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Residence config

Napsal: 14 zář 2014, 11:41
od slamik
IP: 93.91.250.118:27875

Mohl by mi prosím někdo ochotný překontrolovat config pro residence? :) Díky
(Nechce mi ho to načíst a už ho dělám po třetí.)

Kód: Vybrat vše

#These are Global Settings for Residence.
Global:
    # This loads the <language>.yml file in the Residence Language folder
    # All Residence text comes from this file. (NOT DONE YET)
    Language: Czech
    # Wooden Hoe is the default selection tool for Residence.
    # You can change it to another item ID listed here: http://www.minecraftwiki.net/wiki/Data_values
    SelectionToolId: 271
    # This determins which tool you can use to see info on residences, default is String.
    # Simply equip this tool and hit a location inside the residence and it will display the info for it.
    InfoToolId: 287
    # The interval, in milliseconds, between movement checks.
    # Reducing this will increase the load on the server.
    # Increasing this will allow players to move further in movement restricted zones before they are teleported out.
    MoveCheckInterval: 500
    # The interval, in minutes, between residence saves.
    SaveInterval: 10
    # The default group to use if Permissions fails to attach or your not using Permissions.
    DefaultGroup: Hrac
    # Enable / Disable the Lease System.
    UseLeaseSystem: false
    # The interval, in minutes, between residence lease checks (if leases are enabled).
    LeaseCheckInterval: 10
    # Allows leases to automatically renew so long as the player has the money, if economy is disabled, this setting does nothing.
    LeaseAutoRenew: true
    # Whether or not to use the Permissions system in conjunction with this config.
    EnablePermissions: true
    # Set to true if NOT using Permissions or PermissionsBukkit, or using a really old version of Permissions
    LegacyPermissions: false
    # Enable / Disable Residence's Economy System (iConomy, MineConomy, Essentials, BOSEconomy, and RealEconomy supported).
    EnableEconomy: flase
    # Enables or disables the Rent System
    EnableRentSystem: false
    # The interval, in minutes, between residence rent expiration checks (if the rent system is enabled).
    RentCheckInterval: 10
    # Enable or disable residence chat channels.
    ResidenceChatEnable: true
    # Color of residence chat.
    ResidenceChatColor: DARK_AQUA
    # Whether or not to ignore the usual Permission flags and only allow OPs and groups with 'residence.admin' to change residences.
    AdminOnlyCommands: false
    # Setting this to true makes server OPs admins.
    AdminOPs: false
    # This is the name of the plugin you use for multiworld, if you dont have a multiworld plugin you can safely ignore this.
    # The only thing this does is check to make sure the multiworld plugin is enabled BEFORE Residence, to ensure properly loading residences for other worlds.
    MultiWorldPlugin: MiniWorlds
    # Setting this to true causes subzones to inherit flags from their parent zones.
    ResidenceFlagsInherit: true
    # Setting this to false will allow rented residences to be modified by the renting player.
    PreventRentModify: true
    # Setting this to false will cause residence to continue to load even if a error is detected in the save file.
    StopOnSaveFault: true
    # This is the residence name filter, that filters out invalid characters.  Google "Java RegEx" or "Java Regular Expressions" for more info on how they work.
    ResidenceNameRegex: '[^a-zA-Z0-9\\-\\_]'
    # Setting this to true sends a message to the console every time Residence does a rent expire check or a lease expire check.
    ShowIntervalMessages: false
    # Experimental - The following settings are lists of block IDs to be used as part of the checks for the "container" and "use" flags when using mods.
    CustomContainers: []
    CustomBothClick: []
    CustomRightClick: []
    # These are world flags that are applied when the player is NOT within a residence.
    Flags:
        Global: #these are default for all worlds unless specified below, they can be overridden per group
            use: true
            build: true
            ignite: true
            firespread: true
            damage: true
            creeper: true
            tnt: true
            pvp: false
        Server_zone: #here you can set flags for individual worlds, these override Global
            build: false
            use: true
            pvp: false
            animals: true
            monsters: false
            pvp: false
            flow: true
            move: true
            tp: flase
            piston: true
            tnt: false
            healing: true
            move: true
    FlagPermission:
        move: true
        build: true
        place: false
        destroy: false
        use: true
        container: true
        pvp: false
        tp: true
        ignite: true
        firespread: true
        bucket: false
        flow: true
        lavaflow: false
        waterflow: false
        creeper: false
        tnt: false
        monsters: true
        animals: true
        subzone: false
        healing: true
        piston: true
        diode: false
        lever: false
        button: false
        door: false
        table: false
        enchant: false
        brew: false
        bed: false
        cake: false
        note: false
        trample: false
        burn: false
        explode: false
        fireball: false
    # These are default flags applied to all residences from any user group.
    ResidenceDefault:
        build: false
        use: false
        container: false
        pvp: false
        tnt: false
        creeper: false
        flow: true
        piston: false
        ignite: false
        firespread: false
        monsters: false
        tnt: false
        tp: false
    CreatorDefault:
        move: true
        build: true
        use: true
        container: true
        tp: true
    GroupDefault:
        VIP: #group name
            move: true
         
