Ahojte, mám PvP server a na /warp doly i diamanty a chci je jen pro VIP, a když tam dám region přes World Guard, a chci to na automatické vip tak to nejde neznáte něco podobné, aby to hráči neničily a jen VIP a šlo to přes Automatické Vipko

#1 Příspěvekod enalan » 29 bře 2013, 14:31
#2 Příspěvekod Stere0n_J0e » 29 bře 2013, 14:46
#3 Příspěvekod enalan » 29 bře 2013, 14:48
Kód: Vybrat vše
#These are Global Settings for Residence.
Global:
# This loads the <language>.yml file in the Residence Language folder
# All Residence text comes from this file. (NOT DONE YET)
Language: Czech
# Wooden Axe is the default selection tool for Residence.
# You can change it to another item ID listed here: http://www.minecraftwiki.net/wiki/Data_values
SelectionToolId: 271
# This determins which tool you can use to see info on residences, default is String.
# Simply equip this tool and hit a location inside the residence and it will display the info for it.
InfoToolId: 287
# The interval, in milliseconds, between movement checks.
# Reducing this will increase the load on the server.
# Increasing this will allow players to move further in movement restricted zones before they are teleported out.
MoveCheckInterval: 500
# The interval, in minutes, between residence saves.
SaveInterval: 10
# The default group to use if Permissions fails to attach or your not using Permissions.
DefaultGroup: default
# Enable / Disable the Lease System.
UseLeaseSystem: false
# The interval, in minutes, between residence lease checks (if leases are enabled).
LeaseCheckInterval: 10
# Allows leases to automatically renew so long as the player has the money, if economy is disabled, this setting does nothing.
LeaseAutoRenew: true
# Whether or not to use the Permissions system in conjunction with this config.
EnablePermissions: true
# Set to true if NOT using Permissions or PermissionsBukkit, or using a really old version of Permissions
LegacyPermissions: false
# Enable / Disable Residence's Economy System (iConomy, MineConomy, Essentials, BOSEconomy, and RealEconomy supported).
EnableEconomy: true
# Enables or disables the Rent System
EnableRentSystem: false
# The interval, in minutes, between residence rent expiration checks (if the rent system is enabled).
RentCheckInterval: 10
# Enable or disable residence chat channels.
ResidenceChatEnable: true
# Color of residence chat.
ResidenceChatColor: DARK_PURPLE
# Whether or not to ignore the usual Permission flags and only allow OPs and groups with 'residence.admin' to change residences.
AdminOnlyCommands: false
# Setting this to true makes server OPs admins.
AdminOPs: true
# This is the name of the plugin you use for multiworld, if you dont have a multiworld plugin you can safely ignore this.
# The only thing this does is check to make sure the multiworld plugin is enabled BEFORE Residence, to ensure properly loading residences for other worlds.
MultiWorldPlugin: Multiverse-Core
# Setting this to true causes subzones to inherit flags from their parent zones.
ResidenceFlagsInherit: true
# Setting this to false will allow rented residences to be modified by the renting player.
PreventRentModify: true
# Setting this to false will cause residence to continue to load even if a error is detected in the save file.
StopOnSaveFault: true
# This is the residence name filter, that filters out invalid characters. Google "Java RegEx" or "Java Regular Expressions" for more info on how they work.
ResidenceNameRegex: '[^a-zA-Z0-9\\-\\_]'
# Setting this to true sends a message to the console every time Residence does a rent expire check or a lease expire check.
ShowIntervalMessages: false
# Experimental - The following settings are lists of block IDs to be used as part of the checks for the "container" and "use" flags when using mods.
CustomContainers: []
CustomBothClick: []
CustomRightClick: []
# These are world flags that are applied when the player is NOT within a residence.
Flags:
Global: #these are default for all worlds unless specified below, they can be overridden per group
use: true
build: true
ignite: true
firespread: true
damage: true
creeper: true
tnt: true
pvp: true
WorldNameHere: #here you can set flags for individual worlds, these override Global
#build: true
# This gives permission to change certain flags to all groups, unless specifically denied to the group.
FlagPermission:
move: false
build: true
place: true
destroy: true
use: true
container: true
pvp: false
tp: false
ignite: true
firespread: true
bucket: true
flow: true
lavaflow: true
waterflow: true
creeper: true
tnt: true
monsters: true
animals: true
subzone: true
healing: true
piston: true
diode: true
lever: true
button: true
door: true
table: true
enchant: true
brew: true
bed: true
cake: true
note: true
trample: false
burn: true
explode: false
fireball: true
# These are default flags applied to all residences from any user group.
ResidenceDefault:
build: false
use: false
container: false
pvp: true
tnt: false
creeper: false
flow: true
piston: true
ignite: false
firespread: false
# These are default flags applied to the residence creator of any group.
CreatorDefault:
build: true
move: true
use: true
ignite: true
container: true
# These are default group flags applied to a residence made by a user of any group.
GroupDefault:
#default: #group name
#build: true
# These groups correspond to the Permissions groups defined in your '<worldname>.yml'
Groups:
Default: #group name
# Information about the Residence zone that the player can define.
#Uncomment the lines below to mirror this config to other groups.
