Stránka 1 z 2
Maps
Napsal: 06 úno 2012, 15:46
od ugousek
Server 93.91.240.114:37034 Dobrý den , při změně mapy na
c21_gurka , c21_kitty2k_b2 , c21_gurka2 se mi sekne server a musím ho restartovat , nevím co stím prosíím o radu
Druhý problém : FAST dl chci si dát na server fast DL , moje FTP nahral jsem to do té složky
http://ugo123.4fan.cz/cstrike/ jestli je to ono do textoveho dokumentu .htaccess jsem napsal Options +Indexes , pak v listen server a server config jsem napsal to urldownload ''http://ugo123.4fan.cz/cstrike/'' ale nejde mi to potřebuji poradit díky ....
Re: Maps
Napsal: 06 úno 2012, 15:55
od Qefik
k těm mapám: dej sem debug z doby změny mapy.
Fast dl ti funguje, jen si přejmenuj složky malými písmeny
Re: Maps
Napsal: 06 úno 2012, 16:38
od ugousek
Kde je vypis z debugu ?
Kód: Vybrat vše
L 02/06/2012 - 15:39:28: Server cvar "mp_chattime" = "10"
L 02/06/2012 - 15:39:28: Server cvar "mp_consistency" = "1"
L 02/06/2012 - 15:39:28: Server cvar "mp_fadetoblack" = "0"
L 02/06/2012 - 15:39:28: Server cvar "mp_flashlight" = "0"
L 02/06/2012 - 15:39:28: Server cvar "mp_footsteps" = "1"
L 02/06/2012 - 15:39:28: Server cvar "mp_forcecamera" = "0"
L 02/06/2012 - 15:39:28: Server cvar "mp_forcechasecam" = "0"
L 02/06/2012 - 15:39:28: Server cvar "mp_fragsleft" = "0"
L 02/06/2012 - 15:39:28: Server cvar "mp_freezetime" = "6"
L 02/06/2012 - 15:39:28: Server cvar "mp_friendlyfire" = "0"
L 02/06/2012 - 15:39:28: Server cvar "mp_ghostfrequency" = "0.1"
L 02/06/2012 - 15:39:28: Server cvar "mp_hostagepenalty" = "13"
L 02/06/2012 - 15:39:28: Server cvar "mp_kickpercent" = "0.66"
L 02/06/2012 - 15:39:28: Server cvar "mp_limitteams" = "2"
L 02/06/2012 - 15:39:28: Server cvar "mp_logdetail" = "0"
L 02/06/2012 - 15:39:28: Server cvar "mp_logfile" = "1"
L 02/06/2012 - 15:39:28: Server cvar "mp_logmessages" = "1"
L 02/06/2012 - 15:39:28: Server cvar "mp_mapvoteratio" = "0.66"
L 02/06/2012 - 15:39:28: Server cvar "mp_maxrounds" = "0"
L 02/06/2012 - 15:39:28: Server cvar "mp_mirrordamage" = "0"
L 02/06/2012 - 15:39:28: Server cvar "mp_playerid" = "0"
L 02/06/2012 - 15:39:28: Server cvar "mp_roundtime" = "5"
L 02/06/2012 - 15:39:28: Server cvar "mp_startmoney" = "800"
L 02/06/2012 - 15:39:28: Server cvar "mp_timeleft" = "0"
L 02/06/2012 - 15:39:28: Server cvar "mp_timelimit" = "0"
L 02/06/2012 - 15:39:28: Server cvar "mp_tkpunish" = "0"
L 02/06/2012 - 15:39:28: Server cvar "mp_windifference" = "1"
L 02/06/2012 - 15:39:28: Server cvar "mp_winlimit" = "0"
L 02/06/2012 - 15:39:28: Server cvar "pausable" = "1"
L 02/06/2012 - 15:39:28: Server cvar "sv_accelerate" = "10"
L 02/06/2012 - 15:39:28: Server cvar "sv_aim" = "0"
L 02/06/2012 - 15:39:28: Server cvar "sv_airaccelerate" = "100"
L 02/06/2012 - 15:39:28: Server cvar "sv_airmove" = "1"
L 02/06/2012 - 15:39:28: Server cvar "sv_allowupload" = "1"
L 02/06/2012 - 15:39:28: Server cvar "sv_bounce" = "1"
