

Kód: Vybrat vše
# Jobs configuration.
#
# Stores information about each job.
#
# For example configurations, visit http://dev.bukkit.org/server-mods/jobs/.
Jobs:
Woodcutter:
fullname: Drevorubec
shortname: D
ChatColour: GREEN
chat-display: none
max-level: 90
slots: 10000
leveling-progression-equation: 100*((1.13+(0.05*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
LOG:
income: 10
experience: 3
LEAVES:
income: 5
experience: 5
Place:
SAPLING:
income: 10
experience: 5
WOOD:
income: 5
experience: 1
LEAVES:
income: 2
experience: 2
Kill:
Cow:
income: 5
experience: 3
Pig:
income: 5
experience: 2
Sheep:
income: 5
experience: 1
Chicken:
income: 5
experience: 3
Ender_dragon:
income: 500
experience: 500
Wither:
income: 100
experience: 100
Custom-kill:
Player:
income: 50
experience: 20
Woodcutter:
income: 50
experience: 50
Miner:
fullname: Hornik
shortname: H
ChatColour: DARK_GRAY
chat-display: none
max-level: 90
slots: 10000
leveling-progression-equation: 100*((1.13+(0.05*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
COAL_ORE:
income: 10
experience: 2
EMERALD_ORE:
income: 20
experience: 10
REDSTONE_ORE:
income: 30
experience: 2
IRON_ORE:
income: 20
experience: 2
GOLD_ORE:
income: 100
experience: 10
LAPIS_ORE:
income: 100
experience: 10
DIAMOND_ORE:
income: 200
experience: 15
OBSIDIAN:
income: 100
experience: 5
MOSSY_COBBLESTONE:
income: 50
experience: 5
Place:
IRON_ORE:
income: 1
experience: 1
EMERALD_ORE:
income: 5
experience: 5
GOLD_ORE:
income: 4
experience: 4
OBSIDIAN:
income: 10
experience: 10
Kill:
Cow:
income: 5
experience: 3
Pig:
income: 5
experience: 2
Sheep:
income: 5
experience: 1
Chicken:
income: 5
experience: 3
Ender_dragon:
income: 500
experience: 500
Wither:
income: 100
experience: 100
Custom-kill:
Player:
income: 50
experience: 20
Miner:
income: 50
experience: 50
Builder:
fullname: Stavitel
shortname: B
ChatColour: WHITE
chat-display: none
max-level: 90
slots: 10000
leveling-progression-equation: 100*((1.13+(0.05*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Place:
COBBLESTONE:
income: 1
experience: 1
WOOD:
income: 5
experience: 2
FENCE:
income: 5
experience: 3
WOOL:
income: 5
experience: 2
STONE:
income: 2
experience: 1
GLOWSTONE:
income: 5
experience: 3
SANDSTONE:
income: 4
experience: 1
GLASS:
income: 5
experience: 1
BRICK:
income: 10
experience: 5
NETHER_BRICK:
income: 10
experience: 5
EMERALD_BLOCK:
income: 50
experience: 10
EMERALD_ORE:
income: 8
experience: 10
REDSTONE_LAMP_OFF:
income: 5
experience: 5
SOUL_SAND:
income: 5
experience: 3
STEP:
income: 5
experience: 3
BOOKSHELF:
income: 10
experience: 3
MYCEL:
income: 5
experience: 3
SMOOTH_BRICK:
income: 5
experience: 2
MOSSY_COBBLESTONE:
income: 10
experience: 5
MELON_BLOCK:
income: 10
experience: 5
ICE:
income: 5
experience: 3
Kill:
Cow:
income: 5
experience: 3
Pig:
income: 5
experience: 2
Sheep:
income: 5
experience: 1
Chicken:
income: 5
experience: 3
Ender_dragon:
income: 500
experience: 500
Wither:
income: 100
experience: 100
Custom-kill:
Player:
income: 50
experience: 20
Builder:
income: 50
experience: 50
Digger:
fullname: Kopac
shortname: K
ChatColour: GOLD
chat-display: none
max-level: 90
slots: 10000
leveling-progression-equation: 100*((1.13+(0.05*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Break:
DIRT:
income: 5
experience: 2
GRASS:
income: 5
experience: 5
GRAVEL:
income: 5
experience: 3
SAND:
income: 5
experience: 3
CLAY:
income: 10
experience: 5
Kill:
Cow:
income: 5
experience: 3
Pig:
income: 5
experience: 2
Sheep:
income: 5
experience: 1
Chicken:
income: 5
experience: 3
Ender_dragon:
income: 500
experience: 500
Wither:
income: 100
experience: 100
Custom-kill:
Player:
income: 50
experience: 20
Digger:
income: 50
experience: 50
Farmer:
fullname: Farmar
shortname: F
ChatColour: BLUE
chat-display: none
max-level: 90
slots: 10000
leveling-progression-equation: 100*((1.13+(0.05*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Craft:
STONE_HOE:
income: 5
experience: 3
IRON_HOE:
income: 10
experience: 6
GOLD_HOE:
income: 15
experience: 9
DIAMOND_HOE:
income: 20
experience: 12
Break:
CROPS:
income: 2
experience: 1
PUMPKIN:
income: 5
experience: 2
MELON_BLOCK:
income: 5
experience: 3
COCOA:
income: 5
experience: 3
VINE:
income: 3
experience: 3
BROWN_MUSHROOM:
income: 3
experience: 5
RED_MUSHROOM:
income: 3
experience: 5
PUMPKIN_STEM:
income: 3
experience: 2
MELON_STEM:
income: 3
experience: 2
SUGAR_CANE_BLOCK:
income: 5
experience: 3
Place:
SEEDS:
income: 3
experience: 2