#Mirror:
#- 'group1'
#- 'group2'
Residence:
# Determins if this group can create residences or not. This option can be overriden with the permissions node 'residence.create'
CanCreate: false
# The maximum number of Residences a player can have.
MaxResidences: 1
# The maximum number of physical areas a residence can have.
MaxAreasPerResidence: 2
# The maximum number of blocks a Residence can be, East to West (X).
MaxEastWest: 50
# The maximum number of blocks a Residence can be, North to South (Z).
MaxNorthSouth: 50
# The maximum number of blocks a Residence can be, High to Low (Y).
MaxUpDown: 256
# The lowest altitude this group is allowed to protect.
MinHeight: 0
# The highest altitude this group is allowed to protect.
MaxHeight: 255
# The maximum recursive depth that subzones can go.
# A subzone within a subzone within the Residence zone would be a depth of 2.
# Set to 0 to disable subzones.
SubzoneDepth: 3
# Whether or not to allow teleporting to Residences.
CanTeleport: true
# Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
Unstuck: true
# Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
SelectCommandAccess: true
# Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
ItemListAccess: true
# Options relating to enter and leave messages on the residence.
Messaging:
# Whether or not the player can change the Residence enter and leave messages.
CanChange: true
# The default enter message to apply to new Residences created by players in this group.
# Leaving the message blank will disable it.
DefaultEnter: Welcome %player to %residence, owned by %owner.
# The default leave message to apply to new Residences created by players in this group.
# Leaving the message blank will disable it.
DefaultLeave: Now leaving %residence.
# Options relating to the Lease system.
Lease:
# The maximum number of days to allow leases.
MaxDays: 16
# The number of days to add to the lease following a '/res lease renew' command.
RenewIncrement: 14
#Options related to the rent system
Rent:
#determines how many residences can be rented by players of this group at once
MaxRents: 3
#determines how many residences can be set for rent by players of this group at once
MaxRentables: 3
# Options relating to the Residence Economy.
Economy:
# Whether or not players in this group can buy other Residences that are for sale.
CanBuy: true
# Whether or not players in this group can sell their Residences.
CanSell: false
# Whether or not to ignore the Residence size/count limits when buying a residence.
IgnoreLimits: false
# The cost, per block, of making a new Residence or adding a area to it.
BuyCost: 0.00
# The cost, per block, of renewing a Residence lease (if the lease system is enabled).
RenewCost: 0.00
# Flags are checked in the order:
# 1: Player
# 2: Group
# 3: Owner
# 4: If all others are undefined, reverts to default value (usually true).
# Flag permissions default to false.
# These flags settings override the globals.
Flags:
# Specifically allow or deny this group from changing certain flags.
Permission:
#build: true
# Specifys the flags that are applied at residence creation for players of this group.
Default:
#build: true
# Specifys the flags that are applied at to the creator at residence creation.
CreatorDefault:
#build: true
# Specifys the flags that are applied to other groups for this residence, at creation.
GroupDefault:
#default: #group name
#build: false
#these flags are applied specifically to this group whenever they are outside a residence
#these flags will override the flags at the top, under the Global section.
World:
Global: #these flags will apply to all worlds
#build: false
WorldNameHere: #or you can apply them by each individual world
#build: false
# You can manually specify the group a player is in below, this overrides their permissions group.
GroupAssignments:
bekvon: default
player: default
ItemList: #this is where you can create blacklists / whitelists
DefaultList: #list name is not important, as long as it is unique. Its good to use a descripive name.
#type of the list, can be blacklist, whitelist, or ignorelist
Type: blacklist
#If you want, you can have this list only apply to one world, otherwise it applys to all worlds
#World: world
#You can also have the list apply only to one group, otherwise it applys for all groups
#Group: default
#this is the actual list of material names that this list allows or dissallows
#You can look up the material name by item ID in game by typing /res material <id>
#Alternativly, you can simply use the item ID in the list, but its less descriptive and harder to see what the list allows or dissallows at a glance
Items:
- 'BEDROCK'
- 'LAVA'
- 'WATER'
- 'STATIONARY_LAVA'
- 'STATIONARY_WATER'
- 'MOB_SPAWNER'
