Stránka 1 z 1
Vety
Napsal: 12 dub 2013, 09:32
od mario
IP: 93.91.250.106:27678
Ahoj,chcel by som sa opýtať ako mám urobiť tie vety kde mám toto
Kód: Vybrat vše
permissions:
backend: file
backends:
file:
file: permissions.yml
superperms: {}
a ako mám dať tám tie vety?napr. zoznam warpov ale na to nemám povolenie tak mi napíše po Anglicky ale ja chcem aby to napísalo po Slovensky neviete ako?
________
karma+
Re: Vety
Napsal: 12 dub 2013, 09:36
od zdenda204
No, jediné řešení které mně teď napadá když to není v configu je: Otevři ten .jar soubor v programu jako je 7Zip, WinRar, nebo Total Commander. Tam by měly být nějaké soubory které by mohli jít přeložit

Re: Vety
Napsal: 12 dub 2013, 09:39
od mario
Tak to nwm niesom na to MAJSTER ale môj kamoš hovoril že niekde tam to musí byť vieš ten KojbanCZ
Re: Vety
Napsal: 12 dub 2013, 10:42
od fantomas2
Máš essentials? tak tu daj config essentials a aj config residence ... ti to prepíšem a všetko ti bude písať po česky ... na toto nemáš povolenie atd..
Re: Vety
Napsal: 12 dub 2013, 10:49
od mario
Ďakujem tu je Essentials:
Kód: Vybrat vše
############################################################
# +------------------------------------------------------+ #
# | Notes | #
# +------------------------------------------------------+ #
############################################################
# If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI.
# If you receive an error when Essentials loads, ensure that:
# - No tabs are present: YAML only allows spaces
# - Indents are correct: YAML hierarchy is based entirely on indentation
# - You have "escaped" all apostrophes in your text: If you want to write "don't", for example, write "don''t" instead (note the doubled apostrophe)
# - Text with symbols is enclosed in single or double quotation marks
# If you have problems join the Essentials help support channel: http://tiny.cc/EssentialsChat
############################################################
# +------------------------------------------------------+ #
# | Essentials (Global) | #
# +------------------------------------------------------+ #
############################################################
# A color code between 0-9 or a-f. Set to 'none' to disable.
ops-name-color: '0'
# The character(s) to prefix all nicknames, so that you know they are not true usernames.
nickname-prefix: ''
# Disable this if you have any other plugin, that modifies the displayname of a user.
change-displayname: true
# When this option is enabled, the (tab) player list will be updated with the displayname.
# The value of change-displayname (above) has to be true.
#change-playerlist: true
# When essentialschat.jar isnt used, force essentials to add the prefix and suffix from permission plugins to displayname
# This setting is ignored if essentialschat.jar is used, and defaults to 'true'
# The value of change-displayname (above) has to be true.
# Do not edit this setting unless you know what you are doing!
#add-prefix-suffix: false
# The delay, in seconds, required between /home, /tp, etc.
teleport-cooldown: 0
# The delay, in seconds, before a user actually teleports. If the user moves or gets attacked in this timeframe, the teleport never occurs.
teleport-delay: 0
# The delay, in seconds, a player can't be attacked by other players after they have been teleported by a command
# This will also prevent the player attacking other players
teleport-invulnerability: 4
# The delay, in seconds, required between /heal attempts
heal-cooldown: 60
# What to prevent from /i /give
# e.g item-spawn-blacklist: 46,11,10
item-spawn-blacklist:
