a location inside the residence and it will display the info for it.
    InfoToolId: 287
    # The interval, in milliseconds, between movement checks.
    # Reducing this will increase the load on the server.
    # Increasing this will allow players to move further in movement restricted zones before they are teleported out.
    MoveCheckInterval: 500
    # The interval, in minutes, between residence saves.
    SaveInterval: 10
    # The default group to use if Permissions fails to attach or your not using Permissions.
    DefaultGroup: default
    # Enable / Disable the Lease System.
    UseLeaseSystem: false
    # The interval, in minutes, between residence lease checks (if leases are enabled).
    LeaseCheckInterval: 10
    # Allows leases to automatically renew so long as the player has the money, if economy is disabled, this setting does nothing.
    LeaseAutoRenew: true
    # Whether or not to use the Permissions system in conjunction with this config.
    EnablePermissions: true
    # Set to true if NOT using Permissions or PermissionsBukkit, or using a really old version of Permissions
    LegacyPermissions: true
    # Enable / Disable Residence's Economy System (iConomy, MineConomy, Essentials, BOSEconomy, and RealEconomy supported).
    EnableEconomy: true
    # Enables or disables the Rent System
    EnableRentSystem: false
    # The interval, in minutes, between residence rent expiration checks (if the rent system is enabled).
    RentCheckInterval: 10
    # Enable or disable residence chat channels.
    ResidenceChatEnable: true
    # Color of residence chat.
    ResidenceChatColor: DARK_PURPLE
    # Whether or not to ignore the usual Permission flags and only allow OPs and groups with 'residence.admin' to change residences.
    AdminOnlyCommands: false
    # Setting this to true makes server OPs admins.
    AdminOPs: true
    # This is the name of the plugin you use for multiworld, if you dont have a multiworld plugin you can safely ignore this.
    # The only thing this does is check to make sure the multiworld plugin is enabled BEFORE Residence, to ensure properly loading residences for other worlds.
    MultiWorldPlugin: Multiworld
    # Setting this to true causes subzones to inherit flags from their parent zones.
    ResidenceFlagsInherit: true
    # Setting this to false will allow rented residences to be modified by the renting player.
    PreventRentModify: true
    # Setting this to false will cause residence to continue to load even if a error is detected in the save file.
    StopOnSaveFault: true
    # This is the residence name filter, that filters out invalid characters.  Google "Java RegEx" or "Java Regular Expressions" for more info on how they work.
    ResidenceNameRegex: '[^a-zA-Z0-9\\-\\_]'
    # Setting this to true sends a message to the console every time Residence does a rent expire check or a lease expire check.
    ShowIntervalMessages: false
    # Experimental - The following settings are lists of block IDs to be used as part of the checks for the "container" and "use" flags when using mods.
    CustomContainers: []
    CustomBothClick: []
    CustomRightClick: []
    # These are world flags that are applied when the player is NOT within a residence.
    Flags:
        Global: #these are default for all worlds unless specified below, they can be overridden per group
            use: true
            build: true
            ignite: true
            firespread: true
            damage: true
            creeper: true
            tnt: true
            pvp: true
        WorldNameHere: #here you can set flags for individual worlds, these override Global
            #build: true
    # This gives permission to change certain flags to all groups, unless specifically denied to the group.
    FlagPermission:
        move: true
        build: true
        place: true
        destroy: true
        use: true
        container: true
        pvp: true
        tp: true
        ignite: true
        firespread: true
        bucket: true
        flow: true
        lavaflow: true
        waterflow: true
        creeper: true
        tnt: true
        monsters: true
        animals: true
        subzone: true
        healing: true
        piston: true
        diode: true
        lever: true
        button: true
        door: true
        table: true
        enchant: true
        brew: true
        bed: true
        cake: true
        note: true
        trample: false
        burn: true
        explode: false
        fireball: true
    # These are default flags applied to all residences from any user group.
    ResidenceDefault:
        build: false
        use: false
        container: false
        pvp: false
        tnt: false
        creeper: false
        flow: false
        piston: false
        ignite: false
        firespread: false
    # These are default flags applied to the residence creator of any group.
    CreatorDefault:
        build: true
        move: true
        use: true
        ignite: true
        container: true
     # These are default group flags applied to a residence made by a user of any group.
    GroupDefault:
        #default: #group name
            #build: true
   