# These groups correspond to the Permissions groups defined in your '<worldname>.yml'
Groups:
    Hrac: #group name
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: true
           # The maximum number of Residences a player can have.
           MaxResidences: 4
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 4
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 40
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 40
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 100
           # The lowest altitude this group is allowed to protect.
           MinHeight: 10
           # The highest altitude this group is allowed to protect.
           MaxHeight: 220
           SubzoneDepth: 0
           # Whether or not to allow teleporting to Residences.
           CanTeleport: true
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: true
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
           # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
           ItemListAccess: true
       # Options relating to enter and leave messages on the residence.
       Messaging:
           # Whether or not the player can change the Residence enter and leave messages.
           CanChange: true
           # The default enter message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultEnter: Nachazis se na pozemku hrace %owner.
           # The default leave message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultLeave: Opoustis soukromy pozemek.
       # Options relating to the Lease system.
       Lease:
          # The maximum number of days to allow leases.
          MaxDays: 16
          # The number of days to add to the lease following a '/res lease renew' command.
          RenewIncrement: 14
       #Options related to the rent system
       Rent:
           #determines how many residences can be rented by players of this group at once
           MaxRents: 3
           #determines how many residences can be set for rent by players of this group at once
           MaxRentables: 3
       # Options relating to the Residence Economy.
       Economy:
          # Whether or not players in this group can buy other Residences that are for sale.
          CanBuy: false
          # Whether or not players in this group can sell their Residences.
          CanSell: false
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 0.001
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 0.02
       Flags:
          # Specifically allow or deny this group from changing certain flags.
          Permission:
               #build: true
          # Specifys the flags that are applied at residence creation for players of this group.
          Default:
              #build: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                Server_zone: #or you can apply them by each individual world
                     #build: false

# You can manually specify the group a player is in below, this overrides their permissions group.
GroupAssignments:
     ExamplePlayer: Hrac
   
ItemList: #this is where you can create blacklists / whitelists
     DefaultList: #list name is not important, as long as it is unique. Its good to use a descripive name.
        #type of the list, can be blacklist, whitelist, or ignorelist
        Type: blacklist
        #If you want, you can have this list only apply to one world, otherwise it applys to all worlds
        #World: world
        #You can also have the list apply only to one group, otherwise it applys for all groups
        #Group: default
        #this is the actual list of material names that this list allows or dissallows
        #You can look up the material name by item ID in game by typing /res material <id>
        #Alternativly, you can simply use the item ID in the list, but its less descriptive and harder to see what the list allows or dissallows at a glance
        Items:
           - 'BEDROCK'
           - 'LAVA'
           - 'WATER'
           - 'STATIONARY_LAVA'
           - 'STATIONARY_WATER'
           - 'MOB_SPAWNER'
# Used to determine which major revision of Residence this config is from, dont change this.
ResidenceVersion: 2

Re: Residence config

Napsal: 14 zář 2014, 11:43
od Smexhy
Hodil si to do návodov...+ hoď config do code = Obrázek

Napsal: 14 zář 2014, 17:26
od slamik
Jsem tu poprvé na fóru takže ještě zmatkuji :D

Re: Residence config

Napsal: 14 zář 2014, 17:43
od Smexhy
Prekontrolovať v čom? Čo si menil/pridával ?

Re: Residence config

Napsal: 14 zář 2014, 19:39
od Rupynator
Možná je chyba v tom, že jak máš definovanou skupinu "Hrac" tak by tam mělo být "Default".
Teda za předpokladu, že nemáš v Permisích default skupinu pojmenovanou "Hrac".

Re: Residence config

Napsal: 14 zář 2014, 19:46
od Smexhy
Ty to chceš prekontrolovať, aby si sa vyhol problémom, alebo problém už nastal, a chceš, aby sme ti ho pomohli vyriešiť?

Napsal: 14 zář 2014, 19:56
od slamik
Mám pexy kde mam skupiny Hrac a VIP.
Ten config se mi nenačte a vezme si to svůj default z .jar

Re: Residence config

Napsal: 14 zář 2014, 20:03
od Rupynator
Možná tady je problém

Kód: Vybrat vše

    GroupDefault:
        VIP: #group name
            move: true

Re: Residence config

Napsal: 15 zář 2014, 11:15
od Smexhy
Nevypisuje ti nejakú chybu v konzoli? Obvykle tam aj napíše, presne na ktorom riadku a kde je chyba...poprípade sem hoď ešte permisseions.yml config...

