PlayerHeads a Spawn

Technická podpora k herním serverům Minecraft a Tekkit
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Ju3eN
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PlayerHeads a Spawn

#1 Příspěvekod Ju3eN » 08 úno 2016, 17:13

82.208.17.15:27074

Ahoj, mam problem , mam na serveri plugin PlayerHeads, no z niektorých mobov mi padá len obyčajna "škuľavá" steve hlava. Napríklad z prasaťa. Prosím pomožte.

Config:

Kód: Vybrat vše

# PlayerHeads Configuration
# Defaults/explanation:
# pkonly: true                  [true/false]    When true trophies only drop when a player kills another player (as opposed to self drowning, etc)
# droprate: 0.05                [0.0 -> 1.0]    Chance that a trophy will drop when a player dies (1 is 100%, 0 is never)
# lootingrate: 0.2              [0.0 -> 1.0]    Increases all droprates by lootingrate percent per looting level when a enchanted weapon is used
# clickinfo: false              [true/false]    When a player head is clicked the player name will be displayed
# mobpkonly: true               [true/false]    When true mob trophies only drop when a player kills the mob (as opposed to a lava blade or fall death)
# creeperdroprate: 0.005        [0.0 -> 1.0]    Chance that a mob trophy will drop when a creeper dies
# zombiedroprate: 0.002         [0.0 -> 1.0]    Chance that a mob trophy will drop when a zombie dies
# skeletondroprate: 0.002       [0.0 -> 1.0]    Chance that a mob trophy will drop when a skeleton dies
# witherdroprate: 0.025         [0.0 -> 1.0]    Chance that a mob trophy will drop when a wither skeleton dies
# spiderdroprate: 0.002         [0.0 -> 1.0]    Chance that a mob trophy will drop when a spider dies
# endermandroprate: 0.002       [0.0 -> 1.0]    Chance that a mob trophy will drop when an enderman dies
# blazedroprate: 0.002          [0.0 -> 1.0]    Chance that a mob trophy will drop when a blaze dies
# horsedroprate: 0.002          [0.0 -> 1.0]    Chance that a mob trophy will drop when a horse dies
# squiddroprate: 0.005          [0.0 -> 1.0]    Chance that a mob trophy will drop when a squid dies
# silverfishdroprate: 0.005     [0.0 -> 1.0]    Chance that a mob trophy will drop when a silverfish dies
# enderdragondroprate: 0.05     [0.0 -> 1.0]    Chance that a mob trophy will drop when an ender dragon dies
# slimedroprate: 0.001          [0.0 -> 1.0]    Chance that a mob trophy will drop when a slime dies
# irongolemdroprate: 0.005      [0.0 -> 1.0]    Chance that a mob trophy will drop when an iron golem dies
# mushroomcowdroprate: 0.002    [0.0 -> 1.0]    Chance that a mob trophy will drop when a mushroom cow dies
# batdroprate: 0.005            [0.0 -> 1.0]    Chance that a mob trophy will drop when a bat dies
# pigzombiedroprate: 0.002      [0.0 -> 1.0]    Chance that a mob trophy will drop when a pig zombie dies
# snowmandroprate: 0.002        [0.0 -> 1.0]    Chance that a mob trophy will drop when a snowman dies
# ghastdroprate: 0.005          [0.0 -> 1.0]    Chance that a mob trophy will drop when a ghast dies
# pigdroprate: 0.002            [0.0 -> 1.0]    Chance that a mob trophy will drop when a pig dies
# villagerdroprate: 0.002       [0.0 -> 1.0]    Chance that a mob trophy will drop when a villager dies
# fixcase: true                 [true/false]    When spawning/renaming heads, will attempt to make the input case insensitive
# updatecheck: true             [true/false]    Checks for update on startup and alerts admins
# broadcast: true               [true/false]    Sends a global message when someone gets beheaded
# antideathchest: false         [true/false]    Do not allow other plugins to fiddle with dropping player heads, makes certain they drop on the ground
# dropboringplayerheads: false  [true/false]    Drop plain heads when a player dies, instead of the player's head
pkonly: true
droprate: 0.05
lootingrate: 0.2
clickinfo: false
mobpkonly: true
creeperdroprate: 0.005
zombiedroprate: 0.002
skeletondroprate: 0.002
witherdroprate: 0.025
spiderdroprate: 0.002
endermandroprate: 0.002
blazedroprate: 0.002
horsedroprate: 0.002
squiddroprate: 0.005
silverfishdroprate: 0.005
enderdragondroprate: 0.05
slimedroprate: 0.001
irongolemdroprate: 0.005
mushroomcowdroprate: 0.002
batdroprate: 0.005
pigzombiedroprate: 0.002
snowmandroprate: 0.002
ghastdroprate: 0.005
pigdroprate: 0.002
villagerdroprate: 0.002
fixcase: true
updatecheck: true
broadcast: true
antideathchest: false
dropboringplayerheads: false


