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LWC otvaranie
Napsal: 08 zář 2013, 19:28
od Swordself
IP: 93.91.250.133 PORT: 27684
Cs mam takym problem ze ked polozim truhlu lwc mi napise created a private chest successfully ale hocikto ju moze otvorit a brat z nej veci. toto iste je aj pri dverach atd... pls poradte lwc mam najnovsie aj craft bukkit.
LWC config
Kód: Vybrat vše
core:
locale: en
flushInterval: 10
cacheSize: 10000
precache: -1
showNotices: true
showMyNotices: false
opIsLWCAdmin: true
disableHistory: false
townyBorders: false
groupPrefix: group.
updateNotifier: true
optional:
onlyProtectWhenOwnerIsOnline: false
onlyProtectWhenOwnerIsOffline: false
exemptBlocks: []
optOut: false
blacklistedBlocks:
- '166'
- '154'
blacklistedPlayers:
- plr
useProtectionLimits: true
database:
adapter: sqlite
path: plugins/LWC/lwc.db
host: localhost
database: lwc
username: ''
password: ''
prefix: lwc_
ping_interval: 300
protections:
denyRedstone: false
autoRegister: false
ignoreBlockDestruction: false
ignoreLeftClick: false
ignoreRightClick: false
ignoreExplosions: false
allowEntityBreakDoor: false
allowEntityInteract: false
quiet: false
readonly-modify: false
readonly-remove: false
blocks:
chest:
enabled: true
autoRegister: private
furnace:
enabled: true
autoRegister: private
dispenser:
enabled: true
autoRegister: private
sign:
enabled: true
autoRegister: private
wooden_door:
enabled: true
iron_door:
enabled: true
trap_door:
enabled: true
fence_gate:
enabled: true
trapped_chest:
autoRegister: private
enabled: true
modes:
droptransfer:
enabled: true
crossWorld: false
persist:
enabled: true
Re: LWC otvaranie
Napsal: 08 zář 2013, 21:29
od freeZy
1.zmaž celú zložku LWC
2. ak nepomôže napíš zeznam pluginov a server log pri štarte kuknem sa nato.
Pomohol som KARMA+
Re: LWC otvaranie
Napsal: 08 zář 2013, 21:48
od vojtamaniak
Dej sem permissions.yml do CODE.
Re: LWC otvaranie
Napsal: 09 zář 2013, 18:54
od Swordself
Kód: Vybrat vše
groups:
Hrac:
default: true
prefix: '&f[&cHRAC&f]&f '
suffix: '&f'
permissions:
- EventTP.join
- iConomy.access
- vote.startvote.sun
- vote.startvote.rain
- vote.startvote.kick
- vote.startvote.night
- vote.startvote.day
- vote.voteno.*
- vote.voteyes.*
- mobarena.use.playerlist
- mobarena.use.arenalist
- mobarena.use.spec
- mobarena.use.leave
- mobarena.use.join
- liftsign.normal.create
- liftsign.normal.use
- jobs.command.info
- jobs.command.leave
- jobs.command.join
- jobs.command.stats
- jobs.command.browse
- creativegates.use
- modifyworld.*
- authme.player.*
- factions.kit.fullplayer
- essentials.spawn
- essentials.rules
- essentials.motd
- essentials.list
- essentials.helpop
- essentials.help
- essentials.afk
- essentials.balance
- essentials.balance.others
- essentials.balancetop
- essentials.chat.color
- essentials.chat.shout
- essentials.chat.question
- essentials.compass
- essentials.depth
- essentials.home
- essentials.ignore
- essentials.mail
- essentials.mail.send
- essentials.me
- essentials.msg
- essentials.nick
- essentials.pay
- essentials.ping
- essentials.powertool
- essentials.protect
- essentials.sethome
- essentials.signs.use.*
- essentials.signs.create.disposal
- essentials.signs.create.mail
- essentials.signs.create.protection
- essentials.signs.create.trade
- essentials.signs.break.disposal
- essentials.signs.break.mail
- essentials.signs.break.protection