# Set this to true if you want permission based item spawn rules
# Note: The blacklist above will be ignored then.
# Permissions:
# - essentials.itemspawn.item-all
# - essentials.itemspawn.item-[itemname]
# - essentials.itemspawn.item-[itemid]
# - essentials.give.item-all
# - essentials.give.item-[itemname]
# - essentials.give.item-[itemid]
# For more information, visit http://wiki.ess3.net/wiki/Command_Reference/ICheat#Item.2FGive
permission-based-item-spawn: false
# Mob limit on the /spawnmob command per execution
spawnmob-limit: 10
# Shall we notify users when using /lightning
warn-on-smite: true
# motd and rules are now configured in the files motd.txt and rules.txt
# When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take priority.
# Commands in this list, will tell Essentials to 'not give up' the command to other plugins.
# In this state, which plugin 'wins' appears to be almost random.
#
# If you have two plugin with the same command and you wish to force Essentials to take over, you need an alias.
# To force essentials to take 'god' alias 'god' to 'egod'.
# See http://wiki.bukkit.org/Bukkit.yml#aliases for more information
overridden-commands:
# - god
# Disabled commands will be completely unavailable on the server.
# Disabling commands here will have no effect on command conflicts.
disabled-commands:
# - nick
# These commands will be shown to players with socialSpy enabled
# You can add commands from other plugins you may want to track or
# remove commands that are used for something you dont want to spy on
socialspy-commands:
- msg
- w
- r
- mail
- m
- t
- whisper
- emsg
- tell
- er
- reply
- ereply
- email
- action
- describe
- eme
- eaction
- edescribe
- etell
- ewhisper
- pm
# If you do not wish to use a permission system, you can define a list of 'player perms' below.
# This list has no effect if you are using a supported permissions system.
# If you are using an unsupported permissions system simply delete this section.
# Whitelist the commands and permissions you wish to give players by default (everything else is op only).
# These are the permissions without the "essentials." part.
player-commands:
- afk
- afk.auto
- back
- back.ondeath
- balance
- balance.others
- balancetop
- build
- chat.color
- chat.format
- chat.shout
- chat.question
- clearinventory
- compass
- depth
- delhome
- getpos
- geoip.show
- help
- helpop
- home
- home.others
- ignore
- info
- itemdb
- kit
- kits.tools
- list
- mail
- mail.send
- me
- motd
- msg
- msg.color
- nick
- near
- pay
- ping
- protect
- r
- rules
- realname
- seen
- sell
- sethome
- setxmpp
- signs.create.protection
- signs.create.trade
- signs.break.protection
- signs.break.trade
- signs.use.balance
- signs.use.buy
- signs.use.disposal
- signs.use.enchant
- signs.use.free
- signs.use.gamemode
- signs.use.heal
- signs.use.info
- signs.use.kit
- signs.use.mail
- signs.use.protection
- signs.use.repair
- signs.use.sell
- signs.use.time
- signs.use.trade
- signs.use.warp
- signs.use.weather
- spawn
- suicide
- time
- tpa
- tpaccept
- tpahere
- tpdeny
- warp
- warp.list
- world
- worth
- xmpp
# Note: All items MUST be followed by a quantity!
# All kit names should be lower case, and will be treated as lower in permissions/costs.
# Syntax: - itemID[:DataValue/Durability] Amount [Enchantment:Level].. [itemmeta:value]...
# For Item meta information visit http://wiki.ess3.net/wiki/Item_Meta
# 'delay' refers to the cooldown between how often you can use each kit, measured in seconds.
# For more information, visit http://wiki.ess3.net/wiki/Kits
kits:
tools:
delay: 10
items:
- 272 1
- 273 1
- 274 1
- 275 1
dtools:
delay: 600
items:
- 278 1 efficiency:1 durability:1 fortune:1 name:&4Gigadrill lore:The_drill_that_&npierces|the_heavens
- 277 1 digspeed:3 name:Dwarf lore:Diggy|Diggy|Hole
- 298 1 color:255,255,255 name:Top_Hat lore:Good_day,_Good_day
- 279:780 1
notch:
delay: 6000
items:
- 397:3 1 player:Notch
color:
delay: 6000
items:
- 387 1 title:&4Book_&9o_&6Colors author:KHobbits lore:Ingame_color_codes book:Colors
firework:
delay: 6000
items:
- 401 1 name:Angry_Creeper color:red fade:green type:creeper power:1
- 401 1 name:StarryNight color:yellow,orange fade:blue type:star effect:trail,twinkle power:1
- 401 2 name:SolarWind color:yellow,orange fade:red shape:large effect:twinkle color:yellow,orange fade:red shape:ball effect:trail color:red,purple fade:pink shape:star effect:trail power:1
