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CreativeControl

Napsal: 01 bře 2013, 14:21
od Buky
romeo.fakaheda.eu:27390

Dobrý den nastavil jsem si CreativeControl a vůbec mi nefunguje nevíte co stím ?

Re: CreativeControl

Napsal: 01 bře 2013, 17:56
od nejento
Jak nefunguje? Co nedělá? Píše nějakou chybu? Trochu přesněji prosím.

Re: CreativeControl

Napsal: 01 bře 2013, 23:42
od Buky
Nastavil jsem v configu aby nemohli postavit např. Dia block a stejně to postavit jde

Re: CreativeControl

Napsal: 02 bře 2013, 13:27
od nejento
Dej sem ten config.yml a server.log při startu. Všechno do Code a Spoileru :)

Re: CreativeControl

Napsal: 02 bře 2013, 13:52
od Buky
kde vemu ten server.log ? :D

Re: CreativeControl

Napsal: 02 bře 2013, 13:54
od Buky
Spoiler: zobrazit

Kód: Vybrat vše

World:
  ## This is a creative world? This option will not do anything if "ChangeGameMode" is false.
  Creative: false
  ## Should this world be ignored by this plugin? It means any protection will work.
  Exclude: false
  ## ChangeGameMode, If true, this plugin will handle the gamemode per world,
  ## So if you set Creative to true, your gamemode will be Creative, if false will be Survival in that world.
  ## To bypass this, add the permission "CreativeControl.World.Keep"
  ChangeGameMode: false
  ## GlobalNoDrop, if true, in this world a sql database will not be required to track creative blocks, every block in this world will not drop
  GlobalNoDrop: false

## Obs: Use Block ID Only, ID:DATA is not supported yet, [] means the list is empty
BlackList:
  ## Commands, Every command who start with what have defined here, e.g /sell hand, will be blocked to use with creative.
  Commands: /buy, /sell, /logout
  ## BlockPlace, Creative players will be unable to place those blocks
  BlockPlace: 8, 9, 10, 11, 46, 51, 52, 79, 41, 42, 56, 57, 133, 129
  ## BlockBreak, Creative players will be unable to break those blocks
  BlockBreak: []
  ## ItemUse, Creative players will be unable to use those Items, this means right/left click
  ItemUse: 259, 326, 327, 384, 385, 389
  ## ItemInteract, Creative payers will be unable to interact with those Items/Blocks, this means right click only
  ItemInteract: 23, 54, 58, 61, 62, 84, 116, 117, 130, 145
  ## Inventory, Creative players will be unable to have those items in their inventory
  Inventory: []
  ## EconomySign, List here, the first line of all signs that creative players will be unable to interact with.
  ## Obs: DONT INCLUDE [] or color codes, ONLY letter from A to Z or Numbers!, use _ for spaces! LOWER CASE ONLY!
  EconomySigns: buy, sell, trade

## To any option in "MiscProtection" Works, Events.MiscProtection has to be "true" in config.yml.
MiscProtection:
  ## NoTNTExplosion, if true, TNT placed by creative players will not explode.
  NoTNTExplosion: false
  ## IceMelt, if true, ICE placed by creative players will not melt
  IceMelt: false
  ## LiquidControl, if true, liquids placed by creative players will not flow [CPU INTENCIVE]
  LiquidControl: false
  ## Fire, if true, Blocks placed by creative players will not burn.
  Fire: false

BlockProtection:
  ## WorldEdit, if true, blocks generated by WorldEdit will also not drop when breaked.
  WorldEdit: false
  ## OwnBlocks, if true, Blocks placed by creative players will be protected, and just the owner will be able to break it, but when this block is breaked, he also not drop
  OwnBlocks: false
  ## NoDrop, if true, Blocks placed by creative players will not drop when breaked
  ## NoDrop use less resources than OwnBlocks.
  NoDrop: true
  ## Explosions, if true, Creative blocks [NoDrop and OwnBlocks] Will be protected against explosions
  ## When NoDrop is activated, the explosion will not drop creative blocks,
  ## If OwnBlocks is activated, the explosion will be cancelled.
  Explosions: false
  ## CreativeOnly, if true, only creative players area ble to break creative blocks. [REQUIRE NoDrop or OwnBlocks Activated]
  CreativeOnly: false
  ## Pistons, if true, Creative blocks [NoDrop and OwnBlocks] Will be protected against pistons.
  ## If this is false, when a piston push a block, he will be unprotected.
  Pistons: false
  ## BlockAgainst, if true, the OwnBlock protection will check if the block against is protected
  BlockAgainst: false
  ## CheckAttached, if true, attached blocks like torches will be protected, disable this to save cpu
  CheckAttached: false
  ## inverted, if true, the exclude list will work as a include list, so, the block will only be protected if he is listed here.
  inverted: false
  ## exclud, Blocks listed here, will be ignored on NoDrop/OwnBlocks protections, more blocks you list here, better will be the performance.
  exclude: 0, 8, 9, 10, 11