- essentials.signs.break.trade
- essentials.suicide
- essentials.time
- essentials.tpa
- essentials.tpaccept
- essentials.tpahere
- essentials.tpdeny
- essentials.warp
- essentials.warp.list
- essentials.worth
- lwc.protect
- lwc.shownotices
Admin:
prefix: '&c[&4ADMIN&c]&3 '
suffix: '&c'
permissions:
- modifyworld.*
- '*'
HlavnyAdmin:
prefix: '&c[&4HLAVNYADMIN&c]&3 '
suffix: '&2'
permissions:
- modifyworld.*
- '*'
Moderator:
prefix: '&0[&bMODERATOR&0]&f '
suffix: '&e'
permissions:
- residence.create
- EventTP.join
- iConomy.access
- vote.voteno.*
- vote.voteyes.*
- vote.startvote.*
- mobarena.use.playerlist
- mobarena.use.arenalist
- mobarena.use.spec
- mobarena.use.leave
- mobarena.use.join
- liftsign.normal.create
- liftsign.normal.use
- jobs.command.info
- jobs.command.leave
- jobs.command.join
- jobs.command.stats
- jobs.command.browse
- creativegates.use
- modifyworld.*
- authme.player.*
- factions.kit.fullplayer
- essentials.spawn
- essentials.rules
- essentials.motd
- essentials.list
- essentials.helpop
- essentials.help
- essentials.afk
- essentials.back
- essentials.back.ondeath
- essentials.balance
- essentials.balance.others
- essentials.balancetop
- essentials.chat.color
- essentials.chat.shout
- essentials.chat.question
- essentials.compass
- essentials.depth
- essentials.home
- essentials.ignore
- essentials.kit
- essentials.kit.tools
- essentials.mail
- essentials.mail.send
- essentials.me
- essentials.msg
- essentials.nick
- essentials.pay
- essentials.ping
- essentials.powertool
- essentials.protect
- essentials.sethome
- essentials.signs.use.*
- essentials.signs.create.disposal
- essentials.signs.create.mail
- essentials.signs.create.protection
- essentials.signs.create.trade
- essentials.signs.break.disposal
- essentials.signs.break.mail
- essentials.signs.break.protection
- essentials.signs.break.trade
- essentials.suicide
- essentials.time
- essentials.tpa
- essentials.tpaccept
- essentials.tpahere
- essentials.tpdeny
- essentials.warp
- essentials.warp.list
- essentials.worth
- essentials.ban
- essentials.ban.notify
- essentials.banip
- essentials.broadcast
- essentials.clearinventory
- essentials.delwarp
- essentials.eco.loan
- essentials.ext
- essentials.getpos
- essentials.helpop.recieve
- essentials.home.others
- essentials.invsee
- essentials.jails
- essentials.jump
- essentials.kick
- essentials.kick.notify
- essentials.kill
- essentials.mute
- essentials.nick.others
- essentials.realname
- essentials.setwarp
- essentials.signs.create.*
- essentials.signs.break.*
- essentials.spawner
- essentials.thunder
- essentials.time
- essentials.time.set
- essentials.protect.alerts
- essentials.protect.admin
- essentials.protect.ownerinfo
- essentials.ptime
- essentials.ptime.others
- essentials.togglejail
- essentials.top
- essentials.tp
- essentials.tphere
- essentials.tppos
- essentials.tptoggle
- essentials.unban
- essentials.unbanip
- essentials.weather
- essentials.whois
- essentials.world
- lwc.protect
- lwc.shownotices
Majitel:
prefix: '&3&klk&6[&1&nMAJITEL&6]&3&klk&4 '
suffix: '&a'
permissions:
- modifyworld.*
- '*'
VIP:
prefix: '&0[&bVIP&0]&f '
suffix: '&e'
permissions:
- residence.create
- EventTP.join
- iConomy.access
- vote.voteno.*
- vote.voteyes.*
- vote.startvote.*
- mobarena.use.playerlist
- mobarena.use.arenalist
- mobarena.use.spec
- mobarena.use.leave
- mobarena.use.join
- liftsign.normal.create
