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Head drop
Napsal: 16 led 2014, 19:10
od adam1999
93.91.250.135:27237
Prosím vás aký je plugin nato že ak hráč zabije hráča vypadne mu s neho hlava Skúšal som aj HeadHunt a ine ale skoro v každom padali tie hlavi len náhodne alebo vobec. Prosim vas mohli by ste my sem dať volaky plugin čo keď zabijem hráča padne my s neho hlava na 100%? Pripadne ukazali kde to natstavím. Odpoveď karma +
Re: Head drop
Napsal: 16 led 2014, 22:01
od nejento
Nemá ten plugin, co jsi stáhnul třeba nějaké nastavení, aby se dala ta pravděpodobnost upravit?
Re: Head drop
Napsal: 17 led 2014, 00:01
od marty_
napr PLAYERHEADS to ma

Kód: Vybrat vše
# PlayerHeads Configuration
# Defaults/explanation:
# pkonly: true [true/false] When true trophies only drop when a player kills another player (as opposed to self drowning, etc)
# droprate: 0.05 [0.0 -> 1.0] Chance that a trophy will drop when a player dies (1 is 100%, 0 is never)
# lootingrate: 0.1 [0.0 -> 1.0] Increases all droprates by lootingrate percent per looting level when a enchanted weapon is used (1 is 100%, 0 is never)
# clickinfo: false [true/false] When a player head is clicked the player name will be displayed
# mobpkonly: true [true/false] When true mob trophies only drop when a player kills the mob (as opposed to a lava blade or fall death)
# creeperdroprate: 0.005 [0.0 -> 1.0] Chance that a mob trophy will drop when a creeper dies (1 is 100%, 0 is never)
# zombiedroprate: 0.002 [0.0 -> 1.0] Chance that a mob trophy will drop when a zombie dies (1 is 100%, 0 is never)
# skeletondroprate: 0.002 [0.0 -> 1.0] Chance that a mob trophy will drop when a skeleton dies (1 is 100%, 0 is never)
# witherdroprate: 0.025 [0.0 -> 1.0] Chance that a mob trophy will drop when a wither skeleton dies (1 is 100%, 0 is never)
# spiderdroprate: 0.002 [0.0 -> 1.0] Chance that a mob trophy will drop when a spider dies (1 is 100%, 0 is never)
# endermandroprate: 0.002 [0.0 -> 1.0] Chance that a mob trophy will drop when a enderman dies (1 is 100%, 0 is never)
# blazedroprate: 0.002 [0.0 -> 1.0] Chance that a mob trophy will drop when a blaze dies (1 is 100%, 0 is never)
# fixcase: true [true/false] When spawning/renaming heads, will attempt to make the input case insensitive
# autoupdate: true [true/false] Checks for update on startup and gives admins option to manually update ingame
# broadcast: true [true/false] Sends a global message when someone gets beheaded
# antideathchest: false [true/false] Do not allow other plugins to fiddle with dropping player heads, makes certain they drop on the ground
# dropboringplayerheads: false [true/false] Drop plain heads when a player dies, instead of the player's head
pkonly: true
droprate: 0.02
lootingrate: 0.02
clickinfo: false
mobpkonly: true
creeperdroprate: 0.02
zombiedroprate: 0.02
skeletondroprate: 0.02
witherdroprate: 0.02
spiderdroprate: 0.02
endermandroprate: 0.02
blazedroprate: 0.02
fixcase: true
autoupdate: true
broadcast: true
antideathchest: true
dropboringplayerheads: true
ukazka meho configu

jen ja to nemam na 100% ale na 0,02

bo by se mi hlavy premnozily

Re: Head drop
Napsal: 17 led 2014, 07:58
od adam1999
a kde to mam natstaviť aby z hračou padali na 100%? mam dať to 0.02 na 100 ? Ukažeš kde to natstavim a čo mam napísať abi padali na 100%
Re: Head drop
Napsal: 17 led 2014, 08:02
od marty_
jezisi ja sice anglicky neumim, ale napr toto
Kód: Vybrat vše
# blazedroprate: 0.002 [0.0 -> 1.0] Chance that a mob trophy will drop when a blaze dies (1 is 100%, 0 is never)
je vice nez vystizne ne??
defaultne je 0,02
kdyz das 0 tak nikdy
kdyz das 1 tak vzdy
kdyz das 0.5 tak mas 50%

Re: Head drop
Napsal: 17 led 2014, 08:10
od adam1999
Aha dik moc som to neskumal k+
//LOCK