# Essentials Sign Control
# See http://wiki.ess3.net/wiki/Sign_Tutorial for instructions on how to use these.
# To enable signs, remove # symbol. To disable all signs, comment/remove each sign.
# Essentials Colored sign support will be enabled when any sign types are enabled.
# Color is not an actual sign, it's for enabling using color codes on signs, when the correct permissions are given.
enabledSigns:
#- color
#- balance
#- buy
#- sell
#- trade
#- free
#- disposal
#- warp
#- kit
#- mail
#- enchant
#- gamemode
#- heal
#- info
#- spawnmob
#- repair
#- time
#- weather
# How many times per second can Essentials signs be interacted with per player.
# Values should be between 1-20, 20 being virtually no lag protection.
# Lower numbers will reduce the possibility of lag, but may annoy players.
sign-use-per-second: 4
# Backup runs a batch/bash command while saving is disabled
backup:
# Interval in minutes
interval: 30
# Unless you add a valid backup command or script here, this feature will be useless.
# Use 'save-all' to simply force regular world saving without backup.
#command: 'rdiff-backup World1 backups/World1'
# Set this true to enable permission per warp.
per-warp-permission: false
# Sort output of /list command by groups
sort-list-by-groups: false
# More output to the console
debug: false
# Set the locale for all messages
# If you don't set this, the default locale of the server will be used.
# For example, to set language to English, set locale to en, to use the file "messages_en.properties"
# Don't forget to remove the # in front of the line
# For more information, visit http://wiki.ess3.net/wiki/Locale
#locale: cs_CZ
# Turn off god mode when people exit
remove-god-on-disconnect: false
# Auto-AFK
# After this timeout in seconds, the user will be set as afk.
# Set to -1 for no timeout.
auto-afk: 300
# Auto-AFK Kick
# After this timeout in seconds, the user will be kicked from the server.
# Set to -1 for no timeout.
auto-afk-kick: -1
# Set this to true, if you want to freeze the player, if he is afk.
# Other players or monsters can't push him out of afk mode then.
# This will also enable temporary god mode for the afk player.
# The player has to use the command /afk to leave the afk mode.
freeze-afk-players: false
# When the player is afk, should he be able to pickup items?
# Enable this, when you don't want people idling in mob traps.
disable-item-pickup-while-afk: false
# This setting controls if a player is marked as active on interaction.
# When this setting is false, you will need to manually un-AFK using the /afk command.
cancel-afk-on-interact: true
# Should we automatically remove afk status when the player moves?
# Player will be removed from AFK on chat/command regardless of this setting.
# Disable this to reduce server lag.
cancel-afk-on-move: true
# You can disable the death messages of Minecraft here
death-messages: true
# Add worlds to this list, if you want to automatically disable god mode there
no-god-in-worlds:
# - world_nether
# Set to true to enable per-world permissions for teleporting between worlds with essentials commands
# This applies to /world, /back, /tp[a|o][here|all], but not warps.
# Give someone permission to teleport to a world with essentials.worlds.<worldname>
# This does not affect the /home command, there is a separate toggle below for this.
world-teleport-permissions: false
# The number of items given if the quantity parameter is left out in /item or /give.
# If this number is below 1, the maximum stack size size is given. If over-sized stacks
# are not enabled, any number higher than the maximum stack size results in more than one stack.
default-stack-size: -1
# Over-sized stacks are stacks that ignore the normal max stack size.
# They can be obtained using /give and /item, if the player has essentials.oversizedstacks permission.
# How many items should be in an over-sized stack?
oversized-stacksize: 64
# Allow repair of enchanted weapons and armor.
# If you set this to false, you can still allow it for certain players using the permission
# essentials.repair.enchanted
repair-enchanted: true
# Allow 'unsafe' enchantments in kits and item spawning.
# Warning: Mixing and overleveling some enchantments can cause issues with clients, servers and plugins.
unsafe-enchantments: false
#Do you want essentials to keep track of previous location for /back in the teleport listener?