- liftsign.normal.use
- jobs.command.info
- jobs.command.leave
- jobs.command.join
- jobs.command.stats
- jobs.command.browse
- creativegates.use
- modifyworld.*
- authme.player.*
- factions.kit.fullplayer
- essentials.spawn
- essentials.rules
- essentials.motd
- essentials.list
- essentials.helpop
- essentials.help
- essentials.afk
- essentials.back
- essentials.back.ondeath
- essentials.balance
- essentials.balance.others
- essentials.balancetop
- essentials.chat.color
- essentials.chat.shout
- essentials.chat.question
- essentials.compass
- essentials.depth
- essentials.home
- essentials.ignore
- essentials.kit
- essentials.kit.tools
- essentials.mail
- essentials.mail.send
- essentials.me
- essentials.msg
- essentials.nick
- essentials.pay
- essentials.ping
- essentials.powertool
- essentials.protect
- essentials.sethome
- essentials.signs.use.*
- essentials.signs.create.disposal
- essentials.signs.create.mail
- essentials.signs.create.protection
- essentials.signs.create.trade
- essentials.signs.break.disposal
- essentials.signs.break.mail
- essentials.signs.break.protection
- essentials.signs.break.trade
- essentials.suicide
- essentials.time
- essentials.tpa
- essentials.tpaccept
- essentials.tpahere
- essentials.tpdeny
- essentials.warp
- essentials.warp.list
- essentials.worth
- essentials.tp
- essentials.kit
- essentials.kit.tools
- essentials.back
- essentials.back.ondeath
- lwc.protect
- lwc.shownotice
-- 09 zář 2013, 18:57 --
freezy nwm kedy sa dostanem na komp potom ti napisem ci to fungovalo.
Re: LWC otvaranie
Napsal: 09 zář 2013, 19:01
od jakub1000
Do LWC configu si dej toto
Kód: Vybrat vše
# Core configurable options for LWC
core:
# The language LWC will use, specified by the shortname. For example, English = en, French = fr, German = de,
# and so on
locale: cz
# How often updates are batched to the database (in seconds). If set to a higher value than 10, you may have
# some unexpected results, especially if your server is prone to crashing.
flushInterval: 10
# LWC regularly caches protections locally to prevent the database from being queried as often. The default is 10000
# and for most servers is OK. LWC will also fill up to <precache> when the server is started automatically.
cacheSize: 10000
# How many protections are precached on startup. If set to -1, it will use the cacheSize value instead and precache
# as much as possible
precache: -1
# If true, players will be sent a notice in their chat box when they open a protection they have access to, but
# not their own unless <showMyNotices> is set to true
showNotices: true
# If true, players will be sent a notice in their chat box when they open a protection they own.
showMyNotices: false
# If true, ops will be considered LWC admins (e.g with a Permissions plugin, considered to have lwc.admin) and thus
# will have very destructive LWC commands.
opIsLWCAdmin: true
# If true, LWC will not log history about protections. If you are using LWC-Economy and this is disabled, you will
# NOT receive refunds for purchased protections
disableHistory: false
# if true, LWC will only allow protections to be created inside of Towns via the Towny plugin
townyBorders: false
# The permission node prefix that is used to match player groups when
# no supported permission plugin is found, e.g group.vip matches the player's group as vip
groupPrefix: 'group.'
