Jobs

Technická podpora k herním serverům Minecraft a Tekkit
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gregmenfilip
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Jobs

#1 Příspěvekod gregmenfilip » 02 úno 2014, 00:33

93.91.250.126:27772

Dobrý den,nevíte prosím někdo proč hráčům na mém serveru jobs nepřidává peníze?
Nevím co s tím :/.
Za každou odpověď děkuji :).

Vilak
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Re: Jobs

#2 Příspěvekod Vilak » 02 úno 2014, 00:53

dej sem config
Pokud sem pomohl, dejte karmu + :)
Majitel mc serveru IP: mc.weap.cz
naše webové stránky: weap.cz

gregmenfilip
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Registrován: 17 led 2014, 21:26
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Re: Jobs

#3 Příspěvekod gregmenfilip » 02 úno 2014, 01:10

Spoiler: zobrazit
# Jobs configuration.
#
# Stores information about each job.
#
# For example configurations, visit http://dev.bukkit.org/server-mods/jobs/.

Jobs:
Drevorubec:
fullname: Woodcutter
shortname: W
description: Earns money felling and planting trees
ChatColour: GREEN
chat-display: full
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
LOG:
income: 2.0
experience: 3.0
Place:
SAPLING:
income: 1.0
experience: 1.0
WOOD:
income: 2.0
experience: 2.0
Kill:
Player:
income: 3.5
experience: 3.5
custom-kill:
Woodcutter:
income: 8.0
experience: 10.0
permissions:
aaaaaatest.node:
value: true
level: 0
aaaaaatest.node2:
value: true
level: 10
Hornik:
fullname: Hornik
shortname: M
description: Earns money mining minerals and ores.
ChatColour: DARK_GRAY
chat-display: full
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
STONE:
income: 0.25
experience: 1.0
COAL_ORE:
income: 1.25
experience: 2.0
GLOWING_REDSTONE_ORE:
income: 1.0
experience: 2.0
IRON_ORE:
income: 2.0
experience: 3.0
GOLD_ORE:
income: 2.0
experience: 3.0
LAPIS_ORE:
income: 2.0
experience: 3.0
DIAMOND_ORE:
income: 3.0
experience: 3.0
OBSIDIAN:
income: 4.5
experience: 3.5
MOSSY_COBBLESTONE:
income: 4.0
experience: 3.0
Place:
RAILS:
income: -12.0
experience: 2.0
IRON_ORE:
income: -15.0
experience: -5.0
GOLD_ORE:
income: -16.0
experience: -6.0
GLOWSTONE:
income: -10
experience: -8
Kill:
Player:
income: 5.5
experience: 6.5
custom-kill:
Miner:
income: 4.0
experience: 10.0
Stavitel:
fullname: Stavar
shortname: B
description: Earns money for building structures.
ChatColour: WHITE
chat-display: full
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Place:
COBBLESTONE:
income: 1.0
experience: 1.0
WOOD:
income: 1.5
experience: 1.5
FENCE:
income: 1.5
experience: 1.5
WOOL:
income: 1.5
experience: 1.5
STONE:
income: 1.25
experience: 2.25
GLOWSTONE:
income: 1.0
experience: 3.0
SANDSTONE:
income: 1.0
experience: 2.0
GLASS:
income: 1.0
experience: 3.0
BRICK:
income: 1.0
experience: 3.0
LAPIS_BLOCK:
income: 2.0
experience: 3.0
DOUBLE_STEP:
income: 1.0
experience: 2.0
STEP:
income: 1.0
experience: 2.0
BOOKSHELF:
income: 1.0
experience: 3.0
WOOD_STAIRS:
income: 1.0
experience: 2.0
COBBLESTONE_STAIRS:
income: 1.0
experience: 2.0
MOSSY_COBBLESTONE:
income: 1.0
experience: 3.0
DIAMOND_BLOCK:
income: 1.0
experience: 3.0
GOLD_BLOCK:
income: 1.0
experience: 3.0
Kill:
Player:
income: 7.5
experience: 7.5
custom-kill:
Builder:
income: 10.0
experience: 10.0
Kopac:
fullname: Kopac
shortname: D
description: Earns money for terraforming the world.
ChatColour: GOLD
chat-display: full
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
DIRT:
income: 1.0
experience: 2.0
GRASS:
income: 1.0
experience: 2.0
GRAVEL:
income: 1.0
experience: 2.0
SAND:
income: 1.0
experience: 2.0
CLAY:
income: 1.0
experience: 2.0
Kill:
Player:
income: 7.5
experience: 7.5
custom-kill:
Digger:
income: 10.0
experience: 10.0
Farmar:
fullname: Farmar
shortname: Fa
description: Earns money farming crops.
ChatColour: BLUE