Re: Residence config

Napsal: 18 zář 2014, 16:28
od nejento
Vyzkoušej takto:
Spoiler: zobrazit

Kód: Vybrat vše

#These are Global Settings for Residence.
Global:
    # This loads the <language>.yml file in the Residence Language folder
    # All Residence text comes from this file. (NOT DONE YET)
    Language: Czech
    # Wooden Hoe is the default selection tool for Residence.
    # You can change it to another item ID listed here: http://www.minecraftwiki.net/wiki/Data_values
    SelectionToolId: 271
    # This determins which tool you can use to see info on residences, default is String.
    # Simply equip this tool and hit a location inside the residence and it will display the info for it.
    InfoToolId: 287
    # The interval, in milliseconds, between movement checks.
    # Reducing this will increase the load on the server.
    # Increasing this will allow players to move further in movement restricted zones before they are teleported out.
    MoveCheckInterval: 500
    # The interval, in minutes, between residence saves.
    SaveInterval: 10
    # The default group to use if Permissions fails to attach or your not using Permissions.
    DefaultGroup: Hrac
    # Enable / Disable the Lease System.
    UseLeaseSystem: false
    # The interval, in minutes, between residence lease checks (if leases are enabled).
    LeaseCheckInterval: 10
    # Allows leases to automatically renew so long as the player has the money, if economy is disabled, this setting does nothing.
    LeaseAutoRenew: true
    # Whether or not to use the Permissions system in conjunction with this config.
    EnablePermissions: true
    # Set to true if NOT using Permissions or PermissionsBukkit, or using a really old version of Permissions
    LegacyPermissions: false
    # Enable / Disable Residence's Economy System (iConomy, MineConomy, Essentials, BOSEconomy, and RealEconomy supported).
    EnableEconomy: flase
    # Enables or disables the Rent System
    EnableRentSystem: false
    # The interval, in minutes, between residence rent expiration checks (if the rent system is enabled).
    RentCheckInterval: 10
    # Enable or disable residence chat channels.
    ResidenceChatEnable: true
    # Color of residence chat.
    ResidenceChatColor: DARK_AQUA
    # Whether or not to ignore the usual Permission flags and only allow OPs and groups with 'residence.admin' to change residences.
    AdminOnlyCommands: false
    # Setting this to true makes server OPs admins.
    AdminOPs: false
    # This is the name of the plugin you use for multiworld, if you dont have a multiworld plugin you can safely ignore this.
    # The only thing this does is check to make sure the multiworld plugin is enabled BEFORE Residence, to ensure properly loading residences for other worlds.
    MultiWorldPlugin: MiniWorlds
    # Setting this to true causes subzones to inherit flags from their parent zones.
    ResidenceFlagsInherit: true
    # Setting this to false will allow rented residences to be modified by the renting player.
    PreventRentModify: true
    # Setting this to false will cause residence to continue to load even if a error is detected in the save file.
    StopOnSaveFault: true
    # This is the residence name filter, that filters out invalid characters.  Google "Java RegEx" or "Java Regular Expressions" for more info on how they work.
    ResidenceNameRegex: '[^a-zA-Z0-9\\-\\_]'
    # Setting this to true sends a message to the console every time Residence does a rent expire check or a lease expire check.
    ShowIntervalMessages: false
    # Experimental - The following settings are lists of block IDs to be used as part of the checks for the "container" and "use" flags when using mods.
    CustomContainers: []
    CustomBothClick: []
    CustomRightClick: []
    # These are world flags that are applied when the player is NOT within a residence.
    Flags:
        Global: #these are default for all worlds unless specified below, they can be overridden per group
            use: true
            build: true
            ignite: true
            firespread: true
            damage: true
            creeper: true
            tnt: true
            pvp: false
        Server_zone: #here you can set flags for individual worlds, these override Global
            build: false
            use: true
            pvp: false
            animals: true
            monsters: false
            pvp: false
            flow: true
            move: true
            tp: flase
            piston: true
            tnt: false
            healing: true
            move: true
    FlagPermission:
        move: true
        build: true
        place: false
        destroy: false
        use: true
        container: true
        pvp: false
        tp: true
        ignite: true
        firespread: true
        bucket: false
        flow: true
        lavaflow: false
        waterflow: false
        creeper: false
        tnt: false
        monsters: true
        animals: true
        subzone: false
        healing: true
        piston: true
        diode: false
        lever: false
        button: false
        door: false
        table: false
        enchant: false
        brew: false
        bed: false
        cake: false
        note: false
        trample: false
        burn: false
        explode: false
        fireball: false
    # These are default flags applied to all residences from any user group.
    ResidenceDefault:
        build: false
        use: false
        container: false
        pvp: false
        tnt: false
        creeper: false
        flow: true
        piston: false
        ignite: false
        firespread: false
        monsters: false
        tnt: false
        tp: false
    CreatorDefault:
        move: true
        build: true
        use: true
        container: true
        tp: true
    GroupDefault:
        VIP: #group name
            move: true