Dam tu radšej aj lang.properties :

Kód: Vybrat vše

BEHEAD_GENERIC=%1% bola odrezaná hlava
BEHEAD_OTHER=Hráčovi %1% odrezal hlavu hráč %2%
BEHEAD_SELF=%1% si sám odrezal hlavu
BRACKET_LEFT=[
BRACKET_RIGHT=]
CLICKINFO=[PlayerHeads] That's %1%'s Head
CLICKINFO2=[PlayerHeads] That's a %1%
CMD_CONFIG=config
CMD_GET=get
CMD_RELOAD=reload
CMD_RENAME=rename
CMD_SET=set
CMD_SPAWN=spawn
CMD_UNKNOWN=??
COLON_SPACE=:
COLON=:
COMMA_SPACE=,
CONFIG_RELOADED=Config reloaded
CONFIG_VARIABLES=Config variables
ERROR_CONFIGTYPE=configType "%1%" unrecognized - this is a bug
ERROR_CONSOLE_SPAWN=Sorry console, heads are for players\!
ERROR_INV_FULL=The inventory is full
ERROR_INVALID_SUBCOMMAND=Invalid subcommand
ERROR_METRICS=Failed to start Metrics
ERROR_NOT_A_HEAD=That's not a head
ERROR_NOT_ONLINE=Can not find %1% online
ERROR_NUMBERCONVERT=Can not convert %1% to a number
ERROR_PERMISSION=You don't have permission to use that command
ERROR_UPDATER=Failed to start Updater
HEAD_BAT=Hlava Netopiera
HEAD_BLAZE=Hlava Ohniváka
HEAD_CREEPER=Hlava Creepera
HEAD_ENDER_DRAGON=Hlava Ender Draka
HEAD_ENDERMAN=Hlava Endermana
HEAD_GHAST=Hlava Ghasta
HEAD_HORSE=Hlava Koňa
HEAD_IRON_GOLEM=Hlava Golema
HEAD_MUSHROOM_COW=Hlava Muchokrávky
HEAD_PIG=Hlava prasaťa
HEAD_PIG_ZOMBIE=Hlava Prasačieho Zombíka
HEAD_SILVERFISH=Hlava Rybenky
HEAD_SKELETON=Hlava Skeletona
HEAD_SLIME=Hlava Slizu
HEAD_SNOWMAN=Hlava Snehuliaka
HEAD_SPIDER=Hlava Pavúka
HEAD_SQUID=Hlava Chobotnice
HEAD_VILLAGER=Hlava Vesničana
HEAD_WITHER=Hlava Wither Skeletona
HEAD_ZOMBIE=Hlava Zombíka
HEAD_SPAWN_BAT=#bozzobrain
HEAD_SPAWN_BLAZE=#mhf_blaze
HEAD_SPAWN_CREEPER=#mhf_creeper
HEAD_SPAWN_ENDER_DRAGON=#kingendermen
HEAD_SPAWN_ENDERMAN=#mhf_enderman
HEAD_SPAWN_GHAST=#mhf_ghast
HEAD_SPAWN_HORSE=#mhf_horse
HEAD_SPAWN_IRON_GOLEM=#mhf_irongolem
HEAD_SPAWN_MUSHROOM_COW=#mhf_mushroomcow
HEAD_SPAWN_PIG=#mhf_pig
HEAD_SPAWN_PIG_ZOMBIE=#mhf_pigzombie
HEAD_SPAWN_SILVERFISH=#xzomag
HEAD_SPAWN_SKELETON=#mhf_skeleton
HEAD_SPAWN_SLIME=#mhf_slime
HEAD_SPAWN_SNOWMAN=#mhf_snowman
HEAD_SPAWN_SPIDER=#mhf_spider
HEAD_SPAWN_SQUID=#mhf_squid
HEAD_SPAWN_VILLAGER=#mhf_villager
HEAD_SPAWN_WITHER=#mhf_wither
HEAD_SPAWN_ZOMBIE=#mhf_zombie
HEAD=Hlava
OPT_AMOUNT_OPTIONAL=[amount]
OPT_HEADNAME_OPTIONAL=[headname]
OPT_HEADNAME_REQUIRED=<headname>
OPT_RECEIVER_OPTIONAL=[receiver]
OPT_RECEIVER_REQUIRED=<receiver>
OPT_VALUE_OPTIONAL=[value]
OPT_VARIABLE_REQUIRED=<variable>
RENAMED_HEAD=Successfully renamed Head
SPACE=\
SPAWNED_HEAD=Spawnul si %1% Hlavu
SUBCOMMANDS=Subcommands
SYNTAX=Syntax
UPDATE1=[PlayerHeads] An update is available: %1% (%2% bytes)
UPDATE3=[PlayerHeads] %1%


