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Jobs

Napsal: 01 úno 2013, 15:16
od templary
93.91.250.102:27937
Dobrý den,
chtěl bych se zeptat jak mám nastavit plugin Jobs (jobconfig)
díky moc
templary

Kód: Vybrat vše

# Jobs configuration.
#
# Stores information about each job.
#
# For example configurations, visit http://dev.bukkit.org/server-mods/jobs/.

Jobs: {}

Re: Jobs

Napsal: 01 úno 2013, 17:55
od trx
Musíš si tam vložit Config. Použij třeba můj a přepiš si jej dle svého.
Spoiler: zobrazit
# Jobs configuration.
#
# Stores information about each job.
#
# For example configurations, visit http://dev.bukkit.org/server-mods/jobs/.

Jobs:
Woodcutter:
fullname: Drevorubec
shortname: W
ChatColour: GREEN
max-level: 200
leveling-progression-equation: 100*((1.11+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.012)^(joblevel-1))
experience-progression-equation: baseexperience*((1.03)^(joblevel-1))
Break:
LOG:
income: 0.3
experience: 0.3
Place:
SAPLING:
income: 0.1
experience: 0.1
WOOD:
income: 0.3
experience: 0.2
Kill:
Player:
income: 7.5
experience: 7.5
custom-kill:
Woodcutter:
income: 10.0
experience: 10.0
Miner:
fullname: Hornik
shortname: M
ChatColour: DARK_GRAY
max-level: 200
slots: 2500
leveling-progression-equation: 100*((1.11+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.010)^(joblevel-1))
experience-progression-equation: baseexperience*((1.03)^(joblevel-1))
Break:
STONE:
income: 0.1
experience: 0.1
COAL_ORE:
income: 0.5
experience: 0.4
REDSTONE_ORE:
income: 1.0
experience: 0.8
IRON_ORE:
income: 1.8
experience: 1.5
GOLD_ORE:
income: 2.5
experience: 2.0
LAPIS_ORE:
income: 2.3
experience: 1.7
DIAMOND_ORE:
income: 3.5
experience: 3.5
OBSIDIAN:
income: 1.8
experience: 1.3
MOSSY_COBBLESTONE:
income: 2.3
experience: 1.8
Place:
RAILS:
income: 0.2
experience: 0.1
IRON_ORE:
income: -5.0
experience: -5.0
GOLD_ORE:
income: -6.0
experience: -6.0
Kill:
Player:
income: 7.5
experience: 7.5
custom-kill:
Miner:
income: 10.0
experience: 10.0
Builder:
fullname: Stavitel
shortname: B
ChatColour: WHITE
max-level: 150
slots: 2500
leveling-progression-equation: 100*((1.11+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.012)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Place:
COBBLESTONE:
income: 0.1
experience: 0.1
WOOD:
income: 0.2
experience: 0.1
FENCE:
income: 0.2
experience: 0.1
WOOL:
income: 1.0
experience: 0.5
STONE:
income: 0.4
experience: 0.2
GLOWSTONE:
income: 0.9
experience: 0.4
SANDSTONE:
income: 0.4
experience: 0.2
GLASS:
income: 0.5
experience: 0.3
BRICK:
income: 1.0
experience: 0.5
LAPIS_BLOCK:
income: 2.0
experience: 1.0
DOUBLE_STEP:
income: 1.0
experience: 0.5
STEP:
income: 1.0
experience: 0.5
BOOKSHELF:
income: 1.8
experience: 1.0
WOOD_STAIRS:
income: 0.3
experience: 0.2
COBBLESTONE_STAIRS:
income: 0.3
experience: 0.3
MOSSY_COBBLESTONE:
income: 2.0
experience: 1.0
DIAMOND_BLOCK:
income: 3.0
experience: 1.8
GOLD_BLOCK:
income: 2.5
experience: 1.4
IRON_BLOCK:
income: 2.0
experience: 1.0
Kill:
Player:
income: 7.5
experience: 7.5
custom-kill:
Builder:
income: 10.0
experience: 10.0
Digger:
fullname: Bagrista
shortname: D
ChatColour: GOLD