# Used to determine which major revision of Residence this config is from, dont change this.
ResidenceVersion: 2
Kód: Vybrat vše
groups:
Hrac:
default: true
options:
rank: '800'
player: '&f'
prefix: '&7[Crafter]&f'
suffix: '&f'
permissions:
- modifyworld.'*'
- ScizzrHome.basic.*
- plgsetspawn.spawn
- essentials.info
- essentials.msg
- essentials.tpa
- essentials.tpaccept
- essentials.tpdeny
- essentials.sethome
- essentials.home
- essentials.spawn
- essentials.list
- essentials.who
- essentials.warp
- essentials.signs.use.balance
- essentials.signs.use.buy
- essentials.signs.use.disposal
- essentials.signs.use.enchant
- essentials.signs.use.free
- essentials.signs.use.heal
- essentials.signs.use.kit
- essentials.signs.use.mail
- essentials.signs.use.protection
- essentials.signs.use.sell
- essentials.signs.use.spawnmob
- essentials.signs.use.time
- essentials.signs.use.trade
- essentials.signs.use.warp
- essentials.delhome
- essentials.signs.use.weather
- iConomy.payment
- nocheat.checks.moving.flying
- iConomy.user
- chestshop.shop.buy
- chestshop.shop.sell
- lwc.remove
- lwc.create
- lwc.info
- lwc.modify
- citizens.use.*
- authme.register
- authme.login
- authme.changepassword
- authme.logout
- essentials.kits.tools
- essentials.kit
- essentials.rules
- essentials.warplist
- essentials.warp.list
- Reservations.rank.4
- jobs.join.Drevorubec
- jobs.join.Hornik
- jobs.join.Kopac
- jobs.join.Farmar
- jobs.join.Stavitel
- jobs.join.Rybar
- jobs.join.Zbrojnik
- jobs.join.Chemik
- essentials.kits.vybava
- essentials.kits.Vybava
Vip:
options:
rank: '900'
player: '&5'
prefix: '&e[VIP]&f'
suffix: '&a'
permissions:
- ScizzrHome.basic.*
- ScizzrHome.advanced.*
- plgsetspawn.spawn
- essentials.afk
- essentials.info
- essentials.tpa
- essentials.delhome
- essentials.msg
- essentials.tpaccept
- essentials.tpdeny
- iConomy.payment
- essentials.sethome.multiple.3
- essentials.sethome.multiple
- essentials.spawn
- essentials.sethome
- essentials.warp
- essentials.home
- residence.create
- essentials.signs.use.balance
- essentials.signs.use.buy
- essentials.signs.use.disposal
- essentials.signs.use.enchant
- essentials.signs.use.free
- essentials.signs.use.heal
- essentials.signs.use.kit
- essentials.signs.use.mail
- essentials.signs.use.protection
- essentials.signs.use.sell
- essentials.signs.use.spawnmob
- essentials.signs.use.time
- essentials.signs.use.trade
- essentials.signs.use.warp
- essentials.signs.use.weather
- multiverse.core.tp.self.*
- multiverse.teleport.self.w
- nocheat.checks.moving.flying
- iConomy.user
- multiverse.portal.access.duhavstup
- multiverse.portal.access.duhavystup
- essentials.back
- multiverse.portal.access.EndTown1
- multiverse.portal.access.EndTown2
- essentials.kit.tools
- essentials.kit
- essentials.kit.food
- essentials.kit.explore
- ChestShop.shop.create
- ChestShop.shop.buy
- ChestShop.shop.sell
- essentials.who
- essentials.list
- lwc.remove
- lwc.create
- citizens.use.blacksmith
- lwc.info
- lwc.modify
- lwc.unlock
- jobs.world.*
- multiverse.portal.access.nethervstup
- multiverse.portal.access.nethervystup
- multiverse.portal.access.world1
- multiverse.portal.access.creative1
- multiverse.portal.access.creative2
- multiverse.access.jungle
- multiverse.access.jungle_nether
- multiverse.access.creative
- multiverse.access.jungle_the_end
- multiverse.access.StartWorld
- multiverse.portal.access.stargate
- authme.register
- authme.login
- authme.changepassword
- authme.logout
- authme.admin.register
- authme.admin.reload
- essentials.feed
- essentials.fly
- essentials.hat
- essentials.jump
- essentials.back
- essentials.kits.sazenice
- essentials.rules
- essentials.kits.spawner
- essentials.workbench
- essentials.afk
- Reservations.rank.3
- essentials.kits.houby
- simplereserve.enter.kick
- simplereserve.kick.prevent
- essentials.kits.exp
- jobs.join.Drevorubec
- jobs.join.Hornik
- jobs.join.Kopac
- jobs.join.Farmar
- jobs.join.Stavitel
- jobs.join.Rybar
- jobs.join.Zbrojnik
- jobs.join.Chemik
- jobs.join.ocarovac
- essentials.kits.jablka
Admin:
options:
rank: '1200'
