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CreativeControl závažný problém

Napsal: 02 led 2013, 14:58
od fantomas2
PODPIS
Ahoj, na serveri mám CreativeControl, všetko ide ako má ale aj tak si môžu block
ktorý položili rozbiť, robia to tak že dá piston pred neho da dia block aktivuje piston
vypne si GM a posunutý block ide rozbiť je tu riešenie ??

Re: CreativeControl závažný problém

Napsal: 02 led 2013, 19:57
od buddyns
Musíš v Creative Control zakázat aby piston mohl posouvat bloky ktery byly položeny v Creative

Re: CreativeControl závažný problém

Napsal: 02 led 2013, 22:34
od fantomas2
pošlem sem config a spravíš mi to ?

Kód: Vybrat vše

Database:
  ## MySQL, if false, SQLite will be used, SQLite is recomended to a maximum of 20 players.
  MySQL: false
  ## host, the MySQL host name
  host: localhost
  ## port, the MySQL port
  port: 3306
  ## user, the MySQL user name
  user: root
  ## pass, the MySQL password
  pass: 123
  ## database, the MySQL database to be used by this plugin
  database: minecraft
  ## prefix, the prefix used to create the tables in the sql database
  prefix: cc_

Queue:
  ## time, time between each execution [miliseconds]
  time: 200
  ## force, run at least X entries
  force: 20
  ## delay, delay between each execution [seconds]
  delay: 5

Cache:
  ## MaxCapacity, the maximum cache capacity, higher this value is, better will be the performance, but also the memory usage will increase.
  MaxCapacity: 15000
  ## PreCache, the amount of items to be cached on startup
  PreCache: 10000

Configurations:
  ## Single, if true, only the world.yml file will be used, other ones will be ignored.
  Single: false
  ## Conflict, if true, if required, some functions of this plugin will be automatically disabled to avoid conflict.
  Conflict: true
  ## FriendSystem, if true, the friend system will be enabled, this may take a bit of resources, just a bit.
  FriendSystem: false

Updater:
  ## Check for updates?
  Enabled: true

Permissions:
  ## Op have all permissions?
  OpHasPerm: true
 
Selection:
  ## UseWorldEdit, if true, worldedit will be used to make selections.
  UseWorldEdit: false
  ## The Item ID used to select regions
  Tool: 378

Events:
  ## Use Player Move Event? This may take a lot of resources on large servers, but is required to Creative/Survival regions work.
  PlayerMove: false
  ## Enable MiscProtections? This may take some extra resource, but will be much more comfortable to play with creative mode.
  MiscProtection: false

PlayerData:
  ## Inventory, if true, will have an inventory to survival and other to creative
  Inventory: true
  ## Status, if true, will save the player survival status [e.g Health, Food, etc]
  Status: true
  ## Teleport, if true, the player will be teleported to the floor on login if needed
  Teleport: false

Communicator:
  ## Quiet, if true, any messages will be displayed
  Quiet: false
  Debug:
    ## Console, if true, debug messages will be displayed in the console
    Console: false
    ## Stack, if true, common errors will be printed by full [leave it true C:]
    Stack: true