Annihilation
Napsal: 22 srp 2014, 11:06
od Old
93.91.250.136:27475
Ahoj. Stáhnul jsem si plugin Annihilation: http://dev.bukkit.org/bukkit-plugins/an ... mini-game/ Plugin jsem nahrál vše fungovalo doté doby než jsme dal /anni start. To mi napsalo: The game cannot start!
Examplemapconfing:
To samé jsme zkopíroval do confingu, v kterém nic nebylo:
confing:
a pak jsem tam nahrál ktomu maps.yml
canyon a lobby mám odsuď: https://www.youtube.com/watch?v=QIKJtCcpfjA
Nevíte co stím? Samozřejmě dávám karmu+
Ahoj. Stáhnul jsem si plugin Annihilation: http://dev.bukkit.org/bukkit-plugins/an ... mini-game/ Plugin jsem nahrál vše fungovalo doté doby než jsme dal /anni start. To mi napsalo: The game cannot start!
Examplemapconfing:
Spoiler: zobrazit
Kód: Vybrat vše
#
# Annihilation Plugin Example Map Configuration File
#
# This file is copied over the first time you start the plugin.
# The goal of this file is to give you a general idea of what a configuration file for a map should
# look like.
# For a detailed guide to making a map config file, Look here:
# http://dev.bukkit.org/bukkit-plugins/annihilation-mini-game/pages/configuration/
#
# For some Annihilation maps and configuration files already set up them, go Here:
# http://dev.bukkit.org/bukkit-plugins/annihilation-mini-game/pages/provided-maps-and-configs/
PeopleUntilCountdownBegins: 120
UseDefaultClasses: true
UseDefaultArmor: true
TimeBetweenPhases: 10
TimeBetweenPhasesUnit: MINUTES
ReplaceDiamondsWith: EXAMPLE
MainWorld: Put the World where the game will run here. HINT, The name of the worlds folder
Teams:
Red:
Nexus:
Health: 0
Location:
World: world
X: 0
Y: 0
Z: 0
Type: EXAMPLE
Spawns:
'1':
Location:
X: 0
Y: 0
Z: 0
World: world
'2':
Location:
X: 0
Y: 0
Z: 0
World: world
EnderFurnaces:
'1':
Location:
X: 0
Y: 0
Z: 0
World: world
Green:
Nexus:
Health: 0
Location:
World: world
X: 0
Y: 0
Z: 0
Type: EXAMPLE
Spawns:
'1':
Location:
X: 0
Y: 0
Z: 0
World: world
'2':
Location:
X: 0
Y: 0
Z: 0
World: world
EnderFurnaces:
'1':
Location:
X: 0
Y: 0
Z: 0
World: world
Blue:
Nexus:
Health: 0
Location:
World: world
X: 0
Y: 0
Z: 0
Type: EXAMPLE
Spawns:
'1':
Location:
X: 0
Y: 0
Z: 0
World: world
'2':
Location:
X: 0
Y: 0
Z: 0
World: world
EnderFurnaces:
'1':
Location:
X: 0
Y: 0
Z: 0
World: world
Yellow:
Nexus:
Health: 0
Location:
World: world
X: 0
Y: 0
Z: 0
Type: EXAMPLE
Spawns:
'1':
Location:
X: 0
Y: 0
Z: 0
World: world
'2':
Location:
X: 0
Y: 0
Z: 0
World: world
EnderFurnaces:
'1':
Location:
X: 0
Y: 0
Z: 0
World: world
RegeneratingBlocks:
COAL_ORE0:
Material: COAL_ORE
MaterialData: -1
Time: 10
Unit: SECONDS
Regenerate: true
CobbleReplace: true
NaturalBreak: false
XP: 2
Product: COAL
ProductData: -1
Amount: '1'
Effect: 'null'
IRON_ORE0:
Material: IRON_ORE
MaterialData: -1
Time: 20
Unit: SECONDS
Regenerate: true
CobbleReplace: true
NaturalBreak: false
XP: 3
Product: IRON_ORE
ProductData: -1
Amount: '1'
Effect: 'null'