player: '&1'
prefix: '&4[Admin]&2'
suffix: ''
permissions:
- '*'
- ChestShop.admin
- authme.register
- authme.login
- authme.changepassword
- authme.logout
- authme.admin.register
- authme.admin.reload
- simplereserve.enter.kick
- simplereserve.kick.prevent
Majitel:
options:
rank: '1300'
player: '&d'
prefix: '&3[Majitel]&b'
suffix: '&6'
permissions:
- '*'
- ChestShop.admin
- authme.register
- authme.login
- authme.changepassword
- authme.logout
- authme.admin.register
- authme.admin.reload
- Reservations.rank.1
- simplereserve.enter.kick
- simplereserve.kick.prevent
VipExtra:
options:
rank: '900'
player: '&f'
prefix: '&e[ExtraVIP]&c'
suffix: '&a'
permissions:
- ScizzrHome.basic.*
- essentials.delhome
- ScizzrHome.advanced.*
- multiverse.core.tp.self.*
- multiverse.teleport.self.w
- plgsetspawn.spawn
- essentials.home
- essentials.afk
- falsebook.blocks.*
- nocheat.checks.moving.flying
- essentials.sethome.multiple
- essentials.sethome.multiple.10
- essentials.signs.use.balance
- essentials.signs.use.buy
- essentials.signs.use.disposal
- essentials.signs.use.enchant
- essentials.signs.use.free
- essentials.signs.use.heal
- essentials.signs.use.kit
- essentials.signs.use.mail
- essentials.signs.use.protection
- essentials.signs.use.sell
- essentials.signs.use.spawnmob
- essentials.signs.use.time
- essentials.signs.use.trade
- essentials.signs.use.warp
- essentials.signs.use.weather
- essentials.heal
- essentials.heal.others
- essentials.sethome
- essentials.info
- craftbook.mech.bridge
- craftbook.mech.elevator
- craftbook.mech.gate
- essentials.tpa
- essentials.msg
- magiccarpet.mc
- essentials.tpaccept
- essentials.tpdeny
- iConomy.payment
- essentials.spawn
- essentials.heal
- essentials.warp
- residence.create
- iConomy.user
- multiverse.portal.access.duhavstup
- multiverse.portal.access.duhavystup
- essentials.back
- essentials.joinfullserver
- multiverse.portal.access.EndTown1
- multiverse.portal.access.EndTown2
- essentials.kit.tools
- essentials.kit
- essentials.kit.food
- essentials.kit.explore
- essentials.kit.advanced
- essentials.kit.dia
- ChestShop.shop.create
- ChestShop.shop.buy
- ChestShop.shop.sell
- essentials.who
- essentials.list
- lwc.remove
- lwc.create
- worldedit.superpickaxe.pickaxe
- worldedit.navigation.jumpto
- citizens.use.blacksmith
- lwc.info
- lwc.modify
- lwc.unlock
- jobs.join.*
- jobs.world.world
- jobs.join.*
- jobs.world.*
- multiverse.portal.access.nethervstup
- multiverse.portal.access.nethervystup
- multiverse.portal.access.world1
- multiverse.portal.access.creative1
- multiverse.access.jungle
- multiverse.access.jungle_nether
- multiverse.access.creative
- multiverse.access.jungle_the_end
- multiverse.access.StartWorld
- multiverse.portal.access.stargate
- authme.register
- authme.login
- authme.changepassword
- authme.logout
- authme.admin.register
- authme.admin.reload
- essentials.feed
- essentials.hat
- essentials.fly
- essentials.repair
- essentials.jump
- essentials.gamemode
- essentials.kits.spawner
- essentials.kits.jidlo
- essentials.kits.Evip
- essentials.kits.Brneni
- essentials.kits.Nastroje
- essentials.kits.sazenice
- Reservations.rank.2
- essentials.rules
- essentials.near
- simplereserve.enter.kick
- simplereserve.kick.prevent
- essentials.kits.houby
- essentials.kits.exp
- jobs.join.Drevorubec
- jobs.join.Hornik
- jobs.join.Kopac
- jobs.join.Farmar
- jobs.join.Stavitel
- jobs.join.Rybar
- jobs.join.Zbrojnik
- jobs.join.Chemik
- jobs.join.ocarovac
- jobs.join.Zabijak
- essentials.kits.jablka
- essentials.kits.elixiry
- essentials.kits.potion
- essentials.repair
- essentials.repair.armor
- essentials.repair.enchanted
Sponzor:
options:
rank: '900'
player: '&9'
prefix: '&3[Sponzor]&4'
suffix: '&6'
permissions:
- '*'
- simplereserve.enter.kick
- simplereserve.kick.prevent
Helper:
options:
rank: '900'
player: '&d'
prefix: '&2[Helper]&a'
suffix: '&2'
permissions:
- ScizzrHome.basic.*
- falsebook.blocks.*
- essentials.delhome
- multiverse.core.tp.self.*
- multiverse.teleport.self.w
- ScizzrHome.advanced.*
- essentials.home
- plgsetspawn.spawn