L 02/06/2012 - 15:39:28: Server cvar "sv_cheats" = "0"
L 02/06/2012 - 15:39:28: Server cvar "sv_clienttrace" = "1.0"
L 02/06/2012 - 15:39:28: Server cvar "sv_clipmode" = "0"
L 02/06/2012 - 15:39:28: Server cvar "sv_contact" = "#By"
L 02/06/2012 - 15:39:28: Server cvar "sv_friction" = "4"
L 02/06/2012 - 15:39:28: Server cvar "sv_gravity" = "800"
L 02/06/2012 - 15:39:28: Server cvar "sv_logblocks" = "0"
L 02/06/2012 - 15:39:28: Server cvar "sv_maxrate" = "90000"
L 02/06/2012 - 15:39:28: Server cvar "sv_maxspeed" = "320"
L 02/06/2012 - 15:39:28: Server cvar "sv_minrate" = "70000"
L 02/06/2012 - 15:39:28: Server cvar "sv_password" = ""
L 02/06/2012 - 15:39:28: Server cvar "sv_proxies" = "2"
L 02/06/2012 - 15:39:28: Server cvar "sv_region" = "3"
L 02/06/2012 - 15:39:28: Server cvar "sv_restart" = "0"
L 02/06/2012 - 15:39:28: Server cvar "sv_restartround" = "0"
L 02/06/2012 - 15:39:28: Server cvar "sv_stepsize" = "18"
L 02/06/2012 - 15:39:28: Server cvar "sv_stopspeed" = "75"
L 02/06/2012 - 15:39:28: Server cvar "sv_uploadmax" = "0.5"
L 02/06/2012 - 15:39:28: Server cvar "sv_voiceenable" = "1"
L 02/06/2012 - 15:39:28: Server cvar "sv_wateraccelerate" = "10"
L 02/06/2012 - 15:39:28: Server cvar "sv_waterfriction" = "1"
L 02/06/2012 - 15:39:28: Server cvars end
L 02/06/2012 - 15:39:28: [DPROTO]: Unable to load strings pool from file './cstrike/estrpool/estrpool_main.dat'
L 02/06/2012 - 15:39:28: [DPROTO]: Unable to load strings pool from file './cstrike/estrpool/estrpool_de_dust2.dat'
L 02/06/2012 - 15:39:28: -------- Mapchange to de_dust2 --------
L 02/06/2012 - 15:39:28: [META] WARNING: Failed to find memloc for regcmd 'ham'
L 02/06/2012 - 15:39:28: [META] dll: Loaded plugin 'Ham Sandwich': Ham Sandwich v1.8.2-dev Dec 12 2010, AMX Mod X Dev Team
stray key in process_key: item_getiteminfo 63
L 02/06/2012 - 15:39:28: Server cvar "amxmodx_version" = "1.8.2-dev"
L 02/06/2012 - 15:39:28: [AMXX] Plugin file open error (plugin "speedometer.amxx")
L 02/06/2012 - 15:39:28: Server cvar "LongJumpStats" = "2.2b7"
L 02/06/2012 - 15:39:28: Server cvar "sv_maxspeed" = "900"
L 02/06/2012 - 15:39:28: Server cvar "pausable" = "0"
[AMXX] 9 adminu nactenych ze souboru
L 02/06/2012 - 15:39:28: Server cvar "amx_language" = "en"
L 02/06/2012 - 15:39:28: Server cvar "amx_client_languages" = "1"
L 02/06/2012 - 15:39:28: Server cvar "amx_language" = "cz"
Admin Spectator ESP v1.2j by KoST
L 02/06/2012 - 15:39:28: Server cvar "HideNSeek" = "2.8"
L 02/06/2012 - 15:39:28: Server cvar "fn_version" = "2.09"
L 02/06/2012 - 15:39:28: Server cvar "grab_plus_version" = "1.2.4b1"
L 02/06/2012 - 15:39:28: [AMXX] Failed to open dictionary file: cstrike/addons/amxmodx/data/lang/grab_plus.txt
L 02/06/2012 - 15:39:28: Server cvar "afk_version" = "1.0b"
L 02/06/2012 - 15:39:28: Server cvar "blockmaker" = "4.03"
L 02/06/2012 - 15:39:28: Server cvar "Hns Vip" = "v1.0 by fR4gn0tiX!"