GOLD_ORE0:
Material: GOLD_ORE
MaterialData: -1
Time: 20
Unit: SECONDS
Regenerate: true
CobbleReplace: true
NaturalBreak: false
XP: 6
Product: GOLD_ORE
ProductData: -1
Amount: '1'
Effect: 'null'
EMERALD_ORE0:
Material: EMERALD_ORE
MaterialData: -1
Time: 1
Unit: MINUTES
Regenerate: true
CobbleReplace: true
NaturalBreak: false
XP: 7
Product: EMERALD
ProductData: -1
Amount: '1'
Effect: 'null'
DIAMOND_ORE0:
Material: DIAMOND_ORE
MaterialData: -1
Time: 20
Unit: SECONDS
Regenerate: true
CobbleReplace: true
NaturalBreak: false
XP: 7
Product: DIAMOND
ProductData: -1
Amount: '1'
Effect: 'null'
GLOWING_REDSTONE_ORE0:
Material: GLOWING_REDSTONE_ORE
MaterialData: -1
Time: 20
Unit: SECONDS
Regenerate: true
CobbleReplace: true
NaturalBreak: true
XP: 4
Product: REDSTONE
ProductData: -1
Amount: '0'
Effect: 'null'
REDSTONE_ORE0:
Material: REDSTONE_ORE
MaterialData: -1
Time: 20
Unit: SECONDS
Regenerate: true
CobbleReplace: true
NaturalBreak: true
XP: 4
Product: REDSTONE
ProductData: -1
Amount: '0'
Effect: 'null'
LAPIS_ORE0:
Material: LAPIS_ORE
MaterialData: -1
Time: 20
Unit: SECONDS
Regenerate: true
CobbleReplace: true
NaturalBreak: true
XP: 4
Product: INK_SACK
ProductData: 4
Amount: '0'
Effect: 'null'
GRAVEL0:
Material: GRAVEL
MaterialData: -1
Time: 20
Unit: SECONDS
Regenerate: true
CobbleReplace: true
NaturalBreak: false
XP: 1
Product: GRAVEL
ProductData: -1
Amount: '1'
Effect: gravel
LOG0:
Material: LOG
MaterialData: 0
Time: 10
Unit: SECONDS
Regenerate: true
CobbleReplace: false
NaturalBreak: false
XP: 1
Product: LOG
ProductData: 0
Amount: '1'
Effect: 'null'
LOG4:
Material: LOG
MaterialData: 4
Time: 10
Unit: SECONDS
Regenerate: true
CobbleReplace: false
NaturalBreak: false
XP: 1
Product: LOG
ProductData: 0
Amount: '1'
Effect: 'null'
LOG8:
Material: LOG
MaterialData: 8
Time: 10
Unit: SECONDS
Regenerate: true
CobbleReplace: false
NaturalBreak: false
XP: 1
Product: LOG
ProductData: 0
Amount: '1'
Effect: 'null'
LOG12:
Material: LOG
MaterialData: 12
Time: 10
Unit: SECONDS
Regenerate: true
CobbleReplace: false
NaturalBreak: false
XP: 1
Product: LOG
ProductData: 0
Amount: '1'
Effect: 'null'
LOG1:
Material: LOG
MaterialData: 1
Time: 10
Unit: SECONDS
Regenerate: true
CobbleReplace: false
NaturalBreak: false
XP: 1
Product: LOG
ProductData: 1
Amount: '1'
Effect: 'null'
LOG5:
Material: LOG
MaterialData: 5
Time: 10
Unit: SECONDS
Regenerate: true
CobbleReplace: false
NaturalBreak: false
XP: 1
Product: LOG
ProductData: 1
Amount: '1'
Effect: 'null'
LOG9:
Material: LOG
MaterialData: 9
Time: 10
Unit: SECONDS
Regenerate: true
CobbleReplace: false
NaturalBreak: false
XP: 1
Product: LOG
ProductData: 1
Amount: '1'
Effect: 'null'
LOG13:
Material: LOG
MaterialData: 13
Time: 10
Unit: SECONDS
Regenerate: true
CobbleReplace: false
NaturalBreak: false
XP: 1
Product: LOG
ProductData: 1
Amount: '1'
Effect: 'null'
LOG2:
Material: LOG
MaterialData: 2
Time: 10
Unit: SECONDS
