Server: 93.91.250.118:37236Zdravím,
opět píši, tentokrát řeším dlouhodobější problém a to, že CoreProtect nám zabírá moc místa a nabírá na velikosti dosti rychle a je třeba ho co 2-4 dny promazávat kvůli nedostatku místa.
Mám silný předpoklad, že za to z největší části mohou stroje jako Quarry, Miner, Block Breaker a další věci v Tekkitu co nějak mění a ničí materiály.
Dalo by se tedy nastavit výjimku, aby to tyto věci ignorovalo?
A další dotaz, často se ze začátku serveru stávalo že někdo něco griefnul pomocí předmětu z modu Equivalent Exchange a CoreProtect to nedokázal rozpoznat, tedy odhalit čím to bylo, případně ani /rollback nefungoval.
Nějaké nápady?
CoreProtect config:
Kód: Vybrat vše
#CoreProtect Config
# If enabled, always displays all data when doing rollbacks and restores.
# If disabled, you can manually trigger it in-game by adding "noisy"
# to the end of your rollback statement.
noisy-default: false
# If enabled, double clicking a block with the inspector enabled will pull
# all recent logged block data for that block in the form of a list.
double-click: false
# MySQL is optional and not required. It is slower and uses more space.
# If you prefer to use MySQL, enable the following and fill out the fields.
use-mysql: false
table-prefix: co_
mysql-host: localhost
mysql-port: 3306
mysql-database: database
mysql-username: root
mysql-password:
# Logs blocks placed by players.
block-place: true
# Logs blocks broken by players.
block-break: true
# Logs blocks that break off of other blocks; for example, a sign or torch
# falling off of a dirt block that a player breaks. This is required for
# beds/doors to properly rollback.
natural-break: true
# Properly track block movement, such as sand or gravel falling.
block-movement: true
# Properly track blocks moved by pistons.
pistons: true
# Logs blocks that burn up in a fire.
block-burn: true
# Logs when a block naturally ignites, such as from fire spreading.
block-ignite: true
# Log explosions, such as TNT and Creepers.
explosions: true
# Track when an entity changes a block, such as an Enderman destroying blocks.
entity-change: true
# Logs text on signs. If disabled, signs will be blank when rolled back.
sign-text: true
# Logs lava and water sources placed/removed by players who are using buckets.
buckets: true
# Logs natural tree leaf decay.
leaf-decay: true
# Log tree growth. Trees are linked to the player who planted the sappling.
tree-growth: true
# Logs mushroom growth.
mushroom-growth: true
# Logs when portals such as Nether portals generate naturally.
portals: true
# Logs water flow. If water destroys other blocks, such as torches,
# this allows it to be properly rolled back.
water-flow: true
# Logs lava flow. If lava destroys other blocks, such as torches,
# this allows it to be properly rolled back.
lava-flow: true
# Allows liquid to be properly tracked and linked to players.
# For example, if a player places water which flows and destroys torches,
# it can all be properly restored by rolling back that single player.
liquid-tracking: true
# Track player interactions, such as when a player opens a door, presses
# a button, or opens a chest. Player interactions can't be rolled back.
player-interact: false