#If you set this to true any plugin that uses teleport will have the previous location registered.
register-back-in-listener: false
#Delay to wait before people can cause attack damage after logging in
login-attack-delay: 5
#Set the max fly speed, values range from 0.1 to 1.0
max-fly-speed: 0.8
#Set the maximum amount of mail that can be sent within a minute.
mails-per-minute: 1000
# Set the maximum time /tempban can be used for in seconds.
# Set to -1 to disable, and essentials.tempban.unlimited can be used to override.
max-tempban-time: -1
############################################################
# +------------------------------------------------------+ #
# | EssentialsHome | #
# +------------------------------------------------------+ #
############################################################
# Allows people to set their bed at daytime
update-bed-at-daytime: true
# Set to true to enable per-world permissions for using homes to teleport between worlds
# This applies to the /home only.
# Give someone permission to teleport to a world with essentials.worlds.<worldname>
world-home-permissions: false
# Allow players to have multiple homes.
# Players need essentials.sethome.multiple before they can have more than 1 home, defaults to 'default' below.
# Define different amounts of multiple homes for different permissions, e.g. essentials.sethome.multiple.vip
# People with essentials.sethome.multiple.unlimited are not limited by these numbers.
# For more information, visit http://wiki.ess3.net/wiki/Multihome
sethome-multiple:
default: 3
# essentials.sethome.multiple.vip
vip: 5
# essentials.sethome.multiple.staff
staff: 10
# Set timeout in seconds for players to accept tpa before request is cancelled.
# Set to 0 for no timeout
tpa-accept-cancellation: 120
############################################################
# +------------------------------------------------------+ #
# | EssentialsEco | #
# +------------------------------------------------------+ #
############################################################
# For more information, visit http://wiki.ess3.net/wiki/Essentials_Economy
# Defines the balance with which new players begin. Defaults to 0.
starting-balance: 0
# worth-# defines the value of an item when it is sold to the server via /sell.
# These are now defined in worth.yml
# Defines the cost to use the given commands PER USE
# Some commands like /repair have sub-costs, check the wiki for more information.
command-costs:
# /example costs $1000 PER USE
#example: 1000
# /kit tools costs $1500 PER USE
#kit-tools: 1500
# Set this to a currency symbol you want to use.
currency-symbol: '$'
# Set the maximum amount of money a player can have
# The amount is always limited to 10 trillion because of the limitations of a java double
max-money: 10000000000000
# Set the minimum amount of money a player can have (must be above the negative of max-money).
# Setting this to 0, will disable overdrafts/loans completely. Users need 'essentials.eco.loan' perm to go below 0.
min-money: -10000
# Enable this to log all interactions with trade/buy/sell signs and sell command
economy-log-enabled: false
############################################################
# +------------------------------------------------------+ #
# | EssentialsHelp | #
# +------------------------------------------------------+ #
############################################################
# Show other plugins commands in help
non-ess-in-help: true
# Hide plugins which do not give a permission
# You can override a true value here for a single plugin by adding a permission to a user/group.
# The individual permission is: essentials.help.<plugin>, anyone with essentials.* or '*' will see all help regardless.
# You can use negative permissions to remove access to just a single plugins help if the following is enabled.
hide-permissionless-help: true
############################################################
# +------------------------------------------------------+ #
# | EssentialsChat | #
# +------------------------------------------------------+ #
############################################################
chat:
# If EssentialsChat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global.
# Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
# Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
# Users with essentials.chat.question can override this by prefixing text with a question mark (?)
# You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
radius: 0
# Chat formatting can be done in two ways, you can either define a standard format for all chat
# Or you can give a group specific chat format, to give some extra variation.
# If set to the default chat format which "should" be compatible with ichat.
# For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting
format: '<{DISPLAYNAME}> {MESSAGE}'
#format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}'
group-formats:
# Default: '{WORLDNAME} {DISPLAYNAME}&7:&r {MESSAGE}'
# Admins: '{WORLDNAME} &c[{GROUP}]&r {DISPLAYNAME}&7:&c {MESSAGE}'
# If you are using group formats make sure to remove the '#' to allow the setting to be read.
############################################################
# +------------------------------------------------------+ #
# | EssentialsProtect | #
# +------------------------------------------------------+ #
############################################################
protect:
# Database settings for sign/rail protection
# mysql or sqlite
# We strongly recommend against using mysql here, unless you have a good reason.
# Sqlite seems to be faster in almost all cases, and in some cases mysql can be much slower.
datatype: 'sqlite'
# If you specified MySQL above, you MUST enter the appropriate details here.
# If you specified SQLite above, these will be IGNORED.
username: 'root'
password: 'root'
mysqlDb: 'jdbc:mysql://localhost:3306/minecraft'
# General physics/behavior modifications
prevent:
lava-flow: false
water-flow: false
water-bucket-flow: false
fire-spread: true
lava-fire-spread: true
flint-fire: false
lightning-fire-spread: true
portal-creation: false
tnt-explosion: false
tnt-playerdamage: false
fireball-explosion: false
fireball-fire: false
fireball-playerdamage: false
witherskull-explosion: false
witherskull-playerdamage: false
wither-spawnexplosion: false
wither-blockreplace: false
creeper-explosion: false
creeper-playerdamage: false
creeper-blockdamage: false
enderdragon-blockdamage: true
enderman-pickup: false
villager-death: false
# Monsters won't follow players
# permission essentials.protect.entitytarget.bypass disables this
entitytarget: false
# Prevent the spawning of creatures
spawn:
creeper: false
skeleton: false
spider: false
giant: false
zombie: false
slime: false
ghast: false
pig_zombie: false
enderman: false
cave_spider: false
silverfish: false
blaze: false
magma_cube: false
ender_dragon: false
pig: false
sheep: false
cow: false
chicken: false
squid: false
wolf: false
mushroom_cow: false
snowman: false
ocelot: false
iron_golem: false
villager: false
wither: false
bat: false
witch: false
# Maximum height the creeper should explode. -1 allows them to explode everywhere.
# Set prevent.creeper-explosion to true, if you want to disable creeper explosions.
creeper:
max-height: -1
# Protect various blocks.
protect:
# Protect all signs
signs: false
# Prevent users from destroying rails
rails: false
# Blocks below rails/signs are also protected if the respective rail/sign is protected.
# This makes it more difficult to circumvent protection, and should be enabled.
# This only has an effect if "rails" or "signs" is also enabled.
block-below: true
# Prevent placing blocks above protected rails, this is to stop a potential griefing
prevent-block-on-rails: false
# Store blocks / signs in memory before writing
memstore: false
# Disable various default physics and behaviors
disable:
# Should fall damage be disabled?
fall: false
# Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true.
