[color=#00FF00]Chtěl jsem se zeptat přeložil jsem si to na koruny a nejde mi to přiložím config kdy by někdo mohl když tak opravit, ani mi to nepřičítá peníze za moby ani nevypisuje do chatu
inconomy
Kód: Vybrat vše
iConomy 6.0.8b
# @author Nijikokun <nijikokun@gmail.com>
# @license GPLv2
# @copyright Copyright AniGaiku LLC (C) 2010-2011
##
# Setup Notes
# - Seconds
# Basic Table:
# 1 minute = 60 seconds
# 1 hour = 1 minute * 60 = 3600 seconds
# 1 day = 1 hour * 24 = 86400 seconds
# 1 week = 1 day * 7 = 604800 seconds
# - Database
# Do not use remote databases from free sites, please use either a
# remote database from a personal hosted VPS or DEDI or a local
# database. This will prevent any 'timeout' or 'invalid settings'
# or 'cannot connect to database' issues. Thank you :)!
##
System:
Permissions:
Use:
# Should a user have the 'iConomy.holdings' to use /money
# By default this is false, so that people stop complaining that
# iConomy doesn't work. Yes, people actually report that.
# If you are one of those people, leave this false.
Holdings: false
Default:
Currency:
# Major is the first segment [Major].Minor
# Major ([Major].Minor) 1.00 Koruna (With Seperate 1 Koruna)
Major: [ 'Koruna', 'Korun' ]
# Minor (Major.[Minor]) 0.23 Halere (With Seperate 0 Korun, 23 Halere)
Minor: [ 'Haler', 'Halere' ]
Account:
# Default account balance when created
Holdings: 30.0
# Controls how money is formatted through methods
Formatting:
# Minor allows you to use the Minor amounts for amounts <1
# Example (true) 0.23 Halere and 1.23 Korun (false) 0.23 Korun and 1.23 Korun
Minor: false
# Seperate allows your money to be shown in an alternative way,
# instead of 1.32 it will show as 1 Koruna 23 Halere
# !!! NOTICE: This only works if Minor is set to true !!!
Seperate: false # Example (true) 1 Koruna, 23 Halere (false) 1.23 Korun (Only if Minor is true)
# Single shows your money in another alternative way.
# Instead of 1.23 Korun you will see: 1 Koruna.
# If your money is 0.23 you will see 0 Korun if Minor is false, 23 Halere if Minor is true.
# !!! Notice: This overrides seperate !!!
Single: false
# Logs all monetary transactions passed through iConomy
Logging:
Enabled: false
# Purges Default Balances at Loading
# Good way to keep unused accounts or default accounts wiped out and lower database usage.
Purging:
Enabled: true
# Controls amount of money gained at a set interval.
Interest:
Enabled: false
# Only give interest to players who are currently online?
Online: true
Announce:
# Send a message when the player gains interest?
Enabled: false
Interval:
# Interval is done in seconds, here is a easy reference table for commonly set intervals:
# 1 minute = 60 seconds
# 1 hour = 1 minute * 60 = 3600 seconds
# 1 day = 1 hour * 24 = 86400 seconds
# 1 week = 1 day * 7 = 604800 seconds
Seconds: 60
Amount:
# The balance to be met where we stop giving interest.
# 0.0 for no limit
Cutoff: 0.0
# Percentage of holdings to give / take (Negative to take) (Overrides Min/Max)
Percent: 0.0
# This is range based, to set a "flat" or "constant" rate, set each (Maximum and Minimum) to the same number.
# If the two numbers are different, it will be a random amount in-between the two.
Maximum: 1
Minimum: 2
Database:
# Databases Supported:
# Flatfile, FF, mini, minidb
# - These all equate to miniDB
##
# item, items, inventory, inventoryDB
# - These all equate to InventoryDB, which uses inventory for storage
##
# xp, exp, orb, xpdb, expdb, orbdb
# - These all equate to ExperienceDB, which relies on Experience for balance.
##
# mysql, mysqldb
# - These will attempt to connect to MySQL
##
# sqlite, sqlite2, sqlite3, sqlitedb
# - These will attempt to create & connect to SQLite
##
# postgre, postgreSQL, postgreDB
# - These will attempt to connect to PostgreSQL
Type: 'minidb'