# These groups correspond to the Permissions groups defined in your '<worldname>.yml'
Groups:
    Default: #group name
       # Information about the Residence zone that the player can define.
       #Uncomment the lines below to mirror this config to other groups.
       #Mirror:
         #- 'group1'
         #- 'group2'
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: true
           # The maximum number of Residences a player can have.
           MaxResidences: 1
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 2
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 85
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 85
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 75
           # The lowest altitude this group is allowed to protect.
           MinHeight: 0
           # The highest altitude this group is allowed to protect.
           MaxHeight: 255
            # The maximum recursive depth that subzones can go.
            # A subzone within a subzone within the Residence zone would be a depth of 2.
            # Set to 0 to disable subzones.
           SubzoneDepth: 3
           # Whether or not to allow teleporting to Residences.
           CanTeleport: true
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: true
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
           # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
           ItemListAccess: true
       # Options relating to enter and leave messages on the residence.
       Messaging:
           # Whether or not the player can change the Residence enter and leave messages.
           CanChange: true
           # The default enter message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultEnter: Vitej v residenci %residence, vlastnene hracem %owner.
           # The default leave message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultLeave: Odesel jsi z residence %residence.
       # Options relating to the Lease system.
       Lease:
          # The maximum number of days to allow leases.
          MaxDays: 16
          # The number of days to add to the lease following a '/res lease renew' command.
          RenewIncrement: 14
       #Options related to the rent system
       Rent:
           #determines how many residences can be rented by players of this group at once
           MaxRents: 3
           #determines how many residences can be set for rent by players of this group at once
           MaxRentables: 3
       # Options relating to the Residence Economy.
       Economy:
          # Whether or not players in this group can buy other Residences that are for sale.
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: false
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 0
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 0
       # Flags are checked in the order:
       # 1: Player
       # 2: Group
       # 3: Owner
       # 4: If all others are undefined, reverts to default value (usually true).
       # Flag permissions default to false.
       # These flags settings override the globals.
       Flags:
          # Specifically allow or deny this group from changing certain flags.
          Permission:
               #build: true
          # Specifys the flags that are applied at residence creation for players of this group.
          Default:
              #build: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
                     #build: false

    vip: #group name
       # Information about the Residence zone that the player can define.
       #Uncomment the lines below to mirror this config to other groups.
       #Mirror:
         #- 'group1'
         #- 'group2'
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: true
           # The maximum number of Residences a player can have.
           MaxResidences: 2
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 2
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 100
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 100
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 256
           # The lowest altitude this group is allowed to protect.
           MinHeight: 0
           # The highest altitude this group is allowed to protect.
           MaxHeight: 255
            # The maximum recursive depth that subzones can go.
            # A subzone within a subzone within the Residence zone would be a depth of 2.
            # Set to 0 to disable subzones.
           SubzoneDepth: 3
           # Whether or not to allow teleporting to Residences.
           CanTeleport: true
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: true
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
           # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
           ItemListAccess: true
       # Options relating to enter and leave messages on the residence.
       Messaging:
           # Whether or not the player can change the Residence enter and leave messages.
           CanChange: true
           # The default enter message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultEnter: Vitej v residenci %residence, vlastnene hracem %owner.
           # The default leave message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultLeave: Odesel jsi z residence %residence.
       # Options relating to the Lease system.
       Lease:
          # The maximum number of days to allow leases.
          MaxDays: 16
          # The number of days to add to the lease following a '/res lease renew' command.
          RenewIncrement: 14
       #Options related to the rent system
       Rent:
           #determines how many residences can be rented by players of this group at once
           MaxRents: 3
           #determines how many residences can be set for rent by players of this group at once
           MaxRentables: 3
       # Options relating to the Residence Economy.
       Economy:
          # Whether or not players in this group can buy other Residences that are for sale.
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: false
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 0
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 0
       # Flags are checked in the order:
       # 1: Player
       # 2: Group
       # 3: Owner
       # 4: If all others are undefined, reverts to default value (usually true).
       # Flag permissions default to false.
       # These flags settings override the globals.
       Flags:
          # Specifically allow or deny this group from changing certain flags.
          Permission:
               #build: true
          # Specifys the flags that are applied at residence creation for players of this group.
          Default:
              #build: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
                     #build: false