# Controls how the updater operates
updater:
# The branch to select updates from
# STABLE or BLEEDING_EDGE
branch: STABLE
# When to retrieve updates
# Either AUTOMATIC or MANUAL
method: MANUAL
# "Fun" options
optional:
# Protections are only active when a player is online.
# So if a player is offline, anyone can access it. If the player is online, it functions normally
onlyProtectWhenOwnerIsOnline: false
# Protections are only active when a player is offline
onlyProtectWhenOwnerIsOffline: false
# Block IDs to automatically blocks from /lwc admin purge, /lwc admin expire, etc.
exemptBlocks: []
# Opt out of the optional metrics tooling
# Available online: http://metrics.griefcraft.com/plugin/LWC/
optOut: false
# Blocks that cannot be placed around someone else's protection. This is most useful
blacklistedBlocks:
- 166
# Players that are blocked from destroying any blocks protected by LWC. Mainly useful for MCPC
# where mods can remove blocks and try to break the block by sending an event first (e.g turtle)
blacklistedPlayers:
- plr
# Database information for LWC
database:
# The database adapter to use, for example sqlite (default) or mysql
adapter: sqlite
# This is strictly for SQLite only and should be left alone. When changing to MySQL and this is left intact,
# LWC will automatically convert your protections from SQLite to MySQL
path: 'plugins/LWC/lwc.db'
# The MySQL host. You can specify a non-default port (3306) by adding :port, e.g host: 'localhost:3307'
host: 'localhost'
# The database LWC should use to store data (not necessary for SQLite)
database: 'lwc'
# The username LWC should use to connect to the server with (not necessary for SQLite)
username: ''
# The password LWC should use to connect to the server with (not necessary for SQLite)
password: ''
# The prefix for LWC tables. For example, a prefix of 'lwc_' will make
# the protections table show up as lwc_protections
prefix: 'lwc_'
# The protections nodes allows you to define, remove and modify which blocks LWC is allowed to protect
# This means that you could make any block you want protectable, or remove existing protectable blocks
# (e.g trap doors, etc.)
protections:
# These values serve as default values for the protections defined under blocks
# If true, the default behaviour will be to BLOCK redstone to protections, and /credstone on (Protection Flag)
# will ALLOW redstone to the protection
# If false, the default behaviour will be to ALLOW redstone to protections, and /credstone on will
# BLOCK redstone to the protection
denyRedstone: false
# Settable to private, public, or off. It defines what protections are registered as when you place them on
# the ground
autoRegister: off
# Used in very specific use-cases: makes LWC ignore block destruction for the given block or all blocks, allowing
# players to remove the block and resulting protection.
ignoreBlockDestruction: false
# If left clicking should be ignored by LWC. An example of this would be to add ignoreLeftClick under a note block
# protection to allow players to play the note block's note, but not change the note (which is done via right click,
# which would be blocked by LWC.)
ignoreLeftClick: false
# If right clicking should be ignored by LWC.
ignoreRightClick: false
# If LWC should ignore explosions to the protection. For example, you could allow Doors to be blown by explosions,
# but not chests.
ignoreExplosions: false
# If entities - such as zombies - are allowed to break down doors
allowEntityBreakDoor: false
# If entities - such as villagers - should be allowed to interact with protections (i.e doors)
allowEntityInteract: false
# Creation messages and protection notices will not be shown for this protection
quiet: false
# Current and custom protections are defined here by their block name or id
# If you use the Id, you MUST encase it in quotes, for example (chest):
# '54':
# enabled: true
# The custom protection must also have enabled: true under it for it to function in the world
blocks:
chest:
enabled: true
autoRegister: private
furnace:
enabled: true
autoRegister: private
dispenser:
enabled: true
autoRegister: private
sign:
enabled: true
autoRegister: private
wooden_door:
enabled: true
iron_door:
enabled: true
trap_door:
enabled: true
fence_gate:
enabled: true
modes:
droptransfer:
enabled: true
# allow items to be transferred across world boundaries
crossWorld: false
persist:
enabled: true
Když tak to budeš mít i v Češtině
Pokud to chceš mít v Angličtině nech si tam en