# These groups correspond to the Permissions groups defined in your '<worldname>.yml'
Groups:
    Hrac: #group name
        Residence:
            # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
            CanCreate: true
            # The maximum number of Residences a player can have.
            MaxResidences: 4
            # The maximum number of physical areas a residence can have.
            MaxAreasPerResidence: 4
            # The maximum number of blocks a Residence can be, East to West (X).
            MaxEastWest: 40
            # The maximum number of blocks a Residence can be, North to South (Z).
            MaxNorthSouth: 40
            # The maximum number of blocks a Residence can be, High to Low (Y).
            MaxUpDown: 100
            # The lowest altitude this group is allowed to protect.
            MinHeight: 10
            # The highest altitude this group is allowed to protect.
            MaxHeight: 220
            SubzoneDepth: 0
            # Whether or not to allow teleporting to Residences.
            CanTeleport: true
            # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
            Unstuck: true
            # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
            SelectCommandAccess: true
            # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
            ItemListAccess: true
        # Options relating to enter and leave messages on the residence.
        Messaging:
            # Whether or not the player can change the Residence enter and leave messages.
            CanChange: true
            # The default enter message to apply to new Residences created by players in this group.
            # Leaving the message blank will disable it.
            DefaultEnter: Nachazis se na pozemku hrace %owner.
            # The default leave message to apply to new Residences created by players in this group.
            # Leaving the message blank will disable it.
            DefaultLeave: Opoustis soukromy pozemek.
        # Options relating to the Lease system.
        Lease:
            # The maximum number of days to allow leases.
            MaxDays: 16
            # The number of days to add to the lease following a '/res lease renew' command.
            RenewIncrement: 14
        #Options related to the rent system
        Rent:
            #determines how many residences can be rented by players of this group at once
            MaxRents: 3
            #determines how many residences can be set for rent by players of this group at once
            MaxRentables: 3
        # Options relating to the Residence Economy.
        Economy:
            # Whether or not players in this group can buy other Residences that are for sale.
            CanBuy: false
            # Whether or not players in this group can sell their Residences.
            CanSell: false
            # Whether or not to ignore the Residence size/count limits when buying a residence.
            IgnoreLimits: false
            # The cost, per block, of making a new Residence or adding a area to it.
            BuyCost: 0.001
            # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
            RenewCost: 0.02
        Flags:
            # Specifically allow or deny this group from changing certain flags.
            Permission:
                #build: true
            # Specifys the flags that are applied at residence creation for players of this group.
            Default:
                #build: true
            # Specifys the flags that are applied at to the creator at residence creation.
            CreatorDefault:
                #build: true
            # Specifys the flags that are applied to other groups for this residence, at creation.
            GroupDefault:
                #default: #group name
                    #build: false
            #these flags are applied specifically to this group whenever they are outside a residence
            #these flags will override the flags at the top, under the Global section.
            World:
                Global: #these flags will apply to all worlds
                    #build: false
                Server_zone: #or you can apply them by each individual world
                    #build: false

# You can manually specify the group a player is in below, this overrides their permissions group.
GroupAssignments:
    ExamplePlayer: Hrac

ItemList: #this is where you can create blacklists / whitelists
    DefaultList: #list name is not important, as long as it is unique. Its good to use a descripive name.
        #type of the list, can be blacklist, whitelist, or ignorelist
        Type: blacklist
        #If you want, you can have this list only apply to one world, otherwise it applys to all worlds
        #World: world
        #You can also have the list apply only to one group, otherwise it applys for all groups
        #Group: default
        #this is the actual list of material names that this list allows or dissallows
        #You can look up the material name by item ID in game by typing /res material <id>
        #Alternativly, you can simply use the item ID in the list, but its less descriptive and harder to see what the list allows or dissallows at a glance
        Items:
            - 'BEDROCK'
            - 'LAVA'
            - 'WATER'
            - 'STATIONARY_LAVA'
            - 'STATIONARY_WATER'
            - 'MOB_SPAWNER'
# Used to determine which major revision of Residence this config is from, dont change this.
ResidenceVersion: 2