- essentials.sethome.multiple
- essentials.sethome.multiple.10
- nocheat.checks.moving.flying
- essentials.signs.use.balance
- essentials.signs.use.buy
- essentials.signs.use.disposal
- essentials.signs.use.enchant
- essentials.signs.use.free
- essentials.signs.use.heal
- essentials.signs.use.kit
- essentials.signs.use.mail
- essentials.signs.use.protection
- essentials.signs.use.sell
- essentials.signs.use.spawnmob
- essentials.signs.use.time
- essentials.signs.use.trade
- essentials.signs.use.warp
- essentials.signs.use.weather
- essentials.afk
- essentials.enchant.*
- citizens.use.*
- essentials.sethome
- essentials.warp
- essentials.weather
- essentials.info
- multiverse.portal.access.EndTown1
- multiverse.portal.access.EndTown2
- multiverse.access.world_the_end
- essentials.tpa
- essentials.msg
- multiverse.portal.access.duhavstup
- multiverse.portal.access.duhavystup
- essentials.tpaccept
- essentials.tpdeny
- residence.create
- iConomy.user
- iConomy.payment
- essentials.back
- essentials.tphere
- essentials.joinfullserver
- essentials.kits.tools
- essentials.kit
- essentials.kit.food
- essentials.kit.explore
- ChestShop.shop.create
- ChestShop.shop.buy
- ChestShop.shop.sell
- essentials.who
- essentials.list
- essentials.kick
- lwc.remove
- lwc.create
- lwc.remove
- lwc.create
- lwc.info
- lwc.modify
- lwc.unlock
- lwc.admin
- residence.admin
- essentials.tphere
- essentials.mute
- essentials.chat
- lwc.info
- magiccarpet.mc
- lwc.modify
- lwc.unlock
- jobs.join.*
- jobs.world.*
- multiverse.portal.access.nethervstup
- multiverse.portal.access.nethervystup
- multiverse.portal.access.world1
- multiverse.portal.access.creative1
- multiverse.access.jungle
- multiverse.access.jungle_nether
- multiverse.access.creative
- multiverse.access.jungle_the_end
- multiverse.access.StartWorld
- multiverse.portal.access.stargate
- authme.register
- authme.login
- authme.changepassword
- authme.logout
- authme.admin.register
- authme.admin.reload
- essentials.jump
- essentials.feed
- essentials.hat
- essentials.fly
- essentials.repair
- essentials.jump
- essentials.kits.spawner
- essentials.kits.jidlo
- essentials.kits.Evip
- essentials.kits.Brneni
- essentials.kits.Nastroje
- essentials.kits.sazenice
- essentials.joinfullserver
- essentials.rules
- essentials.time
- essentials.time.set
- essentials.weather
- essentials.near
- essentials.spawn
- ultraban.kick
- simplereserve.enter.kick
- simplereserve.kick.prevent
OP:
options:
rank: '1100'
player: '&c'
prefix: '&2[OP]&9'
suffix: '&3'
permissions:
- ScizzrHome.basic.*
- falsebook.blocks.*
- iConomy.payment
- essentials.delhome
- ScizzrHome.advanced.*
- essentials.sethome.multiple
- essentials.sethome.multiple.10
- plgsetspawn.spawn
- essentials.afk
- essentials.home
- essentials.info
- essentials.tpa
- citizens.use.*
- essentials.msg
- essentials.tp
- magiccarpet.mc
- multiverse.core.tp.self.w
- multiverse.teleport.self.w
- essentials.tphere
- nocheat.checks.moving.flying
- essentials.signs.use.balance
- essentials.signs.use.buy
- essentials.signs.use.disposal
- essentials.signs.use.enchant
- essentials.signs.use.free
- essentials.signs.use.heal
- essentials.signs.use.kit
- essentials.signs.use.mail
- essentials.signs.use.protection
- essentials.signs.use.sell
- essentials.signs.use.spawnmob
- essentials.signs.use.time
- essentials.signs.use.trade
- essentials.signs.use.warp
- essentials.signs.use.weather
- essentials.tpaccept
- essentials.sethome
- multiverse.access.world_the_end
- multiverse.portal.access.EndTown1
- multiverse.portal.access.EndTown2
- essentials.tpdeny
- essentials.warp
- essentials.weather
- essentials.time.*
- residence.create
- iConomy.user
- essentials.back
- essentials.joinfullserver
- multiverse.portal.access.duhavstup
- multiverse.portal.access.duhavystup
- ChestShop.shop.create
- ChestShop.shop.buy
- ChestShop.shop.sell
- essentials.who
- essentials.spawn
- essentials.list
- essentials.gamemode
- lwc.remove
- lwc.create
- lwc.info
- lwc.modify
- lwc.unlock
- lwc.admin
- essentials.gm
- jobs.join.*
- multiverse.portal.access.nethervstup