chat-display: full
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
CROPS-7:
income: 3.0
experience: 3.0
SUGAR_CANE_BLOCK:
income: 4.0
experience: 3.0
Place:
CROPS-0:
income: 3.0
experience: 3.0
SUGAR_CANE_BLOCK:
income: 1.0
experience: 1.0
Kill:
Player:
income: 7.5
experience: 7.5
custom-kill:
Farmer:
income: 10.0
experience: 10.0
Lovec:
fullname: Lovec
shortname: H
description: Earns money killing animals and monsters.
ChatColour: RED
chat-display: full
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Kill:
Chicken:
income: 0.5
experience: 2.5
Cow:
income: 0.5
experience: 2.5
Pig:
income: 0.5
experience: 2.5
Sheep:
income: 0.5
experience: 2.5
Wolf:
income: 3.0
experience: 0.8
Creeper:
income: 2.0
experience: 5.0
Skeleton:
income: 3.0
experience: 5.0
Spider:
income: 2.0
experience: 5.0
Enderman:
income: 1.0
experience: 1.0
Zombie:
income: 2.0
experience: 5.0
Player:
income: 6.5
experience: 7.5
custom-kill:
Woodcutter:
income: 10.0
experience: 10.0
Miner:
income: 10.0
experience: 10.0
Digger:
income: 10.0
experience: 10.0
Farmer:
income: 10.0
experience: 10.0
Builder:
income: 10.0
experience: 10.0
Hunter:
income: 10.0
experience: 20.0
Rybar:
fullname: Rybar
shortname: Fi
description: Earns money from fishing.
ChatColour: AQUA
chat-display: full
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Fish:
RAW_FISH:
income: 4.0
experience: 4.0
Kill:
Player:
income: 7.5
experience: 7.5
custom-kill:
Fisherman:
income: 10.0
experience: 10.0
Zbrojir:
fullname: Zbrojir
shortname: W
description: Earns money from crafting and repairing weapons.
ChatColour: DARK_PURPLE
chat-display: full
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Craft:
WOOD_SWORD:
income: 1.0
experience: 1.0
IRON_SWORD:
income: 2.0
experience: 2.0
GOLD_SWORD:
income: 3.0
experience: 3.0
DIAMOND_SWORD:
income: 4.0
experience: 4.0
Repair:
WOOD_SWORD:
income: 1.0
experience: 1.0
IRON_SWORD:
income: 2.0
experience: 2.0
GOLD_SWORD:
income: 3.0
experience: 3.0
DIAMOND_SWORD:
income: 4.0
experience: 4.0
Smelt:
IRON_INGOT:
income: 2.0
experience: 2.0
GOLD_INGOT:
income: 2.0
experience: 2.0
Sladek:
fullname: Sladek
shortname: Br
description: Earns money brewing potions.
ChatColour: LIGHT_PURPLE
chat-display: full
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Brew:
NETHER_STALK:
income: 1.0
experience: 1.0
REDSTONE:
income: 2.0
experience: 2.0
GLOWSTONE_DUST:
income: 2.0
experience: 2.0
SPIDER_EYE:
income: 2.0
experience: 2.0
FERMENTED_SPIDER_EYE:
income: 2.0
experience: 2.0
BLAZE_POWDER:
income: 2.0
experience: 2.0
SUGAR:
income: 2.0
experience: 2.0
SPECKLED_MELON:
income: 4.0
experience: 4.0
MAGMA_CREAM:
income: 4.0
experience: 4.0
GHAST_TEAR:
income: 4.0
experience: 4.0
Enchanter:
fullname: Enchanter
shortname: E
description: Earns money enchanting weapons.
ChatColour: DARK_BLUE
chat-display: full
leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Enchant:
WOOD_SWORD:
income: 4.0
experience: 4.0
IRON_SWORD:
income: 6.0
experience: 6.0
GOLD_SWORD:
income: 8.0
experience: 8.0
DIAMOND_SWORD:
income: 10.0
experience: 10.0

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nejento
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Registrován: 28 lis 2011, 14:09
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Re: Jobs

#4 Příspěvekod nejento » 02 úno 2014, 01:19

Do Code prosím. Přímo ze souboru. Má to smysl, dávejte do to Code. Neztatí se tím formátování textu, které je podstatné pro configy
Obrázek

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gregmenfilip
Příspěvky: 58
Registrován: 17 led 2014, 21:26
Reputation: 0

Re: Jobs

#5 Příspěvekod gregmenfilip » 02 úno 2014, 01:30

Spoiler: zobrazit

Kód: Vybrat vše

# Jobs configuration.
#
# Stores information about each job.
#
# For example configurations, visit http://dev.bukkit.org/server-mods/jobs/.