Regenerate: true
CobbleReplace: false
NaturalBreak: false
XP: 1
Product: LOG
ProductData: 2
Amount: '1'
Effect: 'null'
LOG6:
Material: LOG
MaterialData: 6
Time: 10
Unit: SECONDS
Regenerate: true
CobbleReplace: false
NaturalBreak: false
XP: 1
Product: LOG
ProductData: 2
Amount: '1'
Effect: 'null'
LOG10:
Material: LOG
MaterialData: 10
Time: 10
Unit: SECONDS
Regenerate: true
CobbleReplace: false
NaturalBreak: false
XP: 1
Product: LOG
ProductData: 2
Amount: '1'
Effect: 'null'
LOG14:
Material: LOG
MaterialData: 14
Time: 10
Unit: SECONDS
Regenerate: true
CobbleReplace: false
NaturalBreak: false
XP: 1
Product: LOG
ProductData: 2
Amount: '1'
Effect: 'null'
LOG3:
Material: LOG
MaterialData: 3
Time: 10
Unit: SECONDS
Regenerate: true
CobbleReplace: false
NaturalBreak: false
XP: 1
Product: LOG
ProductData: 3
Amount: '1'
Effect: 'null'
LOG7:
Material: LOG
MaterialData: 7
Time: 10
Unit: SECONDS
Regenerate: true
CobbleReplace: false
NaturalBreak: false
XP: 1
Product: LOG
ProductData: 3
Amount: '1'
Effect: 'null'
LOG11:
Material: LOG
MaterialData: 11
Time: 10
Unit: SECONDS
Regenerate: true
CobbleReplace: false
NaturalBreak: false
XP: 1
Product: LOG
ProductData: 3
Amount: '1'
Effect: 'null'
LOG15:
Material: LOG
MaterialData: 15
Time: 10
Unit: SECONDS
Regenerate: true
CobbleReplace: false
NaturalBreak: false
XP: 1
Product: LOG
ProductData: 3
Amount: '1'
Effect: 'null'
COBBLESTONE0:
Material: COBBLESTONE
MaterialData: -1
Time: 0
Unit: SECONDS
Regenerate: false
CobbleReplace: false
NaturalBreak: false
XP: 4
Product: REDSTONE
ProductData: -1
Amount: '0'
Effect: 'null'
MELON_BLOCK0:
Material: MELON_BLOCK
MaterialData: -1
Time: 10
Unit: SECONDS
Regenerate: true
CobbleReplace: false
NaturalBreak: true
XP: 0
Product: MELON
ProductData: -1
Amount: '0'
Effect: 'null'
Phases:
phase1:
Number: 1
Multiplier: 1
InvincibleNexuses: true
Message: Each Team's Nexus is invincible.
phase2:
Number: 2
Multiplier: 1
Message: ''
phase3:
Number: 3
Multiplier: 1
DiamondsSpawn: true
BossesSpawn: true
DenyJoins: true
Message: Diamonds and Boss Mobs will now spawn!
phase4:
Number: 4
Multiplier: 1
DenyJoins: true
Message: ''
phase5:
Number: 5
DenyJoins: true
Multiplier: 2
Message: �c2x Nexus Damage
LobbyLocation:
X: 0.0000000
Y: 0.0000000
Z: 0.0000000
World: world
Pitch: 0.0000000
Yaw: 0.0000000
DiamondSpawns:
Loc1:
X: 0
Y: 0
Z: 0
World: world
Loc2:
X: 0
Y: 0
Z: 0
World: world
Loc3:
X: 0
Y: 0
Z: 0
World: world
Loc4:
X: 0
Y: 0
Z: 0
World: world
Loc5:
X: 0
Y: 0
Z: 0
World: world
Bosses:
Ferwin:
Location:
X: 0
Y: 0
Z: 0
World: world
ChestLocation:
X: 0
Y: 0
Z: 0
World: world
Celariel:
Location:
X: 0
Y: 0
Z: 0
World: world
ChestLocation:
X: 0
Y: 0
Z: 0
World: world
Signs:
Red:
'1':
X: 0
Y: 0
Z: 0
World: world
Green:
'1':
X: 0
Y: 0
Z: 0
World: world
Blue:
'1':
X: 0
Y: 0
Z: 0
World: world
Yellow:
'1':
X: 0
Y: 0
Z: 0
World: world
To samé jsme zkopíroval do confingu, v kterém nic nebylo:
confing:
Spoiler: zobrazit
Kód: Vybrat vše
#
# Annihilation Plugin Example Map Configuration File
#
# This file is copied over the first time you start the plugin.
# The goal of this file is to give you a general idea of what a configuration file for a map should
# look like.
# For a detailed guide to making a map config file, Look here:
# http://dev.bukkit.org/bukkit-plugins/annihilation-mini-game/pages/configuration/
#
# For some Annihilation maps and configuration files already set up them, go Here:
# http://dev.bukkit.org/bukkit-plugins/annihilation-mini-game/pages/provided-maps-and-configs/
PeopleUntilCountdownBegins: 120
UseDefaultClasses: true
UseDefaultArmor: true
TimeBetweenPhases: 10
TimeBetweenPhasesUnit: MINUTES
ReplaceDiamondsWith: EXAMPLE
MainWorld: Put the World where the game will run here. HINT, The name of the worlds folder
Teams:
Red:
Nexus:
Health: 0
Location:
World: world
X: 0
Y: 0
Z: 0
Type: EXAMPLE
Spawns:
'1':
Location:
X: 0
Y: 0
Z: 0
World: world
'2':
Location:
X: 0
Y: 0
Z: 0
World: world
EnderFurnaces:
'1':
Location:
X: 0
Y: 0
Z: 0
World: world
Green:
Nexus:
Health: 0
Location:
World: world
X: 0
Y: 0
Z: 0
Type: EXAMPLE
Spawns:
'1':
Location:
X: 0
Y: 0
Z: 0
World: world
'2':
Location:
X: 0
Y: 0
Z: 0
World: world
EnderFurnaces:
'1':
Location:
X: 0
Y: 0
Z: 0
World: world
Blue:
Nexus:
Health: 0
Location:
World: world
X: 0
Y: 0
Z: 0
Type: EXAMPLE
Spawns:
'1':
Location:
X: 0
Y: 0
Z: 0
World: world
'2':
Location:
X: 0
Y: 0
Z: 0
World: world
EnderFurnaces:
'1':
Location:
X: 0
Y: 0
Z: 0
World: world
Yellow:
Nexus:
Health: 0
Location:
World: world
X: 0
Y: 0
Z: 0
Type: EXAMPLE
Spawns:
'1':
Location:
X: 0
Y: 0
Z: 0
World: world
'2':
Location:
X: 0
Y: 0
Z: 0
World: world
EnderFurnaces:
'1':
Location:
X: 0
Y: 0
Z: 0
World: world
RegeneratingBlocks:
COAL_ORE0:
Material: COAL_ORE
MaterialData: -1
Time: 10
Unit: SECONDS
Regenerate: true
CobbleReplace: true
NaturalBreak: false
XP: 2
Product: COAL
ProductData: -1
Amount: '1'
Effect: 'null'
IRON_ORE0:
Material: IRON_ORE
MaterialData: -1
Time: 20
Unit: SECONDS
Regenerate: true
CobbleReplace: true
NaturalBreak: false
XP: 3
Product: IRON_ORE
ProductData: -1
Amount: '1'
Effect: 'null'
GOLD_ORE0:
Material: GOLD_ORE
MaterialData: -1
Time: 20
Unit: SECONDS
Regenerate: true
CobbleReplace: true
NaturalBreak: false
XP: 6
Product: GOLD_ORE
ProductData: -1
Amount: '1'
Effect: 'null'
EMERALD_ORE0:
Material: EMERALD_ORE
MaterialData: -1
Time: 1
Unit: MINUTES
Regenerate: true
CobbleReplace: true
NaturalBreak: false
XP: 7
Product: EMERALD
ProductData: -1
Amount: '1'
Effect: 'null'
DIAMOND_ORE0:
Material: DIAMOND_ORE
MaterialData: -1
Time: 20
Unit: SECONDS
Regenerate: true
CobbleReplace: true
NaturalBreak: false
XP: 7
Product: DIAMOND
ProductData: -1
Amount: '1'
Effect: 'null'
GLOWING_REDSTONE_ORE0:
Material: GLOWING_REDSTONE_ORE
MaterialData: -1
Time: 20
Unit: SECONDS
Regenerate: true
CobbleReplace: true
NaturalBreak: true
XP: 4
Product: REDSTONE
ProductData: -1
Amount: '0'
Effect: 'null'
REDSTONE_ORE0:
Material: REDSTONE_ORE
MaterialData: -1
Time: 20
Unit: SECONDS
Regenerate: true
CobbleReplace: true
NaturalBreak: true
XP: 4
Product: REDSTONE
ProductData: -1
Amount: '0'
Effect: 'null'
LAPIS_ORE0:
Material: LAPIS_ORE
MaterialData: -1
Time: 20
Unit: SECONDS
Regenerate: true
CobbleReplace: true
NaturalBreak: true
XP: 4
Product: INK_SACK
ProductData: 4
Amount: '0'
Effect: 'null'
GRAVEL0:
Material: GRAVEL
MaterialData: -1
Time: 20
Unit: SECONDS
Regenerate: true