# These are for InventoryDB only.
#
# InventoryDB is essentially Physical Money.
# It isn't logged in a database, its based on the users inventory
# and the two items selected below.
#
# MajorItem is the item or block ID of the major currency
# MinorItem is the item or block ID of the minor currency
# e.g. MajorItem: 266, MinorItem: 265 for Gold/Iron
MajorItem: 266
MinorItem: 265
# This controls the database name, by default it is iConomy
Table: 'iConomy'
# URL is for SQL Databases Only
##
# Path to iConomy folder is easy, it's the COMPLETE path.
# (Mine) G:\MineCraft\plugins\iConomy\
# Won't be the same as yours, but it usually looks like that.
##
# [H2DB Default] h2:path/to/iConomy/folder/iConomy;AUTO_RECONNECT=TRUE
# [SQLite Default] sqlite:path/to/iConomy/folder/iConomy.db
##
# Binary Databases use ip:port style connections.
# ip
# - is the connection identifier (internet protocol)
# - for ipv6 usually encased in brackets [::1]
# port
# - the port that the database is listening on
# - defaults: 27828 for mysql, postgre is either 5740 or 5432
##
# [MySQL Default] mysql://localhost:3306/iConomy
# [Postgre Default] postgresql://localhost:5740/iConomy
URL: 'mysql://localhost:3306/iConomy'
# Login details for binary databases
Username: 'root'
Password: ''
##############################################################
# !!! Conversion is not your database settings !!!
##############################################################
# Conversion allows you to convert your old 5.x to the new 6.x
# All is currently unused.
##############################################################
# URL is for MySQL only, H2DB doesn't use it.
##############################################################
Conversion:
# Set to True, After converting, change this back to false!
Enabled: false
# Database Type, H2DB or MySQL
Type: 'H2DB'
# Database Table
Table: 'iConomy'
# Database URL without table at the end.
URL: 'mysql://localhost:3306'
# Username / Password
# H2DB does not use this. MySQL Only.
Username: 'root'
Password: ''
# Unused ATM.
All: true
MOBbounty - Rewards
Kód: Vybrat vše
Default:
CaveSpider: '30.0'
Chicken: '0.0'
Cow: '0.0'
Creeper: '30.0'
ElectrifiedCreeper: '50.0'
Enderman: '25.0'
Ghast: '100.0'
Giant: '1000.0'
Monster: '20.0'
Pig: '0.0'
PigZombie: '25.'
SelfTamedWolf: '0.0'
Sheep: '0.0'
Silverfish: '1000.0'
Skeleton: '25.0'
Slime: '80.0'
Spider: '25.0'
Squid: '0.0'
TamedWolf: '0.0'
Wolf: '5.0'
Zombie: '25.0'
Template
Kód: Vybrat vše
#
# Messaging Template
tag:
money: '<green>[<white>Money<green>] '
personal:
balance: '<green>Balance: <white>+balance'
reset: <rose>Your account has been reset.
set: <green>Your balance has been changed to <white>+amount
debit: <rose>Your account had <white>+amount<rose> debited.
credit: <white>+amount<green> was credited into your account.
status: <green>Account status is currently <white>+status<green>.
player:
set: <green>+name's balance has been changed to <white>+amount
balance: '<green>+name''s Balance: <white>+balance'
reset: <white>+name's <rose>account has been reset.
credit: <white>+name's <green>account had <white>+amount<green> credited.
debit: <white>+name's <rose>account had <white>+amount<rose> debited.
status: <white>+name's <green>account status is <white>+status<green>.
payment:
self: <rose>Sorry, you cannot send money to yourself.
to: <green>You have sent <white>+amount<green> to <white>+name<green>.
from: <white>+name<green> has sent you <white>+amount<green>.
statistics:
opening: <green>-----[ <white>iConomy Stats <green>]-----
total: '<gray>Total +currency: <white>+amount'
average: '<gray>Average +currency: <white>+amount'
accounts: '<gray>Total Accounts: <white>+amount'
interest:
announcement: +amount <green>gained from interest.
accounts:
empty: <rose>Deleted <white>all<rose> accounts.