ABY SOM NEROBIL NOVE TEMA TAK K TOMU ESTE SA SPYTAM: DAL SOM DO SERVER-PROPERTIES level-name: spawn
lebo predtým mi to spawnovalo novo zaregistrovaných ľudí do worldu a tam nebolo nič tu je server properties. Ked som dal ten spawn tak to portovalo na spawn ale na jeho strechu ale nechcem ju zburať lebo tam mam FAQ aj A-Team a dalšie veci


Kód: Vybrat vše

#Minecraft server properties
#Mon Feb 08 05:26:54 CET 2016
spawn-protection=16
query.port=27074
server-name=DeToX 1.5.2
generator-settings=
force-gamemode=false
allow-nether=true
gamemode=0
enable-query=false
player-idle-timeout=0
difficulty=1
spawn-monsters=true
op-permission-level=4
announce-player-achievements=true
pvp=true
snooper-enabled=true
level-type=DEFAULT
hardcore=false
enable-command-block=true
max-players=50
server-port=25565
debug=false
texture-pack=
server-ip=82.208.17.15
spawn-npcs=true
allow-flight=false
level-name=spawn
view-distance=4
server-id=unnamed
resource-pack=
spawn-animals=true
white-list=false
generate-structures=true
online-mode=false
max-build-height=256
level-seed=
motd=\u00A71o\u00A77\=\u00A71||\u00A7b\=\=\=\=> \u00A73\u00A7lD\u00A7b\u00A7le\u00A73\u00A7lT\u00A7b\u00A7lo\u00A73\u00A7lX \u00A7c\u00A7l1.5.2 \u00A7b<\=\=\=\=\u00A71||\u00A77\=\u00A71o   \u00A7e\u00A7lVIP ZDARMA \!
enable-rcon=false

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Hanakocz
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Re: PlayerHeads a Spawn

#2 Příspěvekod Hanakocz » 08 úno 2016, 17:45

Já to vyřešil tak, že jsem na střechu dal pressure plate a commandblock teleportující na pravý spawn. Uživatel si toho ani nevšimne, protože se to provede dříve, než se mu donačte hra.
Nicméně pak jsem si ještě chvilku hrál s /setworldspawn a možná mi to objevuje lidi rovnou tam, kde má, ale netuším, možná jen se to nedá moc poznat, když je to hned portne.
PS: musí se objevit přesně na tom pressure plátu.
Industry 2.0 -> 1.7.10 GregTech6 server. Pro připojení stačí napsat.
Člen ligy pro aktualizaci serverů na novější verze a rozšíření modovaného MC.
Discord FH : http://discord.fakaheda.eu/ (sem psát pokud chcete poradit s MC mody akutně)


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