L 02/06/2012 - 15:39:28: Server cvar "atac_version" = "3.0.0"
L 02/06/2012 - 15:39:28: Server cvar "sv_maxspeed" = "320"
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
L 02/06/2012 - 15:39:29: Server cvar "sv_accelerate" = "5"
L 02/06/2012 - 15:39:29: Started map "de_dust2" (CRC "1159425449")
Executing AMX Mod X Configuration File
Frekvence zobrazeni skrolujici zpravy: 10:00 minut
L 02/06/2012 - 15:39:29: Server cvar "mp_friendlyfire" = "1"
L 02/06/2012 - 15:39:30: Server cvar "mp_autokick" = "0"
couldn't exec banned.cfg
L 02/06/2012 - 15:39:30: Server cvar "mp_buytime" = "0.25"
L 02/06/2012 - 15:39:30: Server cvar "mp_c4timer" = "35"
L 02/06/2012 - 15:39:30: Server cvar "mp_flashlight" = "1"
L 02/06/2012 - 15:39:30: Server cvar "mp_forcechasecam" = "2"
L 02/06/2012 - 15:39:30: Server cvar "mp_forcecamera" = "2"
L 02/06/2012 - 15:39:30: Server cvar "mp_freezetime" = "0"
L 02/06/2012 - 15:39:30: Server cvar "mp_friendlyfire" = "0"
L 02/06/2012 - 15:39:30: Server cvar "mp_hostagepenalty" = "0"
L 02/06/2012 - 15:39:30: Server cvar "mp_limitteams" = "0"
L 02/06/2012 - 15:39:30: Server cvar "mp_logdetail" = "1"
L 02/06/2012 - 15:39:30: Server cvar "mp_maxrounds" = "60"
L 02/06/2012 - 15:39:30: Server cvar "mp_roundtime" = "3"
L 02/06/2012 - 15:39:30: Server cvar "mp_timelimit" = "23"
L 02/06/2012 - 15:39:30: Server cvar "sv_alltalk" = "1"
L 02/06/2012 - 15:39:30: Server cvar "allow_spectators" = "2"
L 02/06/2012 - 15:39:30: Server cvar "decalfrequency" = "60"
L 02/06/2012 - 15:39:30: Log file closed
Server logging data to file logs/L0206143.log
L 02/06/2012 - 15:39:30: Log file started (file "logs/L0206143.log") (game "cstrike") (version "48/1.1.2.6/Stdio/4883")
couldn't exec banned.cfg
L 02/06/2012 - 15:39:30: Log file closed
Server logging data to file logs/L0206144.log
L 02/06/2012 - 15:39:30: Log file started (file "logs/L0206144.log") (game "cstrike") (version "48/1.1.2.6/Stdio/4883")
Menu item 17 added to Menus Front-End: "Plugin Cvars" from plugin "pluginmenu.amxx"
Menu item 18 added to Menus Front-End: "Plugin Commands" from plugin "pluginmenu.amxx"
Connection to Steam servers successful.
VAC secure mode is activated.
L 02/06/2012 - 15:39:32: Did not ban any maps from mapstoban.ini file
L 02/06/2012 - 15:39:32: Loaded 0 Maps into the maps that will be picked for the vote
L 02/06/2012 - 15:39:32: 0 Maps were not loaded because they were the last maps played, or defined twice, or banned
L 02/06/2012 - 15:39:32: Server cvar "amx_nextmap" = "c21_lime"
L 02/06/2012 - 15:39:32: Found 9 Maps in your mapcycle.txt/allmaps.txt file, 7 are available for filling slots
L 02/06/2012 - 15:39:37: World triggered "Round_Start"
L 02/06/2012 - 15:39:43: Attention, 1 Maps were found in the standardmaps.ini file. This is no problem, but the words Custom will not be used
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
L 02/06/2012 - 15:44:37: Team "TERRORIST" triggered "Hostages_Not_Rescued" (CT "0") (T "1")
L 02/06/2012 - 15:44:37: World triggered "Round_End"
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
L 02/06/2012 - 15:44:42: World triggered "Round_Start"
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
L 02/06/2012 - 15:44:37: Team "TERRORIST" triggered "Hostages_Not_Rescued" (CT "0") (T "1")
L 02/06/2012 - 15:44:37: World triggered "Round_End"
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
L 02/06/2012 - 15:44:42: World triggered "Round_Start"
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
L 02/06/2012 - 15:44:37: Team "TERRORIST" triggered "Hostages_Not_Rescued" (CT "0") (T "1")
L 02/06/2012 - 15:44:37: World triggered "Round_End"