# They will be unable to attack users without that same permission node.
pvp: false
# Should drowning damage be disabled?
# (Split into two behaviors; generally, you want both set to the same value)
drown: false
suffocate: false
# Should damage via lava be disabled? Items that fall into lava will still burn to a crisp. ;)
lavadmg: false
# Should arrow damage be disabled
projectiles: false
# This will disable damage from touching cacti.
contactdmg: false
# Burn, baby, burn! Should fire damage be disabled?
firedmg: false
# Should the damage after hit by a lightning be disabled?
lightning: false
# Should Wither damage be disabled?
wither: false
# Disable weather options
weather:
storm: false
thunder: false
lightning: false
############################################################
# +------------------------------------------------------+ #
# | EssentialsAntiBuild | #
# +------------------------------------------------------+ #
############################################################
# Disable various default physics and behaviors
# For more information, visit http://wiki.ess3.net/wiki/AntiBuild
# Should people with build: false in permissions be allowed to build
# Set true to disable building for those people
# Setting to false means EssentialsAntiBuild will never prevent you from building
build: true
# Should people with build: false in permissions be allowed to use items
# Set true to disable using for those people
# Setting to false means EssentialsAntiBuild will never prevent you from using
use: true
# Should we tell people they are not allowed to build
warn-on-build-disallow: true
# For which block types would you like to be alerted?
# You can find a list of IDs in plugins/Essentials/items.csv after loading Essentials for the first time.
# 10 = lava :: 11 = still lava :: 46 = TNT :: 327 = lava bucket
alert:
on-placement: 10,11,46,327
on-use: 327
on-break:
blacklist:
# Which blocks should people be prevented from placing
placement: 10,11,46,327
# Which items should people be prevented from using
usage: 327
# Which blocks should people be prevented from breaking
break:
# Which blocks should not be pushed by pistons
piston:
############################################################
# +------------------------------------------------------+ #
# | Essentials Spawn / New Players | #
# +------------------------------------------------------+ #
############################################################
newbies:
# Should we announce to the server when someone logs in for the first time?
# If so, use this format, replacing {DISPLAYNAME} with the player name.
# If not, set to ''
#announce-format: ''
announce-format: '&dPrivitajte hráča {DISPLAYNAME}&dpo prvý krát na našom servery! !'
# When we spawn for the first time, which spawnpoint do we use?
# Set to "none" if you want to use the spawn point of the world.
spawnpoint: newbies
# Do we want to give users anything on first join? Set to '' to disable
# This kit will be given regardless of cost, and permissions.
#kit: ''
kit: tools
# Set this to lowest, if you want Multiverse to handle the respawning
# Set this to high, if you want EssentialsSpawn to handle the respawning
# Set this to highest, if you want to force EssentialsSpawn to handle the respawning
respawn-listener-priority: high
# When users die, should they respawn at their first home or bed, instead of the spawnpoint?
respawn-at-home: false
# End of File <-- No seriously, you're done with configuration.
residence:
Kód: Vybrat vše
#These are Global Settings for Residence.
Global:
# This loads the <language>.yml file in the Residence Language folder
# All Residence text comes from this file. (NOT DONE YET)
Language: English
# Wooden Axe is the default selection tool for Residence.
# You can change it to another item ID listed here: http://www.minecraftwiki.net/wiki/Data_values
SelectionToolId: 271
# This determins which tool you can use to see info on residences, default is String.
# Simply equip this tool and hit a location inside the residence and it will display the info for it.
InfoToolId: 287
# The interval, in milliseconds, between movement checks.
# Reducing this will increase the load on the server.
# Increasing this will allow players to move further in movement restricted zones before they are teleported out.
MoveCheckInterval: 500
# The interval, in minutes, between residence saves.
SaveInterval: 10
# The default group to use if Permissions fails to attach or your not using Permissions.
DefaultGroup: default
# Enable / Disable the Lease System.
UseLeaseSystem: false
# The interval, in minutes, between residence lease checks (if leases are enabled).
LeaseCheckInterval: 10
# Allows leases to automatically renew so long as the player has the money, if economy is disabled, this setting does nothing.