- multiverse.portal.access.nethervystup
- multiverse.portal.access.world1
- multiverse.portal.access.creative1
- multiverse.access.jungle
- multiverse.access.jungle_nether
- multiverse.access.jungle_the_end
- multiverse.access.creative
- multiverse.access.StartWorld
- multiverse.portal.access.stargate
- authme.register
- authme.login
- jobs.join.*
- jobs.world.*
- bb.admin.watch
- bb.admin.info
- authme.changepassword
- authme.logout
- authme.admin.register
- authme.admin.reload
- worldedit.clipboard.cut
- worldedit.clipboard.paste
- worldedit.clipboard.copy
- worldedit.region.set
- worldedit.wand.toggle
- worldedit.*
- ultraban.tempban
- ultraban.kick
- ultraban.warn
- ultraban.tempjail
- simplereserve.enter.kick
- simplereserve.kick.prevent
users:
enalan:
group:
- Majitel
#4 Příspěvekod Stere0n_J0e » 29 bře 2013, 14:56
Kód: Vybrat vše
#These are Global Settings for Residence.
Global:
# This loads the <language>.yml file in the Residence Language folder
# All Residence text comes from this file. (NOT DONE YET)
Language: Czech
# Wooden Axe is the default selection tool for Residence.
# You can change it to another item ID listed here: http://www.minecraftwiki.net/wiki/Data_values
SelectionToolId: 271
# This determins which tool you can use to see info on residences, default is String.
# Simply equip this tool and hit a location inside the residence and it will display the info for it.
InfoToolId: 287
# The interval, in milliseconds, between movement checks.
# Reducing this will increase the load on the server.
# Increasing this will allow players to move further in movement restricted zones before they are teleported out.
MoveCheckInterval: 500
# The interval, in minutes, between residence saves.
SaveInterval: 10
# The default group to use if Permissions fails to attach or your not using Permissions.
DefaultGroup: default
# Enable / Disable the Lease System.
UseLeaseSystem: false
# The interval, in minutes, between residence lease checks (if leases are enabled).
LeaseCheckInterval: 10
# Allows leases to automatically renew so long as the player has the money, if economy is disabled, this setting does nothing.
LeaseAutoRenew: true
# Whether or not to use the Permissions system in conjunction with this config.
EnablePermissions: true
# Set to true if NOT using Permissions or PermissionsBukkit, or using a really old version of Permissions
LegacyPermissions: false
# Enable / Disable Residence's Economy System (iConomy, MineConomy, Essentials, BOSEconomy, and RealEconomy supported).
EnableEconomy: true
# Enables or disables the Rent System
EnableRentSystem: false
# The interval, in minutes, between residence rent expiration checks (if the rent system is enabled).
RentCheckInterval: 10
# Enable or disable residence chat channels.
ResidenceChatEnable: true
# Color of residence chat.
ResidenceChatColor: DARK_PURPLE
# Whether or not to ignore the usual Permission flags and only allow OPs and groups with 'residence.admin' to change residences.
AdminOnlyCommands: false
# Setting this to true makes server OPs admins.
AdminOPs: true
# This is the name of the plugin you use for multiworld, if you dont have a multiworld plugin you can safely ignore this.
# The only thing this does is check to make sure the multiworld plugin is enabled BEFORE Residence, to ensure properly loading residences for other worlds.
MultiWorldPlugin: Multiverse-Core
# Setting this to true causes subzones to inherit flags from their parent zones.
ResidenceFlagsInherit: true
# Setting this to false will allow rented residences to be modified by the renting player.
PreventRentModify: true
# Setting this to false will cause residence to continue to load even if a error is detected in the save file.
StopOnSaveFault: true
# This is the residence name filter, that filters out invalid characters. Google "Java RegEx" or "Java Regular Expressions" for more info on how they work.
ResidenceNameRegex: '[^a-zA-Z0-9\\-\\_]'
# Setting this to true sends a message to the console every time Residence does a rent expire check or a lease expire check.