max-level: 100
slots: 2500
leveling-progression-equation: 100*((1.11+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.012)^(joblevel-1))
experience-progression-equation: baseexperience*((1.03)^(joblevel-1))
Break:
DIRT:
income: 0.2
experience: 0.1
GRASS:
income: 0.3
experience: 0.2
GRAVEL:
income: 0.3
experience: 0.2
SAND:
income: 0.3
experience: 0.2
CLAY:
income: 1.0
experience: 0.5
Kill:
Player:
income: 7.5
experience: 7.5
custom-kill:
Digger:
income: 10.0
experience: 10.0
Farmer:
fullname: Farmar
shortname: Fa
ChatColour: BLUE
max-level: 120
slots: 2500
leveling-progression-equation: 100*((1.09+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.02)^(joblevel-1))
experience-progression-equation: baseexperience*((1.03)^(joblevel-1))
Break:
CROPS-7:
income: 0.5
experience: 0.2
SUGAR_CANE_BLOCK:
income: 0.2
experience: 0.1
Place:
SEEDS:
income: 0.5
experience: 0.3
SUGAR_CANE_BLOCK:
income: 0.2
experience: 0.1
Kill:
Player:
income: 7.5
experience: 7.5
custom-kill:
Farmer:
income: 10.0
experience: 10.0
Hunter:
fullname: Lovec
shortname: H
ChatColour: RED
max-level: 120
slots: 2500
leveling-progression-equation: 100*((1.11+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.012)^(joblevel-1))
experience-progression-equation: baseexperience*((1.03)^(joblevel-1))
Kill:
Chicken:
income: 0.4
experience: 0.2
Cow:
income: 0.7
experience: 0.4
Pig:
income: 0.5
experience: 0.3
Sheep:
income: 0.7
experience: 0.4
Wolf:
income: 0.9
experience: 0.6
Creeper:
income: 1.0
experience: 1.0
Skeleton:
income: 1.0
experience: 1.0
Spider:
income: 0.9
experience: 0.5
Zombie:
income: 0.9
experience: 0.5
Player:
income: 0.0
experience: 0.0
custom-kill:
Woodcutter:
income: 10.0
experience: 10.0
Miner:
income: 10.0
experience: 10.0
Digger:
income: 10.0
experience: 10.0
Farmer:
income: 10.0
experience: 10.0
Builder:
income: 10.0
experience: 10.0
Hunter:
income: 20.0
experience: 20.0
Fisherman:
fullname: Rybar
shortname: Fi
ChatColour: AQUA
max-level: 50
slots: 25000
leveling-progression-equation: 100*((1.11+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.012)^(joblevel-1))
experience-progression-equation: baseexperience*((1.03)^(joblevel-1))
Fish:
RAW_FISH:
income: 2.0
experience: 1.0
Kill:
Player:
income: 5.5
experience: 7.5
custom-kill:
Fisherman:
income: 8.0
experience: 10.0
Weaponsmith:
fullname: Kovar
shortname: W
ChatColour: DARK_PURPLE
max-level: 50
slots: 25000
leveling-progression-equation: 100*((1.11+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.012)^(joblevel-1))
experience-progression-equation: baseexperience*((1.03)^(joblevel-1))
Craft:
WOOD_SWORD:
income: 0.2
experience: 0.1
IRON_SWORD:
income: 0.5
experience: 0.5
GOLD_SWORD:
income: 1.0
experience: 1.0
DIAMOND_SWORD:
income: 2.0
experience: 1.6
None:
fullname: Bez prace
shortname: N
ChatColour: WHITE
max-level: 200
slots: 2500
leveling-progression-equation: 100*((1.11+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.012)^(

Re: Jobs

Napsal: 01 úno 2013, 18:09
od vojtamaniak
Spíš se řiď podle tohodle, ať to máš dobře formátovaný...

https://github.com/phrstbrn/Jobs/blob/master/sample-config/jobConfig.yml