Jobs:
  Drevorubec:
    fullname: Woodcutter
    shortname: W
    description: Earns money felling and planting trees
    ChatColour: GREEN
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Break:
      LOG:
        income: 2.0
        experience: 3.0
    Place:
      SAPLING:
        income: 1.0
        experience: 1.0
      WOOD:
        income: 2.0
        experience: 2.0
    Kill:
      Player:
        income: 3.5
        experience: 3.5
    custom-kill:
      Woodcutter:
        income: 8.0
        experience: 10.0
    permissions:
      aaaaaatest.node:
        value: true
        level: 0
      aaaaaatest.node2:
        value: true
        level: 10
  Hornik:
    fullname: Hornik
    shortname: M
    description: Earns money mining minerals and ores.
    ChatColour: DARK_GRAY
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Break:
      STONE:
        income: 0.25
        experience: 1.0
      COAL_ORE:
        income: 1.25
        experience: 2.0
      GLOWING_REDSTONE_ORE:
        income: 1.0
        experience: 2.0
      IRON_ORE:
        income: 2.0
        experience: 3.0
      GOLD_ORE:
        income: 2.0
        experience: 3.0
      LAPIS_ORE:
        income: 2.0
        experience: 3.0
      DIAMOND_ORE:
        income: 3.0
        experience: 3.0
      OBSIDIAN:
        income: 4.5
        experience: 3.5
      MOSSY_COBBLESTONE:
        income: 4.0
        experience: 3.0
    Place:
      RAILS:
        income: -12.0
        experience: 2.0
      IRON_ORE:
        income: -15.0
        experience: -5.0
      GOLD_ORE:
        income: -16.0
        experience: -6.0
      GLOWSTONE:
        income: -10
        experience: -8
    Kill:
      Player:
        income: 5.5
        experience: 6.5
    custom-kill:
      Miner:
        income: 4.0
        experience: 10.0
  Stavitel:
    fullname: Stavar
    shortname: B
    description: Earns money for building structures.
    ChatColour: WHITE
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Place:
      COBBLESTONE:
        income: 1.0
        experience: 1.0
      WOOD:
        income: 1.5
        experience: 1.5
      FENCE:
        income: 1.5
        experience: 1.5
      WOOL:
        income: 1.5
        experience: 1.5
      STONE:
        income: 1.25
        experience: 2.25
      GLOWSTONE:
        income: 1.0
        experience: 3.0
      SANDSTONE:
        income: 1.0
        experience: 2.0
      GLASS:
        income: 1.0
        experience: 3.0
      BRICK:
        income: 1.0
        experience: 3.0
      LAPIS_BLOCK:
        income: 2.0
        experience: 3.0
      DOUBLE_STEP:
        income: 1.0
        experience: 2.0
      STEP:
        income: 1.0
        experience: 2.0
      BOOKSHELF:
        income: 1.0
        experience: 3.0
      WOOD_STAIRS:
        income: 1.0
        experience: 2.0
      COBBLESTONE_STAIRS:
        income: 1.0
        experience: 2.0
      MOSSY_COBBLESTONE:
        income: 1.0
        experience: 3.0
      DIAMOND_BLOCK:
        income: 1.0
        experience: 3.0
      GOLD_BLOCK:
        income: 1.0
        experience: 3.0
    Kill:
      Player:
        income: 7.5
        experience: 7.5
    custom-kill:
      Builder:
        income: 10.0
        experience: 10.0
  Kopac:
    fullname: Kopac
    shortname: D
    description: Earns money for terraforming the world.
    ChatColour: GOLD
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Break:
      DIRT:
        income: 1.0
        experience: 2.0
      GRASS:
        income: 1.0
        experience: 2.0
      GRAVEL:
        income: 1.0
        experience: 2.0
      SAND:
        income: 1.0
        experience: 2.0
      CLAY:
        income: 1.0
        experience: 2.0
    Kill:
      Player:
        income: 7.5
        experience: 7.5
    custom-kill:
      Digger:
        income: 10.0
        experience: 10.0
  Farmar:
    fullname: Farmar
    shortname: Fa
    description: Earns money farming crops.
    ChatColour: BLUE
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Break:
      CROPS-7:
        income: 3.0
        experience: 3.0
      SUGAR_CANE_BLOCK:
        income: 4.0
        experience: 3.0
    Place:
      CROPS-0:
        income: 3.0
        experience: 3.0
      SUGAR_CANE_BLOCK:
        income: 1.0
        experience: 1.0
    Kill:
      Player:
        income: 7.5
        experience: 7.5
    custom-kill:
      Farmer:
        income: 10.0
        experience: 10.0
  Lovec:
    fullname: Lovec