COCOA:
income: 5
experience: 3
PUMPKIN:
income: 3
experience: 3
MELON_BLOCK:
income: 3
experience: 3
VINE:
income: 4
experience: 3
SUGAR_CANE_BLOCK:
income: 3
experience: 3
Kill:
Cow:
income: 5
experience: 3
Pig:
income: 5
experience: 2
Sheep:
income: 5
experience: 1
Chicken:
income: 5
experience: 3
Ender_dragon:
income: 500
experience: 500
Wither:
income: 100
experience: 100
Custom-kill:
Player:
income: 50
experience: 20
Farmer:
income: 50
experience: 50
Hunter:
fullname: Lovec
shortname: L
ChatColour: RED
chat-display: none
max-level: 90
slots: 10000
leveling-progression-equation: 100*((1.13+(0.05*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Craft:
IRON_SWORD:
income: 5
experience: 3
DIAMOND_SWORD:
income: 6
experience: 6
BOW:
income: 4
experience: 3
ARROW:
income: 3
experience: 3
Kill:
Cow:
income: 5
experience: 3
Pig:
income: 5
experience: 2
Sheep:
income: 5
experience: 1
Chicken:
income: 5
experience: 3
Wolf:
income: 5
experience: 3
Creeper:
income: 10
experience: 5
Skeleton:
income: 10
experience: 5
Spider:
income: 10
experience: 5
Zombie:
income: 10
experience: 5
Slime:
income: 10
experience: 5
Ghast:
income: 10
experience: 5
PigZombie:
income: 10
experience: 5
Giant:
income: 1000
experience: 500
Ender_dragon:
income: 500
experience: 500
Wither:
income: 100
experience: 100
Villager:
income: 10
experience: 1
Blaze:
income: 15
experience: 10
Custom-kill:
Player:
income: 50
experience: 20
Woodcutter:
income: 50
experience: 20
Miner:
income: 50
experience: 20
Digger:
income: 50
experience: 20
Farmer:
income: 50
experience: 20
Builder:
income: 50
experience: 20
Hunter:
income: 50
experience: 20
Fisherman:
fullname: Rybar
shortname: R
ChatColour: AQUA
chat-display: none
max-level: 90
slots: 10000
leveling-progression-equation: 100*((1.13+(0.05*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Craft:
FISHING_ROD:
income: 10
experience: 3
Fish:
RAW_FISH:
income: 20
experience: 5
Kill:
Cow:
income: 5
experience: 3
Pig:
income: 5
experience: 2
Sheep:
income: 5
experience: 1
Chicken:
income: 5
experience: 3
Ender_dragon:
income: 500
experience: 500
Wither:
income: 100
experience: 100
Custom-kill:
Player:
income: 50
experience: 20
Fisherman:
income: 50
experience: 50
Weaponsmith:
fullname: Zbrojir
shortname: Z
ChatColour: DARK_PURPLE
chat-display: none
max-level: 90
slots: 10000
leveling-progression-equation: 100*((1.13+(0.05*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
Craft:
STONE_SWORD:
income: 5
experience: 3
IRON_SWORD:
income: 15
experience: 6
GOLD_SWORD:
income: 20
experience: 9
DIAMOND_SWORD:
income: 25
experience: 12
STONE_HOE:
income: 5
experience: 3
IRON_HOE:
income: 15
experience: 6
GOLD_HOE:
income: 20
experience: 9
DIAMOND_HOE:
income: 25
experience: 12
STONE_SPADE:
income: 5
experience: 3
IRON_SPADE:
income: 15
experience: 6
GOLD_SPADE:
income: 20
experience: 9
DIAMOND_SPADE:
income: 25
experience: 12
STONE_AXE:
income: 5
experience: 3
IRON_AXE:
income: 15
experience: 6
GOLD_AXE:
income: 20
experience: 9
DIAMOND_AXE:
income: 25
experience: 12
STONE_PICKAXE:
income: 5
experience: 3
IRON_PICKAXE:
income: 15
experience: 6
GOLD_PICKAXE:
income: 20
experience: 9
DIAMOND_PICKAXE:
income: 25
experience: 15
IRON_HELMET:
income: 10
experience: 15
IRON_CHESTPLATE:
income: 10
experience: 15
IRON_LEGGINGS:
income: 10
experience: 15
IRON_BOOTS:
income: 10
experience: 15
GOLD_HELMET:
income: 20
experience: 15
GOLD_CHESTPLATE:
income: 20
experience: 15
GOLD_LEGGINGS:
income: 20
experience: 15
GOLD_BOOTS:
income: 20
experience: 15
DIAMOND_HELMET:
income: 30
experience: 15
DIAMOND_CHESTPLATE:
income: 30
experience: 15
DIAMOND_LEGGINGS:
income: 30
experience: 15
DIAMOND_BOOTS:
income: 30
experience: 15
BOW:
income: 5
experience: 3
ARROW:
income: 5
experience: 3
SHEARS:
income: 3
experience: 3
FLINT_AND_STEEL:
income: 5
experience: 5
Kill:
Cow:
income: 5
experience: 3
Ender_dragon:
income: 500
experience: 500
Wither:
income: 100
experience: 100
Pig:
income: 5
experience: 2
Sheep:
income: 5
experience: 1
Chicken:
income: 5
experience: 3
Custom-kill:
Player:
income: 50
experience: 20
Weaponsmith:
income: 50
experience: 50
None:
fullname: None
shortname: N
ChatColour: WHITE
chat-display: none
max-level: 90
slots: 100000
leveling-progression-equation: 100*((1.13+(0.05*(numjobs-1)))^(joblevel-1))
income-progression-equation: baseincome*((1.05)^(joblevel-1))
experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
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