LeaseAutoRenew: true
# Whether or not to use the Permissions system in conjunction with this config.
EnablePermissions: true
# Set to true if NOT using Permissions or PermissionsBukkit, or using a really old version of Permissions
LegacyPermissions: false
# Enable / Disable Residence's Economy System (iConomy, MineConomy, Essentials, BOSEconomy, and RealEconomy supported).
EnableEconomy: true
# Enables or disables the Rent System
EnableRentSystem: false
# The interval, in minutes, between residence rent expiration checks (if the rent system is enabled).
RentCheckInterval: 10
# Enable or disable residence chat channels.
ResidenceChatEnable: true
# Color of residence chat.
ResidenceChatColor: DARK_PURPLE
# Whether or not to ignore the usual Permission flags and only allow OPs and groups with 'residence.admin' to change residences.
AdminOnlyCommands: false
# Setting this to true makes server OPs admins.
AdminOPs: true
# This is the name of the plugin you use for multiworld, if you dont have a multiworld plugin you can safely ignore this.
# The only thing this does is check to make sure the multiworld plugin is enabled BEFORE Residence, to ensure properly loading residences for other worlds.
MultiWorldPlugin: Multiverse-Core
# Setting this to true causes subzones to inherit flags from their parent zones.
ResidenceFlagsInherit: true
# Setting this to false will allow rented residences to be modified by the renting player.
PreventRentModify: true
# Setting this to false will cause residence to continue to load even if a error is detected in the save file.
StopOnSaveFault: true
# This is the residence name filter, that filters out invalid characters. Google "Java RegEx" or "Java Regular Expressions" for more info on how they work.
ResidenceNameRegex: '[^a-zA-Z0-9\\-\\_]'
# Setting this to true sends a message to the console every time Residence does a rent expire check or a lease expire check.
ShowIntervalMessages: false
# Experimental - The following settings are lists of block IDs to be used as part of the checks for the "container" and "use" flags when using mods.
CustomContainers: []
CustomBothClick: []
CustomRightClick: []
# These are world flags that are applied when the player is NOT within a residence.
Flags:
Global: #these are default for all worlds unless specified below, they can be overridden per group
use: true
build: true
ignite: true
firespread: true
damage: true
creeper: true
tnt: true
pvp: true
WorldNameHere: #here you can set flags for individual worlds, these override Global
#build: true
# This gives permission to change certain flags to all groups, unless specifically denied to the group.
FlagPermission:
move: true
build: true
place: true
destroy: true
use: true
container: true
pvp: true
tp: true
ignite: true
firespread: true
bucket: true
flow: true
lavaflow: true
waterflow: true
creeper: true
tnt: true
monsters: true
animals: true
subzone: true
healing: true
piston: true
diode: true
lever: true
button: true
door: true
table: true
enchant: true
brew: true
bed: true
cake: true
note: true
trample: false
burn: true
explode: false
fireball: true
# These are default flags applied to all residences from any user group.
ResidenceDefault:
build: false
use: false
container: false
pvp: false
tnt: false
creeper: false
flow: false
piston: false
ignite: false
firespread: false
# These are default flags applied to the residence creator of any group.
CreatorDefault:
build: true
move: true
use: true
ignite: true
container: true
# These are default group flags applied to a residence made by a user of any group.
GroupDefault:
#default: #group name
#build: true
# These groups correspond to the Permissions groups defined in your '<worldname>.yml'
Groups:
Default: #group name
# Information about the Residence zone that the player can define.
#Uncomment the lines below to mirror this config to other groups.
#Mirror:
#- 'group1'
#- 'group2'
Residence:
# Determins if this group can create residences or not. This option can be overriden with the permissions node 'residence.create'