purge: <rose>All inactive accounts were purged.
create: <green>Created account with the name <white>+name<green>.
remove: '<green>Deleted account: <white>+name<green>.'
status: <green>Account status is now <white>+status<green>.
top:
opening: <green>-----[ <white>Wealthiest Accounts <green>]-----
item: <gray>+i. <green>+name <gray>- <white>+amount
error:
online: <rose>Sorry, nobody else is online.
exists: <rose>Account already exists.
create: <rose>Could not create account with the name <white>+name<rose>.
remove: <rose>Could not remove account with the name <white>+name<rose>.
account: <rose>Account <white>+name<rose> does not exist.
funds: <rose>Sorry, you do not have enough funds to do that.
a v essentials to mam smazaný
Kód: Vybrat vše
############################################################
# +------------------------------------------------------+ #
# | Notes | #
# +------------------------------------------------------+ #
############################################################
# If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI.
# If you receive an error when Essentials loads, ensure that:
# - No tabs are present: YAML only allows spaces
# - Indents are correct: YAML heirarchy is based entirely on indentation
# - You have "escaped" all apostrophes in your text: If you want to write "don't", for example, write "don''t" instead (note the doubled apostrphe)
# - List items are prefixed with a hyphen and indented:
# lists:
# - look like this
# not:
# - like this
# - Text with symbols is enclosed in single or double quotation marks
# - CraftBukkit and Permissions have been updated: CraftBukkit and Essentials almost always line up, but sometimes other plugins fall behind CraftBukkit's multiple daily updates
# - You have saved the document as UTF-8, NOT the default, ANSI
############################################################
# +------------------------------------------------------+ #
# | Essentials (Global) | #
# +------------------------------------------------------+ #
############################################################
# A color code between 0-9 or a-f. Set to 'none' to disable.
ops-name-color: '4'
# The character(s) to prefix all nicknames, so that you know they are not true usernames.
nickname-prefix: '~'
# Disable this if you have any other plugin, that modifies the displayname of a user.
change-displayname: true
# When this option is enabled, the (tab) player list will be updated with the displayname.
# The value of change-displayname (above) has to be true.
#change-playerlist: true
# Adds the prefix and suffix to the displayname of the player, so it will be displayed in messages and lists.
# The prefix/suffix can be set using Permissions, Group Manager or PermissionsEx.
# The value of change-displayname (above) has to be true.
# If you don't set this, it will default to true if essentials chat is installed.
# Don't forget to remove the # infront of the line
#add-prefix-suffix: false
# The delay, in seconds, required between /home, /tp, etc.
teleport-cooldown: 0
# The delay, in seconds, before a user actually teleports. If the user moves or gets attacked in this timeframe, the teleport never occurs.
teleport-delay: 0
# The delay, in seconds, a player can't be attacked by other players after he has been teleported by a command
# This will also prevent that the player can attack other players
teleport-invulnerability: 0
# The delay, in seconds, required between /heal attempts
heal-cooldown: 60
# What to prevent from /i /give
# e.g item-spawn-blacklist: 46,11,10
item-spawn-blacklist:
