Kód: Vybrat vše
http://leteckaposta.cz/780426085
Možná je zapoměli připojit do včerejšího updatu

Kód: Vybrat vše
http://leteckaposta.cz/780426085
Kód: Vybrat vše
* Fixed a memory leak in the dedicated server
* Fixed a problem that could cause the crosshair to expand briefly after the trigger is released
* Made crosshair scale independently of framerate, matching the old behavior at 100 fps. This does not affect actual recoil, fire rate, or spread – only the expansion of the crosshair. Added cl_legacy_crosshair, which defaults to the new behavior
* Made the crosshair for the Glock and Famas scale correctly upon firing in burst mode
* Removed ability to jump to inaccessible locations using grenades (flashboosting). Added sv_enableboost (defaulted to 0) for those who prefer to allow this behavior
* Fixed an issue with involving incorrect armor protection vs. grenade damage. Added sv_legacy_grenade_damage (defaulted to 0) to allow servers to revert to the original behavior
* Fixed an issue that sometimes caused the freezecam sound to be heard when spectating a player who dies
* Fixed an issue that could cause KeyHintText to generate junk characters
* Prevented ragdoll spasm that could occur when using the jointeam command
* Addressed a problem with the sniper rifles that prevented unzooming during auto-reload after shooting all the bullets in a clip
* Fixed an issue with the AWP and Scout that could cause their zooms to vibrate briefly after a reload
* Fixed map cycling so that the cycle now starts from the map selected by the user instead of going back to the first map
* Fixed mp_restartgame so that it resets MVPs as well as score and deaths
* Removed fun fact from achievements summary screen and associated playerblotter functionality
* Throttled warning messages for disabled achievements to no more than once every 60 seconds
* Made the silhouette that appears when you hit AUTO-SELECT on the Terrorist choose a class screen fit within its borders
* Fixed lock radar rotation option in the GUI. Setting this option now works
* Fixed a potential crash with custom huds
* Fixed a bug in walk prediction
Kód: Vybrat vše
Source Engine ( TF2, DoD:S, CS:S )
Fixed hang when typing "map" twice in the console
Counter-Strike: Source
Smoke Grenades
Made them bloom faster
Made them more opaque
Fixed "one way" smoke
Changed walk speed to be 0.52x of run speed ( Counter-Strike 1.6 )
Valve píše:Counter-Strike: Source Update Released
The major changes include:
Counter-Strike: Source
Fixed some minor smoke grenade bugs
Kód: Vybrat vše
Updates to Team Fortress 2, Counter-Strike: Source and Day of Defeat: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2)
* Disabled clients loading server plug-ins unless the plug-ins are signed by Steam or the client is running in insecure mode.
* Added a checkbox to the Options->Audio dialog to control muting the audio when the game window is in the background.
Counter-Strike: Source
* Fixed crash in custom maps using the trigger_camera entity.
Team Fortress 2
* Fixed another bug in the Steamworks internal stats reporting.
* Updated the localization files.
Zpět na „Counter-Strike: Source“
Uživatelé prohlížející si toto fórum: Žádní registrovaní uživatelé a 3 hosti