    shortname: H
    description: Earns money killing animals and monsters.
    ChatColour: RED
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Kill:
      Chicken:
        income: 0.5
        experience: 2.5
      Cow:
        income: 0.5
        experience: 2.5
      Pig:
        income: 0.5
        experience: 2.5
      Sheep:
        income: 0.5
        experience: 2.5
      Wolf:
        income: 3.0
        experience: 0.8
      Creeper:
        income: 2.0
        experience: 5.0
      Skeleton:
        income: 3.0
        experience: 5.0
      Spider:
        income: 2.0
        experience: 5.0
      Enderman:
        income: 1.0
        experience: 1.0
      Zombie:
        income: 2.0
        experience: 5.0
      Player:
        income: 6.5
        experience: 7.5
    custom-kill:
      Woodcutter:
        income: 10.0
        experience: 10.0
      Miner:
        income: 10.0
        experience: 10.0
      Digger:
        income: 10.0
        experience: 10.0
      Farmer:
        income: 10.0
        experience: 10.0
      Builder:
        income: 10.0
        experience: 10.0
      Hunter:
        income: 10.0
        experience: 20.0
  Rybar:
    fullname: Rybar
    shortname: Fi
    description: Earns money from fishing.
    ChatColour: AQUA
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Fish:
      RAW_FISH:
        income: 4.0
        experience: 4.0
    Kill:
      Player:
        income: 7.5
        experience: 7.5
    custom-kill:
      Fisherman:
        income: 10.0
        experience: 10.0
  Zbrojir:
    fullname: Zbrojir
    shortname: W
    description: Earns money from crafting and repairing weapons.
    ChatColour: DARK_PURPLE
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Craft:
      WOOD_SWORD:
        income: 1.0
        experience: 1.0
      IRON_SWORD:
        income: 2.0
        experience: 2.0
      GOLD_SWORD:
        income: 3.0
        experience: 3.0
      DIAMOND_SWORD:
        income: 4.0
        experience: 4.0
    Repair:
      WOOD_SWORD:
        income: 1.0
        experience: 1.0
      IRON_SWORD:
        income: 2.0
        experience: 2.0
      GOLD_SWORD:
        income: 3.0
        experience: 3.0
      DIAMOND_SWORD:
        income: 4.0
        experience: 4.0
    Smelt:
      IRON_INGOT:
        income: 2.0
        experience: 2.0
      GOLD_INGOT:
        income: 2.0
        experience: 2.0
  Sladek:
    fullname: Sladek
    shortname: Br
    description: Earns money brewing potions.
    ChatColour: LIGHT_PURPLE
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Brew:
      NETHER_STALK:
        income: 1.0
        experience: 1.0
      REDSTONE:
        income: 2.0
        experience: 2.0
      GLOWSTONE_DUST:
        income: 2.0
        experience: 2.0
      SPIDER_EYE:
        income: 2.0
        experience: 2.0
      FERMENTED_SPIDER_EYE:
        income: 2.0
        experience: 2.0
      BLAZE_POWDER:
        income: 2.0
        experience: 2.0
      SUGAR:
        income: 2.0
        experience: 2.0
      SPECKLED_MELON:
        income: 4.0
        experience: 4.0
      MAGMA_CREAM:
        income: 4.0
        experience: 4.0
      GHAST_TEAR:
        income: 4.0
        experience: 4.0
  Enchanter:
    fullname: Enchanter
    shortname: E
    description: Earns money enchanting weapons.
    ChatColour: DARK_BLUE
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Enchant:
      WOOD_SWORD:
        income: 4.0
        experience: 4.0
      IRON_SWORD:
        income: 6.0
        experience: 6.0
      GOLD_SWORD:
        income: 8.0
        experience: 8.0
      DIAMOND_SWORD:
        income: 10.0
        experience: 10.0


-- 02 úno 2014, 16:30 --

Nevíte někdo prosím? :/ :)

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nejento
Příspěvky: 9815
Registrován: 28 lis 2011, 14:09
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Re: Jobs

#6 Příspěvekod nejento » 03 úno 2014, 17:12

Odstraň hned u první práce tohle:
Spoiler: zobrazit

Kód: Vybrat vše

    permissions:
      aaaaaatest.node:
        value: true
        level: 0
      aaaaaatest.node2:
        value: true
        level: 10


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gregmenfilip
Příspěvky: 58
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Re: Jobs

#7 Příspěvekod gregmenfilip » 05 úno 2014, 16:12

Děkuji,ale pořád to nejde.. :/.
Nebo mi sem hoďte prosím config ;)
Předem děkuji.


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