# Set this to true if you want permission based item spawn rules
# Note: The blacklist above will be ignored then.
# Permissions:
# - essentials.itemspawn.item-all
# - essentials.itemspawn.item-[itemname]
# - essentials.itemspawn.item-[itemid]
# - essentials.give.item-all
# - essentials.give.item-[itemname]
# - essentials.give.item-[itemid]
permission-based-item-spawn: false
# Mob limit on spawnmob
spawnmob-limit: 100
# Shall we notify users when using /lightning
warn-on-smite: true
# motd and rules are now configured in the files motd.txt and rules.txt
# When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take
# priority. If a command is in this list, Essentials will try to give ITSELF priority. This does not always work:
# usually whichever plugin was updated most recently wins out. However, the full name of the command will always work.
# For example, if WorldGuard and Essentials are both enabled, and WorldGuard takes control over /god, /essentials:god
# will still map to Essentials, whereas it might normally get forced upon WorldGuard. Commands prefixed with an "e",
# such as /egod, will always grant Essentials priority.
# We should try to take priority over /god. If this doesn't work, use
# /essentials:god or /egod. If god is set using WorldGuard, use /ungod to remove then use whichever you see fit.
overridden-commands:
- god
# Disabled commands will be completely unavailable on the server.
disabled-commands:
# - nick
# Restricted commands have been removed.
# Now we have a whitelist, all commands not on this list are only available to ops.
# These will have NO EFFECT if you have Permissions installed!
# They are here only if you want something simpler than Permissions.
# These are the permissions without the "essentials." part.
player-commands:
- afk
- back
- back.ondeath
- balance
- balance.others
- balancetop
- chat.shout
- chat.question
- clearinventory
- compass
- depth
- delhome
- getpos
- geoip.show
- help
- helpop
- home
- home.others
- ignore
- info
- itemdb
- kit
- kit.tools
- list
- mail
- mail.send
- me
- motd
- msg
- msg.color
- nick
- near
- pay
- ping
- powertool
- powertooltoggle
- protect
- r
- rules
- realname
- seen
- sell
- sethome
- setxmpp
- signs.create.protection
- signs.create.trade
- signs.break.protection
- signs.break.trade
- signs.use.balance
- signs.use.buy
- signs.use.disposal
- signs.use.free
- signs.use.heal
- signs.use.mail
- signs.use.protection
- signs.use.sell
- signs.use.time
- signs.use.trade
- signs.use.warp
- signs.use.weather
- spawn
- suicide
- time
- tpa
- tpaccept
- tpahere
- tpdeny
- warp
- warp.list
- world
- worth
- xmpp
# Note: All items MUST be followed by a quantity!
# All kit names should be lower case, and will be treated as lower in permissions/costs.
# Syntax: - itemID[:DataValue] Amount [Enchantment:Level]..
# Times are measured in seconds.
kits:
dtools:
delay: 10
items:
- 277 1 efficiency:1
- 278 1
- 279:780 1
tools:
delay: 10
items:
- 272 1
- 273 1
- 274 1
- 275 1
# Essentials Sign Control
# See http://ess.khhq.net/wiki/Sign_Tutorial for instructions on how to use these.
# To enable signs, remove # symbol. To disable all signs, comment/remove each sign.
# Essentials Colored sign support will be enabled when any sign types are enabled.
# We recommend not enabling chest protection signs if you don't intend to use them, (or are using LWC/Lockette).
enabledSigns:
#- color
#- balance
#- buy
#- sell
#- trade
#- free
#- disposal
#- warp
#- kit
#- mail
#- enchant
#- gamemode
#- heal
#- spawnmob
#- time
#- weather
#- protection
# Backup runs a command while saving is disabled
backup:
# Interval in minutes
interval: 30
# Unless you add a valid backup command or script here, this feature will be useless.
# Use 'save-all' to simply force regular world saving without backup.
#command: 'rdiff-backup World1 backups/World1'
# Set this true to enable permission per warp.
per-warp-permission: true
# Sort output of /list command by groups
sort-list-by-groups: true
# More output to the console
debug: false
# Set the locale for all messages
# If you don't set this, the default locale of the server will be used.
# Don't forget to remove the # infront of the line
#locale: de_DE
# Turn off god mode when people exit
remove-god-on-disconnect: false
# Use the permission system of bukkit
# This only works if no other permission plugins are installed
use-bukkit-permissions: true
# Auto-AFK
# After this timeout in seconds, the user will be set as afk.
# Set to -1 for no timeout.
auto-afk: 300
# Auto-AFK Kick
# After this timeout in seconds, the user will be kicked from the server.
# Set to -1 for no timeout.
auto-afk-kick: 900
# Set this to true, if you want to freeze the player, if he is afk.
# Other players or monsters can't push him out of afk mode then.
# This will also enable temporary god mode for the afk player.
# The player has to use the command /afk to leave the afk mode.
freeze-afk-players: false
# When the player is afk, should he be able to pickup items?
# Enable this, when you don't want people idling in mob traps.
disable-item-pickup-while-afk: true
# You can disable the death messages of minecraft here
death-messages: true
# Add worlds to this list, if you want to automatically disable god mode there
no-god-in-worlds:
# - world_nether
# Set to true to enable per-world permissions for teleporting with /world, /tp ,/tpa and /tpo.
# Give someone permission to teleport to a world with essentials.world.<worldname>
world-teleport-permissions: true
# The number of items given if the quantity parameter is left out in /item or /give.
# If this number is below 1, the maximum stack size size is given. If oversized stacks
# is not enabled, any number higher then the maximum stack size results in more than one stack.
default-stack-size: -1
# Oversized stacks are stacks that ignore the normal max stacksize.
# They can be obtained using /give and /item, if the player has essentials.oversizedstacks permission.
# How many items should be in a oversized stack?
oversized-stacksize: 64
# Do you allow to repair enchanted weapons and armor?
# If you set this to false, you can still allow it for certain players using the permission
# essentials.repair.enchanted
repair-enchanted: true
#Do you want essentials to keep track of previous location for /back in the teleport listener?
#If you set this to true any plugin that uses teleport will have the previous location registered.
register-back-in-listener: true
############################################################
# +------------------------------------------------------+ #
# | EssentialsHome | #
# +------------------------------------------------------+ #
############################################################
# If no home is set, send players to spawn when /home is used
spawn-if-no-home: true
# Allows people to set their bed at daytime
update-bed-at-daytime: true
# Allow players to have multiple homes.
# Players need essentials.sethome.multiple before they can have more than 1 home, default to 'default' below.
# Define different amounts of multiple homes for different permissions, e.g. essentials.sethome.multiple.vip
# People with essentials.sethome.multiple.unlimited are not limited by these numbers.
sethome-multiple:
default: 1
# essentials.sethome.multiple.vip
vip: 5
# essentials.sethome.multiple.staff
staff: 10
# Set timeout in seconds for players to accept tpa before request is cancelled.
# Set to 0 for no timeout
tpa-accept-cancellation: 0
############################################################
# +------------------------------------------------------+ #
# | EssentialsHelp | #
# +------------------------------------------------------+ #
############################################################
# Show other plugins commands in help
non-ess-in-help: true
# Hide plugins which dont give a permission
# You can override a true value here for a single plugin by adding a permission to a user/group.
# The individual permission is: essentials.help.<plugin>, anyone with essentials.* or '*' will see all help this setting reguardless.
# You can use negitive permissions to remove access to just a single plugins help if the following is enabled.
hide-permissionless-help: true
############################################################
# +------------------------------------------------------+ #
# | EssentialsChat | #
# +------------------------------------------------------+ #
############################################################
chat:
# If EssentialsChat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global.
# Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
# Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
# Or with essentials.chat.question can override this by prefixing text with a question mark (?)
# You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
radius: 0
# Chat formatting can be done in two ways, you can either define a standard format for all chat
# Or you can give a group specific chat format, to give some extra variation.
# If set to the default chat format which "should" be compatible with ichat.
# For more information of chat formatting, check out the wiki: http://ess.khhq.net/wiki/Chat_Formatting
format: '<{DISPLAYNAME}> {MESSAGE}'
#format: '&7[{GROUP}]&f {DISPLAYNAME}&7:&f {MESSAGE}'
group-formats:
# Default: '{WORLDNAME} {DISPLAYNAME}&7:&f {MESSAGE}'
# Admins: '{WORLDNAME} &c[{GROUP}]&f {DISPLAYNAME}&7:&c {MESSAGE}'
# If your using group formats make sure to remove the '#' to allow the setting to be read.
############################################################
# +------------------------------------------------------+ #
# | EssentialsProtect | #
# +------------------------------------------------------+ #
############################################################
protect:
# Database settings for sign/rail protection
# mysql or sqlite
# We strongly recommend against using mysql here, unless you have a good reason.
# Sqlite seems to be faster in almost all cases, and in some cases mysql can be much slower.
datatype: 'sqlite'
# If you specified MySQL above, you MUST enter the appropriate details here.
# If you specified SQLite above, these will be IGNORED.
username: 'root'
password: 'root'
mysqlDb: 'jdbc:mysql://localhost:3306/minecraft'
