Ahoj, potrebuje poradit ohledne pluginu Creative Control. Používali jsme dlouho starou verzi ale ta už má hodně chyb tak jsme si stáhli tu nejnovější ale nevyznáme se v configu

Kód: Vybrat vše
Database:
## MySQL, if false, SQLite will be used, SQLite is recomended to a maximum of 20 players.
MySQL: false
## host, the MySQL host name
host: localhost
## port, the MySQL port
port: 3306
## user, the MySQL user name
user: root
## pass, the MySQL password
pass: 123
## database, the MySQL database to be used by this plugin
database: minecraft
## prefix, the prefix used to create the tables in the sql database
prefix: cc_
Queue:
## time, time between each execution [miliseconds]
time: 200
## force, run at least X entries
force: 20
## delay, delay between each execution [seconds]
delay: 5
Cache:
## MaxCapacity, the maximum cache capacity, higher this value is, better will be the performance, but also the memory usage will increase.
MaxCapacity: 15000
## PreCache, the amount of items to be cached on startup
PreCache: 10000
Configurations:
## Single, if true, only the world.yml file will be used, other ones will be ignored.
Single: false
## Conflict, if true, if required, some functions of this plugin will be automatically disabled to avoid conflict.
Conflict: true
## FriendSystem, if true, the friend system will be enabled, this may take a bit of resources, just a bit.
FriendSystem: false
Updater:
## Check for updates?
Enabled: true
Permissions:
## Op have all permissions?
OpHasPerm: true
Selection:
## UseWorldEdit, if true, worldedit will be used to make selections.
UseWorldEdit: false
## The Item ID used to select regions
Tool: 369
Events:
## Use Player Move Event? This may take a lot of resources on large servers, but is required to Creative/Survival regions work.
PlayerMove: false
## Enable MiscProtections? This may take some extra resource, but will be much more comfortable to play with creative mode.
MiscProtection: false
PlayerData:
## Inventory, if true, will have an inventory to survival and other to creative
Inventory: true
## Status, if true, will save the player survival status [e.g Health, Food, etc]
Status: true
## Teleport, if true, the player will be teleported to the floor on login if needed
Teleport: false
Communicator:
## Quiet, if true, any messages will be displayed
Quiet: false
Debug:
## Console, if true, debug messages will be displayed in the console
Console: false
## Stack, if true, common errors will be printed by full [leave it true C:]
Stack: true
Kód: Vybrat vše
World:
## This is a creative world? This option will not do anything if "ChangeGameMode" is false.
Creative: false
## Should this world be ignored by this plugin? It means any protection will work.
Exclude: false
## ChangeGameMode, If true, this plugin will handle the gamemode per world,
## So if you set Creative to true, your gamemode will be Creative, if false will be Survival in that world.
## To bypass this, add the permission "CreativeControl.World.Keep"
ChangeGameMode: false
## Obs: Use Block ID Only, ID:DATA is not supported yet, [] means the list is empty
BlackList:
## Commands, Every command who start with what have defined here, e.g /sell hand, will be blocked to use with creative.
Commands: /buy, /sell, /logout
## BlockPlace, Creative players will be unable to place those blocks
BlockPlace: 8, 9, 10, 11, 46, 51, 52, 79
## BlockBreak, Creative players will be unable to break those blocks
BlockBreak: []
## ItemUse, Creative players will be unable to use those Items, this means right/left click
ItemUse: 259, 326, 327, 384, 385, 389
## ItemInteract, Creative payers will be unable to interact with those Items/Blocks, this means right click only
ItemInteract: 23, 54, 58, 61, 62, 84, 116, 117, 130, 145
## Inventory, Creative players will be unable to have those items in their inventory
Inventory: []
