Server: 93.91.240.114:37417
DObrý den rád bych se zeptal , stahl jsme si nejnovější sourcemod a nejnovější metamod , dal jsem tam DEATHMATCH z bailopan ..... restartoval jsem server , a jakmile se připojim na server a chci jít k nějakýmu teamu , tak spadne server ... ?
Death match
Re: Death match
Zapni z administrace pristup suportu, podivam se na to... napis PM jakmile to budes mit hotovo
Re: Death match
Nikde to tam nemužu najít
Re: Death match
100% to nekde ve webove administraci je, aktivovat support ucet nebo tak neco, ale kde presne nebo jak je to reseno ti nereknu, protoze momentalne zadny server nemam... takze nemam control panel.
Co presne s tim je nelze rict z hlavym muze to schazovat nejaka nekompatibilita pluginu nebo je problem s mm nebo sm, popripade to jak je to nakonfigurovane zpusobuje pady.
Budu potrebovat prohlidnoutl logy+ pripadne vypis z debugu po pripojeni nejajeho hrace. Konkretni reseni nemam, protoze tohle muze byt banalita nebo nekde neco chybi... vic budu vedet az to uvidim z ftp
Co presne s tim je nelze rict z hlavym muze to schazovat nejaka nekompatibilita pluginu nebo je problem s mm nebo sm, popripade to jak je to nakonfigurovane zpusobuje pady.
Budu potrebovat prohlidnoutl logy+ pripadne vypis z debugu po pripojeni nejajeho hrace. Konkretni reseni nemam, protoze tohle muze byt banalita nebo nekde neco chybi... vic budu vedet az to uvidim z ftp
- Mysteria
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Re: Death match
Jenom doplním je to Control Panel => Správa FTP účtů a na řádku 27xxx_support klikneš na to první tlačítko zleva a tím se změní na zelené a je zapnuto
Výběr z vlastních projektů: MinecraftServerList.cz ✔ Minecraft Extended Punishment List ✔ Killing Floor2 servery ✔
Spoiler: zobrazit
Re: Death match
Už je to povolene
Re: Death match
zatim jsem to vypnul v CFG/CSSDM/cssdm.cfg je to vyplé aby zatim nepadal server
Re: Death match
Mas PM, jeste od tebe neco potrebuju, aspon zapni debug a ja si to z ftp stahnu...co jsem videl tak server predtim slouzil jako zm, aspon podle pluginu a nejakych zbytku cfg a modelu na ftp, nebyl by od veci reinstall ..
Re: Death match
uprav si v
na
/* Next _two_ are detour byte "save" counts */
"DropWeaponsPatch"
{
"windows" "6"
"linux" "6"
"mac" "6"
}
"CSWeaponDropPatch"
{
"windows" "9"
"linux" "6"
"mac" "6"
}
"CalcDomRevPatch"
{
"windows" "63" //102C1E6F - 102C1E30 = 63
"linux" "112" //00603330 - 006032C0 = 112
"mac" "79" //003F9B9B - 003F9B4C = 79
}
}
"Signatures"
{
"UTIL_Remove"
{
"library" "server"
"windows" "\x8B\x44\x24\x04\x85\xC0\x74\x0C\x83\xC0\x0C\x89\x44\x24\x04\xE9"
"linux" "@_Z11UTIL_RemoveP11CBaseEntity"
"mac" "@_Z11UTIL_RemoveP11CBaseEntity"
}
"RoundRespawn"
{
"library" "server"
"windows" "\x55\x8B\xEC\x51\x89\x2A\x2A\x8B\x2A\x2A\x8B\x10\x8B"
"linux" "@_ZN9CCSPlayer12RoundRespawnEv"
"mac" "@_ZN9CCSPlayer12RoundRespawnEv"
}
"OnTakeDamage"
{
"library" "server"
"windows" "\x55\x8B\xEC\x81\xEC\x2A\x2A\x2A\x2A\x56\x89\x8D\x2A\x2A\x2A\x2A\x8B\x45\x2A\x50\x8D"