    evip: #group name
       # Information about the Residence zone that the player can define.
       #Uncomment the lines below to mirror this config to other groups.
       #Mirror:
         #- 'group1'
         #- 'group2'
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: true
           # The maximum number of Residences a player can have.
           MaxResidences: 3
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 2
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 120
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 120
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 256
           # The lowest altitude this group is allowed to protect.
           MinHeight: 0
           # The highest altitude this group is allowed to protect.
           MaxHeight: 255
            # The maximum recursive depth that subzones can go.
            # A subzone within a subzone within the Residence zone would be a depth of 2.
            # Set to 0 to disable subzones.
           SubzoneDepth: 3
           # Whether or not to allow teleporting to Residences.
           CanTeleport: true
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: true
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
           # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
           ItemListAccess: true
       # Options relating to enter and leave messages on the residence.
       Messaging:
           # Whether or not the player can change the Residence enter and leave messages.
           CanChange: true
           # The default enter message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultEnter: Vitej v residenci %residence, vlastnene hracem %owner.
           # The default leave message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultLeave: Odesel jsi z residence %residence.
       # Options relating to the Lease system.
       Lease:
          # The maximum number of days to allow leases.
          MaxDays: 16
          # The number of days to add to the lease following a '/res lease renew' command.
          RenewIncrement: 14
       #Options related to the rent system
       Rent:
           #determines how many residences can be rented by players of this group at once
           MaxRents: 3
           #determines how many residences can be set for rent by players of this group at once
           MaxRentables: 3
       # Options relating to the Residence Economy.
       Economy:
          # Whether or not players in this group can buy other Residences that are for sale.
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: false
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 0
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 0
       # Flags are checked in the order:
       # 1: Player
       # 2: Group
       # 3: Owner
       # 4: If all others are undefined, reverts to default value (usually true).
       # Flag permissions default to false.
       # These flags settings override the globals.
       Flags:
          # Specifically allow or deny this group from changing certain flags.
          Permission:
               #build: true
          # Specifys the flags that are applied at residence creation for players of this group.
          Default:
              #build: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
                     #build: false