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
L 02/06/2012 - 15:44:42: World triggered "Round_Start"
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
L 02/06/2012 - 15:44:37: Team "TERRORIST" triggered "Hostages_Not_Rescued" (CT "0") (T "1")
L 02/06/2012 - 15:44:37: World triggered "Round_End"
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
L 02/06/2012 - 15:44:42: World triggered "Round_Start"
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
L 02/06/2012 - 15:44:37: Team "TERRORIST" triggered "Hostages_Not_Rescued" (CT "0") (T "1")
L 02/06/2012 - 15:44:37: World triggered "Round_End"
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
L 02/06/2012 - 15:44:42: World triggered "Round_Start"
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
L 02/06/2012 - 15:44:57: [DPROTO]: Client 0 - Set AuthIdType 1 [Native]; pClient = 0xf53c7f08
L 02/06/2012 - 15:44:57: "BhOp3r l uGO :)<1><STEAM_0:1:48332933><>" connected, address "178.72.220.237:27005"
L 02/06/2012 - 15:44:57: [admin.amxx] Login: "BhOp3r l uGO :)<1><STEAM_0:1:48332933><>" became an admin (account "178.72.220.237") (access "abcdefghijklmnopqrstu") (address "178.72.220.237")
L 02/06/2012 - 15:44:57: "BhOp3r l uGO :)<1><STEAM_0:1:48332933><>" STEAM USERID validated
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
L 02/06/2012 - 15:44:37: Team "TERRORIST" triggered "Hostages_Not_Rescued" (CT "0") (T "1")
L 02/06/2012 - 15:44:37: World triggered "Round_End"
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
L 02/06/2012 - 15:44:42: World triggered "Round_Start"
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
L 02/06/2012 - 15:44:57: [DPROTO]: Client 0 - Set AuthIdType 1 [Native]; pClient = 0xf53c7f08
L 02/06/2012 - 15:44:57: "BhOp3r l uGO :)<1><STEAM_0:1:48332933><>" connected, address "178.72.220.237:27005"
L 02/06/2012 - 15:44:57: [admin.amxx] Login: "BhOp3r l uGO :)<1><STEAM_0:1:48332933><>" became an admin (account "178.72.220.237") (access "abcdefghijklmnopqrstu") (address "178.72.220.237")
L 02/06/2012 - 15:44:57: "BhOp3r l uGO :)<1><STEAM_0:1:48332933><>" STEAM USERID validated
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
L 02/06/2012 - 15:44:37: Team "TERRORIST" triggered "Hostages_Not_Rescued" (CT "0") (T "1")
L 02/06/2012 - 15:44:37: World triggered "Round_End"
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
L 02/06/2012 - 15:44:42: World triggered "Round_Start"
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
L 02/06/2012 - 15:44:57: [DPROTO]: Client 0 - Set AuthIdType 1 [Native]; pClient = 0xf53c7f08
L 02/06/2012 - 15:44:57: "BhOp3r l uGO :)<1><STEAM_0:1:48332933><>" connected, address "178.72.220.237:27005"
L 02/06/2012 - 15:44:57: [admin.amxx] Login: "BhOp3r l uGO :)<1><STEAM_0:1:48332933><>" became an admin (account "178.72.220.237") (access "abcdefghijklmnopqrstu") (address "178.72.220.237")
L 02/06/2012 - 15:44:57: "BhOp3r l uGO :)<1><STEAM_0:1:48332933><>" STEAM USERID validated
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
L 02/06/2012 - 15:44:37: Team "TERRORIST" triggered "Hostages_Not_Rescued" (CT "0") (T "1")
L 02/06/2012 - 15:44:37: World triggered "Round_End"
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
L 02/06/2012 - 15:44:42: World triggered "Round_Start"
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
L 02/06/2012 - 15:44:57: [DPROTO]: Client 0 - Set AuthIdType 1 [Native]; pClient = 0xf53c7f08
L 02/06/2012 - 15:44:57: "BhOp3r l uGO :)<1><STEAM_0:1:48332933><>" connected, address "178.72.220.237:27005"
L 02/06/2012 - 15:44:57: [admin.amxx] Login: "BhOp3r l uGO :)<1><STEAM_0:1:48332933><>" became an admin (account "178.72.220.237") (access "abcdefghijklmnopqrstu") (address "178.72.220.237")
