Creative control

Technická podpora k herním serverům Minecraft a Tekkit
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Rubi_CZ
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Creative control

#1 Příspěvekod Rubi_CZ » 10 pro 2012, 00:53

93.91.250.123:27724
Ahoj, potrebuje poradit ohledne pluginu Creative Control. Používali jsme dlouho starou verzi ale ta už má hodně chyb tak jsme si stáhli tu nejnovější ale nevyznáme se v configu :( Potrelovali bychom tam nastavit aby VIP nemohli nijak dávat komukoli věci, nejlépe aby to bylo na normalnim svete. Předem dekuji za pomoc.
Classic, PvP, SurvivalGames, SkyBlock, PaintBall, MobArena
To vše nabízí jediný server s výbornou konfigurací.
93.91.250.123:27724
...::: http://Www.SuperCraft.Cz :::...

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Re: Creative control

#2 Příspěvekod nejento » 10 pro 2012, 14:25

Dej config do Code.
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Re: Creative control

#3 Příspěvekod Rubi_CZ » 10 pro 2012, 14:33

Posílám vám ze složky CreativeControl settings.yml a ve složce creative controlu je složka kde jsou všecny mapy posílám world.yml
settings.yml

Kód: Vybrat vše

Database:
  ## MySQL, if false, SQLite will be used, SQLite is recomended to a maximum of 20 players.
  MySQL: false
  ## host, the MySQL host name
  host: localhost
  ## port, the MySQL port
  port: 3306
  ## user, the MySQL user name
  user: root
  ## pass, the MySQL password
  pass: 123
  ## database, the MySQL database to be used by this plugin
  database: minecraft
  ## prefix, the prefix used to create the tables in the sql database
  prefix: cc_

Queue:
  ## time, time between each execution [miliseconds]
  time: 200
  ## force, run at least X entries
  force: 20
  ## delay, delay between each execution [seconds]
  delay: 5

Cache:
  ## MaxCapacity, the maximum cache capacity, higher this value is, better will be the performance, but also the memory usage will increase.
  MaxCapacity: 15000
  ## PreCache, the amount of items to be cached on startup
  PreCache: 10000

Configurations:
  ## Single, if true, only the world.yml file will be used, other ones will be ignored.
  Single: false
  ## Conflict, if true, if required, some functions of this plugin will be automatically disabled to avoid conflict.
  Conflict: true
  ## FriendSystem, if true, the friend system will be enabled, this may take a bit of resources, just a bit.
  FriendSystem: false

Updater:
  ## Check for updates?
  Enabled: true

Permissions:
  ## Op have all permissions?
  OpHasPerm: true
 
Selection:
  ## UseWorldEdit, if true, worldedit will be used to make selections.
  UseWorldEdit: false
  ## The Item ID used to select regions
  Tool: 369

Events:
  ## Use Player Move Event? This may take a lot of resources on large servers, but is required to Creative/Survival regions work.
  PlayerMove: false
  ## Enable MiscProtections? This may take some extra resource, but will be much more comfortable to play with creative mode.
  MiscProtection: false

PlayerData:
  ## Inventory, if true, will have an inventory to survival and other to creative
  Inventory: true
  ## Status, if true, will save the player survival status [e.g Health, Food, etc]
  Status: true
  ## Teleport, if true, the player will be teleported to the floor on login if needed
  Teleport: false

Communicator:
  ## Quiet, if true, any messages will be displayed
  Quiet: false
  Debug:
    ## Console, if true, debug messages will be displayed in the console
    Console: false
    ## Stack, if true, common errors will be printed by full [leave it true C:]
    Stack: true

/worlds/world.yml

Kód: Vybrat vše

World:
  ## This is a creative world? This option will not do anything if "ChangeGameMode" is false.
  Creative: false
  ## Should this world be ignored by this plugin? It means any protection will work.
  Exclude: false
  ## ChangeGameMode, If true, this plugin will handle the gamemode per world,
  ## So if you set Creative to true, your gamemode will be Creative, if false will be Survival in that world.
  ## To bypass this, add the permission "CreativeControl.World.Keep"
  ChangeGameMode: false

## Obs: Use Block ID Only, ID:DATA is not supported yet, [] means the list is empty
BlackList:
  ## Commands, Every command who start with what have defined here, e.g /sell hand, will be blocked to use with creative.
  Commands: /buy, /sell, /logout
  ## BlockPlace, Creative players will be unable to place those blocks
  BlockPlace: 8, 9, 10, 11, 46, 51, 52, 79
  ## BlockBreak, Creative players will be unable to break those blocks
  BlockBreak: []
  ## ItemUse, Creative players will be unable to use those Items, this means right/left click
  ItemUse: 259, 326, 327, 384, 385, 389
  ## ItemInteract, Creative payers will be unable to interact with those Items/Blocks, this means right click only
  ItemInteract: 23, 54, 58, 61, 62, 84, 116, 117, 130, 145
  ## Inventory, Creative players will be unable to have those items in their inventory
  Inventory: []
  ## EconomySign, List here, the first line of all signs that creative players will be unable to interact with.
  ## Obs: DONT INCLUDE [] or color codes, ONLY letter from A to Z or Numbers!, use _ for spaces! LOWER CASE ONLY!
  EconomySigns: buy, sell, trade