"linux" "@_ZN9CCSPlayer12OnTakeDamageERK15CTakeDamageInfo"
"mac" "@_ZN9CCSPlayer12OnTakeDamageERK15CTakeDamageInfo"
}
"WantsLagComp"
{
"library" "server"
"windows" "\x55\x8B\xEC\x83\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x83\xEC\x2A\x83\x2A\x2A\x00\x53\x56\x8B\x75\x2A\x57"
"linux" "@_ZNK11CBasePlayer28WantsLagCompensationOnEntityEPKS_PK8CUserCmdPK7CBitVecILi2048EE"
"mac" "@_ZNK11CBasePlayer28WantsLagCompensationOnEntityEPKS_PK8CUserCmdPK7CBitVecILi2048EE"
}
"CGameRules"
{
"library" "server"
"windows" "\x56\x68\x2A\x2A\x2A\x2A\x8B\xF1\xE8\x2A\x2A\x2A\x2A\xC7\x2A\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x89\x2A\x2A\x2A\x2A\x2A\x8B\x48"
"linux" "@g_pGameRules"
"mac" "@g_pGameRules"
}
"CSWeaponDrop"
{
"library" "server"
"windows" "\x55\x8B\xEC\x81\xEC\x2A\x2A\x2A\x2A\x89\x8D\x2A\x2A\x2A\x2A\xC6\x2A\x2A\x00\x8B\x8D\x2A\x2A\x2A\x2A\xE8"
"linux" "@_ZN9CCSPlayer12CSWeaponDropEP17CBaseCombatWeaponbb"
"mac" "@_ZN9CCSPlayer12CSWeaponDropEP17CBaseCombatWeaponbb"
}
"DropWeapons"
{
"library" "server"
"windows" "\x55\x8B\xEC\x83\xEC\x2A\x89\x4D\x2A\xC7\x45\x2A\x00\x00\x00\x00\xEB\x2A\x8B\x45\x2A\x83\xC0\x01\x89\x45\x2A\x83"
"linux" "@_ZN9CCSPlayer11DropWeaponsEbb"
"mac" "@_ZN9CCSPlayer11DropWeaponsEbb"
}
"CalcDominationAndRevenge"
{
"library" "server"
"windows" "\xA1\x2A\x2A\x2A\x2A\x83\x2A\x2A\x00\x55\x8B\xE9\x0F\x2A\x2A\x2A\x2A\x2A\x57\x8B\x2A\x2A\x2A\x85\xFF\x0F\x2A\x2A\x2A\x2A\x2A\x53\x8B"
"linux" "@_ZN12CCSGameStats24CalcDominationAndRevengeEP9CCSPlayerS1_Pi"
"mac" "@_ZN12CCSGameStats24CalcDominationAndRevengeEP9CCSPlayerS1_Pi"
}
}
}
}
Kód: Vybrat vše
..../css/cstrike/addons/sourcemod/gamedata/cssdm.games.txt
na
Kód: Vybrat vše
/* Do not edit this file unless you know what you are doing! */
/* TakeDmgPatch2 is not needed. Mac has not been tested. - Dr!fter */
"Games"
{
"cstrike"
{
/* FFA patch bytes */
"Keys"
{
"LagCompPatch_Windows" "\xEB"
"LagCompPatch_Linux" "\x90\x90\x90\x90\x90\x90"
"LagCompPatch_Mac" "\x90\x90\x90\x90\x90\x90"
"TakeDmgPatch1_Windows" "\xEB"
"TakeDmgPatch1_Linux" "\x90\x90\x90\x90\x90\x90"
"TakeDmgPatch1_Mac" "\x90\x90\x90\x90\x90\x90"
"TakeDmgPatch2_Windows" "\xEB" //"\x90\xE9"
"TakeDmgPatch2_Linux" "\x90\x90\x90\x90\x90\x90"
"TakeDmgPatch2_Mac" "\x90\x90\x90\x90\x90\x90"
"CalcDomRevPatch_Windows" "\x90\x90\x90\x90\x90\x90"
"CalcDomRevPatch_Linux" "\x90\x90"
"CalcDomRevPatch_Mac" "\x90\x90\x90\x90\x90\x90"
}
"Offsets"
{
/* Patch offsets for FFA */
"LagCompPatch"
{
"windows" "26" //101A8C38 - 101A8C20 = 26
"linux" "47" //0082DDEF - 0082DDC0 = 47
"mac" "31" //005A13F3 - 005A13D4 = 31
}
"TakeDmgPatch1"
{
"windows" "906" //102D6BDA - 102D6850 = 906
"linux" "428" //006233EC - 00623240 = 428 or 00623943 - 00623240 = 1795 pick your poison
"mac" "703" //00415DEB - 00415B2C = 703
}
"TakeDmgPatch2"
{
"windows" "906" //259
"linux" "428" //428
"mac" "703" //694
}
/* Offset into gamerules constructor - bogo value linux/mac */
"g_pGameRules"
{
"windows" "32"