ShowIntervalMessages: false
# Experimental - The following settings are lists of block IDs to be used as part of the checks for the "container" and "use" flags when using mods.
CustomContainers: []
CustomBothClick: []
CustomRightClick: []
# These are world flags that are applied when the player is NOT within a residence.
Flags:
Global: #these are default for all worlds unless specified below, they can be overridden per group
use: true
build: true
ignite: true
firespread: true
damage: true
creeper: true
tnt: true
pvp: true
WorldNameHere: #here you can set flags for individual worlds, these override Global
#build: true
# This gives permission to change certain flags to all groups, unless specifically denied to the group.
FlagPermission:
move: false
build: true
place: true
destroy: true
use: true
container: true
pvp: false
tp: false
ignite: true
firespread: true
bucket: true
flow: true
lavaflow: true
waterflow: true
creeper: true
tnt: true
monsters: true
animals: true
subzone: true
healing: true
piston: true
diode: true
lever: true
button: true
door: true
table: true
enchant: true
brew: true
bed: true
cake: true
note: true
trample: false
burn: true
explode: false
fireball: true
# These are default flags applied to all residences from any user group.
ResidenceDefault:
build: false
use: false
container: false
pvp: true
tnt: false
creeper: false
flow: true
piston: true
ignite: false
firespread: false
# These are default flags applied to the residence creator of any group.
CreatorDefault:
build: true
move: true
use: true
ignite: true
container: true
# These are default group flags applied to a residence made by a user of any group.
GroupDefault:
#default: #group name
#build: true
# These groups correspond to the Permissions groups defined in your '<worldname>.yml'
Groups:
Default: #group name
# Information about the Residence zone that the player can define.
#Uncomment the lines below to mirror this config to other groups.
#Mirror:
#- 'group1'
#- 'group2'
Residence:
# Determins if this group can create residences or not. This option can be overriden with the permissions node 'residence.create'
CanCreate: false
# The maximum number of Residences a player can have.
MaxResidences: 1
# The maximum number of physical areas a residence can have.
MaxAreasPerResidence: 2
# The maximum number of blocks a Residence can be, East to West (X).
MaxEastWest: 50
# The maximum number of blocks a Residence can be, North to South (Z).
MaxNorthSouth: 50
# The maximum number of blocks a Residence can be, High to Low (Y).
MaxUpDown: 256
# The lowest altitude this group is allowed to protect.
MinHeight: 0
# The highest altitude this group is allowed to protect.
MaxHeight: 255
# The maximum recursive depth that subzones can go.
# A subzone within a subzone within the Residence zone would be a depth of 2.
# Set to 0 to disable subzones.
SubzoneDepth: 3
# Whether or not to allow teleporting to Residences.
CanTeleport: true
# Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
Unstuck: true
# Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
SelectCommandAccess: true
# Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
ItemListAccess: true
# Options relating to enter and leave messages on the residence.
Messaging:
# Whether or not the player can change the Residence enter and leave messages.
CanChange: true
# The default enter message to apply to new Residences created by players in this group.
# Leaving the message blank will disable it.
DefaultEnter: Welcome %player to %residence, owned by %owner.
# The default leave message to apply to new Residences created by players in this group.
# Leaving the message blank will disable it.
DefaultLeave: Now leaving %residence.
# Options relating to the Lease system.
Lease:
# The maximum number of days to allow leases.
MaxDays: 16
# The number of days to add to the lease following a '/res lease renew' command.
RenewIncrement: 14
#Options related to the rent system
Rent:
#determines how many residences can be rented by players of this group at once
MaxRents: 3
#determines how many residences can be set for rent by players of this group at once
MaxRentables: 3
# Options relating to the Residence Economy.
Economy:
# Whether or not players in this group can buy other Residences that are for sale.
CanBuy: true
# Whether or not players in this group can sell their Residences.
CanSell: false
# Whether or not to ignore the Residence size/count limits when buying a residence.
IgnoreLimits: false
# The cost, per block, of making a new Residence or adding a area to it.
BuyCost: 0.00
# The cost, per block, of renewing a Residence lease (if the lease system is enabled).
RenewCost: 0.00
# Flags are checked in the order:
# 1: Player
# 2: Group
# 3: Owner
# 4: If all others are undefined, reverts to default value (usually true).
# Flag permissions default to false.
# These flags settings override the globals.
Flags:
# Specifically allow or deny this group from changing certain flags.
Permission:
#build: true
# Specifys the flags that are applied at residence creation for players of this group.
Default:
#build: true
# Specifys the flags that are applied at to the creator at residence creation.
CreatorDefault:
#build: true
# Specifys the flags that are applied to other groups for this residence, at creation.
GroupDefault:
#default: #group name
#build: false
#these flags are applied specifically to this group whenever they are outside a residence
#these flags will override the flags at the top, under the Global section.