## To any option in "MiscProtection" Works, Events.MiscProtection has to be "true" in config.yml.
MiscProtection:
  ## NoTNTExplosion, if true, TNT placed by creative players will not explode.
  NoTNTExplosion: false
  ## IceMelt, if true, ICE placed by creative players will not melt
  IceMelt: false
  ## LiquidControl, if true, liquids placed by creative players will not flow [CPU INTENCIVE]
  LiquidControl: false
  ## Fire, if true, Blocks placed by creative players will not burn.
  Fire: false

BlockProtection:
  ## WorldEdit, if true, blocks generated by WorldEdit will also not drop when breaked.
  WorldEdit: false
  ## OwnBlocks, if true, Blocks placed by creative players will be protected, and just the owner will be able to break it, but when this block is breaked, he also not drop
  OwnBlocks: false
  ## NoDrop, if true, Blocks placed by creative players will not drop when breaked
  ## NoDrop use less resources than OwnBlocks.
  NoDrop: true
  ## Explosions, if true, Creative blocks [NoDrop and OwnBlocks] Will be protected against explosions
  ## When NoDrop is activated, the explosion will not drop creative blocks,
  ## If OwnBlocks is activated, the explosion will be cancelled.
  Explosions: false
  ## CreativeOnly, if true, only creative players area ble to break creative blocks. [REQUIRE NoDrop or OwnBlocks Activated]
  CreativeOnly: false
  ## Pistons, if true, Creative blocks [NoDrop and OwnBlocks] Will be protected against pistons.
  ## If this is false, when a piston push a block, he will be unprotected.
  Pistons: false
  ## BlockAgainst, if true, the OwnBlock protection will check if the block against is protected
  BlockAgainst: false
  ## inverted, if true, the exclude list will work as a include list, so, the block will only be protected if he is listed here.
  inverted: false
  ## exclud, Blocks listed here, will be ignored on NoDrop/OwnBlocks protections, more blocks you list here, better will be the performance.
  exclude: 0, 8, 9, 10, 11

Preventions:
  ##ItemDrop, if true, Creative players will be unable to drop items
  ItemDrop: true
  ##ItemPickup, if true, Creative players will be unable to pickup items
  ItemPickup: true
  ## PvP, if true, Creative players will be unable to attack other players
  PvP: true
  ## Mobs, if true, Creative players will be unable to attack mobs
  Mobs: false
  ## Eggs, if true, Creative players will be unable to use Monster/Chicken eggs.
  Eggs: true
  ## Target, if true, Creative players will not be target by mobs
  Target: false
  ## MobsDrop, if true, when a creative player kills an mob, will not drop items/exp
  MobsDrop: true
  ## IronGolem, if true, prevent Creative players from creating Iron Golems
  IronGolem: true
  ## SnowGolem, if true, prevent Creative players from creating Snow Golems
  SnowGolem: true
  ## Wither, if true, prevent Creative players from creating Wither
  Wither: true
  ## ClearDrops, if true, when a Creative player die, the drops will be removed [E.g on /suicide]
  ClearDrops: true
  ## Enchantments, if true, Creative players will be unable to enchant items. [Useless if InvInteract is true]
  Enchantments: true
  ## MineCartStorage, if true, Creative players will be unable to use chest/furnaces in minecarts [Set to false if InvInteract is true]
  MineCartStorage: true
  ## BreakBedRock, if true, Creative players will be unable to break the 'bottom' of the world
  BreakBedRock: true
  ## InvInteract, if true, Creative players will be unable to interact with any type of inventory.
  InvInteract: true
  ## Bonemeal, if true, Creative players will be unable to use Bone meal.
  Bonemeal: true
  ## InteractVillagers, if true, Creative players will be unable to interact with villagers.
  InteractVillagers: true
  ## PotionSplash, if true, Creative players will be unable to use potions
  PotionSplash: true
  ## ItemFrame, if true, Creative players will be unable to use itemframes
  ItemFrame: true
  ## VehicleDrop, if trus, This plugin will try to prevent minecarts and boats created by creative player to drop!
  VehicleDrop: true
  ## VehicleLimit, set a limit of how much vehicles a creative player can create without destroying the old one
  VehicleLimit: -1
  ## StackLimit, set the limit of amount per item that a creative player can have
  StackLimit: 1
Classic, PvP, SurvivalGames, SkyBlock, PaintBall, MobArena
To vše nabízí jediný server s výbornou konfigurací.
93.91.250.123:27724
...::: http://Www.SuperCraft.Cz :::...

Uživatelský avatar
nejento
Příspěvky: 9815
Registrován: 28 lis 2011, 14:09
Reputation: 55
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Re: Creative control

#4 Příspěvekod nejento » 10 pro 2012, 15:40

Jestli umít trochu anglicky, nebo použít Google překladač, tak je to naprosto privitivní nastavení. Akorát tam nastavuješ to co ti Creative hráči dělat mohou nebo nemohou. prostě jaký bloky mají zakázány stavět apod.
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