Preventions:
  ##ItemDrop, if true, Creative players will be unable to drop items
  ItemDrop: true
  ##ItemPickup, if true, Creative players will be unable to pickup items
  ItemPickup: true
  ## PvP, if true, Creative players will be unable to attack other players
  PvP: true
  ## Mobs, if true, Creative players will be unable to attack mobs
  Mobs: false
  ## Eggs, if true, Creative players will be unable to use Monster/Chicken eggs.
  Eggs: true
  ## Target, if true, Creative players will not be target by mobs
  Target: false
  ## MobsDrop, if true, when a creative player kills an mob, will not drop items/exp
  MobsDrop: true
  ## IronGolem, if true, prevent Creative players from creating Iron Golems
  IronGolem: true
  ## SnowGolem, if true, prevent Creative players from creating Snow Golems
  SnowGolem: true
  ## Wither, if true, prevent Creative players from creating Wither
  Wither: true
  ## ClearDrops, if true, when a Creative player die, the drops will be removed [E.g on /suicide]
  ClearDrops: true
  ## Enchantments, if true, Creative players will be unable to enchant items. [Useless if InvInteract is true]
  Enchantments: true
  ## MineCartStorage, if true, Creative players will be unable to use chest/furnaces in minecarts [Set to false if InvInteract is true]
  MineCartStorage: true
  ## BreakBedRock, if true, Creative players will be unable to break the 'bottom' of the world
  BreakBedRock: true
  ## InvInteract, if true, Creative players will be unable to interact with any type of inventory.
  InvInteract: true
  ## Bonemeal, if true, Creative players will be unable to use Bone meal.
  Bonemeal: true
  ## InteractVillagers, if true, Creative players will be unable to interact with villagers.
  InteractVillagers: true
  ## PotionSplash, if true, Creative players will be unable to use potions
  PotionSplash: true
  ## ItemFrame, if true, Creative players will be unable to use itemframes
  ItemFrame: true
  ## VehicleDrop, if trus, This plugin will try to prevent minecarts and boats created by creative player to drop!
  VehicleDrop: true
  ## VehicleLimit, set a limit of how much vehicles a creative player can create without destroying the old one
  VehicleLimit: -1
  ## StackLimit, set the limit of amount per item that a creative player can have
  StackLimit: 1
  ## InventoryOpen, if true, Creative players will be unable to open any inventory apart from the creative inventory.
  InventoryOpen: false

Re: CreativeControl

Napsal: 02 bře 2013, 13:58
od nejento
server.log najdeš tam, kde je i minecraft_server.jar. Takže v kořenové složce FTP.
Soubor se jmenuje server a přípona je .log
server.log neotevírej v Poznámkovém bloku ale v něčem jako PSPad nebo Notepad++ (ten má víc plusů :D)

Někde na konci najdi start serrveru (Starting Minecraft server on..) a zkopíruj to sem až tam, kde začíná chat hráčů.
Zkopíruj do Code a Spoileru.

Re: CreativeControl

Napsal: 02 bře 2013, 15:29
od Buky
Mě to píše že soubor je moc velký a nejde stáhnout

Re: CreativeControl

Napsal: 02 bře 2013, 16:16
od nejento
Nikdy nepoužívej Správce souborů v Control panelu. Používej TotalCommander, FileZillu nebo Atlap Salamander. Návody najdeš tady na fóru v kategorii FTP.

Re: CreativeControl

Napsal: 02 bře 2013, 17:21
od Sejsel
Na FTP by ses měl připojovat přes nějakého FTP klienta, ne pomocí správce souborů v Control Panelu, to je jen taková "nouzovka".