    mvip: #group name
       # Information about the Residence zone that the player can define.
       #Uncomment the lines below to mirror this config to other groups.
       #Mirror:
         #- 'group1'
         #- 'group2'
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: true
           # The maximum number of Residences a player can have.
           MaxResidences: 4
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 2
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 140
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 140
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 256
           # The lowest altitude this group is allowed to protect.
           MinHeight: 0
           # The highest altitude this group is allowed to protect.
           MaxHeight: 255
            # The maximum recursive depth that subzones can go.
            # A subzone within a subzone within the Residence zone would be a depth of 2.
            # Set to 0 to disable subzones.
           SubzoneDepth: 3
           # Whether or not to allow teleporting to Residences.
           CanTeleport: true
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: true
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
           # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
           ItemListAccess: true
       # Options relating to enter and leave messages on the residence.
       Messaging:
           # Whether or not the player can change the Residence enter and leave messages.
           CanChange: true
           # The default enter message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultEnter: Vitej v residenci %residence, vlastnene hracem %owner.
           # The default leave message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultLeave: Odesel jsi z residence %residence.
       # Options relating to the Lease system.
       Lease:
          # The maximum number of days to allow leases.
          MaxDays: 16
          # The number of days to add to the lease following a '/res lease renew' command.
          RenewIncrement: 14
       #Options related to the rent system
       Rent:
           #determines how many residences can be rented by players of this group at once
           MaxRents: 3
           #determines how many residences can be set for rent by players of this group at once
           MaxRentables: 3
       # Options relating to the Residence Economy.
       Economy:
          # Whether or not players in this group can buy other Residences that are for sale.
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: false
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 0
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 0
       # Flags are checked in the order:
       # 1: Player
       # 2: Group
       # 3: Owner
       # 4: If all others are undefined, reverts to default value (usually true).
       # Flag permissions default to false.
       # These flags settings override the globals.
       Flags:
          # Specifically allow or deny this group from changing certain flags.
          Permission:
               #build: true
          # Specifys the flags that are applied at residence creation for players of this group.
          Default:
              #build: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
    Boss: #group name
       # Information about the Residence zone that the player can define.
       #Uncomment the lines below to mirror this config to other groups.
       #Mirror:
         #- 'group1'
         #- 'group2'
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: true
           # The maximum number of Residences a player can have.
           MaxResidences: 10
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 5
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 160
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 160
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 256
           # The lowest altitude this group is allowed to protect.
           MinHeight: 0
           # The highest altitude this group is allowed to protect.
           MaxHeight: 255
            # The maximum recursive depth that subzones can go.
            # A subzone within a subzone within the Residence zone would be a depth of 2.
            # Set to 0 to disable subzones.
           SubzoneDepth: 5
           # Whether or not to allow teleporting to Residences.
           CanTeleport: true
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: true
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
           # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
           ItemListAccess: true
       # Options relating to enter and leave messages on the residence.
       Messaging:
           # Whether or not the player can change the Residence enter and leave messages.
           CanChange: true
           # The default enter message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultEnter: Vitej v residenci %residence, vlastnene hracem %owner.
           # The default leave message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultLeave: Odesel jsi z residence %residence.
       # Options relating to the Lease system.
       Lease:
          # The maximum number of days to allow leases.
          MaxDays: 16
          # The number of days to add to the lease following a '/res lease renew' command.
          RenewIncrement: 14
       #Options related to the rent system
       Rent:
           #determines how many residences can be rented by players of this group at once
           MaxRents: 3
           #determines how many residences can be set for rent by players of this group at once
           MaxRentables: 3
       # Options relating to the Residence Economy.
       Economy:
          # Whether or not players in this group can buy other Residences that are for sale.
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: false
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 0
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 0
       # Flags are checked in the order:
       # 1: Player
       # 2: Group
       # 3: Owner
       # 4: If all others are undefined, reverts to default value (usually true).
       # Flag permissions default to false.
       # These flags settings override the globals.
       Flags:
          # Specifically allow or deny this group from changing certain flags.
          Permission:
               #build: true
          # Specifys the flags that are applied at residence creation for players of this group.
          Default:
              #build: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
                     #build: false
                     #build: false

# You can manually specify the group a player is in below, this overrides their permissions group.
GroupAssignments:
     bekvon: default
     player: default

ItemList: #this is where you can create blacklists / whitelists
     DefaultList: #list name is not important, as long as it is unique. Its good to use a descripive name.
        #type of the list, can be blacklist, whitelist, or ignorelist
        Type: blacklist
        #If you want, you can have this list only apply to one world, otherwise it applys to all worlds
        #World: world
        #You can also have the list apply only to one group, otherwise it applys for all groups
        #Group: default
        #this is the actual list of material names that this list allows or dissallows
        #You can look up the material name by item ID in game by typing /res material <id>
        #Alternativly, you can simply use the item ID in the list, but its less descriptive and harder to see what the list allows or dissallows at a glance
        Items:
           - 'BEDROCK'
           - 'LAVA'
           - 'WATER'
           - 'STATIONARY_LAVA'
           - 'STATIONARY_WATER'
           - 'MOB_SPAWNER'
# Used to determine which major revision of Residence this config is from, dont change this.
ResidenceVersion: 2

Re: Nefunguje RESIDENCE na verzi: 1.8.8

Napsal: 30 pro 2015, 22:10
od Mc24
Kamaráde:D pitilon@seznam.cz Ty bys měl dostat nobelovu cenu :D protože to funguje...:D

Díky mooc :D K+ Jsem dal, kdybych mohl více tak ti dám i 20 :P