CanCreate: true
# The maximum number of Residences a player can have.
MaxResidences: 3
# The maximum number of physical areas a residence can have.
MaxAreasPerResidence: 2
# The maximum number of blocks a Residence can be, East to West (X).
MaxEastWest: 16
# The maximum number of blocks a Residence can be, North to South (Z).
MaxNorthSouth: 16
# The maximum number of blocks a Residence can be, High to Low (Y).
MaxUpDown: 256
# The lowest altitude this group is allowed to protect.
MinHeight: 0
# The highest altitude this group is allowed to protect.
MaxHeight: 255
# The maximum recursive depth that subzones can go.
# A subzone within a subzone within the Residence zone would be a depth of 2.
# Set to 0 to disable subzones.
SubzoneDepth: 3
# Whether or not to allow teleporting to Residences.
CanTeleport: true
# Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
Unstuck: true
# Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
SelectCommandAccess: true
# Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
ItemListAccess: true
# Options relating to enter and leave messages on the residence.
Messaging:
# Whether or not the player can change the Residence enter and leave messages.
CanChange: true
# The default enter message to apply to new Residences created by players in this group.
# Leaving the message blank will disable it.
DefaultEnter: Welcome %player to %residence, owned by %owner.
# The default leave message to apply to new Residences created by players in this group.
# Leaving the message blank will disable it.
DefaultLeave: Now leaving %residence.
# Options relating to the Lease system.
Lease:
# The maximum number of days to allow leases.
MaxDays: 16
# The number of days to add to the lease following a '/res lease renew' command.
RenewIncrement: 14
#Options related to the rent system
Rent:
#determines how many residences can be rented by players of this group at once
MaxRents: 3
#determines how many residences can be set for rent by players of this group at once
MaxRentables: 3
# Options relating to the Residence Economy.
Economy:
# Whether or not players in this group can buy other Residences that are for sale.
CanBuy: true
# Whether or not players in this group can sell their Residences.
CanSell: false
# Whether or not to ignore the Residence size/count limits when buying a residence.
IgnoreLimits: false
# The cost, per block, of making a new Residence or adding a area to it.
BuyCost: 0.05
# The cost, per block, of renewing a Residence lease (if the lease system is enabled).
RenewCost: 0.02
# Flags are checked in the order:
# 1: Player
# 2: Group
# 3: Owner
# 4: If all others are undefined, reverts to default value (usually true).
# Flag permissions default to false.
# These flags settings override the globals.
Flags:
# Specifically allow or deny this group from changing certain flags.
Permission:
#build: true
# Specifys the flags that are applied at residence creation for players of this group.
Default:
#build: true
# Specifys the flags that are applied at to the creator at residence creation.
CreatorDefault:
#build: true
# Specifys the flags that are applied to other groups for this residence, at creation.
GroupDefault:
#default: #group name
#build: false
#these flags are applied specifically to this group whenever they are outside a residence
#these flags will override the flags at the top, under the Global section.
World:
Global: #these flags will apply to all worlds
#build: false
WorldNameHere: #or you can apply them by each individual world
#build: false
# You can manually specify the group a player is in below, this overrides their permissions group.
GroupAssignments:
bekvon: default
player: default
ItemList: #this is where you can create blacklists / whitelists
DefaultList: #list name is not important, as long as it is unique. Its good to use a descripive name.
#type of the list, can be blacklist, whitelist, or ignorelist
Type: blacklist
#If you want, you can have this list only apply to one world, otherwise it applys to all worlds
#World: world
#You can also have the list apply only to one group, otherwise it applys for all groups
#Group: default
#this is the actual list of material names that this list allows or dissallows
#You can look up the material name by item ID in game by typing /res material <id>
#Alternativly, you can simply use the item ID in the list, but its less descriptive and harder to see what the list allows or dissallows at a glance
Items:
- 'BEDROCK'
- 'LAVA'
- 'WATER'
- 'STATIONARY_LAVA'
- 'STATIONARY_WATER'
- 'MOB_SPAWNER'
# Used to determine which major revision of Residence this config is from, dont change this.
ResidenceVersion: 2
Re: Vety
Napsal: 12 dub 2013, 11:11
od fantomas2
ten essentials si prestav takto
mal si to takto
a v Residence hore prepíš.
je to na 5 riadku od hora
Re: Vety
Napsal: 14 dub 2013, 08:51
od mario
Ďakujem karma+
//LOCK LKCZ