"linux" "1"
"mac" "1"
}
/* Virtual indexes */
"IPointsForKill"
{
"windows" "78"
"linux" "79"
"mac" "79"
}
"Weapon_GetSlot"
{
"windows" "261"
"linux" "262"
"mac" "262"
}
"RemoveAllItems"
{
"windows" "335"
"linux" "336"
"mac" "336"
}
"GiveAmmo"
{
"windows" "247"
"linux" "248"
"mac" "248"
}
/* Next _two_ are detour byte "save" counts */
"DropWeaponsPatch"
{
"windows" "6"
"linux" "6"
"mac" "6"
}
"CSWeaponDropPatch"
{
"windows" "9"
"linux" "6"
"mac" "6"
}
"CalcDomRevPatch"
{
"windows" "63" //102C1E6F - 102C1E30 = 63
"linux" "112" //00603330 - 006032C0 = 112
"mac" "79" //003F9B9B - 003F9B4C = 79
}
}
"Signatures"
{
"UTIL_Remove"
{
"library" "server"
"windows" "\x8B\x44\x24\x04\x85\xC0\x74\x0C\x83\xC0\x0C\x89\x44\x24\x04\xE9"
"linux" "@_Z11UTIL_RemoveP11CBaseEntity"
"mac" "@_Z11UTIL_RemoveP11CBaseEntity"
}
"RoundRespawn"
{
"library" "server"
"windows" "\x55\x8B\xEC\x51\x89\x2A\x2A\x8B\x2A\x2A\x8B\x10\x8B"
"linux" "@_ZN9CCSPlayer12RoundRespawnEv"
"mac" "@_ZN9CCSPlayer12RoundRespawnEv"
}
"OnTakeDamage"
{
"library" "server"
"windows" "\x55\x8B\xEC\x81\xEC\x2A\x2A\x2A\x2A\x56\x89\x8D\x2A\x2A\x2A\x2A\x8B\x45\x2A\x50\x8D"
"linux" "@_ZN9CCSPlayer12OnTakeDamageERK15CTakeDamageInfo"
"mac" "@_ZN9CCSPlayer12OnTakeDamageERK15CTakeDamageInfo"
}
"WantsLagComp"
{
"library" "server"
"windows" "\x55\x8B\xEC\x83\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x83\xEC\x2A\x83\x2A\x2A\x00\x53\x56\x8B\x75\x2A\x57"
"linux" "@_ZNK11CBasePlayer28WantsLagCompensationOnEntityEPKS_PK8CUserCmdPK7CBitVecILi2048EE"
"mac" "@_ZNK11CBasePlayer28WantsLagCompensationOnEntityEPKS_PK8CUserCmdPK7CBitVecILi2048EE"
}
"CGameRules"
{
"library" "server"
"windows" "\x56\x68\x2A\x2A\x2A\x2A\x8B\xF1\xE8\x2A\x2A\x2A\x2A\xC7\x2A\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x89\x2A\x2A\x2A\x2A\x2A\x8B\x48"
"linux" "@g_pGameRules"
"mac" "@g_pGameRules"
}
"CSWeaponDrop"
{
"library" "server"
"windows" "\x55\x8B\xEC\x81\xEC\x2A\x2A\x2A\x2A\x89\x8D\x2A\x2A\x2A\x2A\xC6\x2A\x2A\x00\x8B\x8D\x2A\x2A\x2A\x2A\xE8"
"linux" "@_ZN9CCSPlayer12CSWeaponDropEP17CBaseCombatWeaponbb"
"mac" "@_ZN9CCSPlayer12CSWeaponDropEP17CBaseCombatWeaponbb"
}
"DropWeapons"
{
"library" "server"
"windows" "\x55\x8B\xEC\x83\xEC\x2A\x89\x4D\x2A\xC7\x45\x2A\x00\x00\x00\x00\xEB\x2A\x8B\x45\x2A\x83\xC0\x01\x89\x45\x2A\x83"
"linux" "@_ZN9CCSPlayer11DropWeaponsEbb"
"mac" "@_ZN9CCSPlayer11DropWeaponsEbb"
}
"CalcDominationAndRevenge"
{
"library" "server"
"windows" "\xA1\x2A\x2A\x2A\x2A\x83\x2A\x2A\x00\x55\x8B\xE9\x0F\x2A\x2A\x2A\x2A\x2A\x57\x8B\x2A\x2A\x2A\x85\xFF\x0F\x2A\x2A\x2A\x2A\x2A\x53\x8B"
"linux" "@_ZN12CCSGameStats24CalcDominationAndRevengeEP9CCSPlayerS1_Pi"
"mac" "@_ZN12CCSGameStats24CalcDominationAndRevengeEP9CCSPlayerS1_Pi"
}
}
}
}
Re: Death match
Yup, nastavil jsem mu to tam, pomohlo to maxi, jen jsem predpokladal ze posledni vyvojarsky snapshot bude mit aktualizovane signatury a offsety podle posledniho patche...ale jak to tak vypada tak ne..
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