# For which block types would you like to be alerted?
# You can find a list of IDs in plugins/Essentials/items.csv after loading Essentials for the first time.
# 10 = lava :: 11 = still lava :: 46 = TNT :: 327 = lava bucket
alert:
on-placement: 10,11,46,327
on-use: 327
on-break:
blacklist:
# Which blocks should people be prevented from placing
placement: 10,11,46,327
# Which items should people be prevented from using
usage: 327
# Which blocks should people be prevented from breaking
break:
# Which blocks should not be pushed by pistons
piston:
# General physics/behavior modifications
prevent:
lava-flow: true
water-flow: true
water-bucket-flow: true
fire-spread: true
lava-fire-spread: true
flint-fire: true
lightning-fire-spread: true
portal-creation: true
tnt-explosion: false
tnt-playerdamage: true
fireball-explosion: false
fireball-fire: true
fireball-playerdamage: true
creeper-explosion: false
creeper-playerdamage: true
creeper-blockdamage: false
enderdragon-blockdamage: true
enderman-pickup: true
villager-death: true
# Monsters won't follow players
# permission essentials.protect.entitytarget.bypass disables this
entitytarget: false
# Prevent the spawning of creatures
spawn:
creeper: false
skeleton: false
spider: false
giant: false
zombie: false
slime: false
ghast: false
pig_zombie: false
enderman: false
cave_spider: false
silverfish: false
blaze: false
magma_cube: false
ender_dragon: false
pig: false
sheep: false
cow: false
chicken: false
squid: false
wolf: false
mushroom_cow: false
snowman: false
ocelot: false
iron_golem: false
villager: false
# Maximum height the creeper should explode. -1 allows them to explode everywhere.
# Set prevent.creeper-explosion to true, if you want to disable creeper explosions.
creeper:
max-height: -1
# Protect various blocks.
protect:
# Protect all signs
signs: true
# Prevent users from destroying rails
rails: true
# Blocks below rails/signs are also protected if the respective rail/sign is protected.
# This makes it more difficult to circumvent protection, and should be enabled.
# This only has an effect if "rails" or "signs" is also enabled.
block-below: true
# Prevent placing blocks above protected rails, this is to stop a potential griefing
prevent-block-on-rails: false
# Store blocks / signs in memory before writing
memstore: true
# Disable various default physics and behaviors
disable:
# Should fall damage be disabled?
fall: false
# Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true.
# They will be unable to attack users without that same permission node.
pvp: false
# Should drowning damage be disabled?
# (Split into two behaviors; generally, you want both set to the same value)
drown: false
suffocate: false
# Should damage via lava be disabled? Items that fall into lava will still burn to a crisp. ;)
lavadmg: false
# Should arrow damage be disabled
projectiles: false
# This will disable damage from touching cacti.
contactdmg: false
# Burn, baby, burn! Should fire damage be disabled?
firedmg: false
# Should the damage after hit by a lightning be disabled?
lightning: false
# Should people with build: false in permissions be allowed to build
# Set true to disable building for those people
build: true
# Should people with build: false in permissions be allowed to use items
# Set true to disable using for those people
use: true
# Should we tell people they are not allowed to build
warn-on-build-disallow: true
# Disable weather options
weather:
storm: false
thunder: false
lightning: false
############################################################
# +------------------------------------------------------+ #
# | Essentials Spawn / New Players | #
# +------------------------------------------------------+ #
############################################################
newbies:
# Should we announce to the server when someone logs in for the first time?
# If so, use this format, replacing {DISPLAYNAME} with the player name.
# If not, set to ''
#announce-format: ''
announce-format: '&2Vitej{DISPLAYNAME}&2 na serveru!'
# When we spawn for the first time, which spawnpoint do we use?
# Set to "none" if you want to use the spawn point of the world.
spawnpoint: newbies
# Do we want to give users anything on first join? Set to '' to disable
# This kit will be given reguardless of cost, and permissions.
#kit: ''
kit: tools
# Set this to lowest, if you want Multiverse to handle the respawning
# Set this to high, if you want EssentialsSpawn to handle the respawning
# Set this to highest, if you want to force EssentialsSpawn to handle the respawning
respawn-listener-priority: high
# When users die, should they respawn at their first home or bed, instead of the spawnpoint?
respawn-at-home: false
# End of File <-- No seriously, you're done with configuration.
díky za pomoc :d