CreativeControl závažný problém
Napsal: 02 led 2013, 14:58
od fantomas2
PODPIS
Ahoj, na serveri mám CreativeControl, všetko ide ako má ale aj tak si môžu block
ktorý položili rozbiť, robia to tak že dá piston pred neho da dia block aktivuje piston
vypne si GM a posunutý block ide rozbiť je tu riešenie ??
Re: CreativeControl závažný problém
Napsal: 02 led 2013, 19:57
od buddyns
Musíš v Creative Control zakázat aby piston mohl posouvat bloky ktery byly položeny v Creative
Re: CreativeControl závažný problém
Napsal: 02 led 2013, 22:34
od fantomas2
pošlem sem config a spravíš mi to ?
Kód: Vybrat vše
Database:
## MySQL, if false, SQLite will be used, SQLite is recomended to a maximum of 20 players.
MySQL: false
## host, the MySQL host name
host: localhost
## port, the MySQL port
port: 3306
## user, the MySQL user name
user: root
## pass, the MySQL password
pass: 123
## database, the MySQL database to be used by this plugin
database: minecraft
## prefix, the prefix used to create the tables in the sql database
prefix: cc_
Queue:
## time, time between each execution [miliseconds]
time: 200
## force, run at least X entries
force: 20
## delay, delay between each execution [seconds]
delay: 5
Cache:
## MaxCapacity, the maximum cache capacity, higher this value is, better will be the performance, but also the memory usage will increase.
MaxCapacity: 15000
## PreCache, the amount of items to be cached on startup
PreCache: 10000
Configurations:
## Single, if true, only the world.yml file will be used, other ones will be ignored.
Single: false
## Conflict, if true, if required, some functions of this plugin will be automatically disabled to avoid conflict.
Conflict: true
## FriendSystem, if true, the friend system will be enabled, this may take a bit of resources, just a bit.
FriendSystem: false
Updater:
## Check for updates?
Enabled: true
Permissions:
## Op have all permissions?
OpHasPerm: true
Selection:
## UseWorldEdit, if true, worldedit will be used to make selections.
UseWorldEdit: false
## The Item ID used to select regions
Tool: 378
Events:
## Use Player Move Event? This may take a lot of resources on large servers, but is required to Creative/Survival regions work.
PlayerMove: false
## Enable MiscProtections? This may take some extra resource, but will be much more comfortable to play with creative mode.
MiscProtection: false
PlayerData:
## Inventory, if true, will have an inventory to survival and other to creative
Inventory: true
## Status, if true, will save the player survival status [e.g Health, Food, etc]
Status: true
## Teleport, if true, the player will be teleported to the floor on login if needed
Teleport: false
Communicator:
## Quiet, if true, any messages will be displayed
Quiet: false
Debug:
## Console, if true, debug messages will be displayed in the console
Console: false
## Stack, if true, common errors will be printed by full [leave it true C:]
Stack: true