L 02/06/2012 - 15:44:57: "BhOp3r l uGO :)<1><STEAM_0:1:48332933><>" STEAM USERID validated
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
L 02/06/2012 - 15:44:37: Team "TERRORIST" triggered "Hostages_Not_Rescued" (CT "0") (T "1")
L 02/06/2012 - 15:44:37: World triggered "Round_End"
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
L 02/06/2012 - 15:44:42: World triggered "Round_Start"
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
L 02/06/2012 - 15:44:57: [DPROTO]: Client 0 - Set AuthIdType 1 [Native]; pClient = 0xf53c7f08
L 02/06/2012 - 15:44:57: "BhOp3r l uGO :)<1><STEAM_0:1:48332933><>" connected, address "178.72.220.237:27005"
L 02/06/2012 - 15:44:57: [admin.amxx] Login: "BhOp3r l uGO :)<1><STEAM_0:1:48332933><>" became an admin (account "178.72.220.237") (access "abcdefghijklmnopqrstu") (address "178.72.220.237")
L 02/06/2012 - 15:44:57: "BhOp3r l uGO :)<1><STEAM_0:1:48332933><>" STEAM USERID validated
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
changelevel <levelname> : continue game on a new level
L 02/06/2012 - 15:45:01: "BhOp3r l uGO :)<1><STEAM_0:1:48332933><>" entered the game
L 02/06/2012 - 15:45:03: "BhOp3r l uGO :)<1><STEAM_0:1:48332933><>" joined team "CT"
BhOp3r l uGO :) : /ljtop
L 02/06/2012 - 15:45:47: "BhOp3r l uGO :)<1><STEAM_0:1:48332933><CT>" say "/ljtop"
To je ono ???
Re: Maps
Napsal: 06 úno 2012, 18:36
od ugousek
Qefik píše:k těm mapám: dej sem debug z doby změny mapy.
Fast dl ti funguje, jen si přejmenuj složky malými písmeny
A krom toho jak na ten fast dl udělám text. soubor .htaccess do něho napíšu Options +Indexes ,uložim do předpřipravené složky cstrike ve které mám maps a models no pak hodím na FTP (
http://ugo123.4fan.cz/cstrike/) jdu do FTP serveru a do složky server.cfg dám sv_downloadurl "http://ugo123.4fan.cz/cstrike"
sv_allowupload 1
sv_allowdownload 1
uložím a restart a mělo by to jed ?
sv_downloadurl
http://ugo123.4fan.cz/cstrike/to mám v server.cfg ale nejede mi to FAST dl
Re: Maps
Napsal: 06 úno 2012, 20:04
od Qefik
Jsem tak rád že čtete pravidla, že je tu píšeme asi abychom my měli co číst, na co aby je četli uživatelé. Máš tam napsáno jak má vypadat příspěvek a je tam i jak zapnout debug.
Fast dl, nevím co ti tam nejde, nemůžu odzkoušet, nejde ti server, takže začneme s tím debugem, jak jsem psal o něco výše.
Re: Maps
Napsal: 06 úno 2012, 21:16
od ugousek
Kde je napsáno jak zapnout DEBUG prosím
Re: Maps
Napsal: 06 úno 2012, 22:42
od Qefik
v pravidlech máš link...
viewtopic.php?f=13&t=746
Re: Maps
Napsal: 07 úno 2012, 10:10
od Zaoo
k FD. Taky mě nešel, ale smazal sem to .htaccess a jelo to.
a na konci tohoto sv_downloadurl
http://ugo123.4fan.cz/cstrike/ nesmí být to lomítko / , takže takto to dej sv_downloadurl
http://ugo123.4fan.cz/cstrike
Re: Maps
Napsal: 07 úno 2012, 15:33
od ugousek
L 02/07/2012 - 14:32:21: FATAL ERROR (shutting down): WARNING: couldn't open tex_code21.wad
FATAL ERROR (shutting down): WARNING: couldn't open tex_code21.wad
FATAL ERROR (shutting down): WARNING: couldn't open tex_code21.wad
FATAL ERROR (shutting down): WARNING: couldn't open tex_code21.wad
FATAL ERROR (shutting down): WARNING: couldn't open tex_code21.wad
FATAL ERROR (shutting down): WARNING: couldn't open tex_code21.wad
FATAL ERROR (shutting down): WARNING: couldn't open tex_code21.wad
FATAL ERROR (shutting down): WARNING: couldn't open tex_code21.wad
FATAL ERROR (shutting down): WARNING: couldn't open tex_code21.wad
Zde je ten vypis .......
Re: Maps
Napsal: 07 úno 2012, 15:53
od ugousek
Zkus se připojit jestli jde FAST DL PLS 93.91.240.114:37034 .... a když ne tak fakt nevím no ....