## EconomySign, List here, the first line of all signs that creative players will be unable to interact with.
## Obs: DONT INCLUDE [] or color codes, ONLY letter from A to Z or Numbers!, use _ for spaces! LOWER CASE ONLY!
EconomySigns: buy, sell, trade
## To any option in "MiscProtection" Works, Events.MiscProtection has to be "true" in config.yml.
MiscProtection:
## NoTNTExplosion, if true, TNT placed by creative players will not explode.
NoTNTExplosion: false
## IceMelt, if true, ICE placed by creative players will not melt
IceMelt: false
## LiquidControl, if true, liquids placed by creative players will not flow [CPU INTENCIVE]
LiquidControl: false
## Fire, if true, Blocks placed by creative players will not burn.
Fire: false
BlockProtection:
## WorldEdit, if true, blocks generated by WorldEdit will also not drop when breaked.
WorldEdit: false
## OwnBlocks, if true, Blocks placed by creative players will be protected, and just the owner will be able to break it, but when this block is breaked, he also not drop
OwnBlocks: false
## NoDrop, if true, Blocks placed by creative players will not drop when breaked
## NoDrop use less resources than OwnBlocks.
NoDrop: true
## Explosions, if true, Creative blocks [NoDrop and OwnBlocks] Will be protected against explosions
## When NoDrop is activated, the explosion will not drop creative blocks,
## If OwnBlocks is activated, the explosion will be cancelled.
Explosions: false
## CreativeOnly, if true, only creative players area ble to break creative blocks. [REQUIRE NoDrop or OwnBlocks Activated]
CreativeOnly: false
## Pistons, if true, Creative blocks [NoDrop and OwnBlocks] Will be protected against pistons.
## If this is false, when a piston push a block, he will be unprotected.
Pistons: false
## BlockAgainst, if true, the OwnBlock protection will check if the block against is protected
BlockAgainst: false
## inverted, if true, the exclude list will work as a include list, so, the block will only be protected if he is listed here.
inverted: false
## exclud, Blocks listed here, will be ignored on NoDrop/OwnBlocks protections, more blocks you list here, better will be the performance.
exclude: 0, 8, 9, 10, 11
Preventions:
##ItemDrop, if true, Creative players will be unable to drop items
ItemDrop: true
##ItemPickup, if true, Creative players will be unable to pickup items
ItemPickup: true
## PvP, if true, Creative players will be unable to attack other players
PvP: true
## Mobs, if true, Creative players will be unable to attack mobs
Mobs: false
## Eggs, if true, Creative players will be unable to use Monster/Chicken eggs.
Eggs: true
## Target, if true, Creative players will not be target by mobs
Target: false
## MobsDrop, if true, when a creative player kills an mob, will not drop items/exp
MobsDrop: true
## IronGolem, if true, prevent Creative players from creating Iron Golems
IronGolem: true
## SnowGolem, if true, prevent Creative players from creating Snow Golems
SnowGolem: true
## Wither, if true, prevent Creative players from creating Wither
Wither: true
## ClearDrops, if true, when a Creative player die, the drops will be removed [E.g on /suicide]
ClearDrops: true
## Enchantments, if true, Creative players will be unable to enchant items. [Useless if InvInteract is true]
Enchantments: true
## MineCartStorage, if true, Creative players will be unable to use chest/furnaces in minecarts [Set to false if InvInteract is true]
MineCartStorage: true
## BreakBedRock, if true, Creative players will be unable to break the 'bottom' of the world
BreakBedRock: true
## InvInteract, if true, Creative players will be unable to interact with any type of inventory.
InvInteract: true
## Bonemeal, if true, Creative players will be unable to use Bone meal.
Bonemeal: true
## InteractVillagers, if true, Creative players will be unable to interact with villagers.
InteractVillagers: true
## PotionSplash, if true, Creative players will be unable to use potions
PotionSplash: true
## ItemFrame, if true, Creative players will be unable to use itemframes
ItemFrame: true
## VehicleDrop, if trus, This plugin will try to prevent minecarts and boats created by creative player to drop!
VehicleDrop: true
## VehicleLimit, set a limit of how much vehicles a creative player can create without destroying the old one
VehicleLimit: -1
## StackLimit, set the limit of amount per item that a creative player can have
StackLimit: 1
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