World:
Global: #these flags will apply to all worlds
#build: false
WorldNameHere: #or you can apply them by each individual world
#build: false
Vip: #group name
# Information about the Residence zone that the player can define.
#Uncomment the lines below to mirror this config to other groups.
#Mirror:
#- 'group1'
#- 'group2'
Residence:
# Determins if this group can create residences or not. This option can be overriden with the permissions node 'residence.create'
CanCreate: false
# The maximum number of Residences a player can have.
MaxResidences: 1
# The maximum number of physical areas a residence can have.
MaxAreasPerResidence: 2
# The maximum number of blocks a Residence can be, East to West (X).
MaxEastWest: 50
# The maximum number of blocks a Residence can be, North to South (Z).
MaxNorthSouth: 50
# The maximum number of blocks a Residence can be, High to Low (Y).
MaxUpDown: 256
# The lowest altitude this group is allowed to protect.
MinHeight: 0
# The highest altitude this group is allowed to protect.
MaxHeight: 255
# The maximum recursive depth that subzones can go.
# A subzone within a subzone within the Residence zone would be a depth of 2.
# Set to 0 to disable subzones.
SubzoneDepth: 3
# Whether or not to allow teleporting to Residences.
CanTeleport: true
# Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
Unstuck: true
# Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
SelectCommandAccess: true
# Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
ItemListAccess: true
# Options relating to enter and leave messages on the residence.
Messaging:
# Whether or not the player can change the Residence enter and leave messages.
CanChange: true
# The default enter message to apply to new Residences created by players in this group.
# Leaving the message blank will disable it.
DefaultEnter: Welcome %player to %residence, owned by %owner.
# The default leave message to apply to new Residences created by players in this group.
# Leaving the message blank will disable it.
DefaultLeave: Now leaving %residence.
# Options relating to the Lease system.
Lease:
# The maximum number of days to allow leases.
MaxDays: 16
# The number of days to add to the lease following a '/res lease renew' command.
RenewIncrement: 14
#Options related to the rent system
Rent:
#determines how many residences can be rented by players of this group at once
MaxRents: 3
#determines how many residences can be set for rent by players of this group at once
MaxRentables: 3
# Options relating to the Residence Economy.
Economy:
# Whether or not players in this group can buy other Residences that are for sale.
CanBuy: true
# Whether or not players in this group can sell their Residences.
CanSell: false
# Whether or not to ignore the Residence size/count limits when buying a residence.
IgnoreLimits: false
# The cost, per block, of making a new Residence or adding a area to it.
BuyCost: 0.00
# The cost, per block, of renewing a Residence lease (if the lease system is enabled).
RenewCost: 0.00
# Flags are checked in the order:
# 1: Player
# 2: Group
# 3: Owner
# 4: If all others are undefined, reverts to default value (usually true).
# Flag permissions default to false.
# These flags settings override the globals.
Flags:
# Specifically allow or deny this group from changing certain flags.
Permission:
#build: true
# Specifys the flags that are applied at residence creation for players of this group.
Default:
#build: true
# Specifys the flags that are applied at to the creator at residence creation.
CreatorDefault:
#build: true
# Specifys the flags that are applied to other groups for this residence, at creation.
GroupDefault:
#default: #group name
#build: false
#these flags are applied specifically to this group whenever they are outside a residence
#these flags will override the flags at the top, under the Global section.
World:
Global: #these flags will apply to all worlds
#build: false
WorldNameHere: #or you can apply them by each individual world
#build: false
# You can manually specify the group a player is in below, this overrides their permissions group.
GroupAssignments:
bekvon: default
player: default
ItemList: #this is where you can create blacklists / whitelists
DefaultList: #list name is not important, as long as it is unique. Its good to use a descripive name.
#type of the list, can be blacklist, whitelist, or ignorelist
Type: blacklist
#If you want, you can have this list only apply to one world, otherwise it applys to all worlds
#World: world
#You can also have the list apply only to one group, otherwise it applys for all groups
#Group: default
#this is the actual list of material names that this list allows or dissallows
#You can look up the material name by item ID in game by typing /res material <id>
#Alternativly, you can simply use the item ID in the list, but its less descriptive and harder to see what the list allows or dissallows at a glance
Items:
- 'BEDROCK'
- 'LAVA'
- 'WATER'
- 'STATIONARY_LAVA'
- 'STATIONARY_WATER'
- 'MOB_SPAWNER'
# Used to determine which major revision of Residence this config is from, dont change this.
ResidenceVersion: 2
#5 Příspěvekod enalan » 29 bře 2013, 15:05
#8 Příspěvekod enalan » 29 bře 2013, 15:24
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