CobbleReplace: true
NaturalBreak: false
XP: 1
Product: GRAVEL
ProductData: -1
Amount: '1'
Effect: gravel
LOG0:
Material: LOG
MaterialData: 0
Time: 10
Unit: SECONDS
Regenerate: true
CobbleReplace: false
NaturalBreak: false
XP: 1
Product: LOG
ProductData: 0
Amount: '1'
Effect: 'null'
LOG4:
Material: LOG
MaterialData: 4
Time: 10
Unit: SECONDS
Regenerate: true
CobbleReplace: false
NaturalBreak: false
XP: 1
Product: LOG
ProductData: 0
Amount: '1'
Effect: 'null'
LOG8:
Material: LOG
MaterialData: 8
Time: 10
Unit: SECONDS
Regenerate: true
CobbleReplace: false
NaturalBreak: false
XP: 1
Product: LOG
ProductData: 0
Amount: '1'
Effect: 'null'
LOG12:
Material: LOG
MaterialData: 12
Time: 10
Unit: SECONDS
Regenerate: true
CobbleReplace: false
NaturalBreak: false
XP: 1
Product: LOG
ProductData: 0
Amount: '1'
Effect: 'null'
LOG1:
Material: LOG
MaterialData: 1
Time: 10
Unit: SECONDS
Regenerate: true
CobbleReplace: false
NaturalBreak: false
XP: 1
Product: LOG
ProductData: 1
Amount: '1'
Effect: 'null'
LOG5:
Material: LOG
MaterialData: 5
Time: 10
Unit: SECONDS
Regenerate: true
CobbleReplace: false
NaturalBreak: false
XP: 1
Product: LOG
ProductData: 1
Amount: '1'
Effect: 'null'
LOG9:
Material: LOG
MaterialData: 9
Time: 10
Unit: SECONDS
Regenerate: true
CobbleReplace: false
NaturalBreak: false
XP: 1
Product: LOG
ProductData: 1
Amount: '1'
Effect: 'null'
LOG13:
Material: LOG
MaterialData: 13
Time: 10
Unit: SECONDS
Regenerate: true
CobbleReplace: false
NaturalBreak: false
XP: 1
Product: LOG
ProductData: 1
Amount: '1'
Effect: 'null'
LOG2:
Material: LOG
MaterialData: 2
Time: 10
Unit: SECONDS
Regenerate: true
CobbleReplace: false
NaturalBreak: false
XP: 1
Product: LOG
ProductData: 2
Amount: '1'
Effect: 'null'
LOG6:
Material: LOG
MaterialData: 6
Time: 10
Unit: SECONDS
Regenerate: true
CobbleReplace: false
NaturalBreak: false
XP: 1
Product: LOG
ProductData: 2
Amount: '1'
Effect: 'null'
LOG10:
Material: LOG
MaterialData: 10
Time: 10
Unit: SECONDS
Regenerate: true
CobbleReplace: false
NaturalBreak: false
XP: 1
Product: LOG
ProductData: 2
Amount: '1'
Effect: 'null'
LOG14:
Material: LOG
MaterialData: 14
Time: 10
Unit: SECONDS
Regenerate: true
CobbleReplace: false
NaturalBreak: false
XP: 1
Product: LOG
ProductData: 2
Amount: '1'
Effect: 'null'
LOG3:
Material: LOG
MaterialData: 3
Time: 10
Unit: SECONDS
Regenerate: true
CobbleReplace: false
NaturalBreak: false
XP: 1
Product: LOG
ProductData: 3
Amount: '1'
Effect: 'null'
LOG7:
Material: LOG
MaterialData: 7
Time: 10
Unit: SECONDS
Regenerate: true
CobbleReplace: false
NaturalBreak: false
XP: 1
Product: LOG
ProductData: 3
Amount: '1'
Effect: 'null'
LOG11:
Material: LOG
MaterialData: 11
Time: 10
Unit: SECONDS
Regenerate: true
CobbleReplace: false
NaturalBreak: false
XP: 1
Product: LOG
ProductData: 3
Amount: '1'
Effect: 'null'
LOG15:
Material: LOG
MaterialData: 15
Time: 10
Unit: SECONDS
Regenerate: true
CobbleReplace: false
NaturalBreak: false
XP: 1
Product: LOG
ProductData: 3
Amount: '1'
Effect: 'null'
COBBLESTONE0:
Material: COBBLESTONE
MaterialData: -1
Time: 0
Unit: SECONDS
Regenerate: false
CobbleReplace: false
NaturalBreak: false
XP: 4
Product: REDSTONE
ProductData: -1
Amount: '0'
Effect: 'null'
MELON_BLOCK0:
Material: MELON_BLOCK
MaterialData: -1
Time: 10
Unit: SECONDS
Regenerate: true
CobbleReplace: false
NaturalBreak: true
XP: 0
Product: MELON
ProductData: -1
Amount: '0'
Effect: 'null'
Phases:
phase1:
Number: 1
Multiplier: 1
InvincibleNexuses: true
Message: Each Team's Nexus is invincible.
phase2:
Number: 2
Multiplier: 1
Message: ''
phase3:
Number: 3
Multiplier: 1
DiamondsSpawn: true
BossesSpawn: true
DenyJoins: true
Message: Diamonds and Boss Mobs will now spawn!
phase4:
Number: 4
Multiplier: 1
DenyJoins: true
Message: ''
phase5:
Number: 5
DenyJoins: true
Multiplier: 2
Message: �c2x Nexus Damage
LobbyLocation:
X: 0.0000000
Y: 0.0000000
Z: 0.0000000
World: world
Pitch: 0.0000000
Yaw: 0.0000000
DiamondSpawns:
Loc1:
X: 0
Y: 0
Z: 0
World: world
Loc2:
X: 0
Y: 0
Z: 0
World: world
Loc3:
X: 0
Y: 0
Z: 0
World: world
Loc4:
X: 0
Y: 0
Z: 0
World: world
Loc5:
X: 0
Y: 0
Z: 0
World: world
Bosses:
Ferwin:
Location:
X: 0
Y: 0
Z: 0
World: world
ChestLocation:
X: 0
Y: 0
Z: 0
World: world
Celariel:
Location:
X: 0
Y: 0
Z: 0
World: world
ChestLocation:
X: 0
Y: 0
Z: 0
World: world
Signs:
Red:
'1':
X: 0
Y: 0
Z: 0
World: world
Green:
'1':
X: 0
Y: 0
Z: 0
World: world
Blue:
'1':
X: 0
Y: 0
Z: 0
World: world
Yellow:
'1':
X: 0
Y: 0
Z: 0
World: world
a pak jsem tam nahrál ktomu maps.yml
Spoiler: zobrazit
Kód: Vybrat vše
# Locations are formatted as following:
# "x,y,z"
# or, if you would like to add yaw/pitch
# "x,y,z,yaw,pitch"
canyon:
# Spawn points for each team, can have as many entries as you like.
# At least one required.
spawns:
red:
- "-114,74,233"
yellow:
- "231,74,244"
green:
- "238,74,-109"
blue:
- "-106,74,-119"
# Nexuses for each team, only one nexus each.
# Required.
nexuses:
red: "-114,70,238"
yellow: "238,70,239"
green: "239,70,-113"
blue: "-113,70,-114"
# Ender furnaces for each team, only one each.
# Optional.
furnaces:
red: "-112,73,228"
yellow: "228,73,237"
green: "237,73,-102"
blue: "-103,73,-112"
# Ender brewing stands for each team, only one each.
# Optional.
brewingstands:
red: "-20,65,-20"
yellow: "-20,65,20"
green: "20,65,20"
blue: "20,65,-20"
# Ender chests for each team, only one each.
# Optional.
enderchests:
red: "-21,65,-21"
yellow: "-21,65,21"
green: "21,65,21"
blue: "21,65,-21"
# Diamond locations, can have as many as you like.
# Optional, but highly recommended.
diamonds:
- "71,71,57"
- "50,60,58"
- "44,72,74"
- "70,70,75"
- "58,67,62"
# Boss Configuration.
# Optional.
bosses:
boss1:
name: "&bCelariel"
spawn: "64,29,193"
chest: "66,29,188e"
hearts: 100
boss2:
name: "&cFirwen"
spawn: "61,29,-68"
chest: "59,29,-62"
hearts: 100
# The spawn location for the lobby world.
# Mandatory.
lobby:
spawn: "0,32,0"
# Team join sign locations.
# Optional, but highly recommended.
signs:
red:
- "-2,23,-2"
- "-3,23,-1"
yellow:
- "2,23,-2"
- "1,23,-1"
green:
- "2,23,2"
- "1,23,3"
blue:
- "-2,23,2"
- "-3,23,3"
canyon a lobby mám odsuď: https://www.youtube.com/watch?v=QIKJtCcpfjA
Nevíte co